#exult@irc.freenode.net logs for 17 Mar 2002 (GMT)

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[00:55:02] --> Valliant has joined #Exult
[00:55:43] <Valliant> Um, hi out there?
[00:55:47] <Valliant> :-)
[00:56:55] <Valliant> Well, erm...\
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[01:53:23] * Darke bounces in and bows. "Hi."
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[02:02:04] <Valliant> Hey everyone
[02:02:47] <Valliant> Anything slightly interesting happening? :-)
[02:03:43] <Valliant> Ill take that as a no...
[02:05:15] <Darke> Interesting? On this channel? Not likely. *grin*
[02:06:11] <Valliant> :-) How's the usecode coming?
[02:07:37] * Darke hasn't had a chance to touch anything for the last... umm... 3 weeks. <grin> So he's not sure. He is sure though that he's getting _lots_ of compile errors because others use a less pedantic compiler.
[02:08:07] <Valliant> What kind of errors?
[02:09:40] <Valliant> And Im sure you've been asked *this* before, but any progress towards a debugger? :-)
[02:10:26] <Darke> Errors of the type that are easily fixed by the application of a 'using std::???;' or a 'std::' in the appropriate place. <grin>
[02:10:56] <Darke> Surprisingly enough, I've never been asked about a debugger. I do, when I get the chance, work on a decompiler though. <grin>
[02:11:05] <Valliant> I always get the 'dammmit I frogot to capitalize another letter'
[02:11:26] <Valliant> Although that's not exactly what MSVC usually says :-)
[02:11:58] <Valliant> Ive been using ExultStudio to make my own little add on
[02:12:16] <Valliant> *Points to post "ExultStudio Creation" on forum
[02:12:32] <Valliant> (notices emote doesn't work correctly on his client)
[02:13:19] <Valliant> I got some art I made in Painter too
[02:13:28] <Valliant> (FractalPainter that is)
[02:14:38] <Valliant> *Pokes bmp picture over to Darke using client :-)
[02:15:12] * Darke grins. He's getting it. He wonders if he's got a client on this box that'll view .bmp files.
[02:15:13] <Valliant> Little promotion poster thingy :-)
[02:15:25] <Valliant> Linux?
[02:15:41] <Darke> Emotes use '/me' at the start of them, FYI.
[02:15:42] <Darke> Yep.
[02:15:51] <Valliant> Hmm
[02:16:05] * Valliant ponders
[02:16:14] <Valliant> Can It read jpegs or gifs?
[02:17:16] <Darke> Cool. ImageMagik works with it.
[02:17:22] <Valliant> Okay.
[02:17:26] <Valliant> Like the picture?
[02:17:33] <Valliant> :-)
[02:17:41] * Darke nods. Pretty.
[02:17:59] <Valliant> Fractal Painter costed me a lot, but I thinks it payed off :-)
[02:18:14] <Valliant> Now I just need to grab Photoshop
[02:18:33] * Valliant has to go soon.
[02:18:50] * Darke nods. No problem.
[02:18:59] <Valliant> Pass it around to the other dev's if you like.
[02:19:09] <Valliant> Oh and here ...
[02:19:14] <Darke> Why not grab GIMP? It's free and apparently works under windows. <grin>
[02:19:20] * Valliant pokes a zip file over
[02:19:42] * Darke earperks.
[02:19:48] * Valliant realizes he cant find the disk
[02:19:51] <Valliant> Grr ..
[02:20:09] <Valliant> I had a frontend I was making for IPack but cant find the disk it was on
[02:20:13] * Valliant searches
[02:20:28] <Valliant> Oh darnit .. there it is
[02:21:10] <Valliant> I have no real clue whether it work in Linux
[02:21:19] <Valliant> You could try I guess.
[02:21:40] <Valliant> Jeff or Colourless might wanna poke around in the source too. Its included.
[02:22:07] * Valliant has to go.
[02:22:12] <Darke> It'll probably work under wine, but that's all. There's no VB compiler under linux.
[02:22:15] <Darke> Bye!
[02:22:35] <Valliant> Feel free to mail me at FugitiveOfTheLaw@Hotmail.com with comments/suggestions
[02:22:51] <Valliant> Theres a full readme/changelog/code documentation in the zip.
[02:23:01] * Darke nods. He will if he gets the chance to test.
[02:23:11] * Valliant smiles.
[02:23:20] <Valliant> Mail me if it works :-)
[02:23:30] * Darke 's windows dev box is being repaired at the moment. <grin>
[02:23:40] * Valliant waves and rides off in to the sunset.
[02:23:42] <Darke> Not that I admit to having a windows dev box...
[02:24:01] * Darke pawwaves.
[02:24:15] * Valliant has both. Windows box gathers dust under desk and only comes out for cross platform. :-)
[02:24:31] <Valliant> Only did VB cause ti's quick and looks good
[02:24:39] <Darke> It's a games box for me. <grin>
[02:24:46] <Valliant> Yup.
[02:25:03] <Valliant> My laptop is Windows. Its often the one thign I always have access to so ...
[02:25:14] * Valliant is really going now :-)
[02:25:24] * Darke pushes Valliant off into the sunset.
[02:25:26] <Valliant> Cya
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[09:53:19] <wjp> hi
[09:53:33] * Darke bows. Hi!
[09:53:46] <wjp> so, does ucxt support ext32 usecode yet? :-)
[09:55:48] <Darke> No, but the only 'difficult' part would seem to be to add support for 32bit relative jumps. *grin* Theoretically that would be the only bit I'd need to modify code anyway.
[09:56:16] <wjp> well, the headers also changed, so you'll probably have to modify the basic function reading code too
[09:57:40] <Darke> <nod> I just noticed, I'd need to output a .ext32 header if I encountered any of the opcodes.
[09:57:55] <wjp> nope
[09:58:47] <wjp> the .ext32 thingie indicates the function header itself is modified
[09:59:03] * Darke earperks. Ahh.
