[00:01:08] <Dominus> damn, Iīm so stupid
[00:01:23] <freedman> ?
[00:01:25] <Dominus> I tried to convert a mpeg to divx for hours
[00:01:36] <Dominus> never got the audio right
[00:01:47] <freedman> :-(
[00:02:00] <freedman> Must be kind of late over there.
[00:02:07] <Dominus> until I discovered that the source was 48 kHz and I tried to encode it with 44
[00:02:23] <freedman> whoops
[00:02:27] <Dominus> and now I forgot to change all those stuff I changed before to normal
[00:02:41] <Dominus> phew
[00:02:52] <Dominus> itīs 2 now
[00:02:59] <freedman> I've never worked with video...
[00:03:04] <wjp> 2am already, hmm
[00:03:16] <freedman> It's 5pm here. Time to go home and work on Exult:-)
[00:03:26] <Dominus> freedman:-)
[00:03:30] * wjp marks another bug as invalid
[00:03:38] <freedman> :-)
[00:03:39] <wjp> (someone complaining about not getting any SFX)
[00:03:58] <Dominus> I want to stay awake another hour as Bush is said to address the nation then
[00:04:05] <freedman> "Sounds dont work"?
[00:04:09] <wjp> wasn't that in 30 minutes?
[00:04:10] <wjp> freedman: yeah
[00:04:23] <Dominus> or whatever
[00:04:25] <wjp> now: closed/invalid/Read FAQ
[00:04:36] <Dominus> :-)
[00:04:44] <wjp> maybe we should add something like that to the 'canned responses' (or something)
[00:04:53] <Dominus> he he
[00:04:53] <freedman> No savegame==> bounce:-) Actually, that's my general policy now.
[00:05:12] <Dominus> unless it is one that doesnīt need a savegame
[00:05:13] <wjp> did you delete the crash with batlin in Shamino's castle?
[00:05:29] <freedman> wjp: Couldn't get it to happen. Tried about 5 times.
[00:05:51] <wjp> 'West' on IRC a few days ago submitted it. He said he mailed me a savegame, but I never got it
[00:06:26] <freedman> If it's real, it'll show up again.
[00:06:30] <Dominus> ah, he was the one with the corrupted savegames as well
[00:06:44] <Dominus> i closed his bug reports saying itīs duplicate
[00:06:55] <freedman> One of those savegame bugs was real; it had to do with having Rudyam's wand equipped.
[00:07:31] <Dominus> he,I just had a look at that Sound donīt work
[00:07:35] <Dominus> bug
[00:08:15] <freedman> Doesn't look like there's anything to be done. Bounce:-)
[00:08:40] <Dominus> I wonder how some people get to the information on where to send bugs but canīt read the documantation and the FAQ
[00:08:46] <freedman> I'll look at the Fawn Trial & Overweight bugs tonight, esp. since I probably caused them recently.
[00:09:03] <Dominus> I think overweight is not recent
[00:09:17] <freedman> :-) Still they're better than the general gripes on the forum.
[00:09:24] <Dominus> it just isnīt handeled correctly in Exult
[00:09:28] <wjp> there have always been problems with weigth
[00:09:42] <wjp> I think it's just now causing crashes because it's being checked better
[00:09:43] <freedman> I've changed the code there quite a bit in the last week.
[00:09:45] <Dominus> like getting back the stuff from companions in sI
[00:10:02] <freedman> Dom: That should work correctly now.
[00:10:17] <freedman> The stuff that doesn't fit or is too heavy should end up on the ground.
[00:10:29] <wjp> within infinite loops this time :-)
[00:10:32] <Dominus> freedman: really? even the backpack?
[00:10:35] <wjp> s/within/without/
[00:10:39] <wjp> ugh... getting late
[00:11:02] <Dominus> have to try - when my converting is done
[00:11:05] <freedman> It >should<; but that doesn't mean it does:-)
[00:11:11] <Dominus> :-)
[00:11:40] <freedman> Anyway, those sorts of problems are usually easy to figure out.
