#exult@irc.freenode.net logs for 21 Dec 2001 (GMT)

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[00:24:49] <EazyClaus> oooh pretty (looking at screenshots of GTA3)
[00:25:11] <EazyClaus> should I get that tomorrow? I have three PS2 games I'm looking at getting
[00:25:24] <EazyClaus> Final Fantasy X, GTA3, and Tony Hawk 3
[00:26:31] <-- EazyClaus has left IRC ("Switching to Efnet -- see y'all later! - oWiRC")
[00:38:29] * wjp thinks it may be a good idea to get some sleep
[00:38:33] <wjp> g'night
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[01:01:26] <MiniMe> r
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[02:26:16] <cromwell> I was considering playing some ultima 7, and figured I should stop by here and say thanks. :)
[02:26:22] <cromwell> catch ya laters.
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[05:10:30] <-- matto has left IRC ("Play Dragon's Lair in linux - http://www.daphne-emu.com - Developers welcome :)")
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[11:18:42] * Wumpus hmps
[11:18:56] * Wumpus thinks the build setup in cvs is slightly borked, so nyer :P
[11:19:03] <Wumpus> (getting that library problem again...)
[11:25:54] <Wumpus> yep, that fixed it
[11:26:00] <Wumpus> conf needs to be built before tools
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[11:28:26] <sbx> hi
[11:36:00] <Wumpus> `lo sbx
[11:36:26] <sbx> `lo Wumpus
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[12:02:16] <sbx> hi
[12:02:25] <Darke> Hello. <bow>
[12:03:19] * sbx tries to use trn.
[12:03:43] <Wumpus> hehe have fun
[12:03:47] * Wumpus used that for a while
[12:04:05] <Wumpus> but unless you're forced to use text mode, its not a lto of fun
[12:04:13] <sbx> Is tin better?
[12:04:26] <sbx> I need something super fast 'n light.
[12:04:29] <Wumpus> hehe no, trn is the better of those two
[12:04:37] <Wumpus> oh, hmm
[12:04:41] <Wumpus> *Shrug* dunno then
[12:04:46] * Darke actually thinks tin is better. <grin> But he's certainly used tin more then trn.
[12:04:53] * Wumpus used pan when he bothered with usenet at all (which requires X, though)
[12:04:58] <sbx> Pan is fast but uses a lot of memory.
[12:05:10] <sbx> It is what I'm using now.
[12:05:15] <Wumpus> yeah, hence the dunno
[12:05:25] * Wumpus wasn't claiming that it filled your requirements ;-p
[12:05:36] <sbx> I think I have a lot less memory than you...
[12:05:42] <sbx> Don't you have 128 ? :-)
[12:05:46] <sbx> MB
[12:05:50] <Wumpus> 102 actually
[12:05:58] * sbx has 40MB memory.
[12:06:07] <Wumpus> +128 of swap
[12:06:20] <Wumpus> hehe ram is cheeaaaaappp! get more :)
[12:06:24] * Wumpus sighs
[12:06:32] <Wumpus> i should probably have got my new box at the end of uni
[12:06:51] <sbx> I think I will get some via pricewatch.com
[12:06:58] <Wumpus> i'm still at home... had expected to be well into holiday by now, and then work out where to go after that... instead, i'm now job hunting
[12:07:28] <Wumpus> (i'd originally intended to get a box once i got back, but blah, now its delayed again)
[12:07:41] <sbx> You are back?
[12:07:48] <Wumpus> no
[12:07:52] <Wumpus> i never went away :-(
[12:08:19] <sbx> why not?
[12:08:33] <Wumpus> long, not very nice story
[12:08:50] <sbx> ok ill ask about memory then if you dont wanna tell it...
[12:09:00] <sbx> Have you noticed that DIMM are less expensive per MB than old SIMM?
[12:09:29] * Darke nods, "Have you seen the price of EDO lately?" <grin>
[12:09:34] <sbx> hehe
[12:09:44] <sbx> I have an old computer!
