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[10:23:10] --- wjp has changed the topic to: Exult: An open-source engine for Ultima 7: The Black Gate and The Serpent Isle; http://exult.sf.net/ (We don't have any April Fools jokes this year; honest ;-) )
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[10:23:39] <wjp> hi
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[10:23:54] <Darke> Hi. Umm... we don't?
[10:24:09] <Darke> Oh, yeah. No jokes. *nod*
[10:24:11] <wjp> I just said so, didn't I :-)
[10:25:12] <Darke> *nod* That you... err... did.
[10:25:13] <SB-X> hi Darke wjp
[10:25:34] <SB-X> here's one for you two
[10:25:38] <SB-X> http://www.gentoo.org/news/en/gwn/20030401-newsletter.xml
[10:25:47] <wjp> already read that one...
[10:25:52] <wjp> they even say it's an April Fools joke :/
[10:26:43] <Darke> Yeah, saw that too. Was just about to mention it. Giggled muchly when I saw it. *grin*
[10:27:23] <wjp> this year's RFC was kind of funny too :-)
[10:28:09] <Darke> *perk* Haven't seen this year's yet.
[10:29:01] <SB-X> ftp://ftp.rfc-editor.org/in-notes/rfc3514.txt ?
[10:29:15] * wjp nods
[10:29:16] <SB-X> (i didn't look at that link)
[10:29:46] * Darke checks slashdot and notices the first three news stories are all april 1st jokes. Glad we don't have one, else we might be there too, and that'd *really* spoil the surprise! Of course, since we don't have one, it doesn't matter.
[10:31:41] <wjp> yeah, luckily :-)
[10:36:16] * Darke snerks at 3514. How... appropriate. And how nice MS passively conforms to the standard! *grin*
[10:45:18] <SB-X> http://exult.sourceforge.net/forum/read.php?f=1&i=13436&t=13436
[10:46:55] <SB-X> according to last year's april 1st announcement you should be releasing your new projects
[10:47:12] <SB-X> today
[10:48:22] <SB-X> must be behind schedule
[10:48:51] <Kirben> Well there is pentagram and nuvie
[10:49:21] <Kirben> and xu4
[10:51:01] * Kirben hopes xu4 continues onto Ultima 5 after Ultima 4 is complete.
[10:51:26] <SB-X> then we still need Exult Online :)
[10:51:58] <SB-X> 5 is my favorite after 7
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[10:52:52] <Dominus> hey ho
[10:53:28] <Dominus> ?seen colourless
[10:53:28] <exultbot> colourless left IRC around Mon Mar 31 14:53:10 2003 (GMT) ("casts invisibility")
[10:53:36] <Dominus> seen fingolfin
[10:53:39] <SB-X> yo
[10:53:48] <Dominus> ?seen fingolfin
[10:53:48] <exultbot> fingolfin left IRC around Mon Mar 31 21:54:57 2003 (GMT) ("good night")
[10:53:59] <Dominus> seems to work again
[10:54:38] <Kirben> ?seen jeff
[10:54:38] <exultbot> I haven't seen jeff lately
[10:55:00] <Dominus> Kirben: from the logs, is supporting Ultima 5 in the talks or just wishful thinking
[10:55:44] <Kirben> It might happen:
[10:55:45] <Kirben> > And any plans to continue on with Ultima 5 after Ultima 4 is completed ? I
[10:55:46] <Kirben> > heard Ultima 4 and 5 file formats were similar.
[10:55:46] <Kirben> Absolutely, I'd love to see 5 redone as well, but I'm not looking that
[10:55:46] <Kirben> far ahead yet. I'm going to stick with 4 for now, there is still a lot
[10:55:46] <Kirben> of work, like dungeons and combat.
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[10:58:36] <Kirben> That was email response from awhile back ^
[10:58:38] <Dominus> yeah, last it tried some stuff still didn't work but with scalers and no need for sound emualtion I like xu4 a lot
[10:58:48] <Yuv422> hi
[10:59:24] <Dominus> Kirben: ah, I see (I wondered about the "I" there)
[10:59:29] <Dominus> Hi Yuv422
[10:59:31] <SB-X> hey
[10:59:54] <Dominus> Yuv422: I have a question regarding nuvie
[11:00:05] <Yuv422> fire away.
