#exult@irc.freenode.net logs for 13 Jan 2002 (GMT)

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[00:04:48] <Fingolfin> lol
[00:04:56] <Fingolfin> and it wasn't me
[00:05:13] * wjp fixes another constructor
[00:05:15] * Fingolfin thinks Patrick wants to take over his High Throne of CVS breakage
[00:05:40] * wjp wonders what Fingolfin is planning to retaliate
[00:06:02] * Fingolfin is wondering, too
[00:06:06] <Fingolfin> it has to be innovative
[00:06:17] <wjp> you could change all the hardcoded \n's to \r's?
[00:06:20] <Fingolfin> something not even I dared to do before...
[00:06:29] <wjp> "Well, but it didn't work on my machine otherwise!"
[00:06:29] <Fingolfin> hey then it would work for me and not for you! not so bad that idea
[00:06:59] <wjp> ok, that fixed it
[00:10:45] <Fingolfin> I could try to find something that only works on gcc 3.0 and metrowerks (some advanced C++ feature) and not on gcc 2.95, but that would be a bit boring since i am currently using 2.95... hm
[00:15:23] * wjp starts to do some research on the 'revert' capabilities of cvs, in the meantime ;-)
[00:17:04] <Amy> Heee.
[00:17:20] <Amy> And my problem with timidity is that I don't have it.
[00:17:22] <wjp> if you really want to be mean you'd have to alter the CVS repository directly, so you can't revert easily :-)
[00:17:44] <Amy> Therefore, I do not have sound or music in Exult.
[00:17:54] <wjp> you don't need timidity for sound
[00:17:58] <wjp> just music
[00:18:52] <Amy> All I have is speech.
[00:19:05] <Amy> The sound effects are not there.
[00:19:43] <Amy> And last I checked, it uses timidity for sound effects. Is how it was before.
[00:20:29] <wjp> the default setting for SFX is to use .wav files. (which you have to download separately)
[00:21:12] <Amy> I have that. I have no sound effects. I have it pointed at the file.
[00:21:35] <Amy> It still fails to function. I got annoyed with the poor speech output and turned it off, so as to have the text and know what it is that Guardian's saying.
[00:21:43] <wjp> does it say anything SFX related on the console at startup?
[00:22:22] <Amy> Yeah, that it found the file. And it has a speaker next to 'Black Gate' in the game selection screen.
[00:22:43] <Amy> I can't go into it now, because I'm suddenly getting errors trying to load exult.
[00:23:13] <Amy> ============================
[00:23:13] <Amy> An exception occured:
[00:23:13] <Amy> Error opening file u7midi
[00:23:13] <Amy> errno: 13
[00:23:13] <Amy> Error Description: Permission denied
[00:23:14] <Amy> ============================
[00:23:16] <Amy> This is new.
[00:25:15] <Amy> Fixed.
[00:25:35] <Amy> ... And now I'm getting sound.
[00:25:56] <Amy> Kinda.
[00:26:28] <Amy> I get birds chirping. Nothing else.
[00:27:47] <Amy> Oh well.
[00:27:56] <Amy> I'd still like music.
[00:28:21] * wjp can't remember the last time he ran exult with sound enabled
[00:28:38] <wjp> ...so I'm not sure what SFX you should hear
[00:45:45] * wjp should go to bed
[00:45:48] <wjp> bye
[00:45:55] <-- wjp has left IRC ("[x]chat")
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[00:50:32] <-- Fingolfin has left IRC ("good night")
[03:34:10] <-- dto has left IRC (Read error: 60 (Operation timed out))
[03:53:18] --> Wumpus has joined #exult
[03:58:23] * Wumpus returns to exult land, properly this time :) Baldur's gate wore out :P
[03:58:33] <Wumpus> (grrr thats bg too...)
[04:12:01] <Wumpus> oh dear, the compiled version i have isn't even after the fix to restoring games... how annoying :P
[04:52:28] <Wumpus> grr
[04:52:33] <Wumpus> this is thoroughly annoying
[04:52:39] * Wumpus runs after the compile with a sharp stick
[05:07:05] --> dto has joined #exult
[05:35:05] <-- Wumpus has left IRC ("Fooweet")
[09:11:34] --> Wumpus has joined #exult
[09:11:34] <-- Amy has left IRC (Read error: 104 (Connection reset by peer))
[09:38:04] <-- Kirben has left IRC ("System Meltdown")
[09:40:04] --> Darke has joined #exult
[09:40:04] --- ChanServ gives channel operator status to Darke
[09:40:11] * Darke bows. "Hello."
[09:40:24] * Wumpus wanders back too... hello
[09:42:31] <Wumpus> forest would be running the bus lines that come closest </stating the obvious> :P
[09:42:35] <Wumpus> beh
[09:43:35] * Darke is puzzled.
[09:46:36] <Wumpus> puzzles are good :)
[09:48:20] <-- dto has left IRC (Remote closed the connection)
[11:29:13] --> exultbot has joined #exult
[11:29:13] --- Topic for #exult is: USECODE! the secret Power of Ultima 7 (and Ultima 8!) and Exult! Or how to waste $ 3,080,278 ! Vote for exult at http://linuxformat.co.uk/awards!
[11:29:13] --- Topic for #exult set by wjp at Fri Jan 11 14:46:43 2002
[11:29:16] <Amy> Nautilus also tries to handle desktop environments, and it takes the pretty web interface of Windows and takes it about 60 steps further.
[11:29:24] <Darke> Ewwwww.
[11:29:27] <Amy> Yeah.
[11:29:42] <Wumpus> what's nautilus again? sounds vaguely familiar...
[11:29:47] <Amy> Again, I tried to organize some files with it (the normal usage of a file manager, right?) and it thrashed.
[11:29:48] * Darke thinks it must look far more garish then winxp by that time.
[11:29:52] <Amy> Yes.
[11:29:57] <Amy> More functional, though.
[11:30:00] * Darke ickfluffs.
[11:30:06] <Amy> But yeah, it's got more dressings to it than XP.
[11:30:17] <Amy> Including built-in anti-aliasing totally independant of everything else.
[11:30:24] <Amy> So it's probably got a built-in freaking font renderer.
[11:30:25] * Darke boggles. Why?
[11:30:30] <Amy> Got me.
[11:30:43] <Darke> It must have, I don't know how they'd do it properly otherwise.
[11:30:47] <Amy> It scales icons, anti-aliasing them.
[11:31:11] <Amy> See, I don't have anti-aliasing in my system. Yet it does, somehow.
[11:31:23] * Wumpus grumbles at the south africans
[11:31:40] * Darke turned AA off, it was slowing down his system.
[11:32:02] <Amy> I'd like to enable it, myself, if only to curb eyestrain.
[11:32:05] <Amy> But I'm too lazy.
[11:32:10] <Wumpus> mmm AA = alcoholics anonymous? :P
[11:32:31] * Darke batters Wumpus around the head with a non-alcoholic frying pan.
[11:32:52] * Amy beats Wumpus over the head with a wine bottle. Which do not, despite TV and movies, break upon impacting with a skull.
[11:33:15] * Darke doesn't ask how Amy knows this...
[11:33:19] <Wumpus> you speak from experience?
[11:33:36] <Amy> I used to aspire to be a bartender. I learned a lot from my mom. =>
[11:33:45] * Darke giggles.
[11:33:50] <wjp> :-)
[11:33:57] --> sbx has joined #exult
[11:34:10] <Amy> .... okay.
[11:34:10] <sbx> hello weekend people
[11:34:19] <Amy> This file manager has 'VI keybindings' as a feature.
[11:34:24] <Amy> Sorry, but that sounds like a reason to avoid it.
[11:34:31] <sbx> :)
[11:34:33] <Wumpus> hehe :)
[11:34:33] <wjp> indeed it does :-)
[11:34:33] <Darke> Hello sbx.
[11:34:38] <wjp> hi
[11:34:39] <sbx> i like vi keybindings better than emacs
[11:34:42] * Wumpus has yet to learn how to use vi, hmm :P
[11:34:43] * sbx hides.
[11:34:49] <Amy> Well, yes, emacs does suck as well.
[11:34:56] <Amy> I like joe.
[11:35:00] <Wumpus> wow
[11:35:01] * Darke thinks vi keybindings aren't any worse then emacs.
[11:35:04] <Wumpus> someone else who uses joe :)
[11:35:20] <Amy> I said 'as well'. =>
[11:35:24] <Amy> I don't like either.
[11:35:36] <Wumpus> although, i'm gradually being converted to xemacs -nw :P
[11:35:41] <Amy> But I can at least operate emacs if I need to. I can never even remember how to exit vi.
[11:35:48] <wjp> :q
[11:35:52] <Wumpus> amy: hehe, yeah, :q!
[11:35:57] * Darke pokes at joe... eww!
[11:36:01] <Wumpus> most useful command :P
[11:36:16] <Amy> I'll forget later.
[11:36:20] <wjp> or 'killall -9 vi' :-)
[11:36:24] <Amy> 'colon' is the least intuitive th.. YEAH!!!!
[11:36:29] <sbx> does anyone ever use mcedit?
[11:36:30] <Amy> I've done that. c.c
[11:36:33] <Amy> Nope.
[11:36:38] * Darke cowers under the mass of ctrl commands. I think I'll pass.
[11:37:02] <Wumpus> C-k x :P
[11:37:12] * Darke wonders why he has bother mcedit and joe installed on his system...
[11:37:26] <Wumpus> oooohhh mcedit = midnight commander's editor? eek
[11:37:31] <sbx> yes
[11:37:36] <sbx> i think its called cooledit
[11:37:40] <sbx> internally
[11:37:41] <sbx> :P
[11:37:42] <Wumpus> yuck, i remember getting into that by mistake
[11:37:44] <Wumpus> hehe
[11:37:57] <Wumpus> cooledit is quite a nice sound editor for windblows as well :)
[11:38:04] <Amy> Okay.
[11:38:12] <Amy> I've found at least two 3d file managers.
[11:38:15] <Amy> .. Why?
[11:38:20] <Wumpus> 3d file managers?
[11:38:22] <wjp> a _3d_ file manager?
[11:38:28] <Wumpus> someone was watching Jurassic Park too much? :P
[11:38:28] <wjp> hehe, like in Jurassic Park? ;-)
[11:38:33] <wjp> :-)
[11:38:33] <Amy> It's UNIX!!
[11:38:38] * Darke likes mcedit. It's intuitive.
[11:38:45] <Amy> I don't know if I have mcedit.
[11:39:05] <Amy> .... I'm having WordPerfect flashbacks.
[11:39:09] <Wumpus> :)
[11:39:20] <Amy> Blue sucks.
[11:39:23] <Wumpus> joe give wordstar flashbacks :P
[11:39:23] <sbx> quit = F10
[11:39:30] <Amy> I see that clearly.
[11:39:33] <Amy> At least it tells me how.
[11:39:36] <Darke> It's primitive, but intuitive, unlike joe, anyway. Get in create, copy, paste, delete, find, quit. It just works. <grin> And that was only a 3 minute trial.
[11:39:39] <Amy> Not all editors are so kind.
[11:39:42] <Wumpus> mc overall is bizarre, hmm
[11:39:55] <Amy> joe is easier for me to use. I learned how to use it in five minutes, and all the commands are right htere.
[11:40:11] <sbx> mcedit is usable without learning how to use it
[11:40:19] <Darke> sbx: Exactly. <grin>
[11:40:22] <Amy> Not usable to me.
[11:40:25] <Amy> Hurts my eyes too much.
[11:40:32] <Amy> Eyestrain is a critical thing, over here.
[11:40:34] <Wumpus> you can change the colours surely? :P
[11:40:44] <Amy> Probably, but I already know how to use joe.
[11:40:46] * Darke always liked the way WordPerfect looked anyway.
[11:40:57] <Wumpus> mcedit -b ;-p
[11:41:04] <Amy> ......................
