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[08:33:05] <CaliMonk> hi
[08:33:30] <Kirben> Hi
[08:38:05] <CaliMonk> i have another little point on exult
[08:39:09] <CaliMonk> it might be handy to have the skelton key you find on that little island (BG) (which can be use as a key for most doors/locks in stead of a lockpick) to be used by pressing 'p' as well
[08:39:21] <CaliMonk> as thats the 'lockpick' key
[08:39:28] <CaliMonk> just my 2 cents though
[08:45:01] <Kirben> Might as well add that one to bug database
[08:45:19] <Kirben> http://sourceforge.net/bugs/?group_id=2335
[08:46:37] <Kirben> Although why not just use it as key ?
[08:46:46] <CaliMonk> i know it can be used as a key
[08:46:51] <CaliMonk> but people tend to forget that have it
[08:47:01] <CaliMonk> they
[08:47:03] <CaliMonk> even
[08:47:10] <CaliMonk> me for instance :P
[08:47:17] <CaliMonk> i pressed 'p'
[08:47:22] <CaliMonk> ]and noticed no more lockpicks
[08:47:29] <CaliMonk> so i walked alot of miles
[08:47:31] <CaliMonk> to buy some new
[08:47:37] <CaliMonk> then when i was looking in my inventory
[08:47:41] <CaliMonk> i noticed i had the skeleton key
[08:47:57] <CaliMonk> which i could have used as the lockpick
[08:52:48] <Kirben> Thats good point
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[08:59:50] <CaliMonk> netsplit eh
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[10:35:03] <wjp> any VC++ users around?
[10:35:50] <wjp> bbl
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[13:32:11] <wjp> hi
[13:32:41] <ariannerpg> Hi
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[13:36:26] <wjp> hi
[13:36:31] <Colourless> hi
[13:37:17] <wjp> any idea how you (properly) fix "End of line reached while looking for precompiled header directory" in VC++?
[13:37:38] <wjp> I messed with project options a bit and it went away, but that's not really 'properly'
[13:37:42] <Colourless> hmm, can't say i've ever had that problem
[13:38:27] <wjp> we're being more or less forced to use VC++ for a project (at the univ.) :/
[13:38:28] <ariannerpg> Turn off it.
[13:39:03] <wjp> ariannerpg: I'm a total VC++ newbie... what do you mean?
[13:39:54] <Colourless> go into the prject settings, go to the C/C++ tab, choose precompiled headers, and turn them off
[13:40:21] <wjp> hmm, ok, that's kind of a workaround I guess
[13:40:31] <Colourless> is MSVc++ giving you an error number?
[13:40:41] <wjp> I'm not in windows anymore atm
[13:40:46] <Colourless> ah
[13:40:53] <wjp> but yes, there was an error nr.
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[13:41:31] <wjp> I just added an empty source file to a project, and it gave that error on the empty file...
[13:41:34] <wjp> VC++ is weird :-)
[13:42:20] <Colourless> assuming you are using VC++ 6.0, you may find help here http://msdn.microsoft.com/library/default.asp?URL=/library/devprods/vs6/visualc/vccore/blderrhm.htm
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[13:42:31] <wjp> yeah, 6
[13:43:13] <wjp> I'm currently cleaning up keys.[cc|h], btw
[13:43:29] <Colourless> ok
[13:43:36] <Colourless> what are you doing to it
[13:43:52] <wjp> what you suggested yesterday, basically
[13:44:13] <wjp> turn the whole lot into one array (config.string, func.pointer, params)
[13:44:57] <Colourless> description (for help scroll) as well would be good.
[13:45:05] <wjp> yeah, that's in there too
[13:45:32] <Colourless> ok
[13:45:39] <wjp> I'm adding the config.string to the ExultActions array (top of keys.cc)
[13:46:10] <Colourless> the changes should simplify the code
[13:46:15] <wjp> I really don't know what I was thinking when I wrote this :-)
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[14:27:41] * wjp just loves manipulating those action arrays :/
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[14:36:16] <wjp> there, all done! ;-)
[14:40:47] <wjp> I'll be.... I clicked on a Fatal Error at random and I got the right one!? (on the URL you gave)
[14:41:01] <Colourless> heh
[14:41:11] <wjp> C1010, btw
[14:42:31] <Colourless> any help?
[14:43:12] <wjp> hmm... looks like I may need to include stdafx.h
[14:44:54] <wjp> I think I tried that already, but I'm not sure
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[15:14:25] <Nadir> hi
[15:14:31] <Colourless> hi
[15:14:33] <wjp> hi
[15:15:11] <Nadir> shouldn't someone update the news page ?
[15:15:38] <wjp> I did that this morning
[15:16:43] <Nadir> oops. sorry
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[15:25:23] <Zacros> hey
[15:25:27] <Nadir> hi
[15:25:31] <Colourless> hi
[15:26:01] <Zacros> When using Win2K, can I get access to the shape viewer, or exultstudio in exult?