[12:09:50] <sbx> :-|
[12:10:01] <Wumpus> sbx- shrug, its not interesting either :P
[12:10:23] <sbx> my computer?
[12:10:26] <Darke> What was it I saw... AU$200 for a (secondhand) 32MB stick of EDO.
[12:11:08] * sbx will check at pricewatch.com if he gets more probably.
[12:12:54] <Wumpus> sbx- no, the story :P
[12:29:21] <Wumpus> woot
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[12:29:38] <Darkatom> hi
[12:29:57] <Darkatom> has somebody compiled SDL library?
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[12:31:19] <Wumpus> yeah, i was using home-rolled SDL for a while
[12:31:19] <Darkatom> has somebody compiled SDL library?
[12:31:20] <Wumpus> why?
[12:32:25] <Darkatom> Should I be root in order to compile it?
[12:32:35] <Wumpus> for the compile, nah
[12:32:45] <Wumpus> you'll need to be root to do the make install bit, as usual
[12:33:09] <Wumpus> (well, unless you've fiddled it around to ibnstall into your home directory or something)
[12:33:38] <Darkatom> Is another way to make intall if I weren't root?
[12:34:10] * Darke will be back 'soon', he's going to fiddle with his X configuration for a few minutes.
[12:34:12] <-- Darke has left IRC ()
[12:34:20] <Wumpus> well, not if you want it to appear in /usr/local.... as i said, you can probably fiddle it around to install in /home/darkatom (or whatever), but its often non-trivial, especially with libraries
[12:35:20] * sbx finds that several of his /usr/local directories are writable. :-)
[12:35:32] <Wumpus> sbx- oh well :P but that *shouldn't* be :P
[12:35:38] * sbx nods.
[12:35:51] * Wumpus actually had, for example, exult in stow and /usr/local/stow/exult set writable by me, as a convenience, but thats kind of seedy :P
[12:36:03] <sbx> Darkatom (~root@ :-)
[12:36:05] <Wumpus> of course now i have a script to build packages, so its a non-issue :)
[12:36:11] <Darkatom> I have installed the libraries in /home/darkatom/lib and I have made an export LD_LIBRARY=$HOME/lib
[12:36:13] <sbx> yea
[12:36:16] <Darkatom> is t correct?
[12:36:29] <sbx> (about script)
[12:36:33] <Wumpus> yeah, if anything is going to work, it should :-)
[12:36:40] <Darkatom> but
[12:36:43] <Darkatom> the problem is
[12:36:48] * Wumpus looks up and notes what sbx just said... hehe, hmm :|
[12:36:51] <Wumpus> seedy :P
[12:36:53] <Darkatom> that I can't do a "ldconfig"
[12:37:10] <Darkatom> being a non root user
[12:37:11] <Wumpus> yeah, because ldconfig only looks in certain directories, iirc
[12:37:20] <Wumpus> oh, and yeah, you certainly can't do ldconfig without root
[12:37:25] <Wumpus> but why do you need to do it at all?
[12:37:44] <Darkatom> because I have a shell account
[12:37:50] <Darkatom> and I'm not root
[12:37:54] <Wumpus> i mean why do you need to run ldconfig?
[12:38:28] <Wumpus> all it does is manage smylinks and various other things, as i understand it
[12:38:29] <Darkatom> Isn't necessary to make a ldconfig after compiling libraries?
[12:38:44] <sbx> If you want backwards compatibility.
[12:38:57] <Wumpus> exactly, but thats not the issue here, is it?
[12:39:04] <Darkatom> all I wanna know
[12:39:24] <Darkatom> is how to compile exult without being a root user
[12:39:59] <Wumpus> you won't need ldconfig then in this case
[12:40:47] <Wumpus> although i've never attempted to compile exult with sdl stuff in a non-usual place... but as long as it can find sdl-config, i suppose all should be well :)
[12:40:51] <Darkatom> if ldconfig is necessary to do it, and only root user can execute ldconfig, then i can't do what I want to do....
