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[05:33:24] <dto> do you gents use A-star pathfinding?
[05:53:08] <Colourless> exult had a few path finders, one of them is A-Star
[05:55:39] <dto> interesting.
[05:55:59] <dto> gonna mess around with exult soon i think.
[05:56:00] <dto> i compiled it today.
[05:56:24] <dto> also messed with my own A-star pathfinding implementation and got it working
[05:56:31] <dto> although it needs a lot of fine tuning
[05:56:42] <dto> what else did you guys find useful for path finding?
[06:04:28] <dto> Colourless why do you say "had" past tense
[06:05:12] <Colourless> meant has
[06:05:39] <dto> oh okay.
[06:05:41] <Colourless> other pathfinders are nothing interesting at all
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[14:45:41] <dto> ahh, now i finally got my multi-guy pathfindin's :)
[14:45:53] <dto> http://xelf.me/double-pathfinding.ogv
[14:46:07] <dto> good morning, Exult Lords
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[22:53:36] <Malignant_Manor> Colourless: would you be willing to work on the Nuvie (Ultima 6, SE, and MD engine) video code? I'm working in game menus and the video section will likely create problems for me.
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[23:04:59] <Malignant_Manor> Nuvie's screen size settings are multiplied by the scaler instead of being the actual screen size.
[23:06:32] <Malignant_Manor> Game area is changeable but can't be updated after started unless some things GUIs are deleted and created again.
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