#exult@irc.freenode.net logs for 16 Jun 2005 (GMT)

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[00:35:21] <servus> Did I show you guys those custom Ultima Online maps?!
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[03:36:00] <sbx|afk> (Deus Ex) Is there a way to get the password to the subway station if you refuse to help Paul?
[03:36:29] <sbx|afk> Well I know what it is, just wondering if I should.
[03:36:57] <sbx|afk> and what that way is
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[06:49:16] <sbx|afk> i guess there's no way to complete deus ex as a unatco lackey
[06:50:16] <sbx|afk> if I go back to paul without sending the satellite message, he says he'll be fine and is gone after that
[06:51:38] <sbx|afk> if I use the code he wouldve given me and go to the subway station anyway, navarre and gunther show up but are mute :)
[06:51:46] <sbx|afk> not to mention that I killed navarre earlier
[06:52:26] <sbx|afk> even though they didnt threaten me, if I try to leave the shanty town outside the giant robots get me
[06:52:59] <sbx|afk> and jock said he'd be in battery park so I don't see a way to refuse to help Paul and complete the mission
[06:53:54] <Kirben> Unfortunately no way to stay with Unatco.
[06:54:28] <sbx|afk> ok
[06:54:31] <sbx|afk> yeah, unfortunate :)
[06:54:55] <Kirben> Navarre shouldn't show up though, if already killed.
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[06:57:24] <EsBee-Eks> hmm
[06:57:28] <EsBee-Eks> oops
[06:57:33] <EsBee-Eks> Kirben: i guess that's a bug
[06:58:07] <EsBee-Eks> i'd consider the fact that paul disappears after refusing to help a bug too (or something they forgot to cover)
[06:58:27] <EsBee-Eks> he should stay so you can change your mind without going back to a savegame
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[07:00:13] <Kirben> You have looked in the basement of the NSF base ?
[07:00:57] <sbx> no
[07:01:07] <sbx> in that game i decided not to
[07:01:11] <sbx> see what would happen
[07:01:36] <sbx> just going to the base is enough to trigger JC saying he doesn't want to help after all
[07:01:55] <sbx> is it different after i find more evidence?
[07:02:03] <Kirben> Should always find the evidence before returning to Paul or satellite message, otherwise game goes a bit odd.
[07:02:08] <sbx> oh ok
[07:02:27] <sbx> thanks for the tip :)
[07:03:26] <Kirben> Another tip, always explore as much as possible, can get a lot more skill points, items and information that way.
[07:04:11] <sbx> yeah I noticed there is usually more than one way to an objective, and if you go through all the paths you get the cumulative points
[07:04:12] <Kirben> ie nosing into computers or explore areas like sewers.
[07:04:39] <sbx> does it matter if you kill lebarev or not?
[07:05:20] <sbx> I think the only goal I missed so far was rescuing Ford. I forgot I had a key to the sewers. :p
[07:05:42] <Kirben> Mainly just conversation differences and attitudes of characters.
[07:06:30] <sbx> ok
[07:07:14] <Kirben> Many extra areas like that in game, the sunken ship in first level is another example.
[07:10:10] <sbx> Oh you're right. I completely missed that.
[07:10:32] <Kirben> Missed out on some good items.
[07:11:19] <sbx> I missed the speed augmentation too, because I didn't have free inventory I thought it wasn't that important.
[07:11:32] <sbx> I mean, I didn't want to drop anything.
[07:12:32] <Kirben> Could always go for stealth instead, I always prefered that myself.
[07:13:42] <sbx> Have to shut down because of electrical storms. cya
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