[00:12:00] <Dominus> as I said, when you look at the trial notice Kylista sometimes being overlapped by the decoration
[00:12:04] <freedman> Fawn Trial's a pain, though, since it's so long.
[00:12:31] <freedman> Okay. That's probably the source of the bug.
[00:13:05] <Dominus> Oh, and Jeff, if the bug doesnīt occur right away, you have to go through all of it, when the Lady asks you if you heard enough accusations
[00:13:16] <freedman> Noooooooo......
[00:13:20] <Dominus> Yeeeeeeeeeeeeeeeeeeeeees
[00:13:55] <Dominus> I played my game yesterday to that point and wondered why it wouldnīt crash
[00:14:12] <freedman> Was Kylista in the wrong spot?
[00:14:25] <Dominus> right away, that is, so I decided to watch it to the end
[00:15:08] <Dominus> No, I guess not but somehow a little part of her head is sometimes just beneath the edge of the thing where the defendant is caged in
[00:15:26] <Dominus> I think thatīs just a minor glitch
[00:15:35] <freedman> Might be a rendering bug there.
[00:15:45] <Dominus> but then you know how Exult works
[00:16:01] <Dominus> oh, btw, the other assertion bug, you remember it?
[00:16:21] <freedman> No
[00:16:35] <Dominus> where I said that some trapper body should be, the one who si dying when you get out of the tunnel to the iceland?
[00:16:50] <freedman> Oh, yes.
[00:17:02] <Dominus> in anew game the body is right there
[00:17:21] <Dominus> I will check if it somehow decays over the course of the game
[00:17:26] <freedman> That's good.
[00:18:12] <freedman> Depends on whether it's marked 'temporary'. Normal NPC's bodies stay around forever now.
[00:19:07] <Dominus> right now it was still there (Iīm about three to four days into the game now)
[00:19:36] <freedman> Even when I fixed the bug before, the body didn't show up. Guess something else got fixed:-)
[00:20:00] <Dominus> the law of Exult.
[00:20:15] <Dominus> Either a bugfix fixes other stuff or breaks it
[00:20:21] <freedman> In any case, it feels like SI's almost playable; so I think I'll start a new game soon and find bugs myself.
[00:20:39] <fingolfin> :)
[00:20:45] <Dominus> how about npcs that shouldnīt have bodies when dead?
[00:20:53] <Dominus> is that allready in?
[00:20:56] <freedman> Got to remember to implement that...
[00:21:20] <Dominus> Ghosts like the Hierophant bug ghosts leave behind trapper bodies
[00:21:32] <Dominus> should I file a bug? :-)
[00:21:56] <Dominus> pleeaaze
[00:21:56] <freedman> I'll try to do it tonight. If not, file a bug:-)
[00:22:09] <Dominus> If I donīt forget it
[00:22:11] <Dominus> :-)
[00:22:50] <Dominus> oh, another bug that is supposedly fixed lately:
[00:22:56] <freedman> Okay, I'll do that before looking at the others.
[00:23:46] <Dominus> when you have that conversation with whoever about Dupreīs Shield and give him back his shield you end up having still one shield in your inventory
[00:23:48] <Colourless> i'll add that Killing LB in the dream world also leaves a trapper body when it shouldn't leave a body at all
[00:24:17] <Colourless> dom: i think the original may have done that as well, i'm not sure though
[00:24:27] <wjp> Dominus: that seems to be caused by whoever has that shield being too far away in the savegame attached
[00:24:28] <freedman> The Dupre's Shield bug is fixed.
[00:24:40] <Dominus> about my Dupre shiled bug: itīs probably because you have two options for giving it back to him
[00:24:54] <wjp> freedman: how did you fix it?
