#exult@irc.freenode.net logs for 12 Mar 2016 (GMT)

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[00:34:26] <Marzo> Malignant_Manor: I am not sure slime blood should be 4-11; the colors between 4-7 and 8-11 are very different
[00:36:23] <Dominus> Marzo: maybe transparency?
[00:36:57] * Dominus really goes to sleep now ;)
[00:37:17] <Marzo> Dominus: I am taking transparency in account; hold a moment
[00:37:32] <Malignant_Manor> That is what is currently used in monsters.cc line 563.
[00:37:36] <Malignant_Manor> Game_object *b = get_map()->create_ireg_object(912, 4 + rand() % 8);
[00:38:01] <Marzo> I think it should rand()%4
[00:38:35] <Marzo> Here: http://i.imgur.com/PnE2WmC.png
[00:39:36] <Malignant_Manor> This is what is used for slimes walking. Slimes can't bleed.
[00:40:13] <Malignant_Manor> Do you remember if actors like bees and spiders used other blood?
[00:40:25] <Marzo> I don't think that they did
[00:44:08] <Malignant_Manor> Marzo: I have a start of a patch for de-hardcoding. http://pastebin.com/DzZ6gzQG
[00:44:45] <Malignant_Manor> I don't think I ever added a shape info section before.
[00:47:02] <Malignant_Manor> One of the modders posted about changing blood and slime trails plus adding a new slime color. http://exult.sourceforge.net/forum/read.php?f=1&i=1699987&t=1699987
[00:47:38] <Marzo> Lets see: in BG, the following functions create shape 0x390: Func0270 (frames 0-3); Func0628 (frames 12-15); Func0629 (frames 20-23); Func062C (copies frame of nearby blood); Func0694 (one of 0-3, 12-15, 16-19, 20-23); Func06BA (frames 0-3)
[00:48:10] <Marzo> Frames 12-15 seem to be beer
[00:48:35] <Marzo> It is, yes
[00:48:39] <Malignant_Manor> wine could be the purple
[00:49:24] <Marzo> Func0628 is called by beer keg
[00:50:32] <Marzo> Func0629 is called by wine cask, so 20-23 is wine
[00:50:54] <Malignant_Manor> Isn't there vomiting?
[00:51:30] <Malignant_Manor> I know that there is in SI
[00:51:48] <Marzo> Func0694 is called by buckets, so it can be anything
[00:52:27] <Malignant_Manor> Oh, there is dumping water and wine
[00:52:56] <Malignant_Manor> blood, and maybe beer too in buckets
[00:53:10] <Marzo> Oh, right, 16-19 is water then
[00:53:50] <Marzo> So 0-3 is blood, 4-7 is slime, 12-15 is beer, 16-19 is water, 20-23 is wine
[00:54:07] <Malignant_Manor> Check SI for vomit
[00:54:14] <Marzo> 8-11 I am not convinced it is slime, and seems unreferenced in BG
[00:54:19] <Marzo> Checking SI now
[00:55:31] <Malignant_Manor> Only using frame 0 when damaged may be correct, but it is likely wrong.
[01:00:24] <Malignant_Manor> I have an option to output a Git style patch so here is the link for that. http://pastebin.com/uFQPNBqs
[01:00:36] <Malignant_Manor> I have no idea if it works with Git-SVN
[01:03:29] <Marzo> SI: Func0154 (frames 4-23); Func028C (frame 0); Func02E4 (frames 20-23); Func032C (frames 0-3); Func0400 (frame 0); Func0422 (frames 0-3); Func0628 (frames 12-15); Func0629 (frames 20-23); Func062B (one of 0-3, 12-15, 16-19, 20-23); Func06B7 (frames 0-3); Func0710 (frame 24); Func0795 (one from each of 0-3, 4-7, 8-11, 12-15, all in the same place); Func07EC (frame 0); Func07EE (frame 0)
[01:04:02] <Marzo> Oh, look, there was a tag for de-hard-coding
[01:05:15] <Marzo> I'd rather not do a patch for this without a way to edit it in ES
[01:05:45] <Marzo> Which means I will need to use my XP VM for it
[01:06:03] * Marzo shakes his fist at Gnome developers
[01:06:43] <Marzo> Func0710 has a lot of "acid" mentions, so it is safe to assume that frame 24 is acid
[01:06:52] <Malignant_Manor> A lot of that is incomplete but gives you hard coded places where changes are needed.
