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[14:45:45] <Dominus> anyone having any ideas on the fullscreen issue and why it doesn't plague Dosbox or ScummVM?
[14:46:06] <Dominus> sorry for bringing this up again and again, but it's just such an annoying problem :)
[14:46:46] <Dominus> I'm planning to play the first cities of BG and SI in Exult this week and then try to make us go into release mode
[16:31:45] <Morde> Someone port Ultima to iphone nao.
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[21:39:00] <Dominus> grrr... the startup music of Exult really annoys me these days...
[21:39:10] <Dominus> and the copyprotection of the games as well :)
[22:04:21] <Dominus> hmm, the passion play actors between Trinsic and Paws are hidden beneath the floor when they are not on stage :(
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[23:37:03] <Colourless> heh, yeah that music does get annoying
[23:37:21] <Dominus> :)
[23:38:43] <Colourless> really thinking about it. its probably too chirpy happy for intro music for exult. doesn't match the menu music of the two games very well
[23:39:04] <Dominus> I'm still struggling with the fullscreen switching. If I comment out the SDL_VideoModeOK or give it an error message along with an exit (I'm probably not making sense) switching works fine here...
[23:39:22] <Dominus> sorry don't want to drag you into this :)
[23:39:39] <Dominus> the intro music is really just too happy :)
[23:41:18] <Colourless> fullscreen issue is just strange. exult must just be doing something wrong
[23:42:02] <Dominus> in pentagram we do not even check SDL_VideoModeOK
[23:46:16] <Colourless> SDL_VideoModeOK is generally unnecessary as far as I know
[23:46:37] <Colourless> because SDL can emulate almost anyformat behind the scenes
[23:47:05] <Dominus> funnily we had a discussion about this code back in 2003 already http://log.usecode.org/exultlog.php?log=20Mar2003
[23:47:24] <Dominus> at 22:25
[23:47:57] <Colourless> personally id just get rid of the SDL_VideoModeOK() check as IMO we shouldn't have it
[23:49:07] <Colourless> though i understand why we are using it
[23:49:18] <Dominus> why do we?
[23:51:10] <Colourless> what we are trying to do is find the best format for the display
[23:51:20] <Colourless> i don't think its the right way of doing it tough
[23:52:44] <Colourless> i probably should rewrite this mess
[23:53:18] <Dominus> uh oh...
[23:53:23] <Colourless> according to SDL_GetVideoInfo() If this is called before SDL_SetVideoMode, the vfmt member of the returned structure will contain the pixel format of the "best" video mode.
[23:53:50] <Colourless> in theory thats all we need, and then include fallbacks if setvideomode failes
[23:57:07] <Dominus> in the meantime, do you think I should just comment the check out for now?