#exult@irc.freenode.net logs for 16 Jul 2008 (GMT)

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[13:45:53] <wjp> hi
[13:45:59] <wjp> good timing :-)
[13:46:16] <Marzo> Who, me?
[13:46:28] <wjp> I was just thinking I should announce the move to svn on our web page, and would like to add a news update as well
[13:47:13] <wjp> and you probably have the best overview of the main new features/bugfixes
[13:47:33] <Marzo> Lets see
[13:48:16] <Marzo> The wast majority of data that was de-hard-coded is now editable in ES, along with lots of freshly de-hard-coded data
[13:48:34] <wjp> (I also just noticed that SF is moving their SVN servers to a new datacenter, so it's readonly for the next 12 hours or so)
[13:48:37] <Marzo> There is the massive changes to combat system
[13:48:47] <Marzo> Oh
[13:49:34] <Marzo> Smooth scrolling
[13:50:38] <Marzo> PocketPC patch
[13:51:00] <Marzo> Nah, thats on the news already
[13:53:10] <Marzo> These are the more visible/noticeable changes I can think of
[13:53:39] <Marzo> Most of the others were improvements of intrinsics, script opcodes or bug fixes
[13:54:03] <wjp> the ChangeLog since the last news update is quite impressive
[13:54:23] <Marzo> Let me check it
[13:54:30] <Marzo> (been going from memory)
[13:54:35] <wjp> 700 lines or so
[13:54:48] <Marzo> O>o
[13:55:01] <Marzo> That *is* quite a lot
[13:55:12] <wjp> most of them yours :-)
[13:55:22] <Marzo> (even when you take into account that my changelogs tend to be quite verbose)
[13:55:50] <Marzo> Well, I *am* the most active team member lately :-)
[13:56:56] <Marzo> Ah, yes, minimaps; they are nice
[13:57:13] <Marzo> Lip synching in BG intro
[13:57:20] <Marzo> (finally)
[13:57:40] <Marzo> No, wait -- too far back
[13:57:50] <Marzo> (went 2 years back instead of 1)
[13:58:13] <Marzo> Scratch those last two items
[14:03:37] <Marzo> Yep, I was right before -- mostly bug fixes or small improvements
[14:04:04] <wjp> thanks; I'll write up a news post sometime soon
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[23:58:27] <Echidna> hi
[23:58:37] <Echidna> is it even possible to beat serpent isle with the current 1.4 code?