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[07:36:48] <SB-X> yo
[07:38:05] * SB-X throws The Holy Handgrenade of Antioch in the rabbit's general direction.
[07:46:05] * Darke eeps! and dives under the nearest couch, as a couch almost as near explodes.
[07:50:08] * SB-X thinks this channel has way too much furniture.
[07:59:54] <Kirben> hmmm how do I regenerate a configure file, without doubling its file size ?
[08:01:55] <SB-X> remove it first?
[08:02:49] <Darke> Eh? How do you mean?
[08:03:28] <Kirben> no removing doesn't help, autoconf seems to add all the extra switches which adds to file size.
[08:04:06] <Kirben> seems to only happen since autoconf 2.5x
[08:05:29] * Darke has no idea, it's not something he's noticed before. *grin*
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[08:13:32] <Dominus> hey ho
[08:15:41] <SB-X> hi
[08:18:40] <Darke> Greetings.
[08:19:22] <Dominus> Darke: I'm not speaking to you. You must be an imposter. The Darke I know has ops here
[08:24:12] <Darke> As you wish. *grin*
[08:24:28] <Dominus> :-)
[08:33:15] * Darke considers impostering himself.
[09:14:31] <Dominus> bbl
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[10:08:11] <SB-X> see you later
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[10:12:57] <Fingolfin> yo
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[10:13:09] <Fingolfin> Kirben: I still haven't figured out that weird crasher :-/
[10:13:11] <Fingolfin> (in xu4)
[10:13:23] <Fingolfin> but I do know now that it's a problem in SDL_mixer, as playmus crashes, too
[10:13:29] <Darke> Hi.
[10:21:33] <Fingolfin> hi Darke
[10:22:10] <Fingolfin> Kirben: BTW do you think it's possible to get a 128x128 version of the xu4 icon? Or maybe a differenet icon, for to be frank, I don't like the current one ... :-)
[10:23:28] <Fingolfin> hm, maybe I can run the icon thru 2xsai or so ...
[10:23:51] <Fingolfin> anybody know if the 2xsai/advmame2x/... scalers are available in a standalone app? Or do I have to hack something like this myself?
[10:25:40] <Fingolfin> hm, in fact... wouldn't this be something great for icon tools.... I wonder if there is also a 3xSai or 4xSai, the approach taken could be extended I guess ...
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[12:46:08] * Darke wanders off in the direction of his bed. Night!
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[12:52:12] <Fingolfin|afk> and I go shopping =)
[12:53:42] <Fingolfin|afk> hmm... or maybe I'll wait a bit till they turn off that big outside shower
[12:54:02] <Fingolfin|afk> or maybe there is a broken pipe somewhere? damn, I should equip my diving suite
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[14:00:44] <artaxerxes> ?seen Curiousis
[14:00:44] <exultbot> curiousis left IRC around Wed Oct 16 22:38:14 2002 (GMT) ()
[14:02:17] <artaxerxes> you guy know where Curiousis puts his documentation for ES ?
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[14:20:37] <Dominus> hi again
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[17:15:27] <artaxerxes> ppl just comes and goes
[17:17:00] <Dominus> did I dream or did someone just say something?
[17:18:22] <Fingolfin> Dominus: you are dreaming! we are not talking
[17:18:46] * Dominus goes back to sleep
[17:22:27] <artaxerxes> looks like everyone
[17:22:33] <artaxerxes> looks like everyone's mad at each other
[17:23:54] <Dominus> mad at each other? why?
[17:24:22] <artaxerxes> nobody's talking to each other
[17:24:45] <Dominus> seems more like there is nothing much to talk about...
[17:25:47] <artaxerxes> I recall you talked about making art and that it was difficul
[17:26:22] <artaxerxes> do you actually know a way of making art, like a technique that works pretty well ?
[17:26:58] <Dominus> actually no. well, I treid to make a penguin for the SF island patch and that singel shape took me hours
[17:27:10] <artaxerxes> I have the gimp, but should I first calculate the angle and project the 3d or make a real-life model and take pictures or anything else ?
[17:27:54] <artaxerxes> Didn't Jeff talked about 3d modelling and making it 2d in the forum a while ago ?