[11:41:06] <Amy> Okay.
[11:41:11] <Amy> Now I've seen it all.
[11:41:20] <Wumpus> that's from 5 seconds of looking at mcedit --help :P
[11:41:23] <Amy> A file manager rigged to look like System 7, for Macs.
[11:41:44] <Wumpus> oh dear, this looks like basica etc :P
[11:41:48] * Darke couldn't and still can't stand the way word, and wordperfect for windows looks. Although lyx looks very cool.
[11:41:59] <Wumpus> lyx is .....
[11:42:01] <Wumpus> odd
[11:42:04] <Amy> lyx?
[11:42:11] <Amy> What's that?
[11:42:14] * Wumpus finds YourFavouriteTextEditor far more useful for editing tex
[11:42:23] <Wumpus> amy- a tex (kind of) gui editor
[11:42:32] <Wumpus> kind of maybe wysiwyg tex (very maybe)
[11:42:34] <sbx> formatter
[11:42:37] * Darke likes it, he only discovered it recently, and is considering actually using it to document ucxt.
[11:42:57] <Amy> So it's an actual document editor, instead of just a text editor?
[11:43:18] <Wumpus> ?
[11:43:21] <Darke> Yep.
[11:43:25] <Amy> 'Kay.
[11:43:39] <Amy> I've never worked with tex. I know what it is, in theory, but never done anything with it.
[11:43:46] <Wumpus> ahh :)
[11:43:55] <Wumpus> tex is quite nice, once you get the hang of it :)
[11:43:58] <sbx> will i be able to view ucxt docs with less?
[11:43:59] <Amy> I can work with postscript, though!
[11:44:08] * Wumpus forced himself to get the hang of it for uni maths reports :)
[11:44:23] <Darke> sbx: It outputs to html, text, tex, and anything tex can be output to. <grin>
[11:44:29] <sbx> ah
[11:44:44] <Wumpus> html output doesn't go via the tex? hmm
[11:44:54] <Wumpus> ('cos the output of tex2html is ... pretty ordinary :|)
[11:45:25] <sbx> 'man ucxt' :-)
[11:45:34] <Wumpus> ucxt --help :P
[11:45:36] <Darke> Wumpus: IIRC it does. I've never output it to html. It'd end up using it mostly for flat text output and printed reports.
[11:45:49] * Darke looks vaguely selfrighteous.
[11:46:03] * Wumpus ?
[11:46:05] <Amy> So, what's ucxt?
[11:46:20] <Wumpus> usecode xtractor, i suppose :)
[11:46:35] <Amy> ....
[11:46:38] <sbx> thats what i said
[11:46:47] <Amy> Okay, I /was/ going to download this particular file manager.
[11:46:58] <Amy> But it's answer to an FAQ is 'Don't use Sawfish. Use Enlightenment.'
[11:46:59] * sbx didn't figure that out until the day before yesterday.
[11:47:21] <Amy> I'm sorry, but excuse me? None of my /other/ programs have a problem with Sawfish.
[11:47:23] <Darke> ucxt is theoretically a generic and extensable usecode extractor and disassembler. <grin>
[11:47:25] <sbx> what file manager?
[11:47:27] <Wumpus> sbx- the ucxt thing? hehe, you beat me then :)
[11:47:34] <Amy> System G.
[11:47:44] <sbx> sawfish is nice
[11:48:00] <Amy> I like Sawfish.
[11:48:06] <sbx> Wumpus: Darke isnt really sure himself though :)
[11:49:03] <Amy> Oh, nice. In the FAQ, they also make veiled complaints about GTK+ and c++.
[11:49:11] <Wumpus> sbx- oh :)
[11:49:23] * Darke gets the feeling he adds anything he thinks that's 'nifty' to code, and is vaguely usecode related to ucxt...
[11:49:29] <Wumpus> does anyone know how to code, or even read, delphi? :P
[11:49:38] <Darke> Not me. Thankfully.
[11:49:39] <wjp> Wumpus: yeah
[11:49:46] <Amy> Delphi is supposedly similar to Borland's Turbo Pascal, yes?
[11:49:47] <wjp> Delphi really isn't bad
[11:49:50] <Wumpus> hehe ok :)
[11:49:57] * Wumpus has tried looking at it, and gone "huh?"
[11:50:00] <wjp> it's an OO version of Pascal
[11:50:03] * Wumpus has never done pascal either, though
[11:50:03] <Darke> wjp: I know, but I'm not going to admit knowing enough of it, to know that. <grin>
[11:50:07] <Amy> Turbo Pascal had OO stuff.
[11:50:13] <sbx> it can be called a students language like pascal i think
[11:50:28] <sbx> why do they call it that btw? :P
[11:50:38] <Amy> Which, sbx?
[11:50:47] <sbx> both
[11:50:56] <Wumpus> why do they call it delphi? probably so it doesn't sound like pascal, which sounds very un-hip or something :P
[11:51:03] <sbx> heh
[11:51:04] <Amy> Yeah.
[11:51:11] <sbx> no, ive heard them botch called student languages
[11:51:17] <wjp> yes, they wanted to get rid of the pascal image
[11:51:19] <Amy> Moving on.
[11:51:22] <sbx> both i mean
[11:51:31] <Wumpus> oh, `student languages' you mean... *shrug* dunno :P
[11:51:48] <sbx> something like that
[11:51:51] <Amy> Because 'real' programmers don't use Pascal/Delphi.
[11:51:56] <Amy> Or something similarly elitist.
[11:52:01] <Wumpus> amy- hehe :)
[11:52:15] * sbx glares at Darke. ;-)
[11:52:18] <Amy> Pascal is just as effective as C, particularly if you use a good compiler, like FPC.
[11:52:39] * Wumpus shrugs
[11:52:49] <Amy> I don't /like/ it, but for those that do, it's useful.
[11:53:10] <Wumpus> i have no problem with pascal as such... i just don't know anything about it :) other than the fact that delphi code is almost entirely unreadable to me :P
[11:53:31] <wjp> Object Pascal has some nice OO concepts, like 'properties'
[11:53:43] <Amy> One thing that always confused me.
[11:53:49] <wjp> (basically member variables which automatically use getter & setter functions when accessed)
[11:53:59] <Amy> Turbo Pascal got orphaned by Borland, despite having all the features of their later products.
[11:54:02] * Wumpus really ought to write something serious in C++... I know it, but have never really put OO into practice at all
[11:54:26] <Amy> OO breaks my brain.
[11:54:33] * sbx really ought to learn C++... but really doesn't want to. :P
[11:54:37] <Amy> I think in procedural fashion.
[11:55:03] <Amy> Ooooooh.
[11:55:05] <Amy> Pretty.
[11:55:39] <Amy> I think we've hit paydirt.
[11:55:49] * Wumpus grumbles, i need something to occupy me again
[11:55:49] <Amy> http://wolfpack.twu.net/Endeavour2/
[11:59:25] <Amy> Unfortunately, I seem to be unable to download from their FTP site.
[11:59:47] <wjp> works for me
[12:00:03] <wjp> which file do you need? I'll mirror it
[12:00:11] <Amy> I can log in, but if I do an 'ls' or get, it locks.
[12:00:29] <Amy> ftp://wolfpack.twu.net/users/wolfpack/endeavour-2.1.1.tgz
[12:00:54] <sbx> Does anyone know of a good ICQ client that works with current protocol(oscar/icqv8 i think) and will let me Authorize people?
[12:00:59] <Wumpus> lol
[12:01:06] <Wumpus> I like exult_studio.cc :)
[12:01:09] <wjp> http://www.math.leidenuniv.nl/~wpalenst/endeavour-2.1.1.tgz
[12:01:11] <Amy> I use gnomeicu.
[12:01:16] <Amy> Thanks.
[12:01:22] <wjp> np
[12:01:27] <Wumpus> i was under the impression that licq had been fixed?
[12:01:37] <Amy> Last time I used licq, it ate 30 megs of ram.
[12:01:38] * Wumpus doesn't use ICQ, just know a lot of people bitching about it in the channel down there :)
[12:01:39] <Amy> I haven't used it since.
[12:01:45] <Wumpus> lol
[12:01:58] <Amy> I've had a bad history with memory leaks. =>
[12:02:04] <sbx> when i try to authorize or update info it craps out, like the qt gui is missing a function or two
[12:02:16] <Amy> And when I find a program that's got 'em /that/ bad, I don't think it's worth my time to help the developer.
[12:02:18] <sbx> but it doesnt work with console either
[12:02:25] <sbx> hehe
[12:02:33] <Wumpus> sbx- there's a console gui...
[12:02:42] <Wumpus> (dunno how good/bad it is though)
[12:02:42] <Amy> If they're gonna bill it as stable, I don't expect it to throw my machine into a thrashing state. =>
[12:02:51] <sbx> same error with console
[12:02:57] <Wumpus> oh, thats what you meant
[12:02:57] <sbx> ill try gnomeicu
[12:03:01] <Wumpus> hehe :P
[12:04:00] <Amy> gnomeicu is heavily gnome dependant, mind.
[12:04:00] <sbx> gnomeicu just loaded the Gnome panel and that bar at the top
[12:04:07] <sbx> :O
[12:04:28] <Amy> Guess I'm a touch slow. =/
[12:05:54] <-- Darke has left IRC (Read error: 104 (Connection reset by peer))
[12:06:18] <Amy> Now /that/ is neat.
[12:09:03] <Amy> NICE!
[12:09:32] * sbx boggles.
[12:09:39] <Amy> ?
[12:09:44] <sbx> ?
[12:10:14] <Amy> Sorry, Endeavour2 looks good.
[12:10:49] <sbx> oh, that is what i thought you meant, wasnt sure :)
[12:11:02] <Amy> Heh. Yeah.
[12:16:11] --> Darke has joined #exult
[12:16:11] --- ChanServ gives channel operator status to Darke
[12:16:25] <Amy> Hi again.
[12:16:28] <Amy> I found a good'n.
[12:16:36] <Amy> Works, to.
[12:16:37] * Darke gets the strangest feeling he needs to reinstall this box... perhaps linux from scratch. <grin> "Hello again."
[12:16:38] <Amy> Too, even.
[12:17:06] * Darke earperks. "I'm impressed... there's a good one?"
[12:17:38] * Wumpus needs to reinstall windows... again...
[12:18:12] <Wumpus> actually, i need to do a proper format of my windows drive... instead of just an rm -rf <blah>, and reinstall :)
[12:18:31] <sbx> wb Darke
[12:18:37] <Amy> Yeah. It's called Endeavour2.
[12:18:37] <Darke> Hmm... Endeavour2?
[12:18:42] <Amy> http://wolfpack.twu.net/Endeavour2/
[12:18:54] <Amy> It's a dead ringer for Explorer, and it works.
[12:19:02] <sbx> i reinstalled windows earlier today/yesterday to play a game
[12:19:04] <Amy> There's a few quirks, since it's a work in progress.
[12:19:07] <Wumpus> I love the way most of the NPCs in U7 are blithely ignorant of dead bodies lying around their inn :)
[12:19:10] <Wumpus> s/most/all/
[12:19:17] <Amy> I cast Armageddon today.
[12:19:19] <Amy> That was fun.
[12:19:24] <Amy> Oddly, Hook survived.
[12:19:46] <Darke> Wow. That actually looks vaguely usable. I am impressed.
[12:20:04] <Amy> It is, although I don't trust its move function.
[12:20:09] <Amy> So I'm copying, then deleting.
[12:20:19] <Wumpus> amy- hmm, possibly because some magic happends with batlin when hook dies, and so he has the wotsit flag set to make that work?
[12:20:53] <Amy> Well, far as I could tell, the only four surviving entities are the Avatar, LB, Batlin, and Hook.
[12:21:04] <Wumpus> hehe
[12:21:11] <Wumpus> i've been meaning to check if the boatman survives :)
[12:21:15] * Darke doesn't trust the move function of konqueror either, it has a habit of locking up his machine in a tight loop if he tries to copy a close to a gig of small files.