[01:07:03] <Marzo> Func0795 has a lot of things along the lines of 'yuck', so it is safe to assume it is vomit
[01:07:04] <Malignant_Manor> Yeah, the last ones seem to be placeholders
[01:08:11] <Marzo> Which means vomit uses blood, slime, 8-11 and beer
[01:09:14] <Malignant_Manor> Ultima 7 is from the "good old days" where you had very strict limits on data.
[01:09:30] <Marzo> (all in the same spot, overlapping)
[01:10:39] <Malignant_Manor> At least, Ultima 7 has separate shapes for party members. We thankfully had someone create unique shapes for Nuvie (Ultima 6).
[01:10:50] <Marzo> I will tackle the changes after the move to git; can you make a bug report and attach the partial patch so it does not get lost?
[01:11:12] <Malignant_Manor> Yeah
[01:11:54] <Malignant_Manor> Are you using 4-7 for slimes or 8-11?
[01:12:22] <Marzo> 4-7; I am not at all convinced they should use 8-11
[01:13:22] <Malignant_Manor> The few times I added or modified things to the glade file, it was manually.
[01:13:46] <Marzo> Making a couple small changes is one thing
[01:14:03] <Marzo> Adding a whole new tab, plus a checkbox to enable it, is another
[01:15:29] <Malignant_Manor> Yeah, I mainly had to copy paste a bunch of lines and edit a few things.
[01:17:28] <Marzo> Hm, I don't seem to have glade installed on the XP VM
[01:19:53] <Malignant_Manor> I have added it as a feature request and assigned it to you. https://sourceforge.net/p/exult/feature-requests/173/
[01:23:01] <Marzo> Thanks
[01:24:05] <Malignant_Manor> You may change a lot of it but it helps to know where the hardcoded data is.
[01:24:14] <Malignant_Manor> Well, will change a lot
[01:33:14] <Marzo> There, it is installed now
[01:33:59] <Malignant_Manor> If we ever release, XP support could be dropped in Exult Studio.
[01:34:16] <Malignant_Manor> I doubt that we even need it anymore.
[01:34:32] <Marzo> The major issue is the boneheaded stupidity of Gnome developers
[01:35:14] <Marzo> Moving to GtkBuilder for Gnome 2.x will require redoing all menus (including code), as well as getting rid of option menus
[01:36:02] <Marzo> Moving to GtkBuilder for Gnome 3.x requires redoing menus in the UI file only (no code changes), but drops all indexed image drawing functions, so we eill have to redo all of it (and get rid of option menus too)
[01:36:47] <Marzo> So if we move to GtkBuilder 2.x, then to GtkBuilder 3.x, we will have to rewrite menu code, then revert it
[01:37:34] <Marzo> And we will need to rewrite all drawing code for GtkBuilder 3.x regardless of the route we get there, until such a moment as Gnome devs start adding back functions they removed
[01:38:32] <Marzo> I am feeling more inclined to completely rewrite ES on a different toolkit and write a "fuck you, Gnome devs" on the Exult news page about it
[01:39:02] <Marzo> But that is just me...
[01:39:08] <Malignant_Manor> Is there much of a reason to upgrade? I know you have wanted to do it.
[01:39:59] <Marzo> Well, without upgrading I will have to make ES stuff on a XP VM
[01:40:37] <Marzo> Or, if I ever feel like updating it and setting up a development environment on it, my Win7 VM
[01:41:04] <Marzo> By the way, do you have any experience with Dominus' toolbar?
[01:41:27] <Marzo> I noticed that the image without transparency is squished compared to the image with transparency
[01:41:51] <Malignant_Manor> No, I didn't get a chance to use it. That could be aspect correction.