[17:28:12] <Dominus> do a search on 3d modeling or so
[17:28:32] <Dominus> the angle is very important
[17:28:37] <artaxerxes> he asked about tools to do 3d modeling
[17:28:51] <artaxerxes> yeah I know... just tried to make a table and it looked awful
[17:30:55] <Dominus> you see, coders are abundant in the opensource "community" but people who can do real art and make it to fit in a game environment are really few
[17:31:29] <artaxerxes> is there any site with art freely usable ?
[17:32:11] <Dominus> don't know
[17:32:42] <artaxerxes> talking about angle, the most beautiful 5 branch star I made was because I calculated each angle and starting/ending point
[17:33:25] <artaxerxes> maybe the way to go is to draw on paper first and then copy to the machine
[17:33:59] <artaxerxes> maybe it should be: make very large first and then reduce size
[17:34:02] * Dominus is on the phone
[17:34:26] <artaxerxes> maybe it is take a picture and simply the number of colours and reduce size.
[17:34:40] <artaxerxes> boy I wished there were artists around
[17:38:50] --> Curiousis has joined #exult
[17:39:00] <artaxerxes> ahhh
[17:39:04] <artaxerxes> Hi Curiousis
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[17:39:12] <artaxerxes> I was waiting for you
[17:39:14] <wjp> hi
[17:39:15] <artaxerxes> hi wjp
[17:39:17] <Curiousis> gulp
[17:39:19] <wjp> what a crowd in here :-)
[17:39:27] <artaxerxes> yeah but noone is talking
[17:39:30] <artaxerxes> ;)
[17:39:48] * Dominus is still on the phone
[17:39:55] <Curiousis> PARTY!
[17:40:18] <artaxerxes> Curiousis: would you mind telling me where you store your ES documentation ? I am striving to get ES to create a new game to no avail so far
[17:40:31] * Curiousis gives exultbot a party hat
[17:41:21] <exultbot> thanks!
[17:41:28] <Curiousis> actually its currently only stored on my computer. It currently only covers egg making and shape placing
[17:41:29] * exultbot wears party hat
[17:42:18] <artaxerxes> would you mind publishing it online so we can start using the info ? that's be grat
[17:42:24] <artaxerxes> s/gra/grea
[17:42:42] <Curiousis> Next step is covering exult tools and some of the more complicated studio functions. then its *gulp* explaining how to make NPCs
[17:42:59] <Curiousis> and *double gulp* explaining how to write their NPCs
[17:43:06] <Curiousis> err usecode
[17:43:27] * Dominus wants to speak to Curiousis but I`m still on the phone
[17:44:02] <Curiousis> I had a hard time figuring out how to do this, its gonna be a treat writing an indepth explanation
[17:44:08] * artaxerxes would like to help Dominus to learn to use the voice for phone and the hands for typing ;)
[17:44:48] <artaxerxes> Curiousis: where do you plan to publish the doc ?
[17:44:51] <Curiousis> Artaxeres's school of ambidextrosism?
[17:45:48] <Curiousis> I was actually wondering about that myself. Its about 400k with pics so far. 15 pages. anyplace Exult related that'd have room?
[17:46:22] <artaxerxes> what format is it ?
[17:46:28] <Dominus> can you convert it to html
[17:46:53] <wjp> oh, btw, please don't use word's export to html function :-)
[17:47:07] <Curiousis> The next week I won't be able to make much progress, got an organic chem midterm in 4 days. As for converting to html, I can do that
[17:47:09] <artaxerxes> it's in word ? :/
[17:47:59] <Curiousis> Well.. *blushes* yes, its REALLY not THAT bad. And word's auto html function will do an allright job because theres no fancy formatting. Though I can make it HTML by hand, it'll just take a little longer
[17:48:09] <artaxerxes> can you email me the doc please ?
[17:49:10] <Curiousis> I'll send it you you in word's mutilated html. I don't know if you have word
[17:49:30] <artaxerxes> at work I do
[17:49:41] <artaxerxes> you can grab my email addy from the about us page
[17:50:08] <artaxerxes> actually, if you could send the word doc that's ok
[17:50:49] <Curiousis> allrighty
[17:52:09] <Curiousis> allright all sent out
[17:52:56] <artaxerxes> the reason why I'm so pressing is because I'm eager to try a couple things on ES but I just don't master it yet
[17:52:58] <artaxerxes> thx
[17:52:59] <Fingolfin> artaxerxes: have you ever tried to get ScummVM working on the Zaurus?