[09:59:11] <wjp> the 32 bit opcodes can be used anyway
[09:59:29] <wjp> an extended header is marked by funcnum == 0xFFFF
[10:00:18] <wjp> it's followed by the (16 bit) real function number, the (32 bit) function size and (32 bit) data segment size
[10:00:31] <wjp> (all sizes in the same meaning as the original header)
[10:01:15] * Darke nods and ahhs. Makes sense. I'm just looking at my 'load function' code. It doesn't look to difficult to add that.
[10:02:47] <wjp> I wrote up a small summary of the new stuff in docs/usecode32.txt, btw
[10:06:37] * Darke nods. He's flicking through that now. Thanks.
[10:06:56] <wjp> I actually documented it before I wrote it ;-)
[10:07:23] <wjp> s/wrote/implemented/
[10:08:13] <Darke> It's actually a rather elegent way of doing it too, with the 'impossible' function number identifying a new header block.
[10:11:29] * wjp thinks it's time for some breakfast
[10:11:32] <wjp> I'll bbl
[10:12:19] * Darke nods. Enjoy. *grin*
[10:19:21] <wjp> b
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[11:49:42] <bj0ern> mornin'
[11:49:50] <wjp> hi
[12:10:14] * Darke unidles. Hello.
[12:11:16] <bj0ern> did the runes change over the course of the ultima series? i have a rune i cannot find in my U9 manual
[12:11:46] <bj0ern> (playing with the dragon edition of U9, there was a U Collection CD inside)
[12:12:16] <bj0ern> its looking like a T where the left half is missing
[12:12:32] <bj0ern> ah, i think i know which one it is
[12:13:07] <bj0ern> 2 runes are missing in the u9 manual, grr
[12:13:12] <bj0ern> L and X
[12:15:00] * Darke isn't sure. He thought there were runes for each letter of the alphabet, plus a couple extra for double letters.
[12:17:30] * Darke can't lay his paws on the manuals either. <droopear>
[12:21:53] <bj0ern> well, there are runes for every letter, but 2 letters are missing in the U9 manual. its a copy error. the last entries in the 2 alphabet rows are missing
[12:23:29] <wjp> the one you mentioned is an L, btw
[12:24:06] <wjp> aka lor, meaning 'light' in the pseudo-language used for spells and such
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[12:25:12] <bj0ern> there was a time wgere i knew the runes in and out *sigh*. its long ago. U5 on the c-64. :)
[12:25:50] <wjp> I knew them pretty well after the UW's
[12:25:52] <bj0ern> but i think its sad that they made such an error in the U9 manual.. i mean, its the Dragon edition :)
[12:26:51] * Darke used to know Nordic runes very well, then this knowledge was corrupted by the slight variance of Ultima's runes, and he now struggles trying to translate either. <grin>
[12:27:11] <bj0ern> well.. after all "*overs Wa*k" wasnt hard to guess :)
[12:27:23] <wjp> :-)
[12:28:02] * Darke snerks.
[12:28:47] <Darke> Curious. "Exult Alpha 5 v0.94" is mentioned in the "Today's files" secion of yesterday's "GameSpy Daily" email newsletter.
[12:28:57] <wjp> eh?
[12:30:25] <Darke> (It's labeled as the 3/15/02, but I got it yesterday) The appropriate lines: "Exult Alpha 5 v0.94 - FilePlanet" and "Exult Alpha 5 v0.94: http://www.fileplanet.com/index.asp?file=55967"
[12:30:26] <wjp> Title: Exult Alpha 5 v0.98 RC1 ?!
[12:30:34] <Darke> I wonder if something got confused somewhere.
[12:30:47] <Darke> This is in the text version.
[12:31:19] <wjp> description is ok, though
[12:32:14] * Darke nods. Yep.
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[12:37:43] <Darke> Hmm... what I was trying to say, before I was rather rudely dropped, is that there is no mention of Exult at all in the html version of GameSpy daily for that date.
[12:52:33] <matto> curse gamespy daily
[13:00:19] <bj0ern> hm, think i found a bug
[13:02:09] <bj0ern> i talked to the mayor of cove, and suddenly after he was referring about all the lovers in cove jaana spoke up, and the conversation was like she just had joined my party, but i didn't invite her and she was not in my party afterwards.
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[13:05:36] <sraL> greetings
[13:10:14] <sraL> anyone awake?
[13:10:53] <Darke> Umm... kind of. <grin>
[13:11:05] <sraL> I'm having sound trouble
[13:11:13] <Darke> bj0ern: Do you have a save just before that spot?
[13:11:15] <sraL> music works fine
[13:11:26] <sraL> Just installed
[13:11:32] <sraL> no sound effects
[13:11:32] <Darke> <nod> A lack of sound effects?
[13:11:35] <sraL> jep
[13:11:52] <Darke> Have you acquired the sound packs from the download page and followed their instructions for install?
[13:12:06] <sraL> There were no instructions
[13:12:39] <sraL> You mean the jmsfxsi.zip ?
[13:12:48] <Darke> So you just unzipped them into the same directory as you installed exult?
[13:12:51] * Darke nods.
[13:13:01] <sraL> :D yes
[13:13:12] <sraL> hmm
[13:13:26] <sraL> exult was installed some different places
[13:13:29] <bj0ern> Darke: i have a save in britain, you would have to run to cove then
[13:13:34] <sraL> apt-get install
[13:14:35] <Darke> Ok. Have you altered your ~/.exult.cfg file to point to the location where you unzipped the sound files to?
[13:15:37] <Darke> bj0ern: First, can you try to replicate the problem?
[13:15:54] <bj0ern> Darke: i will look, sec
[13:17:46] <bj0ern> no
[13:18:19] <bj0ern> didnt work this time.. well, after all it was just some wrong conversation, no problem with gameplay afterwards
[13:19:36] <sraL> Where in .exult.cfg should I write that ?
