#exult@irc.freenode.net logs for 20 Aug 2003 (GMT)

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[02:49:54] <seang> anyone home?
[02:52:21] <seang> anyway... I just checked out the latest source from CVS. I tried to open /exult/macosx/Exult.pbproj in Project Builder only to find that it wasn't checked in properly. The file /exult/macosx/Exult.pbproj/project.pbxproj needs to be checked in.
[02:54:29] <seang> Same goes for /exult/macosx/SDLMain.nib: none of the files inside this directory are checked in either.
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[08:50:33] <mike_fictiti0us> kirben, you there?
[08:50:43] <Kirben> yes
[08:50:59] <mike_fictiti0us> I know you guys must be sick of ppl asking you questions, but I have a problem
[08:52:38] <Kirben> What problem ?
[08:52:53] <mike_fictiti0us> sorry, phone call.. hold on a sec
[08:54:23] <mike_fictiti0us> ok, i downloaded the ogg music files + the soundpacks, they work fine. the problem occurs whenever I hit an enemy in serpents isle - a sound file (i dont know the index name in the flx file, but its filename when extracted is 123.u70) keeps repeating itself with every strike.
[08:54:57] <mike_fictiti0us> I changed 123.u7o to a blank wav, but I dont know the index names of the sound files
[08:57:21] <ShadwChsr> Ohhhhhh that sound
[08:57:26] <ShadwChsr> I submitted a bug report for that
[08:57:42] <mike_fictiti0us> did you find a way to stop it?
[08:57:42] <ShadwChsr> the evil half dead trumpet ;)
[08:57:44] <ShadwChsr> Nope
[08:57:46] <mike_fictiti0us> lol, yeah
[08:57:47] <ShadwChsr> Its a bug
[08:58:07] <mike_fictiti0us> if I just had the index of the sound pack flx I could just mute the sound
[08:58:07] <ShadwChsr> I heard its a bug in the code that has to do with when the avatar kills an enemy bare handed
[08:58:20] <ShadwChsr> I had to go through the sounds one by one till I found it
[08:58:24] <Kirben> I thought there was bug report on that, was just looking for it..
[08:58:25] <mike_fictiti0us> yeah, same
[08:59:45] <Kirben> Was this the bug ? http://sourceforge.net/tracker/index.php?func=detail&aid=775450&group_id=2335&atid=102335
[09:01:41] <mike_fictiti0us> yes, thats it
[09:01:57] <ShadwChsr> yep
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[09:04:22] <mike_fictiti0us> could I get the index for the serpent isle sound pack?
[09:04:48] <Kirben> Well should be fixed in latest Exult CVS than.
[09:05:49] <mike_fictiti0us> ok then, thanks for the help
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[10:36:33] <mgDist> anyone here?
[10:36:36] <SB-X> yeah
[10:36:50] <mgDist> you guys know how to edit weapons.dat?
[10:36:59] <SB-X> no
[10:37:12] <mgDist> doh
[10:37:24] <mgDist> do you know, kirben?
[10:37:29] <Kirben> no
[10:37:35] <mgDist> crap
[10:37:47] <mgDist> oook
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[14:37:41] <sb-x> mgDist: in case you read this in the logs, check out docs/u7tech.txt in exult cvs for weapons.dat information
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[18:50:13] <Fl00der> good evening
[18:50:23] <wjp> hi
[18:50:24] <Fl00der> any exciting news about ultima / exult / other ? :P
[18:50:35] <wjp> not really
[18:50:43] <Fl00der> why? :-I
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[19:52:48] <Dominus> hi
[19:53:13] <Dominus> damn, is the whole internet not "reachable" for you as well?
[19:53:26] <Dominus> whole meaning our website for example
[19:56:07] <Dominus> worst of all, I'm using the beta of my chat-client and this verifies legit users by connecting to the developers site... too bad when you can't connect to it
[19:57:32] <wjp> hi
[19:58:10] <wjp> things seem to work for me
[19:58:52] <Dominus> I can't even connect to sf.net
[19:59:24] <wjp> sf.net is ok here
[19:59:39] <Dominus> then it must be my isp...
[20:05:56] <Dominus> my trace route seems stuck in your country wjp :-)
[20:06:19] <Dominus> 10 143 ms 26 ms 33 ms so-0-0-0.cr2.fra1.de.above.net [208.184.102.142
[20:06:20] <Dominus>
[20:06:20] <Dominus> 11 86 ms 494 ms 502 ms pos10-0.mpr1.ams1.nl.mfnx.net [64.125.30.150]
[20:06:20] <Dominus> 12 505 ms 498 ms 32 ms pos0-0.mpr2.ams1.nl.above.net [208.184.231.182]
[20:06:52] * wjp had nothing to do with that! honest!
[20:07:02] <Dominus> confess!!!!
[20:07:15] <wjp> I'm innocent!
[20:07:17] * Dominus is calling the mother confessor now...
[20:07:35] <Dominus> which reminds me I totally forgot to get the new book
[20:07:52] <wjp> :-)
[20:08:34] <wjp> I've been reading quite a bit of fantasy lately
[20:08:53] <wjp> somebody finally convinced me to read Harry Potter
[20:09:06] <wjp> (which turned out to be quite amusing :-) )
[20:09:17] <wjp> Tad Williams' War of the Flowers
[20:09:25] <wjp> Eddings' The Elder Gods
[20:09:39] <wjp> Goodkind's The Naked Empire, of course
[20:09:43] <Dominus> how is that one? (Tad Williams) I have it sitting here but found no time yet...