[17:53:12] <artaxerxes> Alex courbot has and it does run I think
[17:53:14] <Curiousis> what exactly are you trying?
[17:53:26] <artaxerxes> making a new game
[17:53:59] <Curiousis> I haven't gotten around to explaining how to create new art yet, its next on my list of things to add
[17:54:36] <artaxerxes> Fingolfin: http://www.lifl.fr/~courbot/zaurus/
[17:55:34] <Curiousis> Right now its just explains how to edit the existing world with some detaail, how to make buildings and fields and forests, monster spawns, teleporters, music and sound effects. That jazz
[17:55:49] <Curiousis> But I hope theres useful stuff in there for you
[17:55:59] <artaxerxes> awesome. Good work Curiousis
[17:56:14] <Fingolfin> artaxerxes: ugh, is that based on 0.2.0 ?!?
[17:56:58] <Fingolfin> I have a guy in #scummvm who asks about ScummVM on Zaurus, I told him that it used to compile/work for Zaurus, but of course I dunno if it the current CVS still does
[17:57:03] <artaxerxes> Fingolfin: don't know. Zaurus version numbers are different than the ones used for prog. For instance, exult on zaurus is version 0.5 I think although exult is almost 1.0
[17:57:16] <artaxerxes> I think it should
[17:57:28] <Curiousis> Yeah, maybe if you think its good enough someone with the connections can stick a link to that somewhere on the Exult page. Come tuesday of next week I can get back into major additions
[17:57:32] <artaxerxes> contact alexandre courbot. He's the best for that stuff and he's a nice guy
[17:57:45] <Fingolfin> ok
[17:58:17] <artaxerxes> www.gnurou.org is his site
[17:58:25] <Dominus> now I'm ready to talk. I couldn't type and talk because I think it is rude and I wouldn't be able to concentrate on what my gf says :-)
[17:58:40] <Fingolfin> lol
[17:58:47] <artaxerxes> ;)
[17:58:53] <Curiousis> I'm all ears (what a sight that'd be)
[17:58:53] <artaxerxes> th
[17:58:55] <Dominus> Curiousis: please send me your docs as well (can be in doc fromat)
[17:59:02] <artaxerxes> that's when I type the best ! :-)
[17:59:20] <Dominus> send to gigdr AT tesionmail.de
[18:00:11] <Curiousis> allright, fired it off to ya
[18:00:17] <Dominus> Fingolfin: if we would incorporate Curiousis' docs with the studio docs how well is the current format handle pictures in it?
[18:00:35] <Dominus> like placing of the pics and such...
[18:01:03] <Dominus> Curiousis: I thought if you don't mind it would be best to merge your docs and my docs
[18:01:04] <wjp> Curiousis: could I have a plain text version again, please? :-)
[18:01:10] <Curiousis> The pics really arn't that important, they could be cut out without excessive damage
[18:01:14] <Dominus> to get the best of both worlds :-)
[18:01:20] <Fingolfin> Dominus: I think my stylesheets have no <img> support at all currently, but you are free to extend it to do aynthing you like. in the worst case you could probably just directloy map the HTML elements thru, thougt that would of course not be so elegant
[18:02:09] <Dominus> well, seems I have to do some work on all this again
[18:02:50] <Curiousis> by the way, if anyone sees any errors, tell me so I can make corrections
[18:02:54] <Dominus> Curiousis: got it
[18:03:47] <Dominus> oh, Curiousis: does Studio work now on Win2k?
[18:04:06] <artaxerxes> Dominus and Curiousis: still nothing
[18:04:34] <artaxerxes> can you try the following addy: aurelien dot marchand at researchcapital dot com
[18:04:37] <Curiousis> hmm.. I sent a copy to you, give it another 5 minutes. If not I'll try again
[18:05:11] <Curiousis> It seems to. Else this document would be a tad limited
[18:05:23] <Curiousis> that was to dominus
[18:05:24] <Dominus> strange
[18:05:56] <Dominus> We had some incompatibility some time ago and Colourless was about to investigate but never found time
[18:06:25] <Curiousis> I've never had a problem.
[18:06:28] <Dominus> the easiest way to check was to make a NPC poisoned and it wouldn't update the Exult winodw
[18:06:46] <Dominus> (no green outline)
[18:07:00] <Dominus> are you using SP3?