[13:19:44] <Darke> sraL: Section 2.2 here details that: http://exult.sourceforge.net/docs.php
[13:20:58] <Darke> bj0ern: The problem is, if you can't duplicate it, we're very unlikely to be able to duplicate it either. So other then 'there might be a bug here', we really can't do anything about it.
[13:21:15] <bj0ern> i know :)
[13:21:22] * Darke grins.
[13:23:14] <wjp> wrong conversation? ugh
[13:23:28] <wjp> what exult version are yoiu using?
[13:23:33] <wjp> s/oi/o/
[13:24:02] <sraL> File /home/larsmha/ultima/jmsisfx.flxis not of type FLEX
[13:24:30] <bj0ern> i use the newest OSX file
[13:25:00] <wjp> ok good, so it isn't something I screwed up yesterday :-)
[13:25:35] <bj0ern> lol
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[13:25:38] <wjp> sraL: does that file (~/ultime/jmsisfx.flx) actually exist?
[13:26:22] <wjp> hm, never mind, I think that error only pops up if it does
[13:26:30] <wjp> did you unzip the archive you downloaded?
[13:27:01] <sraL> yes, I unzipped it
[13:27:31] <wjp> what's the md5sum of that file?
[13:28:30] <wjp> a78146f699587c3995f042c0a25f75cc /data/exult/jmsisfx.flx
[13:28:36] <sraL> a78146f699587c3995f042c0a25f75cc jmsisfx.flx
[13:28:45] <wjp> looks good :-)
[13:30:05] <sraL> Now it works
[13:30:11] <sraL> :D
[13:30:25] <sraL> I dont know why
[13:30:41] * wjp fixes that ".flxis not of type" typo
[13:33:58] <sraL> The program stil tells me I have a Internal cheapass forked timidity synthesiser
[13:34:08] <sraL> But everything works
[13:34:38] <sraL> :)
[13:35:20] <wjp> that's not an error message, just a message saying which midi player you're using :-)
[13:35:52] <sraL> Sounds like it doesnt like my synth =-/
[13:35:56] <sraL> :)
[13:35:58] <sraL> lol
[13:36:17] <sraL> forked means frelling ?
[13:36:33] <wjp> what's frelling?
[13:36:36] <sraL> fucked
[13:36:50] <wjp> nonono, forked is just OS lingo
[13:37:02] <sraL> I've heard it before
[13:37:07] <sraL> usually about things that dont wotrk
[13:37:12] <sraL> work
[13:37:23] <wjp> in this case it just means that we launch timidity as a separate process
[13:37:34] <sraL> oh yeah
[13:37:42] <sraL> fork
[13:37:48] <sraL> I C
[13:37:55] <wjp> see 'man 2 fork' for more info
[13:38:28] <sraL> hmmm need the lingo package
[13:38:49] <wjp> ?
[13:39:29] <sraL> No manual entry for fork in section 2
[13:39:56] * wjp wonders what package that is in
[13:40:20] <wjp> it's in the "man-pages" packages for me (RH71)
[13:40:26] <wjp> s/packages/package/
[13:40:37] <sraL> jargon ?
[13:41:03] <wjp> ?
[13:41:03] <sraL> no
[13:41:52] <sraL> jargon - The definite compendium of hacker slang
[13:43:16] <sraL> That package didnt help
[13:44:57] <sraL> forked
[13:44:57] <sraL>
[13:44:57] <sraL> (Unix; probably after "fucked") Terminally slow, or dead.
[13:44:57] <sraL> Originated when one system was slowed to a snail's pace by an
[13:44:57] <sraL> inadvertent {fork bomb}.
[13:45:03] <sraL> [{Jargon File}]
[13:47:10] <sraL> oh and another meaning
[13:47:38] <sraL> An open-source software project is said to have forked or be
[13:47:38] <sraL> forked when the project group fissions into two or more parts pursuing
[13:47:41] <sraL> separate lines of development
[13:48:25] <sraL> whew
[13:50:05] <sraL> Now I know a lot more about the Gnu-emacs/Xemacs split
[13:50:39] <sraL> thanks for all help, I'll be playing some ultima
[13:50:43] <sraL> bye
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[13:56:57] <bj0ern> argh, owings and malloy are straaaaange
[14:00:14] <Darke> Isn't Owings the guy who kills himself if you tell him about the ship he built that sank? Or something. My memory of the game is a little foggy. <grin>
[14:00:39] <bj0ern> shhh, dont tell me, this is the first time i play U7
[14:01:19] <bj0ern> but those two remind me of Stan Laurel and Oliver Hardy
[14:10:05] * Darke snerks.
[14:10:58] * Darke is pretty sure, given his memory, that if he sat down and started playing it through again it'd be like the first time he'd played it. *grin*
[14:15:12] * Darke goes to that www.exult.com chat room and boggles.
[14:15:26] <wjp> yes, that's... uh... weird
[14:17:53] <Darke> Lesse, nicks of "sex.bomb", "nakedlady", "babe", "cbsexy40". Repeated requests for "asl" and "r u male or female cb sex". _Why_ do I get the feeling that such a room is not used for innocent purposes. *grin*
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[14:18:16] <wjp> hi
[14:18:21] <Colourless> hi
[14:18:23] * Darke bows. Hi!
[14:20:03] <Darke> <blinkblink> Someone just sighed up as 'exult'...
[14:33:05] * Darke decides that, once again, curling up asleep in bed is probably more comfortable then collapsing in a heap on the keyboard. "Night."
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[14:33:18] <Colourless> cya
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[15:06:28] <Tschew> hi!
[15:06:40] <Colourless> hi
[15:07:05] <Tschew> does anybody know how to enable timidity playback in linux with exult? mine always starts with playmidi
[15:07:44] <Tschew> I compiled it with the HAVE_TIMIDITY_BIN and all .. but it still won't play with timidity
[15:07:45] <Colourless> wjp should be able to help you
[15:08:27] <Tschew> thanx
[15:08:54] <wjp> that is, when I'm actually here :-)
[15:09:09] <Tschew> are you here?
