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[09:32:58] <Dominus> wjp, I have a problem :) can you look over a patch? It's a bigger one for the iphone fork, adding an options gump for iOS settings http://pastebin.com/Z4mLC7Hv
[09:33:24] <Dominus> the problem is that it crashes when there is no exult.cfg present when opening the ios options gump.
[09:34:20] <Dominus> I traced it back to the dpad_location stuff in building the buttons. line 289 of the diff
[09:34:54] <Dominus> the cause of the problem might also be, that this button and setting doesn't do anything yet.
[09:35:03] <Dominus> the dpad location is not yet changeable...
[09:45:19] <wjp> maybe tonight
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[15:39:07] <Dominus> hmm, finally found how to get some kind of tracert in xcode. for some reason it was hidden or so
[15:39:09] <Dominus> http://pastebin.com/LTNHQPR4
[15:39:39] <Dominus> that's the tracert for my crash. seems I'm doing some string std error
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[18:39:22] <Malignant_Manor> Dominus: dpad_location doesn't seem to handle "right"
[18:40:24] <Malignant_Manor> add an else case and have it set to whatever position "right" is supposed to be
[18:43:01] <Malignant_Manor> else
[18:43:17] <Malignant_Manor> dpad_location = 2; // or whatever right is
[18:48:16] <Malignant_Manor> You don't even use the dpad_location variable in the diff.
[18:49:47] <Malignant_Manor> the else condition should have
[18:49:53] <Malignant_Manor> str = "right"
[18:49:57] <Malignant_Manor> too so that an invalid setting gets set right.
[18:55:04] <Malignant_Manor> item_menu and dpad_location don't seem to be initialized in gamewin.cc
[18:55:47] <Dominus> Thanks. Will need to look later. I was trying to follow the right_pathfind gameplay option to make it work
[18:56:13] <Malignant_Manor> nvm, the gamewin.cc is the top
[18:56:32] <Dominus> Just that dpad_location is just a "demo" as the dpad hasn't been coded to be on different sides yet
[18:56:37] <Malignant_Manor> so those are initialized
[18:58:33] <Malignant_Manor> http://pastebin.com/T6Ucs1r0
[19:00:22] <Malignant_Manor> That added else line might solve the crash because it fixes the uninitialized dpad_location.
[19:00:31] <Dominus> Got some dishes etc to do but then I'll get to that.
[19:01:38] <Malignant_Manor> Sourceforge has had even more downtime than usual lately.
[19:02:10] <Dominus> Is your item size patch still in the tracker? You mentioned something about "dead patch". I might need to try that a bit ;)
[19:02:29] <Dominus> And yes SF has been horrible lately
[19:02:49] <Malignant_Manor> It was on filefront/gamefront but it expired
[19:03:00] <Dominus> I hate that they don't address it and tell us what's going on...
[19:03:22] <Dominus> Do you still have it somewhere offline?
[19:04:02] <Malignant_Manor> It was with the Android download on the Codex or Ultima Aiera but that link was dead when last I looked.
[19:04:34] <Dominus> Hmm could ask kenneth
[19:04:35] <Malignant_Manor> I'll have to check and see if I can find it anywhere. I think I didn't see it when I looked quickly before
[19:06:13] <Malignant_Manor> KenC's post says his next build (year 2011) will include the patch.
[19:06:49] <Dominus> Yeah, let's wait then... ;)
[19:07:15] <Malignant_Manor> I think it might have been released.
[19:07:19] <Malignant_Manor> http://ultima7.ultimacodex.com/exult/ links are broken
[19:09:01] <Malignant_Manor> All download links are broken for the projects linked at http://ultima7.ultimacodex.com/
[19:10:25] <Dominus> Yes. But I'm sure kenneth still has the files
[19:11:13] <Malignant_Manor> This post, http://ultimacodex.com/2011/02/added-exult-for-android-native/, which links to the Exult codex page, says the size patch is included.
[19:13:43] <Dominus> That might actually not be that good if you have to figure out what only concerns the item size...
[19:17:00] <Malignant_Manor> I found the patch. The keyring mod patch would be outdated on the off chance that shapes.vga was changes since 2011-02-15
[19:18:18] <Dominus> Yeah
[19:19:16] <Malignant_Manor> brb
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[19:27:09] <Malignant_Manor> I uploaded to Game Front again. http://www.gamefront.com/files/24813227/Exult_size_patch.zip
[19:28:39] <Malignant_Manor> It seems like they might not be deleting files due to inactivity anymore. Ii have a save file from 2013 that is still up.
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[19:32:29] <Malignant_Manor> The patch is not pretty but may help a little.
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[19:38:10] <Dominus> why not use our tracker?
[19:39:06] <Dominus> downloaded. let's see how that looks later
[19:39:15] * Dominus is back to work...
[19:39:31] * Dominus hopes the children will sleep now!!!!!
[19:51:10] <Dominus> Malignant, thanks, your patch works fine!!! (the one for the iOS Options)
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