[12:21:18] <Amy> ... I didn't check that.
[12:21:34] <Amy> Darke: Heh, yeah, I tried to move about 90 megs of video, and it locked.
[12:21:52] <Amy> But only it, not my machine.
[12:21:56] <Wumpus> hehe yeah, there he is
[12:22:01] <Amy> Okay, so five.
[12:22:03] <sbx> he doesnt talk tho does he?
[12:22:07] <Amy> Nope.
[12:22:11] <Amy> Batlin and LB are funny.
[12:22:20] <Amy> LB starts spouting stuff that sounds like mad libs on crack.
[12:22:45] <Darke> Amy: It appeared to lock KDE up, which locked X up, which locked my machine up. <grin> I unwedged it with a few quick killalls, and things worked again.
[12:22:58] <Wumpus> amy- he does actually (maybe?) "I told you i would be here until the end of eternity"... or is that what he always says at the end of the SB bit?
[12:23:31] <Amy> I didn't get that one.
[12:23:58] <sbx> if you cast armageddon lb gets mad but then admits that maybe this has solved all the problems
[12:24:06] <Amy> Yeah, I got that.
[12:24:11] <Amy> But later, he starts spouting mad libs.
[12:25:18] <Wumpus> yeah, LB, Batlin, hook, hook_clone, and yourself
[12:25:25] <Amy> hook_clone?
[12:25:32] <Wumpus> interesting, i didn't see the boatman in the npc list, i guess he's Special?
[12:25:38] <Amy> I don't think he's an NPC.
[12:25:42] <wjp> boatman is a statue
[12:25:49] <Wumpus> wjp- ahh :)
[12:25:59] <Wumpus> amy- i guess hook_clone is the one in alagner's house
[12:26:21] <Wumpus> lol
[12:26:41] <Wumpus> he's in there, bashing up alagner's shredded body, surrounded by his shredded companions :)
[12:28:17] <Amy> That's probably a plot point I don't know about.
[12:28:35] <Wumpus> hmm, you haven't played it all the way through yet?
[12:29:01] <Amy> Nope.
[12:29:06] <Amy> Never had the patience.
[12:29:14] <Wumpus> ahh :) but you found the end room, evidently :P
[12:29:47] <Wumpus> hehe cool
[12:29:54] <Wumpus> the batlin at the black gate is dead....
[12:29:55] * sbx accidentally found the end room before he finished the game as well.
[12:30:13] <Amy> End room?
[12:30:23] <Wumpus> amy- the black gate room?
[12:30:31] <Amy> No, haven't seen that.
[12:30:47] <Wumpus> amy- oh, it wasn't you talking about armaggeddon, hehe :) sorry
[12:30:53] <Amy> Yes, it was me.
[12:31:13] <Wumpus> hmm
[12:31:18] <Wumpus> hwo do you know hook survived then?
[12:31:36] <Amy> Because I was hanging out in his hideout when I cast armageddon.
[12:32:02] <Wumpus> "his hideout" ? i thought he only appeared in the black gate room?
[12:32:08] <Amy> No.
[12:32:16] <Amy> There's a side plot where you can actually hunt him down.
[12:32:32] <Amy> At least, I thought there was.
[12:32:34] <Wumpus> in Bucaneers Den behind the casino etc?
[12:32:43] <Amy> No.
[12:32:48] <Wumpus> I know that bit, but I didn't think he was ever actually *there*
[12:32:51] <Wumpus> oh, hmm
[12:32:52] <Amy> Codex isle.
[12:32:53] <sbx> Maybe you invented your own side plot. :D
[12:33:01] <Wumpus> codex island?
[12:33:02] <Amy> No, I think I did it once in the original, years ago.
[12:33:07] <Wumpus> thats the isle of the avatar.... ?
[12:33:08] <Amy> Isle of the avatar, and all that.
[12:33:10] <sbx> thats where the bg is
[12:33:14] <Wumpus> thats where the BG is :P
[12:33:18] <Wumpus> the BG room is where hook is :P
[12:33:18] <sbx> :P
[12:33:23] <Amy> Okay, that's weird.
[12:33:28] * sbx hehs!.
[12:33:34] <Amy> Because I found hook LONG before endgame, long time ago.
[12:33:37] <Wumpus> and you can do exactly SFA from that room except finish the game, or die of hunger :)
[12:33:47] <Wumpus> (or cast recall i suppose)
[12:34:00] <Amy> I've never actually GOTTEN anywhere in the plot, really.
[12:34:17] <Amy> Except I found Hook in my original game, on my 486.
[12:34:26] <Amy> Next to the isle of the avatar.
[12:34:56] * Wumpus hmms
[12:35:06] <Amy> Maybe I'm mis-remembering.
[12:35:18] <Amy> But I was NOT standing in the BG room, wherever that is, when I saw hook today.
[12:35:23] <Wumpus> well the alagner death room is also hidden in avatar isle, but its completely inaccesible
[12:35:39] <Wumpus> and i'm almost certain there's only the two hooks :P
[12:35:47] <Amy> I'm confused.
[12:35:55] <Amy> But i've been up too long to worry about it.
[12:36:07] <Wumpus> :)
[12:36:31] <sbx> theres a lot of people that look like hook
[12:37:12] <Amy> But do they have 'Hook' over their heads when you put the mouse on 'em?
[12:37:41] <Wumpus> oh hey cool, i cast Armageddon while the fellowship meeting was on :)
[12:37:41] <sbx> possibly
[12:37:45] <Wumpus> what a mess :P
[12:37:50] <Amy> SPLAT!
[12:37:58] <sbx> powder kegs are also fun
[12:38:10] <Amy> Explosion makes a nice substitute.
[12:38:29] <wjp> but powder kegs cause chain reactions :-)
[12:38:38] <Amy> True.
[12:39:00] <sbx> run :-)
[12:39:06] <wjp> getting that to work was fun... :-)
[12:39:06] <Amy> alt-g.
[12:39:28] <wjp> I found out you could die ten times in a row back then :-)
[12:39:33] * Amy cackles.
[12:40:37] <Wumpus> alt-g ?
[12:40:38] <Wumpus> hehe
[12:40:56] <Wumpus> I found a bit in SI where you can die continuously :)
[12:40:56] <Amy> Why run, when you can just ignore? =>
[12:40:57] <Wumpus> oh god mode
[12:41:07] <Wumpus> yeah, switching to god mode fixed it too
[12:41:37] <Wumpus> (and switching out didn't bring it back)
[12:42:31] --> Fingolfin has joined #exult
[12:42:45] <sbx> hi
[12:42:58] <wjp> hi
[12:43:09] <Wumpus> argh crud
[12:43:13] <Wumpus> there go my consoles again :(
[12:43:19] * Wumpus sulks
[12:43:22] <Fingolfin> hi
[12:43:30] --- ChanServ gives channel operator status to Fingolfin
[12:43:53] <Fingolfin> hm, Darke, you won't succeed! You still have muuuch to do before you can compete with me
[12:44:58] <sbx> Wumpus: "Hey! Where'd my controlling terminal go?!"
[12:45:57] <Wumpus> sbx- grr!
[12:49:17] <Wumpus> sbx- nahh, not like that
[12:50:23] <Wumpus> like, I have irc running in a console, and other things on tohers... i switch to X to do some stuff... and try to switch back. I can still type etc in irc (or whatever it happends to be), but I can't actually see whati 'm doing because the screen is still showing what I last saw in X, with a very slight colour shift..... (it doesn't update, either)
[12:51:07] <Wumpus> (until i switch back to X that is)
[12:51:46] <sbx> oh
[12:51:52] <sbx> are you using framebuffer console?
[12:52:20] <Wumpus> hmm, how do i tell?
[12:52:36] <Wumpus> (i vaguely know about Xfb, which i believe i am using... dunno about console though)
[12:52:45] <sbx> i dunno, ive never had leftover X graphics show up on a Virtual terminal :)
[12:52:52] <Amy> If you're using X in framebuffer mode, then you're probably using it on the console.
[12:53:00] <Amy> Since otherwise there wouldn't be anything for X to draw in.
[12:53:10] <sbx> ya
[12:53:19] <Wumpus> oh, X uses vt7 if thats what you mean, as i understand it
[12:53:26] <Wumpus> (but doesn't it do that *anyway* ?)
[12:53:36] <Wumpus> (well one of the vt s, anyway)
[12:54:06] <Wumpus> and is there anything i can do to cure it? I want my consolves back :P
[12:54:12] <sbx> X doesnt use the console driver though, it justs in that "slot" afaik (on mine its vt 5)
[12:54:12] <Amy> Don't use framebuffer.
[12:54:38] <Amy> Set your consoles to use normal text mode. Check your lilo conf. Set X to use the proper driver.
[12:54:40] <Wumpus> amy- hmm, good thing to try, but there's no immediate cure (other than a reboot?)
[12:54:45] <Amy> Nope.
[12:55:23] <Wumpus> what am i looking for in lilo.conf ? theres vga=normal .... )
[12:55:24] <Amy> Not that I'm aware of, anyway. Once you go into the land of video apps trampling each other's access to video data, you're pretty much stuck.
[12:55:30] <Amy> It's set for normal?
[12:55:32] <Amy> Hrm.
[12:55:50] <Amy> Check your XF86Config. See what kind of device it's using.
[12:55:56] * sbx is using hw accelerated X server with tdfx. :-)
[12:55:59] <Wumpus> well thats 'VGA text mode at boot time'... it may change later for all i know
[12:56:20] <Amy> Me too, sbx.
[12:57:20] <Wumpus> oh, oops
[12:57:24] * Wumpus forgot about that
[12:57:34] <Amy> ?
[12:58:01] <Wumpus> my X server config is currently in limbo, because debconf doesn't make me a valid one, so i'm using a dated one :) which is not so great, since i only actually understand half the file :P (if that)
[12:58:16] <Wumpus> or rather, i haven't worked out what i'm telling debconf which is incorrect...
[12:59:35] <Amy> Ah.
[13:00:58] <Wumpus> there seems to be no reference to xfb in XF86Config-4, at least... not that that is all that much of an inidication
[13:01:07] <Wumpus> so many devices :|
[13:01:12] <Amy> What do you have in the device subsections?
[13:02:12] <Wumpus> Identifier "Standard VGA" ... Driver "vga" ... but later ... Identifier "Matrox Mystique" Driver "mga" (I have a mystaque :P)
[13:02:24] * Amy nods.
[13:02:31] <Wumpus> (thats in a separate Section "Device", neither of them commented)
[13:02:36] <Amy> That's okay.
[13:02:39] <Wumpus> oh i see
[13:02:46] <Amy> In the screen section is where the device gets chosen.
[13:02:47] <Wumpus> Sectio n"Screen" has Device "Matrox Mystique"...
[13:03:27] <Wumpus> I could change that to "standard vga' and see if that helps... the only problem being, I'd have no paticular reason to know if it was succesful or not, since it happens so rarely :P
[13:03:41] <Amy> I wouldn't do that.
[13:03:51] <Amy> You'll probably lose resolution and color depth, and it'll get slow.
[13:04:24] <Wumpus> hmm, but 'mga' certainly ought to be right for the mystique, surely? or is that buggy??
[13:04:32] <Wumpus> (that would suck :()
[13:04:53] <Amy> I'm not sure, to be honest.
[13:06:04] * Wumpus goes to try something which will probably leave me lost with no way of doing anything... in which case i'll call it a night :)
[13:06:21] <Amy> G'luck.
[13:06:31] <Wumpus> hmmmmmmmmm ... doesn't look good
[13:07:28] <sbx> the worse problem i've had similiar to yours Wumpus is that X sometimes messes up random characters in consoles
[13:07:34] <sbx> but switching back and forth usually fixes it
[13:07:53] <Wumpus> hehe yeah, had some fun with that too
[13:08:02] * Wumpus phews, my root password didn't find it way here :)
[13:08:20] <Wumpus> typing blind is... interesting... especially when you're not sure what state that console was last in :)
[13:08:37] * Amy snerks.