[15:09:13] <wjp> *grin*
[15:09:16] <wjp> no ;-)
[15:09:41] <Tschew> that's unfortunate
[15:09:42] <Tschew> :o)
[15:09:52] <wjp> anyway, do you have the timidity binary in your path?
[15:10:09] <Tschew> yep, it's in /usr/bin
[15:10:45] <wjp> what does exult --version output?
[15:10:59] <wjp> (the compile-time options line, specifically)
[15:11:20] <Tschew> hmm.. doesn't seem to have used the HAVE_TIMIDITY_BIN option... i see
[15:11:30] <Tschew> how do i get make to use it then?
[15:11:36] <wjp> ./configure --enable-timidity
[15:11:44] <wjp> but it should be enabled by default unless it can't find it
[15:12:05] <Tschew> hmm.. it didn't find it last time.. so i more or less forced it through makefile.in
[15:12:24] <Tschew> i'll try re-extracting the archive
[15:12:29] <wjp> if you want to force it, use config.h
[15:13:20] <Tschew> oh, okay
[15:13:26] <Tschew> let's see...
[15:13:53] <Tschew> okay, configure found it this time... should've tried reextracting the archive earlier... lol
[15:14:15] <wjp> did you install timidity after running configure for the first time?
[15:14:41] <Tschew> probably, yes.. but I modified the config.cache though, to be sure it finds it
[15:14:55] <wjp> just removing config.cache is easier
[15:15:01] <wjp> (and safer, as you found out :-) )
[15:15:03] <Tschew> well.. indeed
[15:15:36] <Tschew> hmm.. I still have distorted sound though (probably) ... soundeffects come out as a krsschhschrshch
[15:15:55] <wjp> sound effects don't go through timidity
[15:16:11] <Tschew> I'm aware of that.. that's why I'm saying probably
[15:16:42] <wjp> if it's the lightning in the SI intro, that krsschhschrshch is 'normal', btw :-)
[15:16:55] <Colourless> :-)
[15:17:10] <wjp> couldn't resist ;-)
[15:17:20] <Tschew> :o)
[15:17:22] <Colourless> once again, it's not my fault that sound is of such terrible quality :-)
[15:17:41] <Tschew> hmm.. don't think the waves in trinsic should sound like lightning, should they?
[15:18:09] <Colourless> that's probably just the really bad in game sound effects :-)
[15:18:10] <Tschew> or anything else for that matter
[15:18:43] <Tschew> so everything sound like lightning? hmm.. i remember playing u7 in dos though, and there the effects were ok
[15:18:43] * Colourless doesn't use the digital sound effects because they are so bad ;-)
[15:18:53] <wjp> same here :-)
[15:19:02] <wjp> in fact, I have sound disabled altogether
[15:19:18] <Colourless> half the time i have sound disabled too
[15:19:43] <Tschew> how can I decompress the flx to take a look (hear) at the wav's?
[15:19:46] <Tschew> just to see
[15:20:04] <Colourless> you need expack
[15:20:16] <Tschew> from exult studio?
[15:20:18] <wjp> it's built in the tools dir
[15:20:24] <Tschew> oh, ok
[15:20:58] <Tschew> exult is a pretty impressive project by the way.. especially like the super eagle super-sampling
[15:21:30] <Tschew> yawn.. compiling can be boring...
[15:21:35] <Colourless> you need to thank Kreed for the scalers
[15:21:45] <Colourless> we really had little to do with them
[15:21:53] <Tschew> hail kreed!
[15:22:51] <Tschew> palette.cc .... readnpc.cc
[15:22:54] <Tschew> ---
[15:24:54] <Tschew> ok.. music is ok.. but I have horrible distortion in it...
[15:31:19] <Tschew> hmm.. still have horrible distortion.. about every 0.5 seconds a tsch tsch tsch tsch is audible
[15:31:57] <Colourless> hmm, i think some one else might have had a similar problem at some stage also using linux
[15:32:08] <wjp> did you try disabling SFX or midi to see which one causes it?
[15:32:34] <Tschew> yes, tried that... i'll disable midi now.. i guess it's midi
[15:33:02] <wjp> if you run timidity from outside exult, do you get the distortion too?
[15:33:47] <Tschew> it's the midi, and no
[15:33:57] <Tschew> probably sdl ?
[15:34:16] <wjp> that, or our own mixer thingie
[15:34:38] <Tschew> nope.. the mixer is ok for all other sound
[15:34:39] <wjp> I'm afraid I'm not really the right person to talk to about audio stuff, though :/
[15:34:54] <Colourless> my be something to do with the piping and threading
[15:35:06] <wjp> could be
[15:35:13] <wjp> maybe buffer underruns or something?
[15:35:22] <Colourless> yeah
[15:35:28] <Tschew> hmm.. I'll try to disable dnetc..
[15:35:34] <Colourless> timidty might not be producing the music fast enough
[15:35:42] <Colourless> what speed cpu?
[15:36:41] <Tschew> ghz
[15:36:42] <Tschew> 1
[15:36:48] <Colourless> hmm
[15:36:58] <wjp> could you try running in 320x200 without scaling?
[15:37:08] <Tschew> lotsa mem and good graphics card... dunno where the problem might come from.. i'll try that now
[15:37:55] <Tschew> no, still the same
[15:37:58] <wjp> 320x200x2 windowed takes up full CPU on my Athlon 1.8Ghz while scrolling, btw...
[15:38:07] <Tschew> next i'll try updating sdl.. i guess
[15:38:15] <wjp> what version are you using? (SDL)
[15:38:47] <Tschew> 1.2.2 .. pretty old
[15:39:02] <bj0ern> hmmmm, lord british manga style on the LineAge page .. looks..stupid :/
[15:39:03] * wjp checks his version
[15:39:08] <wjp> 1.2.2 here too
[15:39:28] <Tschew> std ximian version...