[15:26:18] <Nadir> shapeviewer only
[15:26:45] <Nadir> CTRL-B
[15:27:13] <Zacros> cool, thanks. How's the studio coming along?
[15:28:06] <Nadir> not much. Jeff is doing all the work on it. He's currently got interaction between Exult and ExultStudio, so that the two can talk to each other
[15:28:34] <Zacros> what things can you do in the studio currently?
[15:28:55] <Nadir> browse shapes and palettes. There is also an egg editor, but it doesn't do anything.
[15:29:40] <Nadir> It's more of a "proof of concept" thing
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[15:33:06] <Nadir> I think the interview at http://www.ultima-worlds.de/spieltips/ultima-remakes/exult/exult_interview_eng.html should be linked from our webpage
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[15:36:01] <CaliMonk> hi
[15:36:05] <CaliMonk> i found another bug :)
[15:36:24] <Colourless> i don't think that is a very hard thing to do :)
[15:37:02] <CaliMonk> when in Skara Brae, after you used the soul cage and go and take back that woman, when you press "i" (inventory" 7 times, it crashes at the 7th time.. i presume this is because 'she' is in your party and a ghost. Program quits in total.
[15:37:41] <Colourless> i could have sworn someone fixed that long ago
[15:38:14] <Colourless> you are not supposed to be able to open her inventory
[15:38:21] <CaliMonk> i know
[15:38:22] <CaliMonk> heh
[15:38:24] <CaliMonk> it crashed
[15:38:57] <CaliMonk> should i post on the bug report page/
[15:39:02] <CaliMonk> / = ?
[15:39:12] <Colourless> yeah
[15:39:21] <CaliMonk> k
[16:04:00] <CaliMonk> whats the current progress
[16:04:28] <Nadir> CaliMonk: http://exult.sourceforge.net
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[16:15:38] <CaliMonk> i know the url lol
[16:15:55] <CaliMonk> but that update is may 1
[16:16:00] <CaliMonk> so i wonders what you guys are up to atm
[16:16:03] <wjp> nah, may 10 since this morning
[16:16:11] <CaliMonk> yeah the snapshots
[16:16:14] * wjp has been a good boy and updated the webpage :-)
[16:16:17] <CaliMonk> ooh wait
[16:16:18] <CaliMonk> :P
[16:16:23] <CaliMonk> i was checking at 10am
[16:16:27] <CaliMonk> guess you were at school still hehe
[16:16:28] <wjp> updated at 11 :-)
[16:16:49] <wjp> (updated it from the univ.)
[16:17:30] <CaliMonk> ah
[16:17:38] <CaliMonk> leiden he
[16:17:44] <CaliMonk> das wel koel daar :P
[16:17:51] <wjp> :-)
[16:23:53] <wjp> I just ordered ADSL... finally going to get rid of casema! ;-)
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[16:24:40] <wjp> heh :-)
[16:24:43] <wjp> typical :-)
[16:27:50] <wjp> btw, looked at the new-and-improved keys.cc yet?
[16:28:02] <Colourless> no
[16:28:45] <wjp> you can now actually add a handler with just one modification :-) (other than the actual function)
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[17:13:26] <wjp> Colourless: what kind of file locking mechanisms does windows have?
[17:14:38] <Colourless> good question, i don't really know. I never do that sort of thing
[17:15:43] <Colourless> what are you wanting to do?
[17:15:52] <wjp> lock a file :-)
[17:17:17] <wjp> multiple programs might need to access the same file
[17:17:39] <Colourless> This might help... http://msdn.microsoft.com/library/psdk/winbase/filesio_63xh.htm
[17:17:53] <wjp> thanks
[17:18:54] <Colourless> of course, to use that you'll need to use win32 functions for opening, reading and writing as well
[17:19:43] <wjp> hmm, I wonder if a ifstream uses those
[17:26:23] <Colourless> go here for info on ifstream. You can set a file locked when you open it. http://msdn.microsoft.com/library/default.asp?URL=/library/devprods/vs6/visualc/vclang/_iostream_ifstream.htm
[17:27:19] <wjp> thanks again; I should bookmark MSDN I guess :-)
[17:28:02] <Colourless> you could also just download the entire Platform SDK with docs, but that is huge :)
[17:28:19] <wjp> how huge is huge? :-)
[17:28:42] <wjp> 10Mb? 100Mb? 1Gb?
[17:29:10] <ariannerpg> Can you download MSDN?
[17:29:14] <ariannerpg> I think that no...
[17:29:23] <Colourless> yeah you can.
[17:29:55] <Colourless> the platform SDK cd's come with it, but you can just download the entire thing if you want
[17:30:51] <ariannerpg> I were looking for them but I couldn't find them.
