#email@example.com logs for 1 May 2013 (GMT)Archive Today Yesterday Tomorrow
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[17:27:25] <Thihi> Hmmm.
[17:28:13] <Thihi> Any idea why the automaton at Mountains of Freedom jail seems to never come into my cell. He just walks around in his room and sits down at times.
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[20:52:40] <Dominus> Thihi: are you now on svn?
[20:53:07] <Dominus> (I meant to ask you this earlier but my damn connecton didn't let it through)
[20:55:03] <Thihi> Yeah.
[20:55:42] <Dominus> hmm, do you have a savegame?
[20:55:52] <Dominus> preferably before the sex scene :)
[20:56:08] <Thihi> Prolly not one just before it.
[20:56:24] <Thihi> I've been using quicksave a lot.
[20:56:33] <Thihi> I cheated myself out of that.
[20:56:41] <Thihi> But it doesn't help debugging of course...
[20:56:53] <Dominus> ok, do you have one still in the cell?
[20:57:21] <Thihi> Nope :/ I've been quicksaving since the Isle of Monks it seems. Nothing newer than that.
[20:57:59] <Dominus> old advice but still: save often!
[20:58:16] <Dominus> and use the save feature so you can go back a bit :)
[20:58:25] <Thihi> :)
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[21:45:03] <Dominus> wjp, do you think you can check these (else) ifs for sanity? objs/contain.cc:387 and objs/objs.cc:84 and following if (useinf) for that. Both functions it checks are defined in shapes/shapeinf.h (:461 for has_object_flag and :442 for frame_usecode stuff)
[21:46:08] <Dominus> for the bits it checks in the shape_info.txt shapes/shapeinf/frflags.h is responsible
[21:46:49] <Dominus> I think these two ifs are never true currently
[21:47:01] <Dominus> but I lack the knowledge to really tell
[22:53:49] <Thihi> Weird. Opening inventory stopped pausing the game. I saved and quit and will test again tomorrow. Good night.
[23:42:39] <wjp> Dominus: try replacing Frame_flags::force_usecode by Frame_flags::fp_force_usecode