[18:07:09] * wjp wonders how he's going to view this word file :-)
[18:07:28] <artaxerxes> OOo ?
[18:07:35] <Curiousis> WJP: whoops! I was sending too many files in different directions there
[18:07:41] <Dominus> he he
[18:07:43] <wjp> let's see if abiword really works as well as people say
[18:08:05] <artaxerxes> and I still have nothing... :( cruel world
[18:08:12] <wjp> seems ok; I don't see any images, but all the text is there I think
[18:08:30] <wjp> last line is "5. Exult Tools" ?
[18:08:34] * artaxerxes feels taunted
[18:08:45] <Curiousis> wjp: Its still a work in progress
[18:08:51] <artaxerxes> got it!
[18:08:54] <Dominus> Curiousis: you can also change the z coordinates of selected objects by
[18:09:07] <Dominus> ... mhm, what is the key combination again?
[18:09:27] <artaxerxes> I like your body text: argghh ;)
[18:09:52] <Dominus> Curiousis: ctr+page keys change z coords
[18:10:05] <Curiousis> O.K. I'll add that. Thanks.
[18:10:13] <Dominus> and ctrl+ arrows x,y
[18:10:32] <Dominus> It's in the Exult documentation in keys section...
[18:11:24] <Curiousis> O.K. thats works pretty well, Might be useful for z-coordinates, but for x and y it'd be a bugger. I gues useful for those without a mouse
[18:11:40] <Dominus> I'm just giving it a quick look but so far I like your approach (better than mine :-))
[18:12:26] <Dominus> Curiousis: it is also useful for x,y as it is much more precise sometimes than the mouse
[18:13:37] <Dominus> Curiousis: 3.6 A warning is needed here. If you edit a chunk it changes all the chunks that are the same
[18:14:11] <Dominus> so if you want to change a chunk, make a copy of it and use that one
[18:14:40] <Curiousis> oops, yeah definately needs to be added.
[18:17:36] <Curiousis> Dominus, are you referring to if you change the shape the set-up of a specific chunk, or are you referring to placing an individual chunk on a place in the map?
[18:18:03] <artaxerxes> the few of the doc I've read already helps me tons, thx again!
[18:18:38] <Curiousis> err.. that last sentence was a tad confusing
[18:20:03] <artaxerxes> I've peeked at this doc of yours and the few of it I've read has helped me a lot to understand ES. Thanks again! :)
[18:20:13] <wjp> Curiousis: ad 4.11: this only works if the path egg is close enough to the teleport egg
[18:20:48] <Dominus> Curiousis: what I mean is if you enable the "Edit terrain" button
[18:21:09] <Curiousis> O.K>
[18:21:12] <wjp> Curiousis: the path egg numbers also don't have to be unique, as long as they are unique in a 'neighbourhood' of the teleporter. (not sure what the size of this neighbourhood is)
[18:21:21] <Dominus> in Terrain edit mode changes are dangerous
[18:22:01] <Curiousis> O.K. I now see exactly what you mean. I think that deserves a whole new section, I'll write that up soon
[18:22:12] <Dominus> Great
[18:22:23] <Dominus> See my docs on terrain editing
[18:23:02] <Dominus> and your pictures, although not necessary, may make a difference
[18:23:13] <wjp> ad 4.10: I think you can also use the weather egg to set an 'anti-magic field', which prevents you from casting spells, like on Ambrosia
[18:23:17] * Dominus praises cnj
[18:23:28] <wjp> (you should probably check the weather eggs on Ambrosia for this)
[18:24:15] <Curiousis> yeah, the weather egg part was a little shoddy, its not quite finished
[18:24:42] * artaxerxes praises Curiousis (double tab) :)
[18:24:52] <Dominus> ouch
[18:25:01] <Dominus> and I didn't even see it
[18:25:05] <Curiousis> what's I muck up?
[18:25:21] <wjp> maybe we should have a 'unique first letter' rule in this channel? ;-)
[18:25:22] * Dominus praises Curiousis and not cnj
[18:25:48] <Dominus> So Darke|afk would need to change his name (I was here first) :-)
[18:25:50] <artaxerxes> maybe you had your own reasons to praise cnj ;)
[18:26:03] --- Curiousis is now known as Furiousis
[18:26:09] <Furiousis> hmm...