[12:40:58] <sbx> only app i've installed to /home was opera, so i could make a slackware pkg from it
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[12:41:42] * Wumpus snarls at logging
[12:41:48] <sbx> ?
[12:41:52] * Darke earperks.
[12:41:54] * Wumpus now sees the point behind a private exult channel :P
[12:42:13] * Wumpus doesn't paticularly like everything said being logged publically :P
[12:42:21] <sbx> why not?
[12:43:14] <Wumpus> *shrug* no specific reason, i just prefer to think i'm only addressing the people who appear to be here
[12:43:23] <sbx> heh oh
[12:43:25] <Wumpus> rather than anyone who happends to look at the logs :| *Shrug*
[12:43:27] <sbx> wjp would probably remove stuff you said if you wanted
[12:43:44] <Wumpus> hehe nah :P I don't intend to get offensive 'n' stuff :P
[12:44:23] * sbx will ask wjp to add a Search feature to the logs so he can look up anything "questionable" Wumpus might've said in the past.
[12:44:43] <Wumpus> sbx- beh ;-p
[12:44:46] * sbx will then use it for extortion.
[12:45:25] <Wumpus> good luck :)
[12:45:36] <sbx> thanks :)
[12:47:05] * Darke grins, he thinks he's the only one who should be 'worried' about the logs. I mean, what if a future employer found out I roleplay a giant bunnyrabbit? <snicker>
[12:48:37] <Wumpus> bah
[12:48:46] <sbx> If your going to work for that adult website they might find it interesting.
[12:49:12] <Wumpus> there's worse :) could have the logs of all your steamy /dcc chat's with the other bunny rabbits displayed publically :P
[12:49:39] * Darke looks innocent.
[12:49:50] <Wumpus> you *know* taht doesn't work :P
[12:50:43] * Darke giggles and gets the impression that even if he denyed it, no-one would believe him.
[12:51:19] <Wumpus> g'night all
[12:51:22] <-- Wumpus has left IRC ("No windows for this server")
[12:51:24] <Darke> Night.
[12:52:02] * sbx was too busy fiddling with Opera's geometry to say good night.
[12:52:46] <Darke> Opera's geometry?
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[12:54:34] <sbx> matto!
[12:54:38] <Darke> Hello.
[12:54:59] <matto> sbx!
[12:55:04] <matto> Darke.
[12:55:10] <matto> :)
[12:55:38] <sbx> Darke: opera -geometry 1020x721+0+20 seems to be the appropriate command
[12:56:18] * Darke doesn't think that actually makes any more sense to him. <grin>
[12:56:42] * Darke is also rather suspicious of matto smiling. That just doesn't _happen_ normally.
[12:57:06] <sbx> it makes it maximized except for a small area at the top where the blackbox bar goes
[12:58:05] <Darke> Cool.
[13:08:22] <sbx> is 4K REFRESH ONLY bad?
[13:09:54] <sbx> Samsung 32MB EDO SIMMS 72 pin 4k refresh @ Coast to Coast Memory: $5
[13:11:24] * Darke really can't remember. It's been so long since he's had to deal with EDO.
[13:15:13] <sbx> have you seen the mini hard disk?
[13:15:32] <Darke> Umm... which one?
[13:15:34] <sbx> like a small card, fits on a keychain and is USB
[13:15:40] * Darke thinks that's a 'no'.
[13:15:48] <sbx> manufacturer says it will hold its data for 10 years
[13:15:49] <Darke> Nope. I haven't seen that one.
[13:16:36] * sbx 's old computer doesn't even have working USB.
[13:24:07] <sbx> Do any of you remember the system requirements of Ultima VII(BG+FoV+SI+SS)?
[13:24:40] <Darke> Minimum 386 IIRC was BG+FoV.
[13:25:14] <sbx> What do you think it starts getting too fast on?
[13:25:21] <Darke> 386/33Mhz is the number I remember. My box is in a... err... box.