[11:00:25] <Kirben> I hope Ultima 1-3 get remade eventually too, I think Ultima 1-2 would be much easier.
[11:00:58] <Dominus> stdout.txt on windows only gets written to after the program ends, so therefore you can't see stuff like "you see..." until shutting down
[11:01:15] <Kirben> Tried emailing developer of mac Ultima 3 port a few times but didn't seem interested in windows port.
[11:01:33] <Dominus> Kirben: too bad, I'd like to see that
[11:01:55] <Yuv422> hehe that look stuff is temporary. I'll move it into the scroll thingo soon.
[11:02:37] <SB-X> once the scroll box is in you can add a command mode
[11:02:58] <Dominus> Yuv422: could you make stdout "flush" (or whatever needs to be done to it) more often anyway? I like to see what happens there from time to time
[11:03:07] <SB-X> s/you can/it will be possible to/
[11:03:22] <Yuv422> I'm just not sure it I should bother implementing the message scroll as alot of people have said they don't like the original U6 interface.
[11:03:45] <Yuv422> I guess I could call flush after each printf
[11:04:05] <Dominus> Yuv422: that would be nice
[11:04:10] <SB-X> yeah that text box was too small anyway
[11:05:01] <Yuv422> how would you recommend setting up the dialog box?
[11:05:02] <Dark-Star> Yuv422: You could write to stderr instead of stdout, it gets flushed automagically
[11:05:07] <Dominus> Yuv422: as others have said, I'd go for a recreation of the original but keeping it open to redo the interface as you will have people complaining about it not being true to the original
[11:05:27] <Dominus> personally I'd like to see a redone interface rather than the original
[11:05:30] <Darke> http://www.abc.net.au/news/newsitems/s821808.htm <- Yet more April Fool's fun. Looks like Astro Boy is going to help rebuild Iraq. *grin*
[11:05:36] <Dark-Star> i.e. change your printf("...", ...) to fprinf(stderr, "...", ...)
[11:06:04] <Kirben> Talking of Astro Boy, the new anime series looks interesting.
[11:06:18] <SB-X> Yuv422: perhaps someone can make patches that implement the more "true-to-the-original" features
[11:06:28] <Yuv422> ah k. there are only a handfull of printf's in the code ATM anyway. :)
[11:06:51] <Yuv422> a lot of people seem to be saying why bother with the whole project :(
[11:07:02] <Yuv422> as it can be run on modern OSs anyway. :(
[11:07:09] <Kirben> Just ignore those people.
[11:07:12] <SB-X> Yuv422: have a wide but not very tall tbox at the top or bottom of the screen
[11:07:27] <Dominus> talking of anime, after moving together with my gf and her kid, I had to hide my small anime collection from the kid (nothing for kids) :-)
[11:07:51] <SB-X> lol
[11:07:53] <Yuv422> It's not Hentai is it Dominus?
[11:07:55] <Dark-Star> btw, someone wanted to know if M&M4/5 would run in dosbox... well in the new version (0.58) they actually _do_ run...
[11:08:03] <Dominus> Yuv422: don't let those people bother you, the project is great
[11:08:30] <Kirben> m7m 4 & 5 don't run well under dosbox
[11:08:42] * Yuv422 plans to continue with Nuvie till we have a working game. At least!
[11:08:44] <Dark-Star> they don't run _well_ but they do run :)
[11:08:51] <Dominus> Yuv422: not actually hentai, but adult anime, with sex and violence (Urotsukidoji, Crying Freeman)
[11:09:09] <Dark-Star> in v0.57 I only got "xeen ran out of low memory" or something
[11:09:18] <Dominus> with dosbox, you even have scaling now
[11:09:27] <Kirben> New astroboy anime series preview if anyone wants to see http://www.taf.metro.tokyo.jp/e/mihon/tezuka.html
[11:09:39] <Yuv422> Urotsukidoji surely that is hentai?
[11:10:01] <SB-X> Yuv422: do you want nuvie to be as gamedata-independant as possible, as exult is moving to be, or pretty much just a u6, se, md engine?