[00:25:10] <Dominus> freedman: no, you fixed him taking one but you didnīt fix it generating a second shield
[00:25:11] <freedman> The problem was that we weren't allowing a shield to be held behind the backpack. It was really just a typing mistake, because the code was there.
[00:25:34] <wjp> ah, ok
[00:25:44] <Colourless> heh.
[00:25:58] <freedman> Hmm... What I fixed was ending up with a shield on the ground. That's the one you try to give back to him.
[00:26:39] <wjp> yes, that usecode function creates a shield if it couldn't add it to the actor
[00:26:54] <Dominus> what happens you ask him to return Dupreīs shield and then he initiates that he now has no shield then he says thanks for giving him his - then you have another conversation thread where you can give him his shield back. I guess thatīs where the 2nd one gets generated
[00:26:55] <freedman> Yes.
[00:27:26] <Dominus> just try it with the savegame that was attached
[00:27:54] <freedman> There's mention in the walkthrough that you still get to keep his shield, so there might be a usecode bug there.
[00:28:09] <Dominus> ah, I guess thatīs it
[00:28:41] <Dominus> that explains me thinking that it was buggy in the original as well
[00:28:42] <Colourless> as I said, I though it occured in the original too :)
[00:28:48] <Dominus> :-)
[00:29:34] <Dominus> maybe it doesnīt happen when you try to buy it from him
[00:29:43] <freedman> There are definitely bugs to be found on the List Field.
[00:29:54] <fingolfin> quote qoute :)
[00:31:26] <Dominus> well, just tried and it happens whether you mention the shield again or if you try to buy Duprīs shield
[00:31:44] <Dominus> so forget the whole shield stuff
[00:31:50] <freedman> Okay:-)
[00:31:54] <Dominus> bushsīspeech is on now
[00:31:56] <wjp> (apparently Bush is making a speech now... brb)
[00:32:10] <freedman> You guys seem to care more than I do.
[00:32:13] <fingolfin> yeah, I listen
[00:32:14] <fingolfin> ;)
[00:32:19] <fingolfin> you are older and wiser :)
[00:32:46] <freedman> :-) I'm fairly conservative, but still think he's kind of a bozo.
[00:32:50] <Dominus> lighting a cigarette, this could take a while
[00:33:11] <Dominus> freedman: :-)
[00:33:45] <freedman> It's American (or maybe Western) tradition to criticize one's rulers:-)
[00:34:03] <freedman> Got to be going.
[00:34:07] <Dominus> itīs our freedom to do so and we do it
[00:34:14] <freedman> Yep.
[00:34:22] <freedman> See ya.
[00:34:30] <Dominus> bye
[00:34:33] <-- freedman has left IRC (Leaving)
[00:34:59] <fingolfin> I love freedman
[00:35:00] <fingolfin> :)
[00:36:10] <Dominus> an american president ust hunger for such an Independence day speech
[00:36:20] <Dominus> ust=must
[00:36:28] <Dominus> a good one, actually
[00:36:32] <Dominus> but brief
[00:37:48] <fingolfin> I prefer them to be brief :)
[00:37:55] <wjp> yeah, not bad
[00:37:59] <Dominus> me too, actually
[00:38:05] <wjp> one of his better speeches, I guess
[00:38:34] <Colourless> i would agree
[00:38:55] <Dominus> Colourless: what are you still doing awake, btw?
[00:39:05] <Dominus> :-)
[00:39:06] <Colourless> um, I don't know :)
[00:39:26] <Dominus> it was so nice and cozy and friendly in here, I guess
[00:39:28] <Dominus> :-)
[00:40:21] <Colourless> I think I'll take your comments as my cue to leave :)
[00:40:26] <Dominus> nooooooooooooooooo
[00:40:40] <Colourless> yeeeeeeeeeeeessssssssssssssssss :)
[00:40:49] <wjp> deja-vu :-)
[00:41:15] <Dominus> we had those a lot lately, huh?
