#exult@irc.freenode.net logs for 16 Dec 2010 (GMT)

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[00:36:58] <Malignant_Manor> Can you access the project page or Sourceforge homepage?
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[00:57:53] <Malignant_Manor> It seems like usecode eggs have the normal item_say text.
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[12:41:07] * Dominus is struggling with a fedora 14 n a VM
[12:53:06] <Dominus> highly annoying for first time users to setup a development environment...
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[13:46:44] <Dominus> wjp, whenever you got time and nerve to taggle the loop, just shout :)
[13:47:30] <Dominus> also I've set up a Fedora 14 system and if you got nerve we might be able to figure out why our build system fails in adding -lX11 to the makefile...
[13:50:13] <Dominus> the config.log shows "checking for X11 special libraries" "result no". maybe this is a clue...
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[15:18:02] <wjp> Fedora 14? With X11? That's just the implicit dso stuff
[15:18:48] <wjp> they changed the default linker settings; now if you want to use a library you have to link against it directly, while in the past you could get away with linking against it indirectly (via SDL in our case)
[15:19:17] <Dominus> hi
[15:19:49] <wjp> we'll just have to add an extra -lX or -lX11 or something when compiling with ES support
[15:20:19] <Dominus> yes, seems likely the best
[15:20:37] <wjp> well, necessary in fact :-)
[15:20:45] <Dominus> compiling Exult without studio support works fine
[15:21:15] <Dominus> IF you make the packet manager install the necessary DEVEL packages
[15:21:28] <wjp> of course
[15:21:45] <wjp> but I don't think it's our job to tell people how their distro works :-)
[15:23:00] <Dominus> surely not :)
[15:23:54] <Dominus> I'll have to add to the INSTALL file that Exult Studio needs libglade and its dependencies AND I might add that for compiling Exult you need of course the devel packages
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[17:30:28] <Dominus> strange that SF mails take so long these days...
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[23:01:45] <Dominus> that's a neat find that Studio does only like lower case static files on case sensitive OS...
[23:13:52] <Malignant_Manor> I found that out quite awhile and told Marzo in irc.
[23:13:59] <Malignant_Manor> It confused me at the time.
[23:14:27] <Dominus> yeah, kind of hard to get behind what'S the issue...
[23:16:04] <Malignant_Manor> This was when the Npc drag in windows got fixed.
[23:16:29] <Malignant_Manor> I was using Exult Studio and noticed it actually worked.
[23:16:50] <Malignant_Manor> (worked in non-Windows)
[23:17:32] <Dominus> I dimly remember this
[23:19:01] <Malignant_Manor> I really hope find_opponent AI is working properly now.
[23:21:52] <Malignant_Manor> I'll probably force party members to be detected as hostile in get_alignment and make more changes later.
[23:37:31] <Dominus> got to sleep
[23:37:33] <Dominus> good night
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