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[06:55:29] <sum1> helloooooooooooo
[06:55:34] <sum1> oh ok goodbye
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[07:58:05] <Euan> split?
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[07:59:07] <Euan> blast
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[10:56:30] <wjp> hi
[11:11:21] <fingolfin> hi
[11:11:56] <fingolfin> the macos x version now runs near-perfect! I enabled midi sound yesterday, and submitted my patches for SDL, which are already in SDL cvs
[11:12:07] <fingolfin> the midi sounds better than on MacOS classic!
[11:12:17] <fingolfin> funny, since both use the same code, and both use QuickTime... hmmm
[11:12:30] <fingolfin> but on Classic I have QT 4, on OS X QT 5, maybe that is the reason?
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[11:21:47] <Dominus> hi
[11:22:09] <Dominus> so who complained about me neglecting my duties?
[11:22:17] * Dominus eyes chimera|wookin
[11:26:10] * Dominus feels like no one wants to talk to him anymore
[11:27:11] <fingolfin> hi Dominus
[11:27:24] <Dominus> hi
[11:27:28] <fingolfin> yeah, you lazy bum! where have you been all the time?
[11:27:50] <fingolfin> we wanted to release today, but since you were gone, we all felt to free and made many changes, now maybe we canīt release!
[11:27:50] <Dominus> Iīm still in Germany on my momīs dial up
[11:28:00] <Dominus> argh
[11:29:05] <Dominus> a release would really be great
[11:29:22] <Dominus> MacOsX would be very interesting
[11:29:32] <Dominus> not that I could use it, though
[11:35:22] <fingolfin> ;)
[11:35:40] <fingolfin> I still thinkg we should have in our screenshots section, shots from all the OSes we run on
[11:36:02] <Dominus> with the desktop?
[11:36:08] <fingolfin> shots of exult in a window on a full screen that is; so one can clear see it in Win/Be/OS X etc.
[11:36:11] <fingolfin> yeah
[11:36:27] <fingolfin> and in a second seciont, we have exult-only shots that simply show the ingame stuff
[11:36:42] <Dominus> would be nice, true
[11:37:29] <fingolfin> also, I want to have a comparision of all filter. I thought about picking to graphic spots (one with text in it), then shot them with the various scalers active
[11:37:42] <fingolfin> spots meaning: not a full pic, but a small sub rectangle
[11:37:53] <fingolfin> then you can list them all next to each other for easy comparison
[11:38:08] * Dominus is reminded of a bad translation of "Microservs" or whatever by the Author of "Generation X" (canīt recall his name) where they translated "desktop" with "Schreibtischoberfläche"
[11:38:25] <fingolfin> ;)
[11:38:37] <Dominus> yeah, comparing the scalers good Idea but you need highquality screenshots for that
[11:38:51] <fingolfin> hm, I should turn some of the libs I ported to OS X into shared libs... now I need to figure out how... hmm ;)
[11:38:57] <Dominus> btw, are the screenshots now unified?
[11:39:08] <fingolfin> Dominus: not sure what you mean?
[11:39:31] <Dominus> I mean no more jpg, gifs, pcx, pngs mixed in the screenshot section?
[11:39:35] <fingolfin> Dominus: btw, HQ - would a shot from my 32 bit display not be sufficient?!? I mean, it would be a 1-1 copy, and I want to have those shots as PNGs
[11:39:45] <fingolfin> the full screen shots should be jpg to save space
[11:40:34] <Dominus> they would be sufficient - I just wanted to mention this, as jpg is sometimes too low quality
[11:40:59] <fingolfin> sure
[11:41:32] <Dominus> damn, down to three submitted bugs again
[11:42:28] <fingolfin> ;)
[11:42:29] <Dominus> must login to my homesystem and see who fixed them (wjp, I think)
[11:42:41] <fingolfin> we need to release today, so constrain yourself!
[11:42:48] <Dominus> :-)
[11:43:00] <fingolfin> that is, Iīd wish we could release today, but I am not sure we make it... but then friday! urge jeff! ;)
[11:43:07] <Dominus> I canīt do proper bug hunting anyway with my momīs laptop
[11:43:41] <Dominus> Yeah, release, release, release
[11:44:00] <Dominus> a release is a must now
[11:44:24] <Dominus> especially with the cool plasma and all those fixed bugs (SI playable very far now)
[11:51:18] <fingolfin> yeah, but I think there are one or two crashers left... but still, even with them I think we should release
[11:51:26] <fingolfin> better then do the next release soon ;)
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[11:52:24] <fingolfin> like after 1 month, not after 2
[11:52:28] <fingolfin> hi Lirben
[11:52:32] <Kirben> Hi
[11:52:46] <fingolfin> last release June 27. I think we should release before August 27 ;)
[11:53:21] <fingolfin> cool, we are down to 12 bugs again, from 19 yesterday
[12:12:39] <Dominus> Just got a mysterious email with an exe attached. Should I doubleclick this? No information on who sent it.
