#exult@irc.freenode.net logs for 16 Mar 2015 (GMT)

Archive Today Yesterday Tomorrow
Exult homepage

[00:23:56] <Dominus> ok, tracked down to r5911 Marzo's "BIG Commit (TM). Quite likely, there are a lot of bugs." https://sourceforge.net/p/exult/code/5911/
[00:24:52] <Dominus> there he deleted the entries of the special animation section in shape_info.txt and voila, belt broken, I *think*
[02:05:04] <-- Rottingbeef has left IRC ()
[02:47:47] --> DominusExult has joined #exult
[02:47:48] --- ChanServ gives channel operator status to DominusExult
[02:50:14] <-- Dominus has left IRC (Ping timeout: 246 seconds)
[02:50:14] --- DominusExult is now known as Dominus
[03:30:12] --> Rottingbeef has joined #exult
[04:05:08] <-- Rottingbeef has left IRC (Ping timeout: 265 seconds)
[04:17:07] --> Rottingbeef has joined #exult
[06:06:43] <-- Rottingbeef has left IRC ()
[06:42:18] <-- Lightkey has left IRC (Ping timeout: 256 seconds)
[06:54:58] --> Lightkey has joined #exult
[08:10:36] --> vimus has joined #exult
[09:48:08] --> sh[4]rm4 has joined #exult
[09:50:14] <-- rofl__ has left IRC (Ping timeout: 265 seconds)
[12:26:01] <Dominus> so, the bug is in objs/animate.cc:404 case Animation_info::FA_LOOPING:
[12:39:30] <wjp> what exactly is (visually) going wrong with the animation?
[12:39:36] <wjp> (Can't test here)
[12:41:34] <wjp> oh, it's looping back to frame 0 instead of to frame 1?
[12:56:37] <Dominus> Wjp, yes
[12:57:08] <Dominus> Same for the end points of the axis
[12:58:09] <Dominus> I think the last if in theredoesn't properly reflect the chance hence it never animates
[12:59:01] <-- Kirben has left IRC ()
[12:59:08] <Dominus> If I leave the first if out thatdeals withe chance it animates more
[13:00:27] * Dominus got baby in arm, not in front of the computer and has to type with left hand, so I'm a bit cryptic ;)
[13:02:49] --> Rottingbeef has joined #exult
[16:25:08] <-- Rottingbeef has left IRC ()
[17:46:26] <-- vimus has left IRC ()
[21:39:13] <Lightkey> teach the baby to type for you
[22:22:38] --> Marzo has joined #exult
[22:58:11] <Dominus> Marzo: did you see the bug report about broken millsaw animation in BG? When you figured out the animation bit of BG and removed the millsaw from the shape_info.txt, you killed the animation.
[23:00:17] <Dominus> In objs/animate.cc:404 I think there is something wrong that allows the animations to run through the frames >0 and thus it returns to frame 0...
[23:00:43] <Dominus> But I need to sleeeeeeeep now....
[23:42:11] --> Rottingbeef has joined #exult