[00:41:23] <wjp> anyway, I should go too, I guess
[00:41:48] <Colourless> bye all
[00:41:54] <wjp> bye
[00:41:55] <Dominus> me too
[00:41:58] <Dominus> bye
[00:42:02] <wjp> night
[00:42:05] <-- wjp has left IRC (Signed off)
[00:42:08] <Dominus> and bye all
[00:42:13] <Colourless> cya
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[00:42:37] <fingolfin> ... :=
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[03:03:41] <triptron> hello all
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[14:25:59] <wjp> hi
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[14:47:23] <sethion> hallo
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[15:11:22] <Colourless> hi
[15:12:47] <sethion> hi
[15:13:08] <sethion> have you ever finished Skara Brae in BG?
[15:13:20] <sethion> +o
[15:13:25] <sethion> +o sethion
[15:13:27] <sethion> hmm
[15:13:30] <sethion> never mind
[15:13:39] <sethion> +mode
[15:13:40] <Colourless> yes, quite a few times
[15:13:47] <sethion> great?!
[15:13:48] <sethion> !
[15:13:49] <Colourless> ha, you'll never get +o doing that :)
[15:14:06] <sethion> what is +o, btw?
[15:14:11] <Colourless> ops :
[15:14:13] <Colourless> :)
[15:14:16] <sethion> oh right
[15:14:30] <sethion> but anyway, skara brae
[15:14:52] <sethion> Cain doesn't seem to be wanting to leave after the mayor stept into the well of souls and destroyed it
[15:15:19] <Colourless> yeah
[15:15:39] <sethion> so..what do I do?
[15:16:15] <sethion> talking doesn't help, he now thinks I'm talking to him for the very first time and I haven't even changed the lyche
[15:16:17] <Colourless> i take it you've talked to allanger?
[15:16:26] <Colourless> hmmm
[15:16:36] <sethion> yeah, done all that.
[15:16:49] <sethion> now trying to fetch his notebook
[15:16:57] <sethion> without pressing alt+t
[15:17:36] <Colourless> you are supposed to ask cain about the secrets, which you can then relay to allanger
[15:17:53] <Colourless> that's it, Cain will stay
[15:17:59] <sethion> Cain won't leave?
[15:18:15] <sethion> but all the other townsfolk left after I destroyed the Well of Souls
[15:18:24] <sethion> (I = the mayor actually)
[15:18:38] <Colourless> yeah, cain stays
[15:19:01] <sethion> and ex-Lyche Horeance says Cain hasn't left yet and I should go talk to him
[15:19:13] <sethion> ..so I figured I could talk him into leaving
[15:20:09] <Colourless> no, I'm pretty sure it's not possible
[15:20:16] <sethion> oh ok
[15:20:26] <sethion> I'll just get my notebook and get Allanger killed, then :)
[15:21:05] <Colourless> :)
[15:24:52] <sethion> got it
[15:25:32] <Colourless> i wouldn't say it's hard to get, but it did take me a while the first time I played :)
[15:25:45] <sethion> yup
[15:25:58] <sethion> but now, I came with telekineses in my spellbook
[15:26:07] <Colourless> cheater :)
[15:26:10] <sethion> allows you to turn switches through walls
[15:26:13] <sethion> :))
[15:26:17] <sethion> not cheating!
[15:26:18] <Colourless> the entire thing is very simple
[15:26:27] <sethion> I know
[15:26:41] <sethion> but al the teleporters started to get on my nerves. with them not working and all
[15:26:59] <Colourless> it is cheating, telekinesis is a cheaters spell :)
[15:27:09] <Colourless> i know this, because I use it :)
[15:27:14] <sethion> telekinesis is a wizard's spell
[15:27:50] <sethion> and thus, not cheating. merely annother way of solving puzzles
[15:27:57] <Colourless> you know, I don't think I've ever finished SI without telekinesis
[15:28:04] <sethion> you can't
[15:28:22] <Colourless> of course, with the Ring of Shal it make it very easy... probably too easy
[15:28:53] <Colourless> yeah, you do need to cast it once
[15:28:58] <sethion> somewhere in a dungeon, before you let the demon out of the BRsword, you need a telekinesis scroll (found in the room before) to lower the drawbridge
[15:29:09] <sethion> Ring of Shal?