[12:12:43] <Dominus> :-)
[12:13:12] <fingolfin> uhm
[12:13:23] <fingolfin> if you run MacOS or linux, sure, why not
[12:13:25] <fingolfin> if you rund windows
[12:13:35] <fingolfin> it is too late now anyway you are already infected ;)
[12:14:01] <Dominus> what do they think? That Iīll open any attachement from an anomynous sender with no subject and no text?
[12:14:25] <fingolfin> well, if only 1% of all receivers does it...
[12:15:05] <Dominus> "oh, nice, someone send me one of those funny exes!"
[12:15:24] <Dominus> "why does my hard drive rattle so much?"
[12:15:41] <Dominus> "hm, why canīt I boot into Windoes anymore?"
[12:16:18] <Dominus> :-)
[12:18:07] <fingolfin> ;)
[12:18:28] <Dominus> Kirben: hey Exult snapshot is bigger than 1MB again
[12:18:46] <Dominus> seems the team should do some code cleanup again
[12:18:58] <Dominus> (after the release of course)
[12:26:09] <Dominus> damn, that tatoo artist is really stuck in the tatoo scene
[12:26:20] <Dominus> that one should really be fixed before a release
[12:27:50] <fingolfin> hm
[12:28:07] <fingolfin> btw, many fixes applied yesterday need you to start over or to use the advanced cheats to modify game flags
[12:28:15] <fingolfin> I think tattoing is one of those ...
[12:28:24] <fingolfin> not sure though
[12:28:54] <Dominus> no itīs not that
[12:29:13] <Dominus> I wanted to test if the tatoo flag will be saved then with an old savegame
[12:29:55] <Dominus> when I tell her to do the tatooing, she says - be seated and then she is supposed to come over and tatoo you but she just stands still
[12:41:53] <Kirben> Yes snapshots always seems to grow over time
[12:50:24] <Kirben> A mingw gcc 3.0 test release is out, might give exult compile a try on it
[12:50:31] <Kirben> ftp://ftp.nanotech.wisc.edu/pub/khan/gnu-win32/mingw32/snapshots/gcc-3.0-1/
[12:52:01] <Dominus> tell me how it works. I canīt install all that on my momīs Laptop (she will surely kill me if I do)
[12:52:45] <Dominus> oops have to go now anyway
[12:52:49] <Dominus> cu
[12:52:50] <fingolfin> cya
[12:52:56] <-- Dominus has left IRC (got to play Exult now)
[13:13:59] <fingolfin> ok, gotta go, too, bbl
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[13:22:59] <Colourless> hi
[13:51:37] <wjp> hi
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[15:07:24] * wjp is going home
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[16:45:24] <statix> hey fingolfin
[16:45:32] <fingolfin> hi
[16:45:34] <Colourless> hi
[16:46:45] <statix> how's it goin
[16:47:58] <fingolfin> "it" ? ;)
[16:48:03] <fingolfin> fine I assume
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[17:07:28] <statix> hehe.
[17:10:33] --- Fingolfin|baking is now known as Fingolfin
[17:10:49] <Fingolfin> statix: you run exult on FreeBSD?
[17:12:43] <statix> na.. i'm a console man
[17:13:54] <statix> anything gaming related is done with my windows machine
[17:18:22] <statix> why? wondering how it ran
[17:18:23] <statix> ?
[17:32:06] <Fingolfin> no, just was thinking that I havenīt seen drax for quite some time, he is building the BSD binaries usually
[17:33:13] <statix> ah.
[17:33:18] <statix> it requires X right?
[17:37:00] <Fingolfin> it requires SDL
[17:37:27] <Fingolfin> there are Unix drivers for SDL that do not require X, so it might be possible to run w/o X, though it might be we assume you have X in other places, not sure
[17:37:43] <Fingolfin> but you need graphics in any case of course ;)
[17:39:10] <statix> :)
[17:39:23] <statix> it probably runs better in windows anyway hehe.
[17:44:01] <Fingolfin> not sure
[17:44:08] <Fingolfin> never played it on windows
[17:44:35] <statix> oh.
[17:44:37] <statix> your a linux man?