[18:26:20] <artaxerxes> ahhh
[18:26:28] <wjp> F is taken too :-)
[18:26:28] <artaxerxes> let's bother Fingolfin now
[18:26:33] <artaxerxes> ;)
[18:26:41] <artaxerxes> how about Kuriousis
[18:26:57] --- Furiousis is now known as Kuriosis
[18:27:10] <Dominus> wjp: I meant to ask you: when are the next electiosn then in your country?
[18:27:11] <artaxerxes> to kopy for famous desktop environement
[18:27:12] <Kuriosis> Now wheres Kirben?
[18:27:20] <artaxerxes> ;)
[18:27:28] <wjp> sometime in december I think
[18:27:38] <Kuriosis> To hell with it
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[18:28:11] <Dark-Star> hi all!
[18:28:17] <artaxerxes> hey
[18:28:22] <Dominus> hi Darke|afk
[18:28:22] <wjp> Dominus: I guess you know about the current political situation here? :-)
[18:28:24] --- Kuriosis is now known as scoliosis
[18:28:25] <Dominus> hi Dominus
[18:28:26] <wjp> hi
[18:28:26] <wjp> oh no, another D :-)
[18:28:29] <Dominus> hi Dark-Star
[18:28:36] <Dominus> (that was on purpose btw)
[18:29:36] <Dominus> wjp: yeah read it in the papers today, that that Pym (or so) party failed and parlament is/will be dissolved (don't know the proper words for that)
[18:30:08] <wjp> yeah, the LPF
[18:30:16] <artaxerxes> read that in canadian news today too
[18:30:22] --- scoliosis is now known as Curryosis
[18:30:29] <wjp> really a joke... 86 days after the formation... *sigh*
[18:30:46] <wjp> of course, everybody who didn't vote for them already saw this coming
[18:31:06] <Dominus> good to see that those parties tend to blow themselves up (the Austrian FPÖ lasted three years and then went amok among themselves)
[18:31:34] <wjp> there was nearly constant bickering on the news the last months
[18:31:44] <wjp> in a way kind of amusing, but really pathetic
[18:33:12] <Dominus> same here before the FPÖ Vice-chancelor decided to quite
[18:35:49] <artaxerxes> Curryosis: section 4.3 : description of Cached in is incomplete (phrase not finished)
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[18:36:18] <SB-X> hello
[18:36:24] <artaxerxes> yo
[18:36:28] <wjp> Curryosis: feature idea: would it be nice to have a way of displaying the exact area in which an egg is triggered?
[18:36:44] <Dominus> wjp: yes!!!!
[18:37:00] * SB-X agrees.
[18:37:05] <wjp> any volunteers for writing up a feature request and/or mail to Jeff? :-)
[18:37:22] <Curryosis> Artaxeres: I know, I'm completely sure on the idea behind cached
[18:37:31] <Curryosis> err.. I'm NOT completely
[18:37:36] <SB-X> Curryosis?
[18:37:41] <Curryosis> and wjp... YES!
[18:37:50] <Curryosis> that would be VERY helpful
[18:37:58] <artaxerxes> indeed
[18:37:59] <Curryosis> and yes I love suggestions
[18:38:04] <SB-X> Curryosis: you have an updated doc?
[18:38:35] <Dominus> wjp: I'm writing a mail to the ML and I'm gonna ask about cached eggs
[18:38:49] <Curryosis> SB-
[18:39:03] <SB-X> the egg triggers when its cached in
[18:39:11] <Curryosis> SB-X I'll send you my newest draft.
[18:39:20] <Curryosis> can u take .doc files?
[18:39:26] <artaxerxes> btw, "something on" is the egg that is triggered when you put an object on it, like the fire key and the ice key of SI to produce the black key (although in this particular case, it's a usecode egg)
[18:39:34] <SB-X> yes thanks
[18:39:35] <Dominus> Curryosis: two things: subscribe to our mailing list at http://lists.sourceforge.net/lists/listinfo/exult-general
[18:40:04] <wjp> ad 4.8: this description assumes the BG or SI data files
[18:40:25] <Dominus> Curryosis: and if you have burning questions about ES mail to it at firstname.lastname@example.org
[18:40:30] <wjp> (i.e., when creating a new game, you have to assign weapon info to shapes yourself, and you can choose which shape numbers fire which weapon)
[18:41:13] * Curryosis is taking notes like a madman over here.