[11:10:05] <Kirben> Yes that have to be would be hentai
[11:10:13] <Dominus> I'm not so sure, the anime series is both, but the comic series is hentai for sure
[11:10:55] <Yuv422> SB-X: at this stage just an engine for the three games.
[11:11:00] <Dominus> but true the anime is more hentai than anything else :-)
[11:11:15] * Darke was *quite* amused to find Urotsukidoji (rated R for the exteremely cut version in .au) for sale on a shelf in the middle of the Disney cartoons and such. This wasn't a single box, but the entire stock of the store in question. Someone obviously missed the point of the 'R' rating?
[11:11:27] <Dark-Star> I tried hacking into xeen a bit yesterday... It's actually quite easy if you modify dosbox to print some strace-like info on every INT 21 call :-)
[11:11:41] * Yuv422 likes Love Hena.
[11:11:51] <Kirben> Yes people don't release the difference between cartoons and adult anime.
[11:11:53] <Dominus> he he, that happens a lot with those r-rated animes/hentai
[11:12:01] <Dark-Star> that should be "Love Hina", shouldn't it?
[11:12:07] <Yuv422> and DNA^2
[11:12:09] <Yuv422> hehe yes
[11:12:33] <Dark-Star> Yuv422: ever read Tenchi Muyo?
[11:12:39] * Darke wants to acquire Love Hina, has got DNA^2 but hasn't had a chance to watch it yet.
[11:12:48] <Yuv422> nope
[11:12:49] <Dominus> being now some kind of "father" I really get a little mad at those stores
[11:13:06] <Dark-Star> Yuv422: you should watch it if you get the chance. I think you'll like it...
[11:13:21] <Yuv422> will do.
[11:13:29] <Dark-Star> Yuv422: Just don't start with the Manga as they build upon stuff that happens in the anime
[11:13:47] <Yuv422> Luputa is another fav of mine.
[11:13:50] <Dark-Star> so you really _need_ to watch the anime first or you won't understand much
[11:14:22] <Yuv422> anything by Studio Ghibli really. :)
[11:14:31] * SB-X feels left out. Somebody buy him some anime.
[11:15:01] <Dominus> Yuv422: about nuvie: the project has as much reason of existence as xu4 and possible more when you go for an enhanced interface. There will always be people who will say "why bother" but when they try to get it running they miss the obvious points like running install.exe beforhand
[11:15:11] <Dark-Star> SB-X: maybe you should ask *cough* a *cough* donkey? ;-)
[11:15:59] <Dominus> or see if that certain truck passes by your house
[11:16:22] <Yuv422> At the moment it looks like I will be able to import peoples original saves into Nuvie! :)
[11:16:34] <SB-X> i was gonna mention the truck
[11:16:37] * Darke suggests the Ghost In The Shell TV series should a truck be passing SB-X. *grin*
[11:16:43] <SB-X> heh
[11:17:05] * Dark-Star just got his Love Hina Artbook and was shocked by the absolutely crippledenglish translations in it...
[11:17:14] <Yuv422> got a some bandwidth SB-X?
[11:17:25] <Yuv422> -a
[11:17:25] <Dominus> Yuv422: importing original saves is actually great, not many projects can/will do that
[11:17:44] <SB-X> if trucks or donkeys ever go by my house they are moving extremely slow, and i dont have enough space to store anything i get from them :)
[11:17:57] <Yuv422> as most of the gamedata is contained in the saves that's the way it is turning out. :)
[11:18:40] <Yuv422> I've got the conversation file unpacked today.
[11:18:51] <SB-X> so far nuvie reads the relevant saved game fine
[11:19:07] <SB-X> saved game data
[11:19:10] <Dominus> speaking of ultimas and the truck, in rec.games.computer.ultima.dragons someone posted a link to a rom of the original Escape from Mt.Drash (google for "How to Play Ultima: Escape from Mt. Drash?")
[11:19:36] <Yuv422> but I'm having trouble decompressing a few charaters conversations. :(
[11:20:00] <Yuv422> lots of commands embedded in the conversations to decode too. ;)
[11:21:10] <Yuv422> 0000000: ff05 4c6f 7264 2042 7269 7469 7368 f174 ..Lord British.t
[11:21:10] <Yuv422> 0000010: 6865 206e 6f62 6c65 2072 756c 6572 206f he noble ruler o
[11:21:10] <Yuv422> 0000020: 6620 4272 6974 616e 6e69 612e 0a2a f2a4 f Britannia..*..