[13:09:11] <Amy> I've had to do that on telnet connections before.
[13:09:34] * Darke unidles.
[13:09:50] <Amy> Heylo.
[13:10:08] <Wumpus> in any case, stopping xdm didn't help :/ (I thought it might switch back to a sensible mode when it left X, but no such luck)
[13:10:43] <Darke> Fingolfin: I wouldn't presume to compete against you in your astounding ability to break exult, since all I did was just to break config file writing. <grin>
[13:11:18] <Fingolfin> ok, you luck out this time
[13:11:26] --- Fingolfin is now known as Fingolfin|away
[13:16:48] * wjp is going to slay some Fire Giants... (BG2:TOB)
[13:16:49] <wjp> bye
[13:16:53] <-- wjp has left IRC ("[x]chat")
[13:17:12] * Wumpus vanishes into the gloom, sleep
[13:17:17] <sbx> night
[13:17:32] <-- Wumpus has left IRC ("zzz")
[13:19:33] <Amy> I think I should try the sleep thing, myself.
[13:19:44] <sbx> night
[13:21:57] <Darke> Night.
[13:22:22] --- Amy is now known as Amy|sleep
[13:23:03] <-- Fingolfin|away has left IRC ("42")
[13:25:04] <sbx> what happened to dto and ashp?
[13:27:06] <sbx> [00:05:15] * Fingolfin thinks Patrick wants to take over his High Throne of CVS breakage
[13:27:08] <sbx> [00:05:40] * wjp wonders what Fingolfin is planning to retaliate
[13:27:10] <sbx> :D
[13:31:47] <sbx> hehe
[13:31:52] <sbx> <Amy> So it's probably got a built-in freaking font renderer.
[13:32:46] <sbx> oh that was only a little bit before i came in
[13:33:15] * sbx looks back at previous logs.
[13:37:01] * Darke thinks sbx is bored.
[13:37:22] <sbx> heh no just wondering what happened to the might #exult userlist :)
[13:37:37] <sbx> but oh well maybe its just cause its the weekend, i got bored looking at the log actually
[13:38:06] <sbx> Darke: So you've decided to start breaking Exult now eh?
[13:39:01] * Darke has a strange memory of calling himself a 'bug creator', rather then a 'developer' a couple of days ago...
[13:39:46] <-- Darke has left IRC (herbert.openprojects.net irc.openprojects.net)
[13:40:05] <-- sbx has left IRC ("Push push push, add jmp mul pop, push call sub mod, in smth say...")
[13:40:18] --> sbx has joined #exult
[13:40:28] <-- sbx has left IRC (Client Quit)
[13:40:46] --> sbx has joined #exult
[13:40:48] <-- sbx has left IRC (Client Quit)
[13:40:58] --> sbx has joined #exult
[13:44:45] --> Darke has joined #exult
[13:53:10] <sbx> wb
[13:57:19] * Darke bows. "It's good to be back! If only so I can be blamed the next time I break something." <grin>
[13:59:04] <sbx> delete the entire conf/ tree and tell everyone youve decided to rewrite it and you will replace it with something much better, eventually
[13:59:12] <sbx> ;-)
[14:00:31] * Darke snickers. "Won't work. All you have to do is to check out the n-1th version from cvs, and recommit it. Even then, at least one person will have an up-to-date tree of it on their hdd."
[14:01:06] <sbx> well, as Fingolfin said, there are numerous things you can do to break it :)
[14:01:13] <sbx> if you really try
[14:01:18] <sbx> and several ways to break it if your not trying
[14:01:54] * Darke is, as surprising as it might seem, not actually trying to break things. <grin>
[14:04:05] * sbx wonders how hard it would be to contribute without actually learning C++.
[14:04:22] <sbx> There are some things that I would love to see in Exult.
[14:04:54] <sbx> Maybe I should start go through all the source, examining it in detail and taking notes?
[14:05:00] <sbx> s/go/going/
[14:05:28] <sbx> (talk about CVS breakage)
[14:05:48] <Darke> It depends, a lot of the code isn't all that OO. If you understand the basics of things like streams and objects, it shouldn't be to difficult to understand things.
[14:06:22] <Darke> <grin> A few comments sprinkled here and there certainly wouldn't hurt.
[14:07:30] <sbx> all i understand about streams is that << makes you send stuff to some of them :P
[14:07:40] <sbx> and that may even be incorrect
[14:08:23] <sbx> if we are talking about streams as something unique to C++, I understand FILE* streams in C and standard steams pretty well :) but I doubt thats what you mean
[14:08:43] <sbx> and in C you cant << to a stream :-)
[14:09:06] * Darke grins.
[14:09:07] <sbx> well you can but then your just mangling its address
[14:09:11] <sbx> iirc
[14:10:26] <Darke> That's pretty much correct `cout << "thing" << endl;` will produce `"thing\n"`. It's pretty much printf without all those messy percentages. <grin>
[14:11:02] <sbx> What is endl?
[14:11:33] <sbx> I should probably read up on it instead of leeching knowledge from Darke.
[14:11:43] <Darke> 'End of line', it's what outputs the '\n', you could just type "thing\n", but... it's not C++. <grin>
[14:12:17] * Darke thinks there's other reasons behind it too, theoretically the EOL could possibly not be 'n', and be something specific to the stream.
[14:12:25] <sbx> Why does one put endl instead of "\n" after the string?
[14:12:34] <sbx> Oh
[14:12:50] <sbx> In Windows is it \r\n or still just \n?
[14:14:20] <Darke> The \n to \r\n translation happens in windows, if you're outputting text, 'internal' to the engine, IIRC. So you don't have to specify it. If you wanted to output windows eols under unix you'd want to do that, rather then used endl.
[14:14:32] <Darke> s/in/under/
[14:14:59] <sbx> Internal to the engine? Is endl an exult-ism?
[14:15:01] <Darke> s/used/use/ I think I need to... umm... profread or something. <grin>
[14:15:32] <Darke> s/engine/gcc/ Compiler 'engine'. <grin> Maybe it's just my thought processes.
[14:15:45] <sbx> ah.. ok endl makes sense... so..
[14:15:47] <sbx> Doing this '#include <something with no .h at the end>' is including a library of C++ stream(s)?
[14:16:22] <sbx> s/a library/an interface to a library/
[14:16:53] <Darke> Only if you're including something like <fstream> <iostream> or <strstream>. You can also include <string> or <vector> to include those classes, it's not specific to streams.
[14:17:37] <sbx> Vectors will no doubt completely go over my head. :-)
[14:18:21] <sbx> I'm used to using **vectors in C(mostly strings) but not usually any higher dimensions, and I have no concept of a "vector" in C++.
[14:18:24] <Darke> If you actually look inside <string>, you'll see it do something like: #include <stl_vector.h>, so it's just a 'convenience' or something not having to type the .h, not anything else.
[14:18:35] <sbx> Ooh
[14:19:07] <Darke> I suppose it also helps them stand out or something too. <shrug> I have no idea really why they do that, ask Strostrup (sp?).
[14:19:45] <sbx> Well don't ask me to correct your spelling I have no idea who/what/where Strostrup is. :D
[14:20:07] <Darke> vectors are technically like infinate arrays. You can reference them just like a normal carray (v[0], foo[13])
[14:20:22] <sbx> foo+13?
[14:20:27] <Darke> The father of C++. <grin>
[14:20:32] <sbx> ah
[14:20:43] * sbx doubts he will get a chance to ask him anytime soon.
[14:21:05] <Darke> foo+13? Where'd you get that from?
[14:21:29] <sbx> it should do the same thing as foo[13]
[14:21:31] <Darke> They have an intrinsic size operator (v.size()) which will return the number of elements in a vector.
[14:23:27] <sbx> can you show me an example of a vector in use?
[14:23:29] <Darke> (foo+13) Maybe, I've never delved into the perversities of the language to know whether that 'feature' (IMHO, misfeature) if the language was carried over. I sincerely hope not. <grin> IIRC you can reference things by (&(foo[0]))+13 or whatever.
[14:23:47] <sbx> that is basically the same thing :)
[14:24:03] <Darke> Like I said, I hope it _won't_ work. <grin>
[14:24:36] <Darke> I can show you bits of code in ucxt, or would you like me to just cut&paste them here, they should be only a couple of lines long.
[14:24:45] <sbx> Well if I can get around it sure, but sometimes I have just found arrayaddr+index to be convenient in C.
[14:25:33] <sbx> You can cut and paste them if you want. I think <> are related to vectors?
[14:25:42] <Darke> You'll probably start using iterators soon enough, and you can stop worring about icky array indices. <grin>
[14:26:15] <sbx> Heey I'm not gonna start actually USING C++ now... I just wanted to know enough to study Exult/possible add a feature.
[14:26:28] <Darke> No, the <> braces, specify the 'type' of values you'll be storing in the 'template object'. In this case, it'll specify the type of objects to be stored in a vector.
[14:27:15] <sbx> So <> are for templates. And templates are defined in H files? And sometimes they can be precompiled?
[14:27:22] <sbx> :?
[14:27:50] <Darke> Yes, templates are defined in .h files. I don't know if they can be precompiled though.
[14:28:16] <sbx> I remember hearing Colourless talk about precompiled templates and didn't know what templates were.
[14:28:16] <Darke> Hmm... all the code I can find using vectors, uses iterators. I'll type some in here, it'll probably be slightly wrong though. <grin>
[14:29:19] <Darke> vector<unsigned short> _externs; // the external function id's
[14:29:45] <Darke> That's the declaration of a vector of unsigned shorts, it happens to hold the external function id numbers loaded from a usecode function.
[14:30:43] <sbx> How would I access that later?
[14:31:07] <Darke> Now I'm going to walk through the array, from the first record to the last: for(unsigned int i=0; i<_externs.size(); ++i) { cout << "\t\t" << setw(4) << _externs[i] << endl; }
[14:31:36] <sbx> unsigned int i=0, ah yeah you can initialize variables anywhere
[14:32:16] <sbx> size is how many elements...
[14:32:35] <sbx> setw?
[14:32:52] <Darke> In the mists of time, back when I used C, I'd have a '_externs_size' variable which had the number of items stored in a carray _externs, extern.size() just allows me not to worry about that.
[14:33:35] <sbx> I use whatever_count for lists
[14:33:58] <Darke> setw(4) will pad the next variable's output to 4 characters, and justify it to the right, if the width of it is less then 4 characters. If the number happens to be 10929, it'll output to 5 characters, and screw up the justification.
[14:34:12] <Darke> (for example)
[14:34:55] <Darke> setw comes from the <iomanip> header IIRC.
[14:35:36] <sbx> why are there braces around that simple statement?
[14:35:50] <sbx> readability?
[14:36:19] <Darke> Reflex. <grin> You can ommit the {} braces if you wish. <grin>
[14:36:31] <sbx> Why is it _externs? Is externs taken?
[14:37:01] <sbx> or likely to be taken by the std libs
[14:37:19] <Darke> Because I called it _externs, mainly. It just happens to be a variable contained in the UCFunc class, I just tend to name them like that so I know.
[14:37:35] --> [LK] has joined #exult
[14:37:55] <sbx> hi
[14:37:57] <[LK]> Hello... I need help with Exult.. :)
[14:38:06] * Darke would be worried it'd be a bit too close to 'extern' anyway, confusion is bad, even if it is only for a few seconds.
[14:38:23] <sbx> Yeah, underscores just tend to throw me off. :)
[14:38:31] <[LK]> Anyone who think he or she could help me? =)
[14:38:40] <Darke> We can try. <grin> What's the problem?