[15:29:27] <Colourless> Ring of Reagents, otherwise known as the Ring of Shal
[15:29:38] <sethion> what was that again? (been a few years)
[15:29:54] <Colourless> the ring in the Fiends dungeon from the Silver Seed addon
[15:30:46] <sethion> rings a small bell, but can't really recall what it's used for. ah well, I'll just come across it when I go bughunting in SI
[15:33:19] <Colourless> when you wear it, you don't need to use reagents when you cast spells
[15:33:39] <sethion> well, that's the first time I actually READ that notebook..
[15:33:45] <sethion> oh
[15:33:47] <sethion> WOW!
[15:33:53] <sethion> that ring DOES kick ass
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[15:35:04] <sethion> puh
[15:35:20] <sethion> *** ChanServ sets mode: +o sethion
[15:35:28] <sethion> oh, hell.
[15:35:35] <Colourless> hi
[15:36:09] <Colourless> :)
[15:36:18] <sethion> hey!
[15:36:20] <sethion> kickass!
[15:36:24] <sethion> hey!
[15:36:30] <sethion> DAMN YOU AVATAR!
[15:36:30] <Colourless> sorry :)
[15:36:42] <sethion> how DO you do that?
[15:37:19] <Colourless> by using /mode
[15:37:47] <sethion> MODE not enough parameters? I don't need no stinking parameters!
[15:38:04] <Colourless> of course chanserv set +o on each of us who have been registered to autoop in this channel
[15:38:38] <sethion> autoop? you mean rule?
[15:38:52] <Colourless> yes
[15:39:20] <sethion> you know, we live in a democracy. the people should decide who rules, not the chanserv!
[15:39:39] <sethion> hello, exultbot!
[15:40:17] <sethion> hmm
[15:40:22] <sethion> what means sethion +f
[15:40:34] <Colourless> i can even get myself oped
[15:40:48] <sethion> then if you can, why not me?
[15:40:50] <Colourless> of course, I'm just showing off :)
[15:41:07] <Colourless> because you oddly enought are not one of the exult developers :)
[15:41:27] <sethion> yeah..that's probably it
[15:41:36] <sethion> I really should go out and learn some programming language and join the exult team
[15:41:51] <sethion> since you probably don't write in BASIC :)
[15:42:11] <Colourless> ummm, no :)
[15:42:32] <sethion> figured as much. you write in c++ right?
[15:43:04] * Nadir reminds wjp that it's time for a weekly update
[15:43:17] <Colourless> yeah we do
[15:43:42] <sethion> yeah, noticed that yesterday when I got my runtime error
[15:43:59] <sethion> the window said "Microsoft c++ blahblah"
[15:44:06] <sethion> I don't think wjp is listening
[15:44:19] * sethion lalala
[15:44:26] * sethion can write in purple too!
[15:45:25] <Colourless> i take it you got an assertion failure
[15:45:31] <sethion> I'm trying to learn Delphi now..do you know that?
[15:45:33] <sethion> yep.
[15:45:50] <sethion> something like that, anyway.
[15:51:24] <Nadir> are the snapshots built with MSVC now ? Or is that a generic Microsoft C++ library error message ?
[15:52:26] <Colourless> that's a generic runtime error
[15:52:36] <Colourless> snapshots are built with gcc
[15:54:33] <Nadir> that's what I thought, but sethion's message confused me
[15:55:00] <Nadir> Did you see the quote by Fingolfin I added today ? :)
[15:55:26] <Nadir> Oops, I forgot I didn't add it because SF isn't working for me...