[01:42:09] <Marzo> Well, I will have to ask him tomorrow
[01:42:15] <Malignant_Manor> Or are you using a build and not using pictures
[01:44:08] <Malignant_Manor> Well, you can set a different game area than window size so he probably had a smaller game area because of not being able to see underneath.
[01:45:07] <Marzo> I am talking aobut the pictures he posted above, I haven't tried building it yet
[01:45:23] <Marzo> But yeah, you may be right
[01:46:36] <Malignant_Manor> Hmm, the opening sequence has a constant tone when the song ends (using midi or fmopl in Win 10).
[02:04:11] <Kirben> Which GTK versions are supported by current Exult Studio? how high can I go, before it breaks?
[02:06:04] <Marzo> I will have to test that; but I think every version of GTK with XP support will work
[02:09:11] <Marzo> On Ubuntu, I have GTK 2.24.28 and Glade 2.6.4, and ES works fine
[02:09:25] <Marzo> I also have GTK 3.16.7 installed because Gnome Shell
[02:09:40] <Marzo> But ES uses GTK 2.24.28
[02:11:17] <Marzo> So whatever version you use on 2.x will work
[02:12:04] <Marzo> My real problem is with the Glade application: while I have libglade, the Glade application has been removed
[02:12:17] <Marzo> Except Glade for GTK 3.x
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[04:15:58] <Marzo> Hrm
[04:16:12] <Marzo> The version I installed of Glade does not let me edit the menus
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[05:01:11] <Marzo> Ah, found a version that works
[05:01:25] <Marzo> From 2009
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[05:39:05] <Marzo> And it works on Wine, so victory
[05:39:31] <Marzo> Now to bed (nearly 3 hours overdue)
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[06:12:35] <Dominus> Marzo: yes, it was aspect correction turned off https://www.dropbox.com/s/dr8v65qtgtaoxk5/Datei%2012.03.16%2C%2007%2012%2039.png?dl=1
[06:14:57] <Dominus> Malignant: that sound you heard in the first BG scene while Iolo tslks to you is the not fully lowered moongate https://sourceforge.net/p/exult/bugs/1826/
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[07:28:34] <Malignant_Manor> Dominus: It isn't the moongate. Sfx are disabled and it is only heard when the song ends.
[07:29:18] <Malignant_Manor> Sfx packs aren't even installed.
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[08:14:26] <Dominus> Hmm odd
[08:16:33] <Dominus> Marzo: the reason I posted the not aspect correction screenshot yesterday was because it was faster to show solid buttons
[08:17:44] <Dominus> When game window is smaller than the resolution the buttons are always solid since transparency looks bad outside of the game window ;)
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[13:05:41] <Marzo> OK, I am starting to work on the git migration
[14:41:45] <Marzo> Website is done: https://github.com/exult/exult-web
[14:42:02] <Marzo> Working on shell.sf.net to use it
[14:48:03] <Marzo> Hm, things would go a lot more smoothly if my internet were not incredibly slow today...
[14:49:41] * Marzo shakes his fist at his ISP
[15:02:08] <Marzo> wjp: I noticed that there are some differences between the SVN version and the shell.sf.net version of the website, more specifically on the forum
[15:02:40] <Marzo> I imagine some of those changes are meant to be kept out of version control?
[15:03:12] <wjp> Yes
[15:03:32] <wjp> Not sure if still relevant
[15:04:47] <Marzo> Some I will be porting over, as they are clearly things that ought to have been edited on source control
[15:08:45] <Marzo> But the 'magic' stuff I will keep out
[15:10:26] <Marzo> Hm
[15:10:49] <Marzo> Although I am thinking of doing a shallow clone in shell.sf.net, and I have no clue how well it handles differences
[15:16:38] <Marzo> Seems to work fine
[15:21:06] <Marzo> wjp: I think I will just have everything in source control
[15:25:24] <Dominus> how are the passwords hashed or whatever?
[15:27:34] <Marzo> That is not in version control
[15:28:25] <Dominus> :)
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[15:38:29] <wjp> No blacklist?
[15:38:41] <wjp> Or other personal info?