[15:39:35] <wjp> hm, should the A in lineage be capital?
[15:39:40] <Tschew> I'll try compiling it
[15:39:55] <bj0ern> dunno, maybe not :)
[15:40:42] <Tschew> well... i'll go on trying.. cya, thanks for the help!
[15:40:54] <wjp> good luck; bye
[15:40:59] <Tschew> thanks
[15:41:01] <-- Tschew has left IRC ("Client Exiting")
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[15:56:40] <Tschew> solved my problems! SDL was the problem indeed
[15:56:48] <Tschew> sound and midi are now smooth
[15:56:54] <wjp> nice :-)
[15:57:02] <wjp> guess I should upgrade SDL too, then :-)
[15:57:41] <wjp> hm, what country is .lu, btw?
[15:57:46] <wjp> luxembourg?
[15:57:58] <Tschew> yep
[15:58:04] <wjp> (or however you spell it in english)
[15:58:07] <wjp> pretty close by :-)
[15:58:13] <Tschew> upgrading SDL leads to libpng upgrade though
[15:58:22] <Tschew> luxembourg is the spelling
[15:58:39] <Tschew> try rpmfind.net .. didn't bother compiling
[15:58:50] <Tschew> especially if you're using rh
[15:59:07] <Tschew> but probably you use debian don't u?
[15:59:11] <wjp> RH
[15:59:29] <wjp> why did you think I was using debian?
[15:59:42] <Tschew> dunno... developer and all...
[15:59:42] <Tschew> :o)
[15:59:46] <wjp> *grin*
[16:00:09] <Tschew> the rawhide rpms are of really good quality
[16:00:14] <Colourless> ok then, what do *I* use
[16:00:52] <Tschew> rawhide rpms fron rpmfind.net... they're compiled by redhat's rpm compile server as much as I know
[16:01:24] <wjp> yeah, I've got a number of rawhide .rpm's here too. They come in handy for things like galeon and evolution
[16:01:35] <wjp> (these things really need up-to-date libs...)
[16:01:58] <wjp> Colourless: can I answer that too? :-)
[16:02:05] <wjp> (and what do I win if I am correct? ;-) )
[16:02:24] <Colourless> wjp: no you may not :-)
[16:02:37] <wjp> *sniff*
[16:03:07] <Tschew> tried gnome 2.0 yet?
[16:03:16] <Tschew> pretty nice icons... but that's it...
[16:03:18] <Tschew> :o)
[16:03:18] <wjp> no, not yet, although I hear it's pretty good
[16:03:33] <Tschew> it's a bit faster though
[16:03:39] <wjp> yeah, that's what I heard too
[16:04:08] <Tschew> but it crashes all the time... tried gimp 1.3.4 yesterday.. couldn't even open a new document :o)
[16:04:56] <wjp> an unstable gimp in a gnome beta?
[16:05:04] <wjp> sounds like a recipe for crashes, yes :-)
[16:05:58] <Tschew> :o)
[16:06:27] <Tschew> they managed the side-to-side installation very well though.. so one can run both at once... really nice
[16:07:56] <Tschew> well... I'm off to play some u7 now.. cya!
[16:08:03] <wjp> have fun :-)
[16:08:08] <Tschew> thx
[16:08:10] <-- Tschew has left IRC ("Client Exiting")
[16:09:38] * Colourless loses it on the forum.... someone misspelt his name
[16:09:57] <wjp> I just noticed :-)
[16:10:20] * wjp resists the temptation to introduce some well-placed typoes in that post
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[16:11:20] <Colourless> hmmm
[16:12:51] <Colourless> i don't get it, he spelt my name both with, and without a U... but it appears he copied and pasted the one with the U
[16:13:40] * wjp nods
[16:32:13] <-- bj0ern has left IRC (Connection timed out)
[17:02:46] --- wjp is now known as wjp|dinner
[17:08:39] <-- Colourless has left IRC ("sleep")
[17:12:12] <bj0ern_> cool.. i found the weapons shoppe in britain
[17:20:01] --- wjp|dinner is now known as wjp
[17:34:41] --> sb-x has joined #exult
[17:35:01] <sb-x> hi
[17:35:06] <wjp> hi
[17:37:48] <sb-x> Don't the townspeople switch on the lamps themselves when it gets dark?
[17:38:22] <sb-x> (and switch them off in the daytime)
[17:40:38] * sb-x answers himself: "yes".
[17:40:39] <sb-x> peasant walking for street maintenance
[17:40:39] <sb-x> peasant about to perform street maintenance
[17:40:39] <sb-x> peasant done with street maintenance
[17:41:14] <bj0ern_> ?
[17:43:25] <sb-x> I read what you said in the logs and was curious about it myself so I just played the game to check.
[17:44:20] <bj0ern_> you mean you checked the original
[17:45:48] <sb-x> no
[17:45:57] <sb-x> but i think it was the same
[17:46:50] <sb-x> In the original they would open/close shutters and doors and I think they would turn off lamps in the daytime.
[17:47:01] <sb-x> but i could be wrong
[17:47:02] <bj0ern_> hm, no one turned on the lights in my version.. and even after my trip to minoc the lights i turned on were still on
[17:48:12] <sb-x> it's been so long since i played it
[18:01:35] --> Fingolfin has joined #exult
[18:01:51] <Fingolfin> hiya
[18:01:53] --- ChanServ gives channel operator status to Fingolfin
[18:02:03] <wjp> hi
[18:03:52] <sb-x> hi
[18:26:57] <Fingolfin> ha, yet another request for an interview =)
[18:33:39] <Fingolfin> apparantly, http://www.insidemacgames.com/ wants to interview me, since I am responsible for the Mac/OS X port of exult, and also some of the other team members, <g>
[18:33:52] <Fingolfin> wow, we guys seem to be famous =)
[18:38:15] <sb-x> Fingolfin: Did you port SDL to OS X?