[15:55:48] <Colourless> umm, no i didn't see it :)
[15:56:04] <Nadir> "I love freedman"
[15:56:15] <Colourless> :)
[15:56:31] <Nadir> (from yesterday's IRC logs)
[15:56:53] <Colourless> yeah I know, I was there when he said it :)
[15:57:29] <Nadir> :)
[15:59:34] <Nadir> gotta go now. Please remind wjp about the weekly update :)
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[15:59:45] <Colourless> :)
[15:59:47] <Colourless> ok
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[17:10:06] <wjp> hi
[17:10:10] <Colourless> hi
[17:10:25] <Colourless> i've been told to tell you to update the webpage :)
[17:10:27] * wjp should remind Nadir he could do the weekly update too if he cares :-)
[17:10:49] <Colourless> no, that's your responsibility :)
[17:11:07] <wjp> *sigh*
[17:11:55] <wjp> so, what's new this week
[17:11:56] <wjp> ?
[17:12:24] <Colourless> ehh
[17:12:26] <wjp> Weekly update: we fixed more bugs
[17:12:27] <wjp> ;-)
[17:12:29] <Colourless> ummmm
[17:13:53] <Colourless> well, check back the changelog to find what's happened :)
[17:13:59] <wjp> yeah, that's what I'm doing
[17:14:12] <Colourless> i see a teleport egg bug that's been fixed :)
[17:14:33] <Colourless> a bug with shields in SI :)
[17:16:24] <Colourless> i'm sure you'll work something out :)
[17:16:30] <wjp> already did :-)
[17:18:31] <wjp> maybe I should start to make even shorter weekly updates, to 'force' Tristan to do them ;-)
[17:18:44] <Colourless> :)
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[17:22:58] <fingolfin> hiya
[17:23:00] <fingolfin> this is soooo sweett!
[17:23:02] <wjp> hi
[17:23:12] <fingolfin> I now have a brand new OS X 10.1 beta, close to the version that will be released
[17:23:27] <fingolfin> sooo much faster, so many new cool things, and the dev tools are greatly improved, it is sugar sweet cool :)
[17:37:54] <Colourless> um, hi :)
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[18:29:39] <sethion> hoi
[18:29:46] <wjp> hi
[18:33:57] <sethion> wjp, when I finish the Skara Brae quest to destroy the Well of Souls, a copy is made of the mayor (whilst the original is following me to jump into the well)!
[18:34:21] <sethion> also, Cain doesn't leave SB when all the others, save for Horeance the ex-lyche, do
[18:35:02] <wjp> hmm, could you submit a bug report? :-)
[18:35:09] <wjp> (make sure to attach a zipped savegame)
[18:35:09] <sethion> ok
[18:35:42] <sethion> a savegame before or after the mayor jumped in the well
[18:35:54] <wjp> right before the copy is made, I guess
[18:36:05] <wjp> or right before the other problem
[18:36:19] <sethion> I'll see what I can do
[18:39:40] <sethion> the problem is, about the "other problem" I don't know if Cain's supposed to stay. Colourless says he's supposed to, but he keeps telling me that I should fix all things on SB that I already have, so it seems so odd..
[18:40:02] <wjp> when exactly does he stay, btw?
[18:40:25] <sethion> after all is done. Well is destoryed by mayor
[18:40:37] <sethion> all the other ghostly-NPCs have left the island by then
[18:41:21] <wjp> yes, Cain should stay to tell you the answers to the questions of life and death
[18:41:28] <wjp> or whatever the question was
[18:41:46] <sethion> he's done that. shouldn't he leave afterwards?
[18:41:54] <wjp> don't know
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[18:51:05] <sethion> hmm..I lost the savegame and can start again all the way from before talking to Margaretha
[18:51:15] <wjp> :/
[18:53:01] <sethion> thank god for alt+t
[18:53:07] <wjp> :-)
[18:55:48] <sethion> Can't I just cheat the damn wisps-whistle?
[18:56:01] <wjp> I guess you could
[18:56:20] <sethion> how?