[11:21:10] <Yuv422> 0000030: d3eb a700 a7a1 d3eb d307 aba7 b01b 0700 ................
[11:21:10] <Yuv422> 0000040: 00a2 2224 5021 2027 5469 7320 676f 6f64 .."$P! 'Tis good
[11:21:11] <Yuv422> 0000050: 2074 6f20 7365 6520 7468 6565 2061 6761 to see thee aga
[11:21:13] <Yuv422> 0000060: 696e 2e20 4d75 6368 2068 6174 6820 6861 in. Much hath ha
[11:21:15] <Yuv422> 0000070: 7070 656e 6564 2073 696e 6365 2074 686f ppened since tho
[11:21:17] <Yuv422> 0000080: 7520 6c61 7374 2064 6570 6172 7465 6420 u last departed
[11:21:19] <Yuv422> 0000090: 6f75 7220 7265 616c 6d2e 22cb a607 b2a8 our realm.".....
[11:21:21] <Yuv422> 00000a0: d300 a7a6 08b2 a8d3 00a7 a609 b2a8 d300 ................
[11:21:23] <Yuv422> 00000b0: a70a 0a22 4275 7420 4920 6d75 7374 206d ..."But I must m
[11:21:25] <Yuv422> 00000c0: 616b 6520 7375 7265 2027 7469 7320 7472 ake sure 'tis tr
[11:21:27] <Yuv422> 00000d0: 756c 7920 7468 6565 2e22 2a0a 0a22 4f6e uly thee."*.."On
[11:21:29] <Yuv422> 00000e0: 6c79 2074 6865 2074 7275 6520 4176 6174 ly the true Avat
[11:22:07] <Yuv422> it looks like most of the game flow is contained within this data.
[11:22:33] <Dominus> happy coding, have to go
[11:22:36] <Dominus> bye
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[11:22:39] <Yuv422> cya
[11:24:28] <Kirben> you have fm towns version ?
[11:24:45] <Yuv422> no :(
[11:25:16] <SB-X> i saw an old newsgroup thread about the fm-towns version today
[11:25:26] <SB-X> with links to sound clips
[11:25:27] <Yuv422> what did they say
[11:26:13] <Yuv422> got a link SB-X?
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[11:26:56] <SB-X> it said the origin museum had the fm-towns version
[11:27:05] <SB-X> http://originmuseum.solsector.net/
[11:27:16] <SB-X> sounds http://originmuseum.solsector.net/beuche/
[11:27:44] <SB-X> http://originmuseum.solsector.net/bookcase/who.wav
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[11:34:05] <Yuv422> wouldn't full voice support be great! :)
[11:37:11] <SB-X> chuckles sounds a lot less fun and more annoying
[11:37:21] <SB-X> maybe that was intended
[11:37:30] <SB-X> or just bad acting :)
[11:39:42] <SB-X> he sounds worse than LB in SI "Indeed! Put it on the table!"
[11:40:05] <Yuv422> hehe that INDEED got to me too. ;)
[11:40:10] <SB-X> but not as bad as the avatar in U9 "I'm sorry but what, I mean, who are the gargoyles?"
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[11:45:37] <SB-X> Yuv422: are you going to have movable dialog boxes?
[11:46:02] <Yuv422> exult style?
[11:46:27] <Yuv422> maybe
[11:46:54] <Yuv422> The FM-Towns was a Japanese computer, cloned from the PC but with a slightly different operating system. Origin decided to release Ultima VI in Japan for this computer, presumably because they already had a ravening market from their Nintendo releases. But what makes this item special is that it was Origin's first product on CD - ever. And what's more, the game had FULL SPEECH on the CD. I spoke with one of the former Origin employees that had a spea
[11:46:56] <Yuv422> r finds a copy of this, they had darn well better talk to me first!
[11:47:12] <Yuv422> from this website http://home.hiwaay.net/~rgregg/ultima/collectibles/Title_U6.html#FalseProphet_FMTowns
[11:49:16] * SB-X is so lagged.