[20:09:53] <wjp> I liked it
[20:09:58] <wjp> too short, but good :-)
[20:10:09] <Dominus> his books are always too short
[20:10:16] * wjp looks at the Otherland series
[20:10:20] <Dominus> the otherland series was quite annoying
[20:10:25] <Dominus> in that regard :-)
[20:10:42] <wjp> these are the only books by him I read
[20:10:48] * Dominus too
[20:11:00] <Dominus> but that makes 4 already for me and five for you
[20:11:29] <wjp> not sure what to think about The Elder Gods
[20:11:49] <wjp> it reads a bit like The Redemption of Althalus
[20:11:55] <wjp> (also by David&Leigh Eddings)
[20:12:03] <wjp> but less personal
[20:12:08] <Dominus> haven'T read that
[20:12:17] <wjp> OTOH, it's part one of a series of 4, so who knows
[20:12:36] <wjp> did you read anything by Eddings?
[20:12:56] <Dominus> not that I know
[20:13:08] <Dominus> but I tend to forget the name od authors
[20:13:27] <wjp> he wrote the Belgariad and the Mallorean, among others
[20:13:37] <wjp> (each a 5-book series)
[20:13:58] <Dominus> doesn't ring a bell
[20:56:23] <Dominus> hm, somehow it seems the scaler in dosbox doesn't work...
[21:14:44] <wjp> it doesn't?
[21:15:21] <Dominus> I don't seem to se a difference between setting scaler to none or to scale2x...
[21:15:35] <wjp> it should only show in-game
[21:18:58] <Dominus> can'T see a difference...
[21:19:32] <wjp> is a 320x200 game really 320x200?
[21:19:50] <wjp> they're definitely bigger than that here
[21:19:51] <Dominus> hm, another thing, does one need to set smething special to use the mt32 midi or is it using it automatically?
[21:20:09] <wjp> I guess you have to configure the game for mt32
[21:20:12] <Dominus> they are but that is defined by keepsamll=true r false
[21:20:50] <Dominus> I mean does one have to set something in the midi section of dosbox.conf?
[21:21:40] <wjp> don't think so
[21:24:09] <wjp> midi_mt32.h doesn't have any config-file-accessing code anyway
[21:24:37] <Dominus> hm, but doesn't dosbox use the [midi] setting for device?
[21:25:12] <wjp> isn't that midi output device?
[21:25:26] <Dominus> hm, yes
[21:25:26] <wjp> when using mt32 you're not outputting midi
[21:26:39] <wjp> hey, the clicking is gone with this version of mt32/dosbox
[21:28:00] <wjp> wow... this is _really_ taking a lot of CPU
[21:28:32] <Dominus> I still don't get it.
[21:30:53] <wjp> that U6 intro song is really demanding
[21:31:08] <wjp> the menu song is a lot easier on the cou
[21:31:14] <wjp> don't get what?
[21:31:37] <Dominus> phew
[21:31:53] * wjp wonders why all the avatar portraits in U6 are so... uhh... ugly :-)
[21:31:57] <Dominus> I was sure I had it compiled with the damn midi_mt32.h this time...
[21:32:10] <Dominus> now it turned out I had not...
[21:32:44] <Dominus> ok, because of course it doesn't compile for me... still
[21:33:39] <wjp> the latest version on canadacow's page doesn't work with dosbox cvs, no
[21:33:50] <wjp> I got a newer version from him :-)
[21:34:12] <Dominus> can you dcc this to me?
[21:34:48] <wjp> probably not, but I'll try
[21:35:59] <Dominus> ok, did not work...
[21:36:13] <wjp> I should fix that sometime
[21:36:20] <wjp> try http://www.math.leidenuniv.nl/~wpalenst/midi_mt32.h
[21:36:35] <wjp> I hope you can reach that part of the internet :-)
[21:36:50] <Dominus> yeah :-)
[21:37:12] <wjp> done?
[21:37:19] --- wjp has changed the topic to: http://exult.sf.net/
[21:37:21] <Dominus> internet is coming back online for me now :-)
[21:38:23] <Dominus> still not compiling for me
[21:38:24] <Dominus> midi_mt32.h: In function `bool DetectSIMD()':
[21:38:24] <Dominus> midi_mt32.h:441: `_asm' undeclared (first use this function)
[21:38:24] <Dominus> midi_mt32.h:441: (Each undeclared identifier is reported only once for each
[21:38:24] <Dominus> function it appears in.)
[21:38:33] <wjp> oh, right, that
[21:38:45] <wjp> now I'm confused
[21:38:59] <Dominus> and it goes one for a couple of many lines
[21:39:21] <wjp> ah, there's a #if defined(WIN32) around that
[21:39:43] <wjp> replace all the WIN32's by XOIFHTOHW or something
[21:40:26] <wjp> or _MSC_VER if you want to do it the 'right' way :-)
[21:41:16] <Dominus> thanks, now it compiles :-)
[21:43:42] <Dominus> a lot different now
[21:44:08] <Dominus> that's what was bugging me and why I asked. it didn't sound right before
[21:45:43] <wjp> u6 music sounds really good with this
[21:47:10] <Dominus> and underworld too
[21:48:57] <wjp> hm, how do you make underworld use the mt32?
[21:49:04] <wjp> uwsound seems stuck on a SB pro
[21:49:10] <Dominus> with uinstall.exe
[21:49:19] <wjp> ah
[21:49:25] <Dominus> but don't have a too long path in dosbox :-)
[21:49:37] <Dominus> see my finding a couple of days ago
[21:49:54] <Dominus> when my PATH on windows was too long...
[21:50:16] <Dominus> got to go
[21:50:17] <Dominus> bye
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