[18:56:32] <wjp> you'd have to know the shape number
[18:56:51] <wjp> 693, probably
[18:56:56] <sethion> why?
[18:57:02] <sethion> why that number, probably?
[18:57:05] <wjp> then use the shape browser to find that shape
[18:57:10] <wjp> and press Ctrl-C when back in the game
[18:57:24] <sethion> how do I activate the shape browser?
[18:57:28] <wjp> Ctrl-B
[18:57:45] <wjp> then press 'j' a couple of times to get close to 693
[18:57:53] <wjp> the rest of the navigation can be done with the arrow keys
[18:58:39] <sethion> ok, I have thew right whistle in the hsape browser
[18:59:02] <sethion> what next?
[18:59:03] <wjp> now press escape
[18:59:12] <wjp> and then Ctrl-C, and then you should have the whistle in your inventory
[18:59:22] <Colourless> you could use page up and page down
[18:59:31] <Colourless> instead of j
[18:59:34] <sethion> hey it worked! thanks
[18:59:58] <sethion> do you perchance know the code of alagner's notebook?
[19:00:09] <wjp> why? you know where it is, right?
[19:00:29] <sethion> but it'd have to teleport aaaalll the way back to NM
[19:00:34] <wjp> try F3
[19:01:01] <sethion> wow. cheater's paradise :)
[19:01:18] <Colourless> :)
[19:01:23] <wjp> wait 'till you try F2 ;-)
[19:01:39] <sethion> colourless' advanced option cheat screen
[19:01:41] <sethion> geez
[19:02:09] <sethion> but you can use these options with hotkeys in the game, too
[19:02:16] <wjp> some of them, yes
[19:02:25] <sethion> except the time thing
[19:02:40] <wjp> and flag editors, NPC editors, etc...
[19:03:26] <sethion> uhoh. I think I deleted the notebook
[19:03:45] <wjp> not the smartest thing to do :-)
[19:03:51] <sethion> I hack-moved it onto the floor, because I couldn't get the key to the door
[19:03:53] <Colourless> hehe, no
[19:03:54] <sethion> hey wait.
[19:04:07] <sethion> I don't need the notebook, I need to get to SB, which is before the notebook
[19:04:25] <Colourless> and I doubt you'd be able to recreate the notebook either
[19:04:26] <sethion> domme ik
[19:04:44] <wjp> instant translation: 'silly me'
[19:04:47] <sethion> y not? doesn't it just have a code like all other objects (seem to) have?
[19:04:47] <wjp> ;-)
[19:05:08] <sethion> oh yeah. I forgot. English. Silly me :)
[19:05:29] <Colourless> books have a quality value to specify which book has what text in it
[19:05:38] <Colourless> at this stage there isn
[19:05:51] <Colourless> 't any methods to set the quality
[19:07:00] <wjp> exultstudio may be able to do that
[19:07:08] <wjp> but that's linux-only for now
[19:07:10] <sethion> hmm..I haven't done anything yet, and there are two mayors already
[19:07:23] <wjp> two mayors? funny
[19:07:32] <sethion> yep. I'll zip-up a savegame
[19:08:22] <wjp> brb
[19:10:39] <wjp> b
[19:12:00] <wjp> even directly after starting a new game there's two mayors
[19:12:09] <wjp> strange
[19:12:32] <Colourless> that's a bug
[19:12:51] <Colourless> it's been around for a while as far as I know
[19:12:56] <wjp> they're NPCs 147 and 148
[19:13:14] <wjp> 147 is the mayor, 148 is just a generic ghost, but has the same shape
[19:13:19] <wjp> and somehow the same usecode
[19:13:23] <sethion> ? I just submitted it to the bug tracker...
[19:13:39] <sethion> didn't check if it was already there..was it?
[19:13:55] <wjp> there don't seem to be any Skara Brae bugs in there
[19:14:17] <sethion> ok, so now it's in the tracker...