[17:45:08] <Fingolfin> nope
[17:45:18] <Fingolfin> MacOS / MacOS X
[17:46:47] <statix> ah..
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[20:29:10] <wjp> hi
[20:29:20] <Colourless> hi
[20:31:15] <fingolfin> hi
[20:32:02] <fingolfin> just got this in an email:
[20:32:04] <fingolfin> Also of not but possibly not of consequence, the number of times the game thought I had saved appeared to be highly inflated. Initially it simply had extremely high numbers. Later on it became negative. I wonder if this caused any problems for the system?
[20:32:35] <fingolfin> not sure I understand this guy; but it seems his save game numbers went negative, or at least the display?
[20:32:39] <wjp> macos?
[20:32:43] <fingolfin> he is using a build I made some days ago for macos
[20:32:46] <fingolfin> yeah
[20:32:58] <wjp> endian-problem?
[20:32:58] <fingolfin> he just succesfully finished U7 BG btw
[20:33:11] <Colourless> hmmm
[20:33:23] <fingolfin> "Towards the end of the game I got a lot of system freezes. I couldn't send you the bug file because Exult would never quit, it would just lock my computer up. Every so often I would be able to force quit, but usually not. I attempted to increase the memory allocated and that seemed to help somewhat. The newer build was far more stable, the Debug build would crash a few seconds after starting the game when I was very close to the end. Both al
[20:33:24] <fingolfin> eemed to slow noticeably."
[20:33:41] <fingolfin> wjp: I gotta look at that code, but where should endianess come into play?
[20:33:52] <wjp> I dunno, but it just seems like a likely cause :-)
[20:34:08] <fingolfin> I dunno just how many save games he made, but if he got an overflow, then he saves more often than even dominus ;)
[20:34:43] <Colourless> there shouldn't be endian problems
[20:35:32] <Colourless> oh wait, there is a problem
[20:36:03] <fingolfin> there is? where what who how?
[20:36:30] <Colourless> yeah. caused by me
[20:36:31] <Colourless> in.read((char *) &details, sizeof (details));
[20:36:54] <Colourless> doesn't need to be like that, and shouldn't be like that either
[20:37:25] <fingolfin> he ;)
[20:37:59] <wjp> hey, Sam (Lantinga) has an interview on /.
[20:38:53] <fingolfin> wjp: again? ;)
[20:39:08] <fingolfin> Colourless: I see, the problem is that writing is done part-by-part, reading not
[20:40:05] <fingolfin> btw, we have a 6 hour CVS outage tomorrow it seems
[20:41:49] <Colourless> actually, all the reading is also done part-by-pary
[20:43:14] <Colourless> however, to increment the save count i read the previous save count and increment it. the reading of the save count to increment was wrong
[20:44:03] <Colourless> i've fixed it here and will commit in a few minutes
[20:44:55] <fingolfin> great, thx
[20:45:16] <fingolfin> damn, /. suddenly is displaying weird for me! what happend, did they change layout since yesterday or what?
[20:47:23] <fingolfin> uhhhmm
[20:47:42] <fingolfin> is anybody seeing content at /. right now? I just checked the HTML source -> only nav bar stuff is there
[20:47:46] <fingolfin> no articles
[20:48:28] <wjp> funny... I'm not getting anything right now
[20:48:59] <Colourless> i can't even access the site
[20:49:16] <fingolfin> ook so it is not me ;)
[20:50:53] <Colourless> ok, committed the fix
[20:50:59] <wjp> ...and now I'm just getting navbars
[20:52:17] <fingolfin> wjp: the site is down, several other ppl confirmed it
[20:52:26] <fingolfin> Colourless: tres bien
[20:53:59] <fingolfin> hm, bug report: "lights go up when one opens a gump"... hm
[20:54:17] <wjp> they do?
[20:54:24] <Colourless> that shouldn't do that anymore
[20:54:47] <Colourless> i stopped that from happening when I created the Gump_manager
[20:56:02] <Colourless> the person is probably using Alpha3
[20:57:59] <wjp> hmm, apparently the 'water of discipline' isn't working
[20:59:23] <wjp> where was that temple again...
[21:00:12] <Colourless> in a mountain :)
[21:00:16] <Colourless> i know, that doesn't help
[21:00:21] <wjp> was that the automaton temple?
[21:00:51] <Colourless> i've no idea actually
[21:01:07] <fingolfin> Colourless: so the bug can be closed as invalid? ok
[21:01:15] <wjp> outdated
[21:01:26] <Colourless> yeah, something like that
[21:01:34] <fingolfin> three new reports by this guy, wonder what the other contain
[21:01:42] <Colourless> the automaton temple was logic
[21:02:07] <wjp> the one where you swap bodies with petra, I mean. That was logic?