[18:38:55] <Fingolfin> no, not the initial port, but I did quite some work on the SDL OS X port (and a bit on the OS 9 port, too)
[18:39:20] <Fingolfin> like, I wrote the joystick driver, fixed a lot of bugs, added proper support for international keyboards, etc.
[18:40:35] <sb-x> I remember seeing your name a few times on the SDL news page.
[18:41:09] <Fingolfin> yeah
[18:58:25] --> Valliant has joined #Exult
[18:58:35] <Valliant> Hi everyone
[19:01:40] <-- sb-x has left IRC (Remote closed the connection)
[19:13:40] <wjp> another interview? cool :-)
[19:14:58] --> sb-x has joined #exult
[19:20:08] * Valliant yawns
[19:20:20] <Valliant> This is an interesting chat channel :-)
[19:21:00] <wjp> it took you this long to find out? ;-)
[19:21:31] <Valliant> Heh
[19:23:22] <sb-x> Valliant is your site working now?
[19:23:31] <sb-x> i could dl the screenshots
[19:24:13] <wjp> if you could download them, doesn't that mean the site is working?
[19:25:10] <Valliant> Hmm ..
[19:25:16] <Valliant> I thin so
[19:25:22] <Valliant> :-)
[19:25:33] * Valliant is multitasking rightnow :-)
[19:25:54] * wjp looks at desktop and desk
[19:26:01] * wjp would seem to be multitasking too
[19:26:02] <sb-x> no i mean, i *could* download them, if it is working, but I havn't tried :)
[19:26:02] <Valliant> I could poke the screenys you way ... I have more up to date ones on my dev box though.
[19:26:29] <wjp> http://www.math.leidenuniv.nl/~wpalenst/GiridionScreenys.zip if you need a mirror
[19:26:49] <Valliant> I have them here
[19:27:05] <Valliant> I can always access my site files, seeing as Im the administrator of the site. :-)
[19:27:11] <sb-x> heh thanks wjp
[19:27:17] <wjp> Valliant: that wasn't the point :-)
[19:27:27] <wjp> sb-x isn't the administrator of the site ;-)
[19:27:37] <Valliant> Here you go sb-x
[19:27:49] * Valliant pokes the zip file over to sb-x
[19:28:38] * Valliant goes back to puzzling over how to use SSH
[19:29:34] <sb-x> impressive
[19:29:50] <sb-x> I get bored after putting two walls up...
[19:29:58] <sb-x> but you have managed to put up several
[19:31:55] <Valliant> :-)
[19:32:09] <Valliant> Its getting pretty big now.
[19:32:21] <Valliant> Gotta find out how to usecode conversations though.
[19:32:41] <sb-x> how close is it to stonegate?
[19:32:42] <wjp> how experienced are you with (any) assembly language?
[19:32:48] <sb-x> did you check out the SF Island?
[19:33:43] <wjp> (not that you need any experience with it, now that ucc is getting 'mature' enough)
[19:34:10] <Valliant> Hmm
[19:34:29] <Valliant> Not very ... a little monkeying with ASM in Pascal, but that's it.
[19:35:56] <Valliant> Just a minute ...
[19:35:57] <Valliant> Im going to boot up my dev box and grab the newest screenshots.
[19:35:57] <wjp> did you already look at the usecode.uc file that comes with the exult studio demo?
[19:36:02] * Valliant will be right back
[19:36:03] <-- Valliant has left IRC ("riding off into the sunset")
[19:37:36] <sb-x> Do I detect . . .
[19:37:39] <sb-x> . . . the smell of Usecode?
[19:47:33] <-- sb-x has left IRC (Remote closed the connection)
[19:47:58] --> Valliant has joined #Exult
[19:48:01] <-- Valliant has left IRC (Client Quit)
[19:48:22] --> Valliant has joined #Exult
[19:48:34] * Valliant is back.
[19:48:47] <Valliant> I got the new screenys and some art.
[19:48:51] <Valliant> Wanna take a look?
[19:49:35] <wjp> sure
[19:49:57] * wjp takes (yet another) break from his homework :-)
[19:50:32] * Valliant pokes over the Giridion pics
[19:50:58] --> sb-x has joined #exult
[19:51:04] <Valliant> Hi
[19:51:43] <sb-x> hi
[19:51:47] <Valliant> Wanna see the new screenys and art sb-x?
[19:51:52] <Valliant> :-)
[19:52:02] <wjp> wow, looks like you spent a lot of time on this
[19:52:22] <sb-x> yes
[19:52:45] <wjp> hm, the text on that .bmp isn't really readable, I'm afraid
[19:53:13] <wjp> it's scaled down I guess?
[19:53:15] <Valliant> At the bottom? Just the legal stuff :-)
[19:53:26] <wjp> no, that in the center too
[19:53:35] <Valliant> Center should be readable
[19:53:42] <Valliant> It is on my machine.
[19:53:44] <wjp> really?
[19:53:48] * wjp zooms in a _lot_
[19:54:19] <wjp> I can see it's runic, but that's about it
[19:54:21] <Valliant> You mean the rune writing, right?
[19:54:33] <Valliant> Yeah I can see it fine
[19:54:45] <Valliant> Ill brighten it a bit though, one sec
[19:55:11] * wjp plays with gamma a bit
[19:55:23] * Valliant fires up Fractal Painter
[19:55:40] <wjp> ultima...
[19:55:44] <wjp> v?:
[19:56:15] <sb-x> V was fun
[19:56:20] <wjp> giridion
[19:56:32] <wjp> the
[19:56:35] <Valliant> VII (7)
[19:56:46] <wjp> fellowship?
[19:57:07] <wjp> ?etl?ns?
[19:57:22] <sb-x> V VI VII are my faves
[19:58:01] <wjp> but so do you?