[18:41:35] <Curryosis> i like to have things on paper
[18:42:24] <SB-X> maybe someone will make a new game now
[18:43:06] <wjp> let me check the exact criteria for 'something on', btw
[18:43:30] <artaxerxes> SB-X: working on it
[18:43:42] <SB-X> what are you doing?
[18:43:46] <artaxerxes> a new game
[18:43:52] <SB-X> ...
[18:43:55] <SB-X> what kind of new game? :)
[18:44:03] <artaxerxes> a new game using ES
[18:44:06] <artaxerxes> ;)
[18:44:10] <SB-X> ooh
[18:44:22] <wjp> something_on is triggered when a non-actor is placed on or near it
[18:44:24] <artaxerxes> can't say too much yet. The more I talk about it the less chance it gets finish there are
[18:44:24] <SB-X> is it the paris one?
[18:44:36] <artaxerxes> yup
[18:44:38] <SB-X> ok
[18:45:22] <SB-X> i had an idea for a modification to U7 similiar to U5, but havn't got around to it
[18:45:31] <Dominus> artaxerxes: about the angle, when I did that penguin shape (I think it is in the cvs) I had to use another statue shape to get the angel somewhat right
[18:45:38] <Dominus> the angle is very important
[18:48:22] <wjp> Curryosis: I'm pretty sure something_on is also triggered when something is picked up that was lying on it
[18:48:36] <wjp> but I'm still trying to find that in the code...
[18:48:54] <-- Fingolfin has left IRC ("42")
[18:48:58] <SB-X> i never really understood how paths worked
[18:50:07] <Dominus> Curryosis: I think that got overlooked, are you using W2k SP3 or some other W2k version? Just because I'm curios why it suddenly works for W2k
[18:51:48] <Curryosis> I've gotten all the updates from Microsoft, so I assume I have SP3.
[18:51:55] <wjp> Curryosis: yes, something_on eggs trigger when you put an object on it, or when you remove an object from it
[18:52:36] <Dominus> Curryosis: what does it say when you press Windowskey+Pause
[18:52:42] <Curryosis> wjp - thanks!
[18:53:09] <Curryosis> heheh.. I don't have a windows key.. I stole my keyboard from my old 8086.
[18:53:38] <Dominus> he he, that is when you selece system in the system control
[18:54:12] <Curryosis> yeah, I got sp3
[18:54:25] <Dominus> and I knew somehow that you would say that you don't have a windows key :-)
[18:55:08] <Dominus> Curryosis: thanks for checking, so do you remember if it didn't work sometime before or how long you have been trying ES out now?
[18:55:33] <Curryosis> hell.. my 1.8 ghz has a a 5 and 1/4 inch drive, and a 3 and 1/2 drive thats hanging out the side
[18:55:46] <SB-X> ES isnt supposed to work in W2K because of networking problem?
[18:56:20] <wjp> IPC problem
[18:56:41] <SB-X> oh thats what i meant
[18:56:54] <Curryosis> Well as far as I know its always worked on my comp, but I was using W98 until about 4 months ago
[18:56:57] <artaxerxes> yeah, right! :)
[18:57:18] <artaxerxes> (was for SB-X)
[18:57:34] <SB-X> well i thought it used sockets to communicate
[18:57:42] <SB-X> and id consider that network code
[18:58:08] <wjp> no, it uses... umm...
[18:58:10] <SB-X> but i really dont know :)
[18:58:12] <wjp> *thinks*
[18:58:20] <wjp> what _does_ it use in w2k? :-)
[18:58:24] <Dominus> on Win9x it uses pipes or something like that...
[18:58:31] <artaxerxes> named pipes normally
[18:58:44] <artaxerxes> since win does not support unnamed pipes
[18:59:49] <wjp> mailslots on NT, I think
[19:00:05] <wjp> or was that on win9x?
[19:00:23] <wjp> no, wait, mailslots on win9x, named pipes in NT
[19:00:35] <Dominus> :-)
[19:01:07] <SB-X> my exult tree is so out of date again
[19:01:17] <artaxerxes> actually, why not sockets ? SDL has socket support in a portable manner
[19:01:38] <artaxerxes> that would limit the porting of code
[19:01:41] <SB-X> i have a named sockets in ~/.exult
[19:01:45] <SB-X> socket
[19:01:45] <artaxerxes> (except that there is not DnD)
[19:02:12] <artaxerxes> linux uses sockets
[19:02:27] <artaxerxes> rather: ES on linux uses sockets
[19:08:07] <Curryosis> allright one last time, i think you explained it somewhere but today's forum has gotten out of control. Cache egg? what does it do?