[15:39:31] <wjp> Oh, hm, there was
[15:41:44] <wjp> Not so happy with having that public as they are negative references to people
[15:43:51] <Dominus> he he, could be a good time to prune our user list of all members that never posted anything... but I think the admin part is a bit cumbersome...
[15:52:20] <Dominus> Marzo, can you also set the SVN Mailing list as second email receiver? https://help.github.com/articles/receiving-email-notifications-for-pushes-to-a-repository/
[15:52:51] <Marzo> I am also thinking of adding a bot that comes here and notifies of commits
[15:53:06] <Marzo> But yes, I will do it
[15:53:52] <Dominus> thanks (I dislike that github doesn't offer that on its own)
[15:58:27] <Marzo> Webpage updating from GitHub now alive and kicking
[15:58:27] <Marzo> Same process as before: ssh to Sourceforge, cd to our htdocs dir, run ./update.sh
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[15:59:44] --- Topic for #exult is: Exult: http://exult.sourceforge.net/ - The open source engine for Ultima 7
[15:59:44] --- Topic for #exult set by Colourless at Fri Sep 12 00:40:42 2008
[16:00:53] <Marzo> Good call
[16:01:44] <Marzo> Done
[16:01:50] <Marzo> Now for the mailing list stuff
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[16:08:08] <GitHub> [exult-web] marzojr pushed 1 new commit to master: https://git.io/vandI
[16:08:08] <GitHub> exult-web/master 3c35659 Marzo Sette Torres Junior: Making the script checkout only if fetch was successful.
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[16:08:20] <Marzo> Hm, it works with join only
[16:08:52] <Marzo> Dominus: can you run this: /msg ChanServ set #exult mlock -nc
[16:09:34] <wjp> You get used to the joins pretty quickly
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[16:09:47] <wjp> I wouldn't worry about it
[16:10:02] <Marzo> It is just that with the same setup, I have a repository that does not need to join in another channel
[16:10:41] <Marzo> Well, re-enabled the join
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[16:10:57] <GitHub> [exult-web] marzojr pushed 1 new commit to master: https://git.io/vandI
[16:10:57] <GitHub> exult-web/master 3c35659 Marzo Sette Torres Junior: Making the script checkout only if fetch was successful.
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[16:19:38] <Dominus> got the mail
[16:22:34] <Marzo> You did?
[16:22:42] <Marzo> Hrm, seems not to have arrived for me
[16:22:55] <Marzo> Could be just a long delay
[16:23:20] <Dominus> I actually got it twice
[16:23:40] <Marzo> Yeah, I clicked it twice
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[16:23:47] <GitHub> [ExultAndroid] marzojr created master (+551 new commits): https://git.io/vanFJ
[16:23:47] <GitHub> ExultAndroid/master f38e66d Jeff Freedman: Share project "ExultAndroid" into "https://exult.svn.sourceforge.net/svnroot/exult"
[16:23:47] <GitHub> ExultAndroid/master 174ef4f Jeff Freedman: Experimental project to convert Exult to Java for running on Android.
[16:23:47] <GitHub> ExultAndroid/master f723895 Jeff Freedman: Want to ignore generated files.
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[16:26:18] <GitHub> [ExultAndroid] marzojr pushed 1 new commit to master: https://git.io/vanF3
[16:26:18] <GitHub> ExultAndroid/master b003bc4 Marzo Sette Torres Junior: Adding .gitattributes and .gitignore.
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[16:27:51] <Marzo> It shows up on the logs
[16:28:32] <Dominus> seems we really should have a cleaning script for the logs and serve two logs, one with everyhing and another that shows only actual conversations :)
[16:29:59] <Marzo> It is one of the reasons why I wanted the no-join option
[16:30:22] <Marzo> Or maybe we can create a #exult_dev channel that is just for these messages
[16:30:50] <Dominus> that could work well
[16:32:03] <Marzo> Hm, maybe the list is not sending the email to me because it is sent with my e-mail address
[16:32:16] <Marzo> So it figures out I don't need to receive it
[16:32:32] <Dominus> or yahoo filters it?