[17:32:12] <wjp> I'm working with 4 CS students on this project... apparently their idea of locking was something like 'copy file to temp file (with a fixed name), and read that'
[17:32:51] <Colourless> heh, that's pretty ammusing
[17:33:35] <Colourless> ok, platform SDK download can range fom 22MB up to 1212 MB :)
[17:33:43] <wjp> oh, is that all? ;-)
[17:34:03] <wjp> maybe I'll go and abuse my 10Mbit connection at the univ ;-)
[17:35:11] <wjp> hmm, the only platform sdk I can find is one for whistler beta 2
[17:35:39] <Colourless> that's the one the is used for all platforms. It is just updated for Whistler beta 2
[17:35:52] <wjp> ah, I see
[17:37:24] <Colourless> i'm 99% sure you can just go to the ftp site (ftp://ftp.microsoft.com/developr/platformsdk/feb2001) and download everything and it will install burnt to a cd... i think, i've never done that (too big)
[17:37:46] <Colourless> that is, too big for me do download
[17:38:04] <wjp> http://www.microsoft.com/msdownload/platformsdk/setuplauncher.asp <-- doesn't show anything for me :/
[17:38:49] <Colourless> should say Microsoft Platform SDK in big letters at the top
[17:38:57] <wjp> yeah, but that's all :-)
[17:39:12] <wjp> ah, mozilla does show something
[17:39:16] <wjp> bad netscape :-)
[17:39:20] <Colourless> what version of IE are you using....
[17:39:25] <Colourless> well, that answers it doesn't it :)
[17:39:35] <wjp> yeah :-)
[17:39:40] * wjp is in linux, btw
[17:40:27] * Colourless thinks it's a bad idea to access the Microsoft website from non MS operating systems
[17:41:00] <wjp> I'm beginning to agree with you...
[17:41:19] <wjp> it doesn't look entirely right
[17:46:20] <wjp> I wonder if that ftp directory fits on a cd
[17:46:47] <Colourless> it should. It's about 300 mb
[17:47:07] <Colourless> that's including all the sub dirs, which aren't really needed
[17:47:18] <Colourless> but i'd get them anyway. :)
[17:51:28] <wjp> hmm, 300mb should be doable
[17:53:00] <wjp> 50Kb/s... hmm... should be done tomorrow
[18:01:24] <wjp> pretty amusing: I tried to use a std::map in VC++ this afternoon... that got me 288 (!) warnings.... "this identifier is too long. It will be truncated to 255 chars in the debugger" ;-)
[18:02:23] <wjp> good thing you can disable individual warnings :-)
[18:03:01] <Colourless> that's a bit of a problem. I'd guess that a "using std::" would haven helped out
[18:03:12] <Colourless> have even
[18:03:26] <wjp> might have...
[18:03:35] <wjp> I'd have to try it tomorrow
[18:03:48] <wjp> but I usually avoid using 'using' in header files
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[20:12:08] --- ChanServ has changed the topic to: Exult, the open source Ultima 7 and U7 part 2 engine
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[20:21:42] * chimera|wookin weeps for joy at his newfounds ops
[20:22:13] <wjp> register your nick and I'll make it permanent ;-)
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[20:27:11] <chimera|wookin> hmm... wasn't I supposed to send a msg to nameserv ?
[20:27:31] <wjp> nickserv
[20:27:56] <wjp> /msg nickserv register <password>
[20:28:16] <chimera|wookin> ah nickserv
[20:28:34] <chimera|wookin> ok...
[20:29:40] <wjp> alright, all done
[20:29:57] <chimera|wookin> so that means when I logon I have to register with nickserv every time, eh?
[20:30:09] <Colourless> yes
[20:30:38] <wjp> there are scripts that can do that automatically for most IRC clients
[20:30:58] <chimera|wookin> I use xchat
[20:31:19] <wjp> want one? :-)
[20:33:11] <chimera|wookin> sure =]
[20:33:29] <wjp> it's at http://www.math.leidenuniv.nl/~wpalenst/nickserv.pl
[20:33:45] <wjp> disclaimer: I'm not responsible in case my script blows up your harddisk ;-)
[20:34:09] <wjp> (replace 'nickname' by your nickname, and 'password' by... well, you get the idea)
[20:38:57] <chimera|wookin> so uh ... where do I put this .pl program and how do I tell xchat to run it?
[20:39:29] <wjp> You can put it anywhere. To load it in xchat, go to "scripts & plugins" and select "load perl script"
[20:42:12] <chimera|wookin> hmm I am going to test this dang thing ...
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[20:42:39] <wjp> try changing nick and back
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[20:43:09] <chimera|wookin> I guess it wooked
[20:43:17] <chimera|wookin> but xchat did not load the script automatically when I ran it ...
[20:43:26] <chimera|wookin> is that not part of the package? hehe
[20:44:19] <wjp> :-)
[20:44:44] <wjp> it should automatically load next time you start xchat
[20:45:03] <wjp> hmm, it seems the meat seller in the farmer's market can't count
[20:45:14] <chimera|wookin> yes, it would seem that way
[20:45:30] <wjp> I got hundreds of pieces of dried meat :-)
[20:58:38] <chimera|wookin> it looks like my scsi issues might be resolved *hopeful look*
[21:40:59] <wjp> time for bed
[21:41:02] <wjp> g'night
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