[11:49:50] <SB-X> did you see it at the origin museum?
[11:50:16] <Yuv422> nope only the wav links you sent me
[11:55:54] <Yuv422> be back later
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[13:13:30] <Yuv422> wb sbx
[13:14:00] <sbx> thx
[13:14:06] <sbx> X crashed
[13:14:06] <sbx> I think
[13:14:22] <sbx> i was looking at nuvie too :)
[13:14:30] * sbx goes back to that.
[13:14:38] <Yuv422> :)
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[14:21:56] <Yuv422> time for bed
[14:22:10] <Yuv422> cya
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[15:06:55] <wjp> hi
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[15:08:25] <sbx> hi wjp Fingolfin
[15:08:38] <Fingolfin> yo
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[15:09:30] <sbx> hi Colourless
[15:09:34] <wjp> hi Max, Ryan :-)
[15:09:44] <Colourless> hi
[15:11:06] <sbx> in pentagram's Configuration & XMLTree is there a setting to preserve whitespace around string values?
[15:11:20] * wjp pokes DarkeAFK
[15:12:25] <Colourless> sbx: i would doubt it :-)
[15:12:40] <wjp> what exactly do you want to preserve?
[15:13:00] <sbx> ok
[15:13:08] <sbx> i am reading a key like this
[15:13:16] <sbx> <look>Thou dost see a </look>
[15:13:27] <sbx> and you need the last space
[15:13:42] <Fingolfin> Use a proper XML parser then =)
[15:14:01] <Fingolfin> although hacking in preservation of whitespace shouldn't be too hard... it's just that sometimes you want this and sometimes not
[15:14:01] <wjp> or put quotes around it or something
[15:14:09] <sbx> heh
[15:14:25] <Fingolfin> BTW why don'T we have any April Fool Jokes this year??? or is that just a joke and we do have one? <g>
[15:14:33] <sbx> yeah :)
[15:14:39] <sbx> im just testing something
[15:14:47] <wjp> I quite clearly stated that we don't have any jokes this year. Seriously. Really. Honest. ;-)
[15:14:49] <Colourless> it was considered unwise to have an april fools joke 2 years in a row
[15:15:07] <Colourless> enough problems were caused last time :-)
[15:15:23] <wjp> not to mention it'll be quite hard to top last year's :-)
[15:16:05] <Colourless> it's not like we can attempt to do the same joke, or say exult has been cancelled... there is only one other left....
[15:17:01] <Colourless> and people wouldn't find it too funny, being that EA wants to make exult disappeare
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[15:19:38] <Fingolfin> I was thinking about some for Fink, actually, and ScummVM, but I couldn't get myself to do it...w
[15:20:13] <Fingolfin> what I like most are either those which, while obvious, are outright funny (Evil bit RFC), or those which are so subtle that really a lot of people fall for it... but those are hard to do, you still want to have a fun factor in it.
[15:20:34] <Fingolfin> I.e. no fun in "I just resigned my position as developer on project XYZ" or so...
[15:21:03] <wjp> unless it's to do something completely opposite to project XYZ, maybe
[15:21:45] <Matt_O> I have resigned my position on the Exult and ScummVM programming teams as of today, April 1st.
[15:22:07] * Matt_O watches the room collapse into panic and chaos
[15:22:17] <Colourless> that is why I don't understand what went wrong last year with the exult one, it was supposed to be obvious it was not real
[15:22:19] <wjp> what?! You were _in_ the programming team!? ;-)
[15:22:28] <Matt_O> oh yes, and I will be stepping down as the head programmer of the "Fink" project too.. hehe
[15:22:36] <Matt_O> wjp: I sure was!! hehehe
[15:22:37] <Colourless> shit, sorry about not giving you credit Matt_O
[16:03:43] <sbx> bye
[16:03:44] * sbx goes to sleep.
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[16:03:47] <Colourless> cya
[16:07:58] <Fingolfin> Matt_O: wow, now that's totally good news
[16:08:07] * Fingolfin rushs to tell all folks in #fink the great news
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[17:11:39] <Colourless> later
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[22:46:30] <Fingolfin> lo