[13:26:17] <Darke> I played it on a 486/33Mhz and 66Mhz and both were ok. I suspect low end pentium class boxes would be alright as well.
[13:26:51] <sbx> If I could... I think I would get an old PC just for Ultima VII. :P
[13:26:56] <sbx> ok thanks
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[13:30:49] <Kirben> Hi Colourless
[13:31:11] <Colourless> hi
[13:31:21] <sbx> hi
[13:32:28] <Darke> Hi Colourless.
[13:33:12] * sbx hopes Colourless managed to get all the paint off.
[13:33:42] <Kirben> I noticed a a weird midi problem when using certain sound chipset and SoundMax drivers, the midi only plays back when Exult is in the background but not when Exult is selected as current (foreground) program. Could Exult be the cause ? sound sfx works fine
[13:34:51] <Colourless> hmm, that is just strange
[13:36:02] <Colourless> is the music just not audable, or does it not play at all?
[13:40:20] <Kirben> Hard to tell, doesn't seem to play at all.
[13:42:05] <Colourless> well the way to tell would be to get a song to start then alt-tab out (sometime later) and see if it starts playing at the start of the song or nor
[13:42:13] <Colourless> s/nor/not/
[13:43:50] <Kirben> Checked, music just continues from where it left off and doesn't restart.
[13:44:17] <Colourless> so it just stalls when exult is active?
[13:45:01] <Kirben> yes
[13:46:17] <Colourless> hmm very strange. it might be a conflict between the digital sound and midi drivers. when exult has lost focus the digital device is released and in this case would allow the midi to play. that's just a theory
[13:46:47] <Colourless> what os?
[13:46:54] <Kirben> Windows XP
[13:47:12] <Kirben> occured in Windows 2000 too
[13:47:23] <Colourless> what is the midi device? is it the ms one?
[13:48:02] <Kirben> no sound card one (software). ms one works fine.
[13:48:22] <Kirben> 0: SoundMAX Wavetable Synth
[13:48:22] <Kirben> 1: MPU-401
[13:48:22] <Kirben> 2: Microsoft GS Wavetable SW Synth
[13:48:51] <Kirben> 0 is the problen but 2 works fine.
[13:49:23] <Colourless> i'm betting the sound cards midi player is having a problem with SDL using exclusive access to the sound card
[13:51:56] <Colourless> can't easily test it though because exult will always initalize the sdl sound system, unless all audio is disabled
[13:52:05] <Kirben> Why the need for exclusive access ?
[13:52:14] <Colourless> no idea.
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[13:58:26] <Kirben> ok I will just stick with MS one for now then
[14:01:20] <Colourless> yeah, that sounds like the best thing for now
[14:03:30] <Colourless> if you could force sdl to use mmsystem waveout you probably wouldn't have the problem (plus it would just confirm what was causing the problem)
[14:03:44] <Colourless> i know it can be done, but i'm unsure of exactly what you'd need to do
[14:09:25] <Colourless> ok, here's how to do it
[14:09:48] * Darke sighs, yet another "when is Exult Studio going to be released" question on the forum.
[14:09:54] <Colourless> set the environment variable "SDL_AUDIODRIVER" to "waveout"
[14:10:04] <Colourless> without the quotes of course
[14:13:06] <sbx> Darke: Lord G is the same person who asked someone to send him Ultima VII :-)
[14:13:29] <sbx> (and said in return he would tell them what the G means)
[14:13:42] <Kirben> <SDL_AUDIODRIVER>
[14:13:42] <Kirben> waveout
[14:13:42] <Kirben> </SDL_AUDIODRIVER>
[14:13:43] <Kirben> ?
[14:14:11] <Colourless> nope
[14:14:28] <Kirben> just set... in command prompt ?
[14:14:35] <Colourless> from the command line to this
[14:14:35] <Darke> sbx: That Lord "Grafenberg" person? <giggle>
[14:14:36] <Colourless> set SDL_AUDIODRIVER=waveout
[14:14:37] <Colourless> exult
[14:14:40] <sbx> set SDL_AUDIODRIVER=waveout
[14:14:54] <sbx> Darke: well he isnt the one who said that but yeah :-)
[14:15:12] <Kirben> yep, that worked
[14:15:17] * Darke snickers, he seems to remember he said that.