[14:39:12] <[LK]> Okey.. When I start exult it gives me a message that it cant locate the data files blabla
[14:39:47] <[LK]> What am I doing wrong?
[14:40:17] <Darke> You haven't setup your paths to point to the blackgate or serpent isle directories correctly. What os are you using?
[14:41:15] <[LK]> 98
[14:41:33] <[LK]> How do I set up those then?
[14:41:58] <sbx> edit exult.cfg
[14:42:20] <sbx> like the FAQ says
[14:45:42] <sbx> Darke
[14:45:49] * Darke nods.
[14:45:58] <sbx> I am ignorant of C even I suppose.
[14:46:01] <sbx> what is a carray?
[14:46:08] <sbx> (thought you typoed at first)
[14:46:55] <Darke> Just a standard C array, along with a cstring, which is just a standard C string. <grin> They're not actual objects, it's just shorthand.
[14:47:21] <sbx> Ok thanks. I am glad it is only the terminology I am unfamiliar with. :-)
[14:47:45] * sbx doesn't hang around programmer types who would use that shorthand.
[14:47:52] * Darke points out it's actually C++ terminology, or at least has been in the C++ books he's read.
[14:48:00] <sbx> oh
[14:48:25] <sbx> i see, referring to the inferior C concepts
[14:48:27] <sbx> heh
[14:48:46] <Darke> It's just there's a class called 'string', which is a string, C also has 'strings'. How do you tell them apart when trying to describe them? <grin>
[14:49:28] <sbx> that is a good way i suppose
[14:49:32] <Darke> (std::string (or standard string), string, and cstring, is usually the terminology I've seen used, although it probably varies a lot.)
[14:50:12] <sbx> so a vector replaces a carray?
[14:50:48] <Darke> Then of course, there's the original C <string.h> library, which in C++, is called <cstring> or is it <cstrings>? I can't remember, I haven't used it in so long. <grin>
[14:50:56] <Darke> For most cases, yes.
[14:51:15] <sbx> <string.h> and <strings.h> are interchangable iirc
[14:51:20] <sbx> the second one should include the first
[14:51:20] <Darke> It doesn't stop you from using it, but in most cases you'll want to use a vector, just for convenience.
[14:52:23] <sbx> whats the diff between std::string (a method?) and string?
[14:52:31] <sbx> difference in usage I mean
[14:52:33] <Darke> Looks like it's <cstring> under c++, It can't find a <cstrings> header.
[14:54:20] <Darke> The 'std' bit, is actually a namespace specifier. It's the string inside the 'std' namespace. That way you could also have, say a special 'debugging' string in the 'dbg' namespace also called string.
[14:55:08] <Darke> (Which would be either referenced using dbg::string, or just by 'string', if you've already included the line 'using dbg::string;' in your file.)
[14:55:10] <sbx> oh so..
[14:55:30] <sbx> Whenever you've been saying 'string' you meant the one from std namespace?
[14:56:06] * Darke nods.
[14:56:14] <[LK]> I did not understand that at all.. You see.. Im kinda stupid.. ;)
[14:56:26] <Darke> If it isn't, it's sufficiently unusual, that you normally specify it deliberately. <grin>
[14:56:46] <Darke> LK: What don't you understand? Our conversation? <grin>
[14:56:58] <[LK]> No, what to do with this stupid thing!
[14:57:06] <[LK]> I want to play U7 and I cant! :P
[14:58:10] <Darke> LK: What is the full path to your ultima7 directory?
[15:00:53] <Darke> LK: Also, what is the full path to the directory you installed exult in?
[15:01:51] <[LK]> uh
[15:01:55] <[LK]> I didnt really install it
[15:01:55] <Darke> (It'll usually be something like 'c:/program files/exult', he doesn't remember where it goes under windows.)
[15:02:06] <[LK]> When I use install my computer freezes
[15:02:12] <sbx> LK: he means what folders did you put them it
[15:02:15] <sbx> ?
[15:02:26] <[LK]> so I must unzip it and copy the folder with xult..
[15:02:26] <sbx> When you try to install Exult it freezes?
[15:02:40] <[LK]> no, not it, but the whole computer.. :)
[15:03:16] <sbx> Well, the easiest way to do it is copy your Ultima7 folder to the exult folder.
[15:03:16] <Darke> Weird. In which case, create a directory 'c:\exult\' and unzip all the files into it.
[15:03:24] <sbx> I think it's setup for that.
[15:04:02] <[LK]> Hmm
[15:04:13] <[LK]> Now my computer is very slow.. why? =D
[15:04:24] <sbx> dunno
[15:04:33] * Darke looks innocent, it wasn't him! <grin>
[15:09:25] <[LK]> I have an c:/ultima7
[15:09:29] * sbx notices rxvt's don't get big enough with Shift+KP_Plus.
[15:09:31] <[LK]> and I also have Exult in there
[15:09:44] <sbx> is ultima7 installed in there?
[15:09:56] <[LK]> Yes...
[15:10:09] <Darke> Ok open notepad and try to open a file called exult.cfg, if it exists.
[15:10:21] <Darke> In c:/ultima7, that is.
[15:12:55] <[LK]> it does
[15:12:57] <[LK]> Ive been there
[15:13:08] <[LK]> it has endless of lines lines.. :P
[15:13:46] <Darke> In which case, open it up, and replace whatever is between the <path> and </path> statements, with 'c:/ultima7', without the quotes.
[15:13:46] <sbx> whats the first line?
[15:18:23] * sbx ponders.
[15:19:10] <sbx> Can Colourless' install program get any easier? Why would it freeze everything?
[15:19:20] <sbx> strangeness it is
[15:19:53] <Darke> No idea. What we really need is the dragon himself here. <grin>
[15:23:28] <sbx> I have had the same song from the 80's stuck in my head for three days.
[15:23:39] <[LK]> oooh
[15:23:43] <[LK]> ill try that...
[15:24:41] * Darke grins at sbx, four weeks is the longest he's had a song stuck in his head for.
[15:25:24] <sbx> Darke: I come from the land down under? ;-)
[15:25:46] <Darke> sbx: Nope. <grin> Guess again.
[15:27:18] <[LK]> Heh
[15:27:34] <[LK]> Has any of you seen a game called Dransik?
[15:27:40] <[LK]> Its a really cool game.. :D
[15:27:43] <[LK]> Ultimish..
[15:27:55] <[LK]> online thou.. :
[15:28:27] <Darke> I remember the name, nothing much about it though.
[15:28:53] <sbx> Exile is a series of games kinda like the other ultimas
[15:29:38] <[LK]> Its not a very good looking game, but oh so fun.. :D
[15:29:45] <[LK]> its in closed beta thou.. :P
[15:30:13] <sbx> Exile might be considered the same to some people (not good looking)
[15:30:29] <[LK]> Well
[15:30:43] <[LK]> hehe
[15:31:11] <sbx> Darke: theres no way I can guess, knowing your soundtrack or not :) it could be anything
[15:31:16] <[LK]> www.dransik.com
[15:31:27] <[LK]> its closed beta.. :P But you cal look at the screenies.. ;)
[15:33:19] <Darke> sbx: "Oingo Boingo - Insanity", coming a close second with three weeks was "Bloodhound Gang - The Bad Touch". Both are wonderful songs, the first especially. <grin>
[15:33:50] <sbx> Darke: Ok I dont even think I've heard them
[15:33:59] <sbx> [LK]: says its almost open testing
[15:34:33] <[LK]> yup
[15:34:34] <[LK]> It is..
[15:34:43] <[LK]> Once RP server and PK server are"split"
[15:35:01] <[LK]> Now there are two groupd. RP hates PK and vice versa.. :P
[15:35:23] <[LK]> Not really like that.. heh....
[15:35:24] <sbx> wow(looking at screenshots)
[15:35:28] <sbx> they are not bad
[15:35:39] <sbx> like colorful U5
[15:36:15] <sbx> in fact, they just pulled the graphics from U5 didnt they? :P
[15:36:18] <sbx> heh
[15:36:29] <Darke> sbx: http://www.boingo.org/lyrics/Insanity.html The lyrics to the first, but it's really... lacking without the music and horns accompanying it. <grin>
[15:36:41] <Darke> Where are the screenshots?
[15:36:45] <[LK]> yes
[15:36:56] <Darke> Don't worry. Found them, down further then expected.
[15:36:57] <[LK]> Lothgar, the make of the game, worked in Origin
[15:37:05] <sbx> Darke: I was looking at November 2000
[15:37:16] <[LK]> and he was allowed to use those tiles from Lord Brittish something
[15:37:25] <[LK]> richard griot or something :P
[15:37:34] <[LK]> But since this game will go PtP
[15:37:42] <[LK]> They are changing the tiles of everything..
[15:37:59] <sbx> PtP?
[15:38:15] <Darke> Pay to Play?
[15:38:16] <[LK]> pay to play
[15:38:21] <sbx> oh
[15:38:30] <sbx> I actually wanted to do something like this after I played U6. I dont usually play these kind of games, but I would still love to create an entire multiplayer universe.
[15:38:35] <Darke> aka. All your cash are belong to us.
[15:38:37] * sbx hides from the MMORPG haters.
[15:38:42] <sbx> haha Darke
[15:39:08] <[LK]> Its kinda funny
[15:39:10] * Darke hides from the All Your Base haters.
[15:39:15] <[LK]> Ive been banned from that game.. like.. 10 times..
[15:39:19] <[LK]> And Im still there.. :P
[15:39:31] <sbx> Darke: now I have the All Your Base techno mix stuck in my head
[15:39:39] <[LK]> I found alot of bugs in there.. :D
[15:39:43] <Darke> sbx: Me too. <grin>
[15:39:48] <sbx> [LK]: How did you get banned?
[15:40:03] * Darke guesses 'finding bugs'. <grin>
[15:40:05] <[LK]> Because Lothgar banned me..? :P
[15:40:25] <sbx> All your base are-belong-to-us, All your base are-belong-to-us
[15:40:33] <sbx> [LK]: Why? :)
[15:40:42] <Darke> All Your Base (your base) are-belong-to-us.
[15:40:56] * sbx rocks head back and forth.
[15:41:19] <[LK]> one question
[15:41:24] * Darke is, for some strange reason, writing regression tests for the stream file reading code. He must be insane.
[15:41:26] <[LK]> theres a dot where the path is
[15:41:33] <[LK]> should the dot be there, or should it be removed?
[15:41:37] <[LK]> Like .c:/
[15:41:40] <[LK]> or c:/
[15:41:40] <[LK]> ?
[15:41:42] <sbx> it shouldnt be there
[15:41:45] <[LK]> ok
[15:42:16] <[LK]> should it be c:/ultima7/blackgate or c:/ultima7/ ??
[15:42:42] <Darke> The second. You've just dropped all the ultima7 files straight into that directory haven't you?
[15:42:55] <[LK]> uh..
[15:43:14] <[LK]> Its c:/ultima7/blackgate and all files are located at /blackgate
[15:43:28] <sbx> Darke: You don't trust the code?
[15:43:28] <Darke> Ok, then it should be the first.
[15:43:40] <[LK]> And exult's files are at c:/ultima7/exult
[15:43:47] <[LK]> Ok..
[15:43:54] <[LK]> Also, I was bennd becuase I abused bugs.. :P
[15:44:09] <[LK]> But I always do... but since I find so many he lets me play still.. :D
[15:44:18] * Darke snerks.
[15:44:31] <[LK]> WOW!
[15:44:37] <[LK]> I got the menue in Exult!
[15:44:52] <sbx> Yay
[15:45:09] <Darke> sbx: No idea really. I just started coding it. <puzzledfluff> I'll let you know when I work out why.
[15:45:20] <Darke> LK: Cool. <grin>
[15:45:38] <sbx> If(when?) I run a multiplayer universe I will encourage bug finding with rewards(of course, repeatedly finding the *same* bug does not count).
