#exult@irc.freenode.net logs for 20 Nov 2014 (GMT)

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[02:17:30] <Lothlann> Huzzah! First image exported! Couldn't find a reader/viewer for U8MOUSE.SHP, so I'm writing one in java, I'll post extracts and code when I'm done
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[10:58:45] <Dominus> Lothlann: in Pentagram we have a gimp-plugin for shapes. Doesn't that work for U8MOUSE.shp?
[10:59:09] <Dominus> (pentagram source/tools/gimp-plugin)
[11:19:31] <Dominus> hmm, no subtitles in SI final with Exult :(
[11:42:44] <sh4rm4> what is pentagram ?
[12:15:55] <vimus> Think it is this http://pentagram.sourceforge.net/
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[15:21:12] <sh4rm4> ah. i was never into ultima 8
[15:22:52] <sh4rm4> didn't like the graphics, the dark ambience, and the controls
[15:50:32] <TimQuester> u8 made in correct isometric unlike u7
[15:56:56] <sh4rm4> what was not correct about u7's isometrics ?
[16:03:41] <TimQuester> Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angles between any two of them are 120 degrees.
[16:04:07] <TimQuester> U7 don't looks like "right" isometric
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[16:44:29] <Lothlann> @Dominus: Haven't tried the Gimp plugin, I tried the photoshop plugin, which complained of unexpected eof. But my program works for .flx and .shp now, so I'm content
[16:47:33] <wjp> I don't think pentagram has a photoshop plugin
[16:49:51] <wjp> if you mean the one from exult, that probably doesn't support U8's data formats, no
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[17:44:31] <Dominus> Lothlann: the u8 shp format is not the same as U7
[17:45:14] <Dominus> Hence use the gimp plugin in PENTAGRAM's code not the one from Exult
[17:49:25] <Lothlann> Dominus: I figured as much, but it wasn't a bad exercise to write a reader in java
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[20:27:56] <Dominus> the SI final cutscene feels pretty stupid when you have speech disabled and no subtitles show :)
[20:28:10] <Dominus> seems we never had those :)
[20:41:22] <Dominus> now where do we handle those cutscene subtitles
[20:41:23] <Dominus> ?
[20:49:36] <Dominus> oh, that looks like a lot of work to do...
[20:50:18] <Dominus> it's been analyzed when which part is being played but it's not nearly showing any subtitles stuff
[21:09:22] <Dominus> hmm, where does Exult retrieve the text messages? It seems from exultmsg.txt but when I look at how the intro shows the text it doesn't use the hex or the text but something like text_msgs[bg_fellow + i]
[21:11:18] <Dominus> ah, shapes/items.h
[21:16:10] <Dominus> got it. Will need to add the si end texts first
[21:30:52] <Dominus> (not that I know how to proceed after adding them but that needs to be done first anyway)
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[22:22:36] <Dominus> could be a job for ... Malignant_Manor!!!! :)