[14:15:27] <sbx> hehe
[14:15:32] <Kirben> midi plays back with that
[14:15:33] <sbx> i had forgotten
[14:15:44] <Colourless> it should be possible to put a hack into exult to allow us to force sdl to use midiout
[14:15:59] <Colourless> waveout i mean :-)
[14:16:29] <Kirben> sdl uses directsound by default ?
[14:16:35] <Colourless> yeah if possible
[14:16:54] <Colourless> forcing waveout would probably solve the vortex problems too
[14:17:55] <Darke> And perhaps the C-Media problems, but they 'seem' to be solved by a driver update.
[14:22:10] <Kirben> I wonder if wdm driver format is partly the cause, it allows any sound card to have multi wav and midi output.
[14:22:52] <Colourless> wdm force thet sound card drivers to do kernel mode mixing
[14:23:28] <Kirben> yep, still works out well though.
[14:24:38] <Kirben> This audio chipset beats the sb live cpu wise when using wdm drivers.
[14:25:28] <Colourless> creative don't really know how to write wdm drivers
[14:26:17] <Kirben> yep, they don't have a clue. They have had ages to catch up now.
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[14:52:29] <sbx> Is there a Galaga for X?
[14:54:16] <sbx> Hmm I will just search if I'm that interested.
[14:55:43] <matto> hehe.. xmame? :)
[14:56:53] <sbx> x.mame.net?
[14:57:05] <matto> not sure
[14:57:08] <matto> I just apt-get it
[14:57:14] <sbx> ok
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[15:17:18] <Nadir> hi
[15:17:23] <Colourless> hi
[15:18:09] <Nadir> I just checked out a recent scummvm from cvs: it has an FM emulator for MIDI, which outputs to digital cool (low cpu usage too)
[15:18:46] <Colourless> ah ha. turns out that I wasn't the cause of the teleport bug after all... i just activated it :-)
[15:20:43] <sbx> Nadir can I send you a replacement for one of the Screenshots?
[15:21:48] <Colourless> nadir, there are a few fm emulators out there
[15:23:45] <sbx> This is like the one there but without the gamma sliders.
[15:23:47] <Nadir> that one is quite cool. I might do an FM-EMU sound thing for Linux over the holidays.
[15:23:51] <Nadir> :)
[15:23:54] <sbx> Err, space for gamma sliders.
[15:24:14] <Nadir> sbx: what connection are you on ?
[15:24:25] <sbx> ~26400bps
[15:24:35] <Colourless> worse than me!@
[15:24:47] * Colourless celebrates
[15:24:52] <sbx> :P
[15:24:55] <sbx> the phone lines are very bad here
[15:25:16] <sbx> Well actually I have a line splitter, that is what is making it bad.
[15:25:16] * Darke looks sympathetic at sbx's plight.
[15:25:38] <sbx> thank you I need a lot of sympathy heh
[15:26:53] * Darke giggles somewhat less sympathically behind a paw.
[15:28:05] * sbx decides to be nice and gives Darke a carrot anyway.
[15:29:46] * Darke thankfulfluffs and nibbles on the carrot as he ponders why changing the audio device has such a significant implact on DVD playback.
[15:33:31] <Darke> Just for the curious (i.e. me) can anyone explain why changing from oss, (where it's dropping every second frame), to alsa5 (where it only dropps with quick pans), makes such a difference?
[15:35:05] <Colourless> mixing is taking up more cpu time with the first one than the second one
[15:35:58] <Darke> No idea. sdl is almost as good as alsa5, but the jerks it causes are 'smoother'.
[15:37:17] * Darke gets 0% framedrops if he uses a null sound device.
[15:39:46] * Colourless get 0% percent framedrops all the time, but notes that he is using windows and has a hardware decoder :-p
[15:40:26] * sbx plays DVD's on a PS2.