[15:48:20] <sbx> Darke: Good luck! :O
[15:51:13] <[LK]> Heh
[15:51:17] <[LK]> Let me be a tester...
[15:51:26] <[LK]> I never get rewarded in this game! :P
[15:51:42] <[LK]> Like I find how to disconnect everyone in your screen... I get nothing..
[15:51:42] <sbx> for my game or Exult?
[15:51:46] <Darke> sbx: Done. <grin> For the Read*(istream &) functions anyway. I'll probably do the Write*(istream &) ones in the next couple of days, and probably not bother with all the ones that take a buffer or FILE*.
[15:51:48] <[LK]> your game
[15:51:56] <[LK]> Well
[15:52:04] <[LK]> Actually I DID get rewarded in this game!
[15:52:11] <sbx> [LK]: I would let you if I had anything to show, but at the moment I have nothing. :D
[15:52:23] <sbx> nothing user oriented
[15:53:02] <sbx> Darke: Why do this if its working fine?
[15:53:27] <[LK]> I dont mean right now.. :P
[15:53:29] <[LK]> Hey
[15:53:34] <[LK]> Did you go to screenshots?
[15:53:42] <[LK]> Theres "LK" there..
[15:53:48] <[LK]> Those are my screens! :D
[15:53:59] <sbx> i looked at the november ones and another one
[15:54:23] <sbx> looking...
[15:54:24] <[LK]> Woah
[15:54:28] <[LK]> Those are OLD ones.. :P
[15:54:28] <sbx> hah
[15:54:31] <[LK]> Like from last year.. :D
[15:54:31] <sbx> Allyourbase.jpg
[15:54:35] <[LK]> lol
[15:54:38] <[LK]> That didnt happen
[15:54:45] <[LK]> I made that in the mapeditor.. ;)
[15:54:48] <sbx> OMG
[15:54:53] <sbx> Darke look at this :D
[15:54:59] <sbx> still funny
[15:55:25] <Darke> That's... sad. <grin>
[15:55:33] <[LK]> lol
[15:55:35] <sbx> It is something I would do.
[15:55:45] <[LK]> made that.. long time ago ;)
[15:55:52] <sbx> Darke: had you looked at it already?
[15:56:04] <Darke> Extremely amusing, and probably something I would do, but still, just so very, very sad. <grin>
[15:56:53] <[LK]> Hey
[15:57:11] <[LK]> I could ask Loth to get you two an account each.. ;)
[15:57:17] <Darke> sbx: Like I said, I have no particular idea as to why I'm doing this, OTOP, I do know that if I start fixing all the warnings and such, I'll be touching this file a lot, so having something to verify even a part of it is nice.
[15:57:19] <sbx> "LK: What you say!!"
[15:57:27] <[LK]> lol
[15:57:35] <[LK]> shouldnt that be "What you say !!"
[15:57:44] <[LK]> heh
[15:57:52] * Darke snickers.
[15:58:33] <sbx> Darke: I mostly just patch together code, and then patch patch patch to fix the obvious bugs. Whatever works for you... :-)
[15:59:26] <Darke> LK: No thanks. <grin> I've got my paws full as it is with exult coding and RL, I don't think I'd have time to even look at this, much less play it regularly.
[15:59:38] <sbx> "Magna: Main screen turn on."
[16:00:13] * sbx nearly busts a gut laughing at this. I know it's old but... dammit it gets me every time. <-- easy to amuse
[16:00:22] <[LK]> Magma
[16:00:23] <Darke> sbx: Hint. Modifying this file, means a recompile of almost all of exult. Debugging even a typo that breaks something in this would be a rather... time consuming prospect. <grin>
[16:00:26] <sbx> yeah magma
[16:00:29] <sbx> hehe
[16:00:35] <sbx> Preeria Kana?
[16:00:39] <[LK]> He doesnt play anymore :(
[16:00:49] <[LK]> All those are Dransik players..
[16:00:57] <Darke> sbx: <grin> I know. I have the same 'problem' with it, it's just amusing.
[16:01:00] <[LK]> Kana plays, Tempest plays.. I play of course..
[16:01:07] <[LK]> Magma doesnt
[16:01:27] <sbx> Darke: what file?
[16:01:40] <Darke> sbx: utils.h
[16:02:47] <sbx> in what directory?
[16:02:56] <Darke> sbx: file/utils.h
[16:03:01] <Darke> s/file/files/
[16:03:03] <sbx> [LK]: what is dransik cam?
[16:03:06] <sbx> oh
[16:03:44] * sbx still has to recompile Exult anyway... for some reason configure didn't automatically make /opt/gnome/include a default directory.
[16:03:47] <[LK]> lol
[16:03:58] <sbx> so it couldnt find glade/glade.h and others
[16:04:02] <[LK]> That is Lothghars and Zarquons (the two makesrs) webcams!
[16:04:08] <sbx> ok
[16:04:17] <[LK]> Hehe
[16:04:19] <sbx> do they call themselves makers?
[16:04:24] <[LK]> Nopp
[16:04:28] <[LK]> I do.. :P
[16:04:34] <[LK]> They just say dev. team.
[16:04:40] <sbx> ok
[16:04:51] * sbx would call himself a maker in that position
[16:05:04] <[LK]> lol
[16:06:55] * Darke would call himself 'just a coder', he's a little weird that way.
[16:08:00] <[LK]> Uh
[16:08:12] <[LK]> I LAG in Ultima..
[16:08:18] <[LK]> And its on my computer... 0.o
[16:08:23] * Darke giggles.
[16:08:44] <Darke> Turn the scalers down to something less cpu intensive, and things should work better. <grin>
[16:09:52] <[LK]> wich "scaler" thing should I use+
[16:10:02] <[LK]> I currently have 2xsai
[16:10:28] * sbx uses no scaling, 320x200 resolution, full screen.
[16:10:44] <sbx> AKA Classic Mode
[16:11:06] <[LK]> Help meh!
[16:11:28] <Darke> Point, Bilinear, and Interlaced are the 'cpu minimal' scalers.
[16:12:02] <sbx> and no scaling at all is the most cpu minimal :D
[16:12:09] <[LK]> I lag when using x2
[16:12:14] <[LK]> and I dont lag when using x1
[16:12:17] <Darke> 2xSaI, SuperEagle and Super2xSaI are the 'cpu intensive' ones.
[16:12:23] <[LK]> but x1 is so damn small
[16:13:01] <Darke> x1 doesn't do any scaling. What cpu do you have? x2 on Point shouldn't be too taxing on it.
[16:13:10] <sbx> [LK]: its not small if you run fullscreen
[16:13:12] <[LK]> I think Exult makes my computer lag o.0
[16:13:24] * Darke uses 400x200x2, fyi.
[16:13:33] <Darke> No full screen.
[16:14:33] <Darke> LK: Odd.
[16:15:31] <sbx> Not odd for me, I only have 200MHz processor. :-(
[16:15:54] <sbx> Sorry, 199MHz. :-(
[16:15:55] <[LK]> Hehe
[16:16:05] <Darke> sbx: I know it's not odd for you. <grin>
[16:16:09] <[LK]> I have a level 100 character in Dransik.. :P
[16:16:27] <sbx> [LK]: No doubt that is why you are banned?
[16:16:36] <Darke> LK: No bugs exploited in it's creation? <grin>
[16:16:49] <[LK]> No, not in its creation... :)
[16:16:56] <[LK]> ahh
[16:17:02] <[LK]> my computer lags like hell now!
[16:17:13] <[LK]> Every new line here takes 10 seconds to be seen.. lol
[16:17:41] <sbx> [LK]: what scalar and resolution?
[16:18:06] <[LK]> lol
[16:18:08] <[LK]> I closed it
[16:18:13] <[LK]> and now its fast again :D
[16:18:30] <[LK]> did you see my bug pics in screenshots?
[16:19:01] <[LK]> In Dransik, I have a runesword and runehelm
[16:19:06] <[LK]> And there are 4 of those in games..
[16:19:10] <[LK]> 4 runesets
[16:19:23] <[LK]> gaunts/plate/shield/helm/leggings/sword
[16:20:25] <[LK]> Do you know any games that looks somewhat like dransik (from those screenies you saw) that I can play? ;)
[16:21:43] <Darke> None that I know of, unless you want to harken back to the days of dos and single player rpgs. <grin> But even then, I'm having trouble remembering their names.
[16:22:36] <[LK]> Hehe, oh well.. :)
[16:22:51] <sbx> [LK]: Exile looks kinda more like U6 I think, but is single player.
[16:23:01] <sbx> it is for windows
[16:23:03] <sbx> and mac
[16:23:21] <[LK]> okey
[16:30:51] <[LK]> So your going to play Dransik when it comes goes open beta, right? ;)
[16:31:41] <sbx> Are you going to lie, cheat, steal from me? ;)
[16:31:51] <sbx> if not, i might play a little
[16:32:06] <[LK]> uh
[16:32:15] <[LK]> Theres a guy called LieCheatSteel in game.. lol
[16:32:22] * Darke probably won't, not enough time in the day to do things as it is. <grin>
[16:32:22] <sbx> hehe i saw that
[16:32:51] <sbx> Darke: Yes, I have a love hate relationship with Sleep. :P
[16:33:01] <[LK]> ouch
[16:33:16] <[LK]> I was awake 44 hours straight last week.
[16:33:28] <[LK]> And I slept 26 hours straight.. o.0
[16:33:47] <sbx> Were you playing Dransik for 44 hours?
[16:34:06] <[LK]> well.. kinda..
[16:34:08] <sbx> ... :O
[16:34:11] <[LK]> Not active all the time thoy
[16:34:12] <[LK]> thou
[16:34:17] <sbx> Does it have a U5 world?
[16:34:27] <[LK]> That is...?
[16:34:32] <sbx> Britannia
[16:34:35] <[LK]> Nopp
[16:34:38] <[LK]> It has its own world..
[16:35:02] <[LK]> Silvest Island (newbieisland), Krythan Island and "mainland".
[16:36:17] <sbx> are the dungeons 3D-ish?
[16:36:34] <[LK]> uh
[16:36:35] <[LK]> no?
[16:36:37] <[LK]> :P
[16:36:40] <sbx> like U5
[16:36:45] <[LK]> How are they in U5?
[16:36:46] <[LK]> :P
[16:36:50] <sbx> 3D-ish
[16:36:58] <[LK]> And 3D-ish in U5 means..?
[16:37:12] <sbx> first person perspective
[16:37:36] <[LK]> Ill take a screenshot of a "cave"
[16:37:46] <sbx> you already said n
[16:37:47] <sbx> o
[16:37:49] <sbx> no
[16:37:58] <sbx> so i guess you know what your talking about :)
[16:38:13] <[LK]> no?
[16:38:20] <[LK]> means what do you mean? I dont think so..?
[16:39:03] <sbx> if the dungeons look like the rest of the world, then no is correct
[16:39:22] <[LK]> Yeah I think.. :P
[16:39:31] <[LK]> It looks like everything else.. How are they 3d in U5?
[16:42:16] <[LK]> no answer... ;)
[16:42:40] <[LK]> http://elkay.hypermart.net/uploads/cave.gif
[16:42:45] <sbx> first person perspective, it looks like your inside the dungeon looking forward through the avatars eyes
[16:42:45] <[LK]> http://elkay.hypermart.net/uploads/entrance.gif
[16:42:49] <sbx> yeah sorry, hard for me to explain
[16:42:52] <[LK]> ooh
[16:42:54] <[LK]> I see
[16:42:54] <sbx> <-lack of vocabulary
[16:42:59] <[LK]> No, this is not like that.. :P
[16:43:16] <[LK]> Its like two worlds, upper and lower..
[16:43:31] <[LK]> and entering a cave teleports you to the lower world..
[16:44:16] <sbx> OooOooh Asylumsoft Inc.
[16:44:23] <sbx> ok i see
[16:44:26] <sbx> looks like its dark
[16:44:32] <sbx> Why is guild chat not allowed?
