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[10:43:00] --- Topic for #exult is: Exult: an open-source engine for Ultima 7: http://exult.sf.net/
[10:43:00] --- Topic for #exult set by wjp at Fri Aug 9 21:00:39 2002
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[12:16:03] <Colourless> hi
[12:51:00] <Darke> Hi.
[12:51:15] <Colourless> 'bout time :-)
[12:51:53] <Colourless> like when you turn kegs on in u7 without a bucked under the tap, and then turn it off :-)
[12:52:09] * Darke snickers.
[12:52:24] <Colourless> s/bucked/bucket/
[12:53:15] <Darke> I read that as 'bucket' strangely enough. *grin* I didn't realise it was misspelt until you pointed it out.
[12:53:50] <Colourless> well, it was 'impossible' for me to know if you were snickering at my comment, or the typo, so I just had to be sure
[12:53:58] * Darke figures he's just gotten used to people's continual misspellings. *grin*
[12:54:31] <Darke> Ahh!
[12:54:53] <Colourless> yeah, well the first time i read through it i missed the typo too :-)
[12:55:13] <Colourless> if you speed read, you tend to read what you are expecting, not what is actually there
[12:55:24] * Darke nodnodnods.
[12:57:17] <Darke> Still, misspellings used to kick me out of speed reading continually because I couldn't match the 'pattern' of the word to anything I could think of. It's especially important for key words though, since I don't tend to notice things like the misspelling of 'the' for instance. *grin*
[12:57:42] <Colourless> if there are enough mistakes, then it is a problem :-)
[12:59:21] <Darke> Agreed. *grin*
[13:00:44] <Colourless> so, while he is away, do you want to help me start and then complete pentagram, as a surprise for wjp? :-)
[13:01:22] <Colourless> we've got till friday :-)
[13:01:56] * Darke laughs! "A little... shall we say, 'optimistic' aren't we?" *grin*
[13:02:29] <Colourless> what???
[13:02:36] <Colourless> do you know how many hours there are till then?
[13:03:29] <Colourless> it just depends on exactly what wjp meant by
[13:03:30] <Colourless> [11:44:02] <wjp> time for me to go
[13:03:30] <Colourless> [11:44:10] <wjp> I should be back next friday night
[13:03:30] <Colourless> [11:44:19] <wjp> bye!
[13:03:42] <Darke> Let's see... It's almost the end of monday now, there's 24 hours in a day, hmm... 72 hours?
[13:03:52] <Colourless> does he mean the 16th or the 23rd
[13:04:07] <Colourless> and for us, friday night is actually saturday morning :-)
[13:04:18] <Darke> Not accounting for timezone differentials and the meaning of 'next friday'. *grin*
[13:04:37] * Darke nodnods.
[13:07:28] <Colourless> at best we have at least 240 hours. that should be 'more' than enough time, if my calculations are correct. That's 14400 minutes, or assuming we can write 1 line of code every 30 seconds, we can have 50k lines of code written by the time he gets back :-)
[13:09:54] * Darke avoids mentioning that IIRC the industry standard is 2 lines of 'useful' code written in an hour. *grin* That's not counting boiler plate class definition code, #includes, etc.
[13:10:39] <Colourless> hey, i never said anything about the quality of the code, nor how well the program would function :-)
[13:11:37] <Colourless> hell, to help us conserve time, we could just use a single file for everything. no need to do #includes then. we could even use globals, to cut down on the amount of typing :-)
[13:12:11] <Darke> Oh, that's easy then. I've got a program somewhere around here that will generate random compilable PASCAL code, I'm sure I could modify it in a few hours to spit out C/C++ code. *grin*
[13:12:13] <Colourless> if we include the 'random code generator' that was mentioned in the u8 quotes, then i'm thinking we would be able to write quite a lot of code, useful or not
[13:12:42] <Colourless> well, that's perfect then ;-)
[13:16:57] * Darke snickers and will get right on it. After he sleeps of course, which he really should do soon. *grin*
[13:19:44] <Colourless> :-)
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[14:00:46] * Darke decides now is the time for sleep. *grin* Night!
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