[21:02:39] <Colourless> the petra one might be discipline.
[21:02:59] <wjp> ...ethicality is the one with the medition mats
[21:03:13] <wjp> ...tolerance the one with the dungeon with 'interesting' creatures
[21:03:17] <Colourless> the one with all the automatons (and you've got to solve the puzzles) s logic
[21:03:20] <wjp> ...logic the one with the puzzles
[21:03:34] <Colourless> yeah
[21:03:57] <wjp> hmm, not accepting the ethicality test freezes exult
[21:04:28] <wjp> ...emotion the one with the trapped girl
[21:04:34] <Colourless> yeah
[21:04:59] <fingolfin> /. is back
[21:05:34] <Colourless> the well is?
[21:05:52] <wjp> enthusiasm
[21:06:03] <wjp> that leaves the Petra one as discipline I guess
[21:06:05] <wjp> :-)
[21:07:57] <wjp> argh... where did they hide that thing
[21:08:07] <Colourless> what thing?
[21:08:17] <wjp> temple of discipline
[21:09:13] <wjp> ah, got it
[21:10:42] <Colourless> checks the book, it's in spine breaker
[21:11:09] <Colourless> as opposed to skull crusher
[21:13:12] <wjp> ARGH
[21:13:16] * wjp hits self
[21:13:26] <Colourless> :)
[21:13:26] <wjp> OF COURSE the water of discipline shouldn't do anything with a soul prism
[21:13:27] <Colourless> why?
[21:13:33] <wjp> it's part of ORDER
[21:13:36] <wjp> ARGH
[21:13:43] <Colourless> hehe
[21:15:06] <wjp> maybe I should replay SI... apparently it's been too long :-)
[21:19:33] <wjp> I can't reproduce the "no block" bug either
[21:19:47] <wjp> he claims you can move items on the other side of a locked door
[21:21:22] <wjp> other bug is valid though. (you can move a crate your standing on)
[21:21:57] <Colourless> reminds me of the bug that allows you to step on top of actors
[21:22:17] <Colourless> they can then move from under you and you become stuck in the air
[21:22:59] <wjp> hmm, I just fall down when I step aside
[21:23:52] <Colourless> you should with a chest, because we the distance is 1
[21:24:06] <Colourless> remove the 'we'
[21:24:15] <wjp> no, I just tried with Iolo
[21:24:54] <Colourless> you did? i got stuck the other day when accidently walking onto iolo or someone
[21:25:12] <wjp> brb
[21:26:32] <fingolfin> there is a bug report on NPCs/Avatar not falling down, btw
[21:26:38] <fingolfin> oh sorry
[21:26:44] * fingolfin should first read the back log ;)
[21:27:16] <Colourless> looks like that you don't get stuck anymore
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[21:27:28] <Colourless> jeff may have made some changes or something
[21:28:48] <wjp> b
[21:29:17] <wjp> hmm, I'm having some trouble climbing stairs of crates
[21:29:34] <Colourless> why?
[21:29:57] <wjp> whenever I try to step on the second level, the avatar steps aside diagonally
[21:30:37] <wjp> and when I completely surround myself with 2-level-high crates, I can't even walk in that direction
[21:31:11] <Colourless> you sure you are not hitting the roof?
[21:31:19] <wjp> hmm, the roof... good point
[21:31:37] * wjp does some ctrl-d-ing
[21:31:45] <wjp> oops :-)
[21:32:31] <Colourless> :)
[21:36:15] <Colourless> the "no block" bug could be because the solid bits for a wall got cleared due to teleporting
[21:36:51] <wjp> yeah
[21:37:01] <Colourless> actually, that's not the problem :)
[21:37:26] <Colourless> i just did it then. I managed to remove through a well
[21:37:27] <Colourless> wall
[21:38:08] <Colourless> how i did it, i don't know
[21:38:45] <wjp> any windows or anything nearby?
[21:39:39] <Colourless> i saved the game and restored and I couldn't do it anymore
[21:40:01] <Colourless> but after removing more of the roof i could
[21:40:32] <Colourless> that wsa because of hack mover though
[21:41:09] <Colourless> hmm, maybe not, hack mover was off, could still move
[21:43:32] <Colourless> eh, i've no idea, i can't get it to do it again
[21:44:13] <Colourless> anyway, it's time for me to go
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[21:50:08] * wjp checks time
[21:50:16] <wjp> hmm, I have to go too
[21:50:19] <wjp> night
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