[15:41:58] <Darke> <grin> Software decoder and the GeForce SDR that is currently in my machine got me 0% framedrops under windows.
[15:43:08] <Colourless> well then, i think it's obvious what the answer to your problems is :-)
[15:43:08] <Colourless> linux sucks :-)
[15:43:21] <Darke> Full screen gets me 0% framedrop... hmm...
[15:43:59] * Darke thinks it's just X sucking in a vaguely sucky way.
[15:44:56] <sbx> X r0x0rZ!!11! U R 4ll gh3y!!11! ;p
[15:45:13] <sbx> ... oops sorry
[15:45:52] * sbx must have slipped into MiniMe mode for a second.
[15:47:52] <Nadir> Colourless: hardware vendors who don't release specs suck
[15:48:34] <Colourless> nadir: Agreed!
[15:48:48] * Colourless uses this opportunity to bash Nvidia
[15:48:49] <Nadir> Nvidia for example
[15:48:52] <Nadir> :)
[15:49:06] * sbx saw that coming.
[15:49:37] <sbx> go for it Colourless
[15:49:42] <sbx> :-)
[15:49:52] <Darke> Movie companies that specifically do everything they can to stop people using DVDs as they should be able to (region encoding/CSS/etc.) also suck.
[15:50:52] * sbx is in region #1.
[15:53:58] <Nadir> region numers suck
[15:54:27] * Darke nods.
[15:55:37] * Nadir has a region-less player
[15:57:08] <Darke> I've got 1 'regioned' and 1 'regionless' DVD-ROMs for my computers. It's just that recently they've started putting out DVDs that 'apparently' won't work in regionless players.
[15:57:48] * Colourless is regionless
[15:57:51] <Nadir> actually my player can be configured to be any region just by typing some codes on the remote
[15:57:59] <-- matto has left IRC (Remote closed the connection)
[15:58:09] * Darke is just getting sick of going into stores and asking 'do you have this?' and getting told it's not out in .au yet. It's just dumb.
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[15:58:18] <Colourless> i can do that with my decoder. i can choose the region or specify a regionless mode
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[15:58:33] <sbx> Regionless Dragon
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[16:05:48] * Darke ponders.
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[16:05:56] <wjp> hi
[16:06:03] <Darke> Hello. <bow>
[16:06:57] <Colourless> hi
[16:09:36] <sbx> hi
[16:15:44] * sbx compiles xmame.
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[16:40:32] * Darke decides it's time to sleep. "Night all."
[16:40:39] <Colourless> cya
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[16:46:19] <Fingolfin> hiya
[16:46:28] <Colourless> hi
[16:46:32] * Fingolfin just noticed that the configure script prints out something very "interesting" at the end
[16:47:11] <Fingolfin> namely it prints something like "SDL version: sdl-config --version" which probably is not the intended thing =)
[16:48:31] <sbx> hi Fingolfin
[16:49:26] <Fingolfin> ho
[17:00:57] <wjp> Fingolfin: where exactly does it output this?
[17:03:10] <Fingolfin> wjp: I fixed it over here already, btw - look at the end of configure.in
[17:03:28] * Fingolfin stares at his compile error (with exult) and sighs
[17:03:42] <Fingolfin> echo SDL ....................... : $SDL_CONFIG --version
[17:03:45] <Fingolfin> that really should be
[17:03:46] <Fingolfin> echo SDL ....................... : `$SDL_CONFIG --version`
[17:03:50] <wjp> yeah, obviously
[17:03:53] <Fingolfin> same for the gtk+ line
[17:03:58] * wjp thinks he should run autogen.sh :-)
[17:04:32] <Fingolfin> also, the "Build Tools" line and the "Build ExultStudio" are just empty for me, instead of saying "no"
[17:04:56] <Fingolfin> no wonder! ha :)
[17:04:58] <wjp> where should these vars be set?