[19:58:31] <Valliant> Giridion is the name of my city
[19:58:33] * wjp gives up
[19:58:34] <sb-x> Does it have any history?
[19:58:57] * Valliant scratches his head wondering what wjp was getting at
[19:59:04] * sb-x sends sigcont to wjp.
[19:59:35] <wjp> un??ve?? the ???d?ns?
[19:59:50] <Valliant> This any better wjp?
[19:59:58] * Valliant pokes over a brightened pic
[20:01:00] <sb-x> Is it better to be poked or pawed a file?
[20:01:23] <Valliant> Poke is DDE .. pawed is its own special method
[20:01:24] <wjp> You can actually read this?
[20:01:37] <Valliant> The ruinic? Yeah.
[20:01:49] <Valliant> I can translate it too. :-)
[20:01:55] <wjp> runic isn't the problem
[20:02:06] <wjp> the fact that the yellow completely fades into the red is... :-)
[20:02:18] <Valliant> Hmmm
[20:02:22] <Valliant> I see it fine ...
[20:02:26] <Valliant> Lemme try something
[20:04:48] * Valliant switches back to Fractal painter
[20:04:48] <wjp> this is what I see: http://www.math.leidenuniv.nl/~wpalenst/screenshot.png
[20:04:48] <wjp> (zoomed in 300%)
[20:08:23] * wjp kills the red channel
[20:08:49] <wjp> slightly more readable now
[20:08:55] <wjp> (and green :-) )
[20:09:20] <wjp> ah... "the fellowship returns" ?
[20:09:50] <sb-x> NOooo
[20:09:54] <wjp> "unravel the guardians"
[20:09:56] <Valliant> Keep going
[20:10:07] <wjp> "latest"
[20:10:21] <wjp> "scheme, or britannia"
[20:10:29] <wjp> may?
[20:10:39] <wjp> fall to the <to dark too read>
[20:10:44] <wjp> s/the//
[20:11:11] <wjp> not <blurred>
[20:11:26] <wjp> oh, "not-so-tender" ?
[20:11:37] <wjp> "mercy"
[20:11:45] <wjp> "fall to his" ?
[20:12:18] * Valliant decides to make the ruinic not yellow this time
[20:12:20] <wjp> "you cannot" <darkness>
[20:12:31] <wjp> did you look at that screenshot.png?
[20:13:42] <sb-x> what type of border do the New Magincia faces have?
[20:14:41] <wjp> greenbrownish
[20:16:36] <sb-x> i dont remember which face is Katrina
[20:18:46] <Valliant> Katrina was the shepherdess.
[20:18:51] <Valliant> Brown hair ...
[20:19:37] * Valliant pokes over a new pic to wjb
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[20:20:22] <wjp> http://www.math.leidenuniv.nl/~wpalenst/katrina.png
[20:20:30] <-- sb-x has left IRC (Killed (NickServ (Ghost: es_bee-ex!~sbx@
[20:20:30] --- es_bee-ex is now known as sb-x
[20:21:26] <Valliant> Like that one? (Thats the new one, right :-) )
[20:21:35] <sb-x> thanks wjp, i figured it out right when i got disconnected :)
[20:21:48] <wjp> much better, the runes don't merge into the background now
[20:21:58] <Valliant> :-)
[20:22:02] * sb-x turned a sheep into Katrina but forgot to put a face on it until now.
[20:22:15] <Valliant> Can you read the the translation below?
[20:22:34] <Valliant> (each line)
[20:22:40] <wjp> the contrast of the second line with the background is a bit low, I think
[20:22:53] <Valliant> I can fix that
[20:23:05] * Valliant switches back to Painter
[20:26:13] * Valliant tweaks brightness/contrast a bit
[20:26:41] * Valliant pokes the pic over
[20:27:36] <Valliant> Better/same/worse ?
[20:28:08] <wjp> better, but it still isn't easy on the eyes
[20:28:29] <Valliant> Tone the brightness down ... ?
[20:29:05] <wjp> dunno, I'm not too good at this kind of design thing
[20:29:10] <Valliant> :-)
[20:29:30] <Valliant> Hey if I sent u a portrait I made can you run it through the plugin?
[20:29:36] <Valliant> Only art program I have is Painter
[20:29:49] <wjp> does it use the right palette?
[20:30:06] <wjp> if so, yes, if not, maybe :-)
[20:30:14] <Valliant> Its standard 256 pal ... dunno whether that's good or not.
[20:31:18] * Valliant pokes character portrait over.
[20:31:28] <Valliant> The green is where transparent would be
[20:31:37] <Valliant> Painter doesn't support transparency well.
[20:32:10] <Valliant> I have tons of pencil art I gotta scan some time.
[20:33:11] * wjp scales down image
[20:33:15] <Valliant> The palette on that good/bad/in-between?
[20:33:24] <wjp> I'm just about to find out
[20:33:30] <Valliant> :-)
[20:33:34] * Valliant waits.
[20:34:05] * wjp wonders how to make that green transparent
[20:34:10] * wjp tries something
[20:35:25] <Valliant> Wild guess: make a transparent colour on palette and use it? Make the green the transparent colour on palette?
[20:35:27] <wjp> is there supposed to be a bright yellow spot near the top right?
[20:35:33] <wjp> already got, btw
[20:35:36] <wjp> s/got/got it/
[20:36:22] <Valliant> Bright yellow spot? Not unless you mean the guy's hair.
[20:36:32] <Valliant> Poke me back the picture and lemme see
[20:36:33] <wjp> no, near the edge. I'll blacken it
[20:36:45] <Valliant> Okay
[20:37:38] * Valliant would like to see how it came out when your done :-)
[20:37:44] <wjp> yow... that doesn't look too good scaled down to 22x27
[20:38:01] * wjp wonders if gimp has different scaling algorithms
[20:38:34] <Valliant> Lemme see it :-)
[20:38:47] <Valliant> I could try and scale with painter
[20:38:53] <wjp> do you have a non-paletted version?