[19:08:46] <artaxerxes> question has been posted to ML by Dom a bit earlier
[19:08:56] <artaxerxes> Jeff will answer in due time
[19:09:11] <wjp> activated when it is cached in
[19:09:32] <wjp> i.e., when the chunk it is in is loaded into memory
[19:09:46] <wjp> which generally happens when you get within a few screens of it
[19:09:49] <Curryosis> got it now. Sorry about being repetitive
[19:10:36] <artaxerxes> is it possible to make the paint option working with u7chunks and not only shapes ?
[19:11:01] <Dominus> press "edit terrain"
[19:11:39] <Dominus> but as mentioned before if you are terrain edit mode it will change all parts of the map that use the chunk you are editing
[19:13:04] <wjp> funny, it looks like we implement cached_in by just checking a large 64x64 rectangle
[19:13:49] <wjp> cached_in eggs are also triggered in a couple of other events, like when centering the world view on an object
[19:18:35] <artaxerxes> doesn't work the way I meant: I would like to drag aroung with a chunk selected and every chunk on which I pass over get changed to the one I have selected
[19:19:09] <Dominus> ah, now I understand
[19:19:30] <Dominus> sorry, maybe you should pass that as feature request as well :-)
[19:22:58] <artaxerxes> done
[19:23:16] <artaxerxes> maybe a separate sf project should be opened for ES
[19:23:27] <Curryosis> Am I right to believe that its magic storms that stop magic casting ability?
[19:24:08] <artaxerxes> isn't magic storm making coloured lightning bolts with different effects ?
[19:24:31] <artaxerxes> transmutation, transportation, creation and destruction
[19:24:31] <wjp> let's see... there are 4 types of weather eggs according to the set_weather() function:
[19:24:49] <wjp> 'normal', 'storm', 'anti-magic', and 'clouds'
[19:24:58] <artaxerxes> that's the 4 different colours for magic lightning
[19:25:06] <artaxerxes> s/colours/effects
[19:25:33] <wjp> I'm pretty sure the SI imbalance storm aren't caused by weather eggs
[19:25:38] <wjp> s/storm/storms/
[19:25:43] <artaxerxes> usecode, right ?
[19:25:46] <Curryosis> I think so too
[19:25:46] <wjp> (well, the actual lightning, that is)
[19:26:34] <artaxerxes> the SI imbalanced is caused by the defeat of the Chaos serpent and the bondage of the Great Earth Serpent, that's it!
[19:26:40] <artaxerxes> ;)
[19:27:06] <Dominus> he
[19:30:10] <Curryosis> all right I made the changes you guys recomended
[19:32:21] <Curryosis> Who wants the newest copy? I'll send it off and you can do whatever you like with it. Then I got to go lock myself in a hole and study for the next 6 hours
[19:33:26] <Dominus> send it to me and hopefully I have some time next week to do some real "docsing" again and maybe merge our two docs (if you don't mind me doing so, of course)
[19:34:35] <artaxerxes> I have to go
[19:34:39] <wjp> bye
[19:34:40] <artaxerxes> see ya all
[19:34:47] <Curryosis> by all means merge to your heart's content
[19:34:49] <Dominus> bye
[19:34:49] --- artaxerxes is now known as artaxerxes|zombi
[19:35:40] * Dominus plays the soundtrack of "The Return of the Living Dead"
[19:37:40] <Curryosis> There I sent it to you. Sometime next week I'll start writing more stuff
[19:38:08] <Dominus> cool
[19:43:18] <-- Curryosis has left IRC ()
[19:49:47] * SB-X is going to eat.
[19:49:51] <SB-X> see you late
[19:49:52] <SB-X> r
[19:49:54] <-- SB-X has left IRC ("X-Chat [1.6.4]")
[21:44:12] <wjp> time for me to go
[21:44:15] <wjp> night
[21:44:16] <-- wjp has left IRC ("Zzzz...")
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[22:33:49] <-- Dominus has left IRC ("enough for now")