[16:44:51] <[LK]> because that guild is ment as an event, not a guild.. :)
[16:45:57] <sbx> did you just take these?
[16:47:08] <[LK]> yupo
[16:47:40] <sbx> it doesnt have your name over the little man
[16:47:50] <sbx> level 5?
[16:47:56] <[LK]> Every account has 4 characters each.
[16:48:10] <[LK]> This is my newbie that I sue for roleplaying in FREE with.. :)
[16:48:22] <sbx> FREE?
[16:48:33] <[LK]> A guild made as an event...
[16:50:38] <sbx> Heh gotta love these "oldschool" graphics. If I make a multiplayer universe, I'll make a client that looks like this.
[16:50:45] <sbx> where are those people that are talking?
[16:51:09] <[LK]> http://elkay.hypermart.net/uploads/account.gif
[16:51:28] <[LK]> Blue chat is guildchat, everyone in guild can talk whereever they are.
[16:51:37] <sbx> level 100
[16:51:39] <[LK]> And the yellow must be seen to be heared.. kinda..
[16:51:42] <sbx> w00t :)
[16:51:45] <sbx> oh
[16:51:54] <[LK]> But I walked away from it..
[16:52:03] <sbx> that startup screen looks kinda like the start of Final Fantasy 1
[16:52:04] <sbx> why?
[16:52:06] <[LK]> Text stored up to 40 lines.. something like that.. :D
[16:52:10] <[LK]> lol I donno
[16:52:26] <[LK]> I can show you create a new character screen, if you want :)
[16:52:41] <sbx> i should just play
[16:52:44] <sbx> but its closed :(
[16:52:51] <sbx> what are system requirements?
[16:53:48] <[LK]> uh, I think there are none.. :P
[16:53:59] <[LK]> It can be played on most computers from what Ive heard..
[16:54:03] <sbx> none listed?
[16:54:36] <[LK]> nope..
[16:54:37] <sbx> Well I mean, what operating systems?
[16:54:51] <sbx> and processors
[16:54:51] <sbx> etc
[16:55:03] <sbx> ?
[16:55:09] <[LK]> Uhm
[16:55:33] <[LK]> People say they can play it with just a computer and internet access.:P
[16:55:34] <sbx> maybe they are on site, i can look
[16:56:30] <[LK]> I dont think they are
[16:56:54] <[LK]> since from what Ive heared there arent any real reqs
[16:58:51] <[LK]> This answer I got in irc :P
[16:58:52] <[LK]> <Fleebis> [LK], the system requirements are: A computer, DX8 for music
[16:59:37] <sbx> Heey, Jason Ely is Lothgar
[16:59:53] <sbx> [LK]: DX8 needs windows
[17:00:10] <sbx> so that is one of the req :P
[17:02:10] <sbx> well.. i looked at FAQ:
[17:02:17] <sbx> I do not have DirectX8, what can I do?
[17:02:17] <sbx> You can download it from www.microsoft.com/directx. If your platform does not support DirectX8 or higher then you can still play Dransik, only with bitmap effects and no Sound.
[17:02:43] <sbx> ill try it
[17:03:03] <[LK]> p
[17:03:07] <[LK]> lol
[17:03:10] <[LK]> Uhm
[17:03:11] <[LK]> Yes
[17:03:18] <[LK]> Jason Ely is Lothgar.. What about that? =D
[17:03:43] <[LK]> sbx
[17:03:53] <[LK]> Ill try to find someone with a spare account..
[17:03:54] <[LK]> :D
[17:03:55] <sbx> he has been talked about here yesterday and day before that and day before that
[17:04:01] <sbx> Jason Ely that is
[17:04:07] <[LK]> Oh?
[17:04:09] <sbx> because he knows stuff about U8's file format
[17:04:11] <[LK]> lol
[17:04:16] <sbx> formats
[17:04:27] <sbx> Dominus is trying to get information from him that would help Pentagram development
[17:04:38] <sbx> (it is a U8 map viewer that wjp has been working on)
[17:06:06] <[LK]> uhuh?
[17:06:18] <sbx> [LK]: hey did <fleebis> lied? :( i have a computer but it dont work
[17:06:28] <sbx> all the zip has in it is Dransik.exe
[17:06:35] <sbx> i dunno what to do with that
[17:06:42] <[LK]> hehe
[17:06:46] <[LK]> its supposed to be that way.
[17:06:55] <[LK]> but create a map
[17:06:57] <[LK]> like dransik
[17:07:00] <[LK]> put that file in there
[17:07:00] <sbx> how?
[17:07:02] <[LK]> start it
[17:07:09] <[LK]> and it will download all files...
[17:07:17] <[LK]> create a folder*
[17:07:33] <sbx> no i mean I cant run exe files in Linux
[17:07:37] <[LK]> lol its mapp in swedish therefor Im used to say map.. everyone tells me thats wrong.. :D
[17:07:46] <[LK]> Haha.. Ill ask about that.. :P
[17:07:52] <sbx> ooh cool...
[17:07:58] <sbx> tell them im running Linux on a computer :)
[17:08:45] <[LK]> Uh
[17:08:51] <[LK]> They replied "WINE"
[17:09:03] <sbx> hehe that too much trouble...
[17:09:07] <sbx> i DO have win95 installed :)
[17:09:12] <sbx> reinstalled it yesterday
[17:09:23] <sbx> just dont like booting into it..
[17:09:26] <sbx> but i can to try this
[17:09:52] <sbx> All I'm saying is sys req. they gave are wrong :0
[17:10:08] <sbx> Heyy can you get me an account? ;-)
[17:10:09] <[LK]> lol
[17:10:12] <[LK]> YEah
[17:10:19] <[LK]> Ill steal my friends account.
[17:10:26] <[LK]> He hasnt played inlike.. ages.. :P
[17:10:36] <sbx> you cant ask Lothgar for a new one?
[17:11:04] <[LK]> Hes like.. ignoring me alot.. :P
[17:11:57] <sbx> maybe he will ban you again if you ask him
[17:12:01] <sbx> what is account info?
[17:12:16] <sbx> i gotta get it now because i dont have an IRC program for windows
[17:12:26] <sbx> so I cant come back in here after i reboot to try the game
[17:12:48] <[LK]> oooh
[17:12:54] <[LK]> just download mIRC!
[17:12:59] <[LK]> In windows
[17:13:15] <sbx> im on slow connection
[17:13:15] <[LK]> Then go to quakenet (it is in the options in mirc)
[17:13:18] <sbx> dont make me do that :)
[17:13:19] <[LK]> oooh
[17:13:26] <[LK]> But theres a Dransik chat there :P
[17:13:36] <sbx> i can chat when im inside Dransik cant i?
[17:13:40] <sbx> with ppl playing
[17:13:45] <[LK]> uh
[17:13:50] <[LK]> use mirc and game.. :P
[17:13:51] <[LK]> I
[17:13:58] <sbx> im not getting mirc
[17:14:01] <sbx> unless i have to
[17:14:03] <[LK]> Account name: Zorak
[17:14:07] <sbx> more stuff to dl
[17:14:10] <[LK]> Password: ********
[17:14:18] <sbx> ook
[17:14:23] <sbx> what do i do to install it again? :)
[17:14:34] <sbx> like, double click exe?
[17:14:39] <sbx> then what
[17:14:44] <[LK]> Just put it in a folder, like Dransik. Then doubleclick dransik.exe
[17:14:53] <sbx> it will be self explanator?
[17:15:00] <[LK]> yes.'
[17:15:05] <sbx> ok see you
[17:15:06] <[LK]> you dont do anything after that.. :P
[17:15:10] <-- sbx has left IRC ("bbs")
[17:17:09] --> sbx has joined #exult
[17:17:15] <sbx> eh :)
[17:17:17] <sbx> i forgot info
[17:17:20] <sbx> o_O
[17:17:37] <sbx> sorry
[17:18:40] <sbx> can you tell me again
[17:19:15] <[LK]> lol
[17:19:34] <[LK]> Do you have ICQ/MSN/AIm/Anything like that on your computer that you can use in Win 95?
[17:19:46] <sbx> icq
[17:20:06] <[LK]> add me there then
[17:20:08] <[LK]> 39301313
[17:20:21] <sbx> you'll have to tell me again later :)
[17:20:31] <sbx> cause i dont got it running now..
[17:20:36] <sbx> bbs
[17:20:38] <[LK]> wait
[17:20:40] <[LK]> wait
[17:20:40] <sbx> gonna try now(rememberd info)
[17:20:41] <[LK]> wait
[17:20:43] <sbx> ?
[17:21:00] <[LK]> How will I contact you if you dont use mirc
[17:21:06] <sbx> in the game?
[17:21:08] <[LK]> and dont go ICQ? =P
[17:21:18] <[LK]> But you will start at newbieisland
[17:21:24] <sbx> you can come there
[17:21:25] <[LK]> and you cant get out until level 4!
[17:21:34] <sbx> did your friend not ever play his character?
[17:21:43] <[LK]> heh
[17:21:47] <[LK]> he has a lvl 4 char
[17:21:51] <[LK]> called Zorak.
[17:21:55] <[LK]> Use tha character!
[17:22:02] <sbx> what is the pass?
[17:22:22] <[LK]> its on the account you got.
[17:22:27] <sbx> ok bbs
[17:22:29] <[LK]> Username: Zorak
[17:22:34] <[LK]> Pass: ********
[17:22:36] <-- sbx has left IRC ("...")
[17:24:13] * Darke must disappear for sleep. "Night, have fun with the game." <grin>
[17:24:19] <-- Darke has left IRC ()
[17:37:47] --> wjp has joined #exult
[17:37:47] --- ChanServ gives channel operator status to wjp
[17:38:13] <[LK]> Oooh!
[17:38:18] <[LK]> An Opp!
[17:38:20] <wjp> hi :-)
[17:39:48] <[LK]> That other op Darke, left 20 minutes ago o.0
[17:39:56] <[LK]> They helped me get my Ultima to work..
[17:40:15] <[LK]> And then I got someone play Dransik.. An online game that I play.. thats cool.. :P
[17:40:42] <wjp> yeah, I heard about Dransik before
[17:40:58] <wjp> Jason Ely (U8 developer) is now one of the developers on Dransik
[17:41:03] <[LK]> Yup.
[17:41:14] <[LK]> Lothgar! Wee! :P
[17:41:28] <[LK]> HE has banned me 11 times from Dransik.. And unbanned me 11.. :)
[17:41:38] * wjp notices LK mentioned a password in here
[17:41:54] <[LK]> Ooops.
[17:42:01] <[LK]> You can SEE that?
[17:42:05] <wjp> ?logs
[17:42:05] <exultbot> Logs are available at http://www.math.leidenuniv.nl/~wpalenst/exultlog.php3
[17:42:30] <-- exultbot has left #exult ()
[21:55:44] --> exultbot has joined #exult
[21:55:44] --- Topic for #exult is: USECODE! the secret Power of Ultima 7 (and Ultima 8!) and Exult! Or how to waste $ 3,080,278 ! Vote for exult at http://linuxformat.co.uk/awards!
[21:55:44] --- Topic for #exult set by wjp at Fri Jan 11 14:46:43 2002
[21:57:56] <[LK]> I should really go to bed now.. ;)
[21:58:03] <[LK]> Is there any cheats for U7?