[19:14:33] <sethion> can't you just delete NPC 148?
[19:15:01] <wjp> why would we want to do that?
[19:15:14] <wjp> better just fix whatever makes it behave like the mayor
[19:15:25] <sethion> well, so that there is no generic ghost with the same shape and conversation as the mayor.
[19:15:32] <sethion> because now it looks like there are two mayors.
[19:17:21] <Colourless> the problem with the two mayors could actually be a indication of a far worse bug
[19:17:33] <sethion> ?
[19:18:56] <wjp> something is causing NPC 148 to behave like the mayor. We don't know what that is
[19:32:20] <sethion> ok, time for some math homework.. see you later!
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[19:37:08] <wjp> I'm going too
[19:37:09] <wjp> bye
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[19:43:46] <Colourless> i'll leave too
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[21:07:06] <sethion> hallo
[21:07:13] <sethion> hmm...no ops?
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[22:12:39] <wjp> clvl 75! woohoo ;-)
[22:15:14] <fingolfin> hiya :)
[22:15:17] <fingolfin> nice nice :)
[22:15:24] <fingolfin> you have too much free time, really :)
[22:15:38] <wjp> only played 2 hours this week...
[22:15:48] <wjp> (and gained 6 levels in them ;-) )
[22:17:06] <fingolfin> hehe
[22:17:56] <fingolfin> we miss something important in our configure.in file
[22:17:59] <fingolfin> checking for XF86VidModeQueryExtension in -lXxf86vm... no
[22:17:59] <fingolfin> checking for mass_quantities_of_bass_ale in -lFridge... no
[22:17:59] <fingolfin> checking for mass_quantities_of_any_ale in -lFridge... no
[22:17:59] <fingolfin> Warning: No ales were found in your refrigerator.
[22:17:59] <fingolfin> We highly suggest that you rectify this situation immediately.
[22:17:59] <fingolfin> updating cache ./config.cache
[22:18:01] <fingolfin> creating ./config.status
[22:18:05] <fingolfin> thatīs what enlightment does :)
[22:18:06] <wjp> lol
[22:18:31] <fingolfin> I also like for the check for lifesings in lKenny... oh no, you killed kenny
[22:18:32] <fingolfin> :)
[22:18:40] <fingolfin> forgot which package did that :)
[22:18:44] <wjp> hehe :-)
[22:18:47] <wjp> great :-)
[22:19:04] <wjp> so... any ideas for something to add to our configure.in?
[22:19:13] <fingolfin> hrm, of course not... bug something to keep in our minds :)
[22:19:32] <wjp> checking if... uhhh...
[22:19:40] <fingolfin> :)
[22:19:40] <wjp> hmmm
[22:19:44] * wjp thinks
[22:19:51] * fingolfin watches wjp think
[22:19:59] * wjp wonders how fingolfin can see him
[22:20:13] * fingolfin watches wjp through his third eye of course
[22:20:24] <wjp> ah, of course :-)
[22:21:06] <fingolfin> checking for purpose in -life ... not purpose found in your life.
[22:21:18] <wjp> hehe :-)
[22:21:31] <wjp> checking for meaning of life... 42
[22:21:33] <fingolfin> we might get sued, though if somebody commits suicide afterwards :)
[22:21:36] <fingolfin> oh yeah :)
[22:21:38] <fingolfin> of course :)
[22:21:58] <wjp> checking for Balance... no
[22:22:14] <fingolfin> checking for Order... no
[22:22:15] <wjp> checking for disturbances in the ether... yes
[22:22:26] <fingolfin> =)
[22:22:29] <wjp> Order is there, Chaos isn't ;-)
[22:22:32] <fingolfin> consider upgrading your virtues
[22:22:33] <fingolfin> :)
[22:22:37] <wjp> lol
[22:24:59] <wjp> I should go to bed... have to work tomorrow morning
[22:25:35] <wjp> goodnight
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