[16:33:00] <Marzo> No, I received them recently from other users
[16:33:07] <Dominus> ok
[16:34:04] <Dominus> you could set the mails to go from github rather than the committer but I like committer more
[16:34:33] <Marzo> Making another test
[16:34:45] <Marzo> To test exactly that
[16:35:01] <Marzo> If you get the email, let me know
[16:40:18] <Dominus> nothing
[16:40:53] <Marzo> Yeah, seems like you need to be registered on the list to send e-mail there
[16:41:15] <Marzo> Although there is probably a way to whitelist some address
[16:41:35] <Dominus> there is, something had been done for the Nuvie ML
[16:42:28] <Marzo> Meaning it may be better to whitelist the github e-mail address and use it instead of using committer e-mail
[16:42:46] <Marzo> As the e-mail he uses on the list may be different from the one he uses on github
[16:47:33] <Dominus> yeah, I prefer the user emails but I see the reasoning...
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[16:57:31] <Dominus> printer rage
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[17:52:46] * Marzo is now making graft points for all the older SVN merges
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[19:09:03] <Marzo> Tags and branches all done, now pushing the whole thing
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[19:10:39] <GitHub> [exult] marzojr created No-SDL_Mixer at 7b11d84 (+0 new commits): https://git.io/vacU3
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[19:11:23] <Marzo> Hm, hopefully I deleted the services in time
[19:13:54] <Marzo> O>o. Upload already complete?
[19:14:18] <Marzo> Huh
[19:14:37] <Marzo> Dominus: now it is up to you to update the whole documentation :-p
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[19:20:16] <Malignant_Manor> wjp: Dominus how are we handling linking the source to Github from Sourceforge?
[19:20:26] <Marzo> Dominus: oh, my, Christian Ohm is on GitHub
[19:20:40] <Marzo> Malignant_Manor: do you have a GitHub ID?
[19:21:11] <wjp> just add an external URL to github?
[19:21:16] <Malignant_Manor> It's malignantmanor
[19:21:18] <wjp> or is there a better way?
[19:21:33] <Marzo> I think there is a better way
[19:21:33] <Malignant_Manor> I have no idea wjp.
[19:21:52] <Dominus> To the right of the clone link is a zip link I think
[19:21:52] <Marzo> I saw a team that the 'code' button on their SF project page led straight to GigHub
[19:22:14] <wjp> I'm assuming that was just an external link tool rather than a repository tool on SF
[19:23:30] <Dominus> https://github.com/exult/exult/archive/master.zip
[19:24:15] <Dominus> We only need to link that on our download page
[19:25:31] <Marzo> Malignant_Manor: by the way, if you attach your SF.net e-mail to GitHub, I think it will recognize that you are, well, you
[19:26:12] <Dominus> Yes that should work. Did that some time ago
[19:26:44] <Dominus> It will take a moment but eventually will recognize you
[19:27:27] <Dominus> Kirben is on github as well
[19:28:16] <Dominus> https://github.com/Kirben
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[19:32:43] <GitHub> [exult] marzojr created No-SDL_Mixer at 7b11d84 (+0 new commits): https://git.io/vacU3
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[19:33:57] <Marzo> So, should I invite Christian Ohm? He did 4 commits and never came back
[19:35:00] <Dominus> Torn... As a courtesy, yes
[19:40:43] <Marzo> In any event, if he does not want to accept, he is not forced to
[19:40:51] <Dominus> But it recognizes me in the contributers
[19:42:09] <Marzo> Indeed
[19:48:44] <Dominus> Sorry, I think I answered a pm by Malignant_Manor here. At friends and just saw the notification on the phone ;)
[19:49:23] <Malignant_Manor> Well it is in #nuvie.
[19:49:35] <Dominus> So, our SVN needs to go read only if that is possible ;)
[19:49:38] <Malignant_Manor> ?seen servus
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[19:50:38] <Malignant_Manor> ?seen SugarCube
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[21:00:11] <wjp> this is really quite a serious connection problem :-)
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[22:20:50] <Malignant_Manor> Marzo: that Git style patch from SVN seems worthless. I posted a new patch from our Git repository.
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