[21:58:13] <wjp> in exult there are plenty
[21:58:17] <wjp> press Ctrl-H for a list
[22:01:13] <[LK]> heh
[22:01:19] <[LK]> ill try that.. thanks :P
[22:11:33] <[LK]> uh
[22:11:39] <[LK]> I put a chest on stairs
[22:11:42] <[LK]> and cant get down o.0
[22:11:45] <[LK]> what I do now? =
[22:11:46] <[LK]> =p
[22:12:00] <wjp> hmm, move the chest? :-)
[22:12:14] <[LK]> but I cant
[22:12:22] <[LK]> because its out of sight
[22:12:23] <wjp> pressing alt-t will teleport you to the mouse cursor
[22:12:30] <[LK]> ooh
[22:12:31] <[LK]> thanks :P
[22:13:08] <[LK]> The cheat thing and the teleport thing doesnt work :(
[22:13:18] <wjp> could be that cheats are disabled
[22:13:32] <wjp> press escape and then gameplay menu
[22:13:47] <wjp> or gameplay options or something
[22:13:56] <wjp> you should be able to enable cheats there
[22:19:52] <[LK]> heh
[22:19:53] <[LK]> thanks
[22:21:35] <[LK]> how do use the hack mover?
[22:22:05] <wjp> ctrl-alt-h or something. After that you can move anything from anywhere
[22:22:33] <wjp> useful for moving doors out of the way, picking up things from locked rooms, etc..
[22:23:13] <[LK]> bleh
[22:23:23] <[LK]> ctrl alt h says party healed.. :P
[22:23:30] <wjp> oh
[22:23:49] <wjp> alt-h
[22:24:07] <[LK]> Hack mover disabled/enabled
[22:24:12] <[LK]> it says that.. :D
[22:24:23] <[LK]> hack mover enabled
[22:24:27] <[LK]> hack mover disabled
[22:24:28] <[LK]> hack mover enabled
[22:24:29] <[LK]> etc.
[22:24:37] <wjp> ok, when it's enabled, try moving a wall ;-)
[22:25:57] <wjp> (ie. press alt-h until it says "hack mover enabled", and then move a wall as if it was a normal object (by dragging it with the left mouse button))
[22:28:30] <[LK]> I saw.. :P
[22:28:37] <[LK]> I accidently moved a mountain..
[22:28:42] <[LK]> has like a blue thing behind it
[22:28:43] <wjp> :-)
[22:28:53] <[LK]> But how do I do the mouse teleport?
[22:28:58] <wjp> alt-t
[22:28:58] <[LK]> I can only teleport with map..?
[22:29:08] <[LK]> ohh
[22:29:10] <[LK]> thanks..:P
[22:29:12] <wjp> ctrl-alt-t is with map
[22:29:18] <wjp> (or F3)
[22:31:00] --> Dominus has joined #exult
[22:31:00] --- ChanServ gives channel operator status to Dominus
[22:31:06] <wjp> hi
[22:31:17] <Dominus> hey ho
[22:31:46] * Dominus somehow thought he needed to update cvs and webdir...
[22:31:58] <Dominus> sorry to have caused trouble
[22:32:14] <wjp> np, just had to delete a few files and re-update
[22:32:28] <Dominus> so how does it work?
[22:32:35] <wjp> the current htdocs directory on the server is a checkout of the web module
[22:32:51] <Dominus> okay, and how fast is the update ?
[22:33:00] <wjp> so you just commit something to it, and after that run a 'cvs update' on the server in the exult/htdocs dir
[22:33:17] <Dominus> ok
[22:33:21] <Dominus> how? :-)
[22:33:22] <[LK]> ouch
[22:33:25] <[LK]> it crashed!
[22:33:42] <wjp> ssh to the server, go to the exult/htdocs dir, and run "cvs update"
[22:33:53] <Dominus> ok, thx wjp
[22:33:58] <wjp> (the server == exult.sourceforge.net)
[22:34:38] <Dominus> btw if anyone wonders Lothger who is the dev of Dransik id Jason Ely (who we have talked about a bit recently)
[22:34:41] <[LK]> If I kill that
[22:34:42] <[LK]> guy
[22:34:45] <[LK]> that follows me
[22:34:48] <[LK]> what heppens? =)
[22:34:56] <wjp> Dominus: yeah, I know
[22:35:01] <wjp> (it's on the Dransik site)
[22:35:17] <[LK]> What is?
[22:35:20] <Dominus> I haven't read the full logs of today
[22:35:26] <wjp> (Lothgar == Jason Ely)
[22:35:34] <[LK]> Uh
[22:35:36] <[LK]> I know..
[22:35:38] <[LK]> lol
[22:35:46] <[LK]> Why do you keep talking about him all the time?
[22:35:51] <Dominus> [LK]: your nick is annoying :-)
[22:35:54] <wjp> because he knows things we don't ;-)
[22:36:21] <[LK]> Oh.. And if he wont tell you know, he never will.. ;)
[22:36:38] <wjp> we haven't asked yet :-)
[22:36:43] <Dominus> [LK]: what game are you playing? And what guy are you talking about? (in regard to Exult that is)
[22:36:57] <[LK]> Im playing U7
[22:37:06] <[LK]> because it was shown on Dransik MB.. :D
[22:37:21] <[LK]> and it looked so great so I got the game
[22:37:23] <[LK]> then wen here
[22:37:28] <Dominus> everyone is playing U7 with Exult :-)BG or SI?
[22:37:29] <[LK]> to ask how to get started.. :P
[22:37:33] <[LK]> BG
[22:37:45] <[LK]> And there were cool ppl here so I stayed.. :D
[22:37:54] <[LK]> I even got one person to play Dransik! yay!
[22:37:55] <[LK]> :P
[22:38:33] <Dominus> I keep away from online RPGs
[22:39:16] <Dominus> after three months of UO I told myself I was too addicted and quit
[22:39:20] <[LK]> But Dransik is ver good..
[22:39:21] <[LK]> very
[22:39:34] * wjp did that after his free month of UO
[22:39:42] <Dominus> I believe you - and that makes it even more dangerous for me
[22:39:46] <[LK]> lol
[22:39:56] <[LK]> Ive been playing Dransik every day for over a year..
[22:40:10] <Dominus> see, that's what I mean :-)
[22:42:39] * Dominus should vote for Exult now !!!
[22:42:51] <wjp> yes, you should :-)
[22:43:52] <Dominus> it's really strange to find LOKI in multiple nominations
[22:44:28] <Dominus> Best Hardware support is funny
[22:44:50] <Dominus> on Windows I wouldn't even think of nominating Creative and Matrox :-)
[22:52:13] <[LK]> Vote?
[22:52:31] * wjp points at topic
[22:56:22] <[LK]> ahh
[22:56:28] <[LK]> I have too much stuff in my backpack!
[22:56:30] <[LK]> What I do? =P
[22:56:44] <wjp> spring cleaning time :-)
[22:57:04] <[LK]> Do I need Gargoyle Jewlery? =P
[22:57:09] <Dominus> get some people int your party
[22:57:10] <[LK]> <-- U7 n00b.. :P
[22:57:24] <[LK]> how do I add someone to party?
[22:57:37] <Dominus> [LK]: get some walkthrough :-)
[22:57:42] <wjp> by talking to them
[22:57:51] <Dominus> ask them to join
[22:58:02] <[LK]> uhuh.. :P
[22:58:11] <Dominus> but mind that only ten out of hundred offer to join you :-)
[22:58:30] <wjp> you already should have Iolo in your party, btw
[22:58:30] <[LK]> hmm
[22:58:38] <[LK]> Yeah
[22:58:44] <[LK]> I wonder.. if I kill lolo
[22:58:45] <wjp> and you should run into Spark, too
[22:58:46] <[LK]> what happens? =P
[22:58:53] <Dominus> and in the city you start in is your third party member
[22:59:01] <wjp> oh, that's what you meant with that guy that's following you
[22:59:06] <[LK]> Yea.. :P
[22:59:07] <Dominus> if you kill iolo he is dead :-)
[22:59:17] <wjp> then you'll have to get him resurrected
[22:59:25] <[LK]> why cant I add one pile of gold to the other pile of gold?
[22:59:36] <Dominus> only stackable up to 100
[22:59:42] <[LK]> ooh
[23:00:04] <wjp> if you get to Britain (the capital), look for "Shamino" and "Sentri", they're party members from earlier Ultima's
[23:00:46] <[LK]> I have horseshoes and buckets and parrots in my backpack..
[23:00:47] <Dominus> wjp: btw, someoen asked here the other night why we don't stack other items like potions, goldbars etc...
[23:00:50] <[LK]> Do I really need that?
[23:00:57] <wjp> Dominus: will take some serious usecode patching
[23:01:04] <wjp> [LK]: nope
[23:01:23] <Dominus> wjp: do you think that would be worthwihile to add to the feature requests?
[23:01:44] <Dominus> or just toooo hard to code for little gain?
[23:01:45] <wjp> Dominus: hmm, good question
[23:01:56] <wjp> Dominus: depends on how complex the usecode for those things is
[23:02:16] <wjp> would probably be quite a lot of work
[23:02:48] <Dominus> so I'd say why bother
[23:03:27] <[LK]> heh
[23:03:36] <wjp> it's a nice idea, but I'm not going to do it :-)
[23:03:40] <[LK]> is there any hotkey for war/peae?
[23:03:41] <[LK]> peace
[23:03:45] <wjp> c
[23:04:16] <Dominus> [LK]: how about reading the documentation? all the keys are there, even cheat keys :-)
[23:04:30] <Dominus> also pressing h is a good idea
[23:04:32] <wjp> h = key listing, ctrl-h = cheat key listing
[23:05:06] <Dominus> btw, I'm trying not to be too much of a wiseass
[23:05:30] <wjp> hm?
[23:05:49] <Dominus> the answer about reading the docs
[23:06:08] <wjp> ah :-)
[23:10:09] <[LK]> lol
[23:10:37] <[LK]> now it froze ;)
[23:11:01] <[LK]> omg
[23:11:08] <[LK]> hes sleaping there too o.0
[23:11:24] <Dominus> [LK]: what I didn't get from the beginning: are you using the beta1 or some other obscure version?
[23:13:07] <[LK]> Nah
[23:13:11] <Dominus> because when you install the beta1 you should get asked for where you want to set the paths to
[23:13:12] <[LK]> Id didnt freae..
[23:13:23] <[LK]> Excuse me?
[23:13:39] <[LK]> Where are we now? What are you talking about? o.0 :P
[23:13:42] <wjp> he read the logs, probably :-)
[23:13:48] <Dominus> right
[23:13:58] <Dominus> I was wondering...
[23:13:59] <[LK]> hehe
[23:14:17] <[LK]> no, the self extractor froze when it had "prepared" to 100%
[23:14:51] <[LK]> And didnt start the actual installation, but froze the comuter
[23:16:00] <wjp> hm, not good
[23:16:25] <Dominus> what windows version do you have?
[23:17:43] <[LK]> 98
[23:18:36] <Dominus> it shouldn't behave like this...
[23:19:09] <[LK]> Dont worry
[23:19:13] <[LK]> its probably my computer.. :)
[23:31:10] <[LK]> uh
[23:31:14] <[LK]> was in GOD mode
[23:31:21] <[LK]> Still those guards killed me! Why?=P
[23:37:58] <wjp> hm, not sure
[23:40:51] <Dominus> are you sure you've been in god mode?
[23:43:16] <Dominus> time to look into my hotmail account
[23:45:06] <[LK]> What no one knew, was that Ellkay, the avatar, was the murderer! BWAHAHA!
[23:53:22] <wjp> time for me to go
[23:53:26] <wjp> g'night
[23:53:30] <Dominus> night
[23:53:36] <-- wjp has left IRC ("[x]chat")
[23:56:07] <[LK]> Hey
[23:56:13] <[LK]> How can I kill Lord Brittish
[23:56:19] <[LK]> Or whatever the name is? =P
[23:57:31] <Dominus> there are a few possibilities:
[23:57:47] <Dominus> get the black sword (longish quest)
[23:57:54] <[LK]> Cause
[23:57:59] <[LK]> I got like 50 guards on me o.0
[23:58:27] <Dominus> or when he is beneath the plague above the door that lead to the garden double click the plague
[23:58:37] <Dominus> you can't kill him directly
[23:59:15] <Dominus> there may be another way but I can't remember