[17:05:03] * Fingolfin wonders, who tested that code? :)
[17:05:13] * wjp wonders who wrote that code? :-)
[17:05:19] * Fingolfin runs a cvs blame to find out
[17:05:20] <wjp> the testing part is easy :-)
[17:05:28] <wjp> (ie. "nobody" :-) )
[17:05:36] <Fingolfin> <g>
[17:05:50] <Fingolfin> twas Mr Nadir
[17:05:51] <wjp> probably should be "$enable_tools", right?
[17:06:06] <Fingolfin> yes
[17:06:30] <Fingolfin> and "enable_exult_studio"
[17:06:43] * wjp nods
[17:06:51] <Fingolfin> fixed, testing now :)
[17:07:13] <wjp> Colourless: we shouldn't have _any_ colour 252 in our shapes, right?
[17:07:26] <Colourless> no
[17:07:35] <wjp> ok, so I can just run all shapes through an automatic colour replacer
[17:07:53] <Colourless> that should be ok
[17:08:07] <wjp> Colourless: could you email me your photoshop plugin palette, btw?
[17:08:19] <Colourless> yeah
[17:08:31] <wjp> I'll put it in the gimp plugin too, then
[17:10:04] <Colourless> from looking at it i have actually changed things to fix the 6bit conversion error, but really that doesn't matter
[17:10:30] <wjp> changed things from what?
[17:11:17] <Colourless> this existing palette wont ever have a white colour as 255,255,255
[17:14:05] <Colourless> i'll send you the entire c file for the photoshop plugin that has all my changes in it. just note that i've changed all the transparent colours to show what colour they actually are (kind of) and i also changed colour 255 as well
[17:14:25] <Colourless> instead of being yellow, i changed it to magenta
[17:16:54] <Colourless> ok, sent. remember the line ending will now probably be messed for you :-)
[17:17:13] <wjp> no problem, I'll have to convert the format anyway :-)
[17:17:54] <wjp> (photoshop uses separate arrays for R,G,B. Gimp has them in one array of RGB triples)
[17:21:15] * Colourless somehow has a feeling that the texture doesn't really need 536865456 bytes of memory
[17:23:37] <Colourless> ah, much better now
[17:29:35] * sbx finishes compiling xmame.
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[18:24:01] <Fingolfin> qjust did a make clean; make and get an error
[18:24:15] <Fingolfin> reason: one of the apps in "tools" needs libconf. which isn't built at that point
[18:24:22] * Fingolfin goes change the order in Makefile.am
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[18:59:24] <wjp> ack... again?
[18:59:29] <wjp> which app was that?
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[19:12:18] <Darkatom> hi
[19:12:21] <sbx> hi
[19:12:36] <Colourless> hi
[19:12:49] <Darkatom> Has somebody compiled exult on AIX?
[19:13:05] <Fingolfin> wjp: I reordered the build order in Makefile.am; and I just changed Configuration.cc not to use sstream if that header is not present (like on my system)
[19:13:25] <wjp> sstream?
[19:13:28] <wjp> oh, string stream
[19:13:29] <Fingolfin> wjp: I am still compiling, though, not sure if it works
[19:13:45] <wjp> Darkatom: AIX? not as far as I know
[19:13:51] <Fingolfin> yeah, it's missing in the OS X build tools, either because it is missing in gcc or because Apple left it out accidentally :)
[19:14:08] <wjp> I don't have a 'sstring' file here
[19:14:55] <Fingolfin> sstring ?
[19:15:04] * wjp hits self
[19:15:17] * wjp does have a 'sstream' file, though
[19:15:29] <Fingolfin> ah :)
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[20:23:44] <Flying2> I just tried Exult and I must say that it's the most impressive software I have ever used, thanks guya !
[20:23:53] <Colourless> :-)
[20:24:17] <Flying2> With the 2xsAI mode you really rediscover the game
[20:24:35] <Colourless> tanks
[20:24:35] <Colourless> thanks even.
