#exult@irc.freenode.net logs for 11 Jan 2005 (GMT)

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[00:29:28] --- LordN_Away is now known as Lord_Nightmare
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[06:32:34] * sbx wonders about Baastuul's style of poetry.
[06:42:46] <servus> i r teh woei!
[06:43:41] <servus> sbx, get Exult3D r2 working?
[06:44:19] <shazza> hey hey
[06:44:22] <shazza> :D
[06:44:54] <shazza> is the exult site down?
[06:44:58] <shazza> or sourcefage?
[06:45:43] <servus> Exult.sourceforge.net ( 66.35.250.209 ) works for me
[06:46:08] <shazza> works now
[06:46:12] <shazza> *sourceforge
[06:46:34] <shazza> hows 3d going
[06:47:50] <servus> It's going. I just finished a line of... SHRUBBERIES!
[06:48:41] <shazza> http://madness.sourceforge.net/files/Exult3D-31.jpg
[06:48:50] <shazza> that looks pretty nice
[06:49:23] <sbx> hi servus, I got it working but have to set fullscreen/windowed in the config
[06:49:24] <shazza> too bad i can't spot the avatar
[06:49:49] <sbx> the interface is still hard to use, but I love the cornfield... got there with the F3 map
[06:49:52] <servus> The configuration doesn't work, sbx. I don't do much switching from 2D to 3D. I just edit the config file.
[06:50:21] <servus> Yeah, if I find a dedicated modeller that can pump stuff out fast, I will work on the programming side more
[06:50:21] <sbx> switching to 3D while the game is running just shows a black screen and you have to restart
[06:50:33] <servus> Yeah, I know why but haven't fixed it yet:)
[06:50:42] <sbx> gruck asks to help
[06:51:19] <sbx> No wait, he says he'd love to if he could.
[06:51:23] <sbx> not sure what that means
[06:59:31] <servus> Doesn't sound like he thinks he has anything to offer.
[06:59:57] <servus> Low-poly modellers seem rare. Everyone wants to be... an animator!
[07:00:25] <sbx> Wings3D doesn't do animation at least
[07:00:37] <sbx> but their tutorials are highpoly scenes
[07:00:56] <sbx> servus: Do you know any good renderers?
[07:01:02] <shazza> i wish i could help but i don't know what i could do/if i could do it :\
[07:01:13] <servus> Besides POVRay?
[07:01:49] <servus> Heh. Effective low-poly modelling is harder than high-poly modelling
[07:06:05] <sbx> what's the secret?
[07:06:20] <sbx> to effective low-poly modelling
[07:08:31] <servus> Practice? :p
[07:08:48] <servus> Starting high-poly and then optimizing out triangles usually doesn't work too well
[07:10:34] <sbx> Thanks for the advice.
[07:23:06] <servus> I was voted most likely to be a teacher at my high school graduation. They sure were wrong! :P
[07:30:26] <sbx> you still have many years to be provd wrong
[07:30:39] <sbx> suddenly you could wake up one day and you're a teacher
[07:31:42] <sbx> Then you realize you are speaking to the class wearing only your underwear, and wake up for real, unemployed.
[07:31:57] <sbx> (because it was a dream)
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[08:31:58] <servus> Bloody power went out.
[08:34:46] <servus> I made some progress today on models; I made about 20 new ones, but didn't touch the source code. My to-do list for Exult3D for tomorrow is 1. model trees 2. model mountains 3. implement a skybox 4. program some camera interface changes 5. cleaning up source code 6. making different chunks visible based on camera frustum, if anyone cares:)
[08:38:35] <servus> If you folks want to do the CVS branch for Exult3D at Sourceforge, that's fine. I'll leave it up to you. Goodnight.
[08:41:27] <sbx> goodnight
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[12:47:33] <Fl00der> hi
[13:00:06] <sbx> i
[13:00:07] <sbx> h
[13:00:09] <sbx> hi*
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[15:05:56] <Ladynix> buenas tardes
[15:08:05] <Baastuul> Harro!
[15:09:12] <Ladynix> :D
[15:09:44] <Baastuul> How's it going?
[15:17:30] <Ladynix> well and you?
[15:18:55] <Ladynix> of where is you
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[16:14:21] * sbx gives Baastuul some ham.
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[17:19:30] * sbx gives Baastuul_ some caek.
[17:49:47] <wjp> sbx: food surplus?
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[18:00:59] <sbx> excess ham and caek seems to by lying around the channel lately
[18:01:47] <sbx> you really should tidy the place up a bit sometimes wjp
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[22:58:56] <servus> Bloody bloody bloody bloody
[23:30:32] <sbx> hi servus
[23:30:34] <sbx> bye
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