[20:39:18] <Valliant> I have 24 bit ... that's the translated-to-256 colour version
[20:39:57] <wjp> I thought so, this one is kind of very dithered
[20:40:26] <wjp> http://www.math.leidenuniv.nl/~wpalenst/TyrinSmall.bmp
[20:41:15] * Valliant trys scaling with Painter
[20:41:28] <Valliant> I only need the conversation pic ... he wont be joining party
[20:41:36] <wjp> it's usually better to wait with converting to a palette until the very end
[20:42:45] <Valliant> Whats the size for a conversation pic (or is that 22x27?)
[20:43:09] <wjp> something around that, yes
[20:43:17] <wjp> a few pixels more or less won't hurt
[20:43:29] <wjp> I think most are around 20x28
[20:43:43] <wjp> uh, wait a sec
[20:43:47] <wjp> maybe those are the paperdoll faces
[20:44:01] <wjp> hold on...
[20:44:08] <Valliant> 30x37 looks so much better :-)
[20:44:41] <Valliant> (i thought 20x28 sounded a bit small)
[20:45:09] <wjp> they're around 50x50
[20:45:28] <-- Valliant has left IRC ("riding off into the sunset")
[20:45:52] --- wjp is now known as wjp|brb
[20:45:53] --> Valliant has joined #Exult
[20:45:59] <Valliant> (killed wrong window)
[20:46:39] <Valliant> Back
[20:48:28] <Valliant> Transparency may be a bit messier w/the scaling but here ...
[20:48:33] * Valliant pokes scaled pic over
[20:49:47] --- wjp|brb is now known as wjp
[20:50:40] <wjp> uh oh
[20:51:09] <Valliant> ...
[20:52:01] <wjp> it's kind of hard to do the transparency now
[20:52:37] <Valliant> I can fix that
[20:52:40] <Valliant> :-)
[20:52:50] * Valliant whips out mspaint
[20:53:11] <sb-x> its been a while since i've seen that program
[20:53:23] <wjp> same here, thankfully :-)
[20:56:50] <Valliant> There ya go .. this should be much better
[20:57:02] * Valliant pokes over the "new and improved" pic
[20:57:44] <Valliant> Better, I hope?
[20:58:04] * Valliant goes to grab some more caffene
[20:59:43] * Valliant waits for response
[21:02:30] <wjp> http://www.math.leidenuniv.nl/~wpalenst/tyrin.shp
[21:02:49] <Valliant> Hmm
[21:03:24] * Valliant wonders if that could be put into format IPack takes and use that to add to faces.vga
[21:03:47] <wjp> ipack doesn't accept .shp's?
[21:04:03] <Valliant> I have no clue whether it does or not
[21:04:19] <Valliant> I know it takes a picture format ... *checks what format that is*
[21:04:31] <wjp> .png, it seems
[21:05:12] * Valliant nods
[21:05:27] <Valliant> Can you save to that format?
[21:05:44] <wjp> same url, but with .png extension
[21:05:55] <Valliant> Thanks
[21:05:56] * Valliant appreciates the help
[21:06:34] <wjp> I suggest getting some kind of image manipulation program which can handle .png's
[21:07:26] <Valliant> Yeah
[21:07:27] * Valliant wonders if the Gimp supports PNG
[21:07:30] <Valliant> Oh and on the topic of IPack ...
[21:07:34] <wjp> of course it does :-)
[21:07:36] * Valliant pokes one last file over
[21:08:10] <Valliant> That's a zip of the front end Im making for IPack
[21:08:10] <Valliant> :-)
[21:08:28] * wjp blinks
[21:08:29] <wjp> .exe?
[21:08:47] <Valliant> Should be IPack Front End.exe in the zip
[21:08:55] <wjp> yes... that's the problem :-)
[21:09:15] <wjp> ah well, I guess I could try Wine
[21:09:20] <Valliant> Yeah, it makes script ... calls IPack
[21:09:46] <Valliant> Im gonna crossplatform it, once I have it working in Windows
[21:09:51] <Valliant> :-/
[21:09:57] <wjp> Failed to load control SSTab from TABCTL32.OCX
[21:10:05] <Valliant> Hmm
[21:10:14] <Valliant> Do you have TABCTRL32?
[21:10:32] <wjp> yeah, in my win98 system dir
[21:10:37] <Valliant> (thats the standard Windows Tabbed Dialog Control)
[21:10:44] <wjp> could be a wine problem
[21:10:48] <Valliant> Should be working then ...
[21:11:04] <Valliant> Could be
[21:11:07] <Valliant> Oh well
[21:11:09] <Valliant> :-/
[21:11:25] <Valliant> j1s
[21:12:03] <Valliant> Hmm maybe nor
[21:12:05] <Valliant> *not
[21:12:18] <Valliant> My Wine don't like it either
[21:12:39] <Valliant> Ill crossplatform build it next time Im working on it.
[21:12:53] <Valliant> The source is in zip too ... its Basic.
[21:12:53] <Valliant> (literally)
[21:13:13] <Valliant> But I don't know of any Linux Basic compilers so Ill have to crossplatform.
[21:13:40] <Valliant> Oh well
[21:13:41] * Valliant has to go now
[21:13:46] <sb-x> ok
[21:13:55] <Valliant> Thanks for the help wjp
[21:14:02] <wjp> np
[21:14:03] <wjp> bye
[21:14:19] <Valliant> Oh and btw, Giridion is on sourceforge too, under group name u7Giridion
[21:14:19] <sb-x> bye
[21:14:25] * Valliant waves
[21:14:35] <-- Valliant has left IRC (Remote closed the connection)
[21:33:22] <sb-x> i've got to go
[21:33:26] * sb-x waves
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[21:45:43] * wjp should go too
[21:45:47] <wjp> g'night
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