[20:25:14] <Flying2> Now you should reverse Ultima 9 and make it playable on "modern" computers :) j/k
[20:25:41] <Colourless> no
[20:26:02] <Flying2> hehe I know It's not a request it's a joke
[20:26:30] <Colourless> regardless, don't even think about it :-)
[20:26:55] <Flying2> Nah I was saying that because U9 is still slow even with my new geforce2 card
[20:27:59] <Flying2> But now I can play U7 again so there's no problem
[20:28:19] <Colourless> :-)
[20:28:40] <Flying2> What is exult studio ?
[20:28:58] <Colourless> it's an editor for exult
[20:29:29] <Flying2> cool
[20:30:23] <Flying2> I guess you completely rewrote U7 codes and just use it's graphics and sounds ?
[20:30:53] <sbx> They use the usecode too.
[20:31:18] <Flying2> what is usecode (i'm pretty ignorant on that side)
[20:31:40] <Colourless> it's all the scripts that controls the game world
[20:32:08] <sbx> conversations... shape functions... other things
[20:32:28] <Flying2> ok, otherwise It would have been incredibely hard to program
[20:33:33] <sbx> The engine had to be done from scratch.
[20:34:01] <sbx> It started as a map viewer.
[20:35:21] <Flying2> When Ultima Collection was relesed I guess Origin would have been interested in the project
[20:35:36] <Colourless> maybe
[20:35:47] <Flying2> It's a shame EA broke down the company
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[20:36:19] <wjp> wb
[20:36:42] <Flying2> Do you guys no if U8 runs in winxp without any modifications ?
[20:37:24] <wjp> it might. See http://members.iinet.net.au/~rsd/U8inWindows.html
[20:37:32] <Colourless> it requires u8win to function. however in xp the digital sound wont function correctly
[20:37:44] <Fingolfin> wjp: thx
[20:37:53] <Flying2> thx
[20:39:00] <Flying2> By digital sound you mean the speech pack ?
[20:39:08] <Flying2> or all the sound fxs ?
[20:40:14] <Colourless> All fx and speech. music will work though
[20:41:05] <Flying2> better than nothing
[20:41:45] <Colourless> the speed of the music might be a bit slow though :-)
[20:42:35] <Flying2> what is the native resolution of u7, I changed it and don't remember what was the default
[20:42:39] <wjp> 320x200
[20:42:47] <Flying2> thx
[20:43:15] <Colourless> wjp: you know for the all the button, shapes, perhaps we should aim to use the text button class that I created for all of the buttons instead of using shapes?
[20:43:29] <wjp> Colourless: yes, I've been thinking about that too
[20:43:49] <wjp> also, it might be nice to remove all the menu gump shapes, since they're basically all the same
[20:44:30] <Colourless> yeah, we could create an inherited menu gump class similar in idea to the text button class
[20:44:58] <wjp> we'd just need the small marble-ish area in the bottom left
[20:45:09] <wjp> (and the bottom right)
[20:45:09] <Colourless> yeah
[20:45:43] <sbx> Are you planning on making the gumps stay in the same position?
[20:46:00] <sbx> or is it just an interesting idea
[20:46:06] <wjp> Colourless: btw, the file you mailed me doesn't have the correct 6->8 bit after all, right?
[20:46:12] <Colourless> no
[20:46:20] <Colourless> it doesn't
[20:46:47] <wjp> <Colourless> from looking at it i have actually changed things to fix the 6bit conversion error, but really that doesn't matter
[20:46:56] <wjp> so there should be a 'not' in there somewhere?
[20:47:18] <wjp> ...which would explain why I didn't quite understand it :-)
[20:47:39] <sbx> hehe
[20:47:50] <Colourless> what?
[20:51:38] <wjp> hm?
[20:55:10] <sbx> eh?
[20:56:02] * wjp blinks... emacs plays tetris?! how nice :-)
[20:59:37] <sbx> Has anyone here used ReiserFS?
[20:59:43] <wjp> no
[20:59:53] <wjp> well, not me, anyway
[21:00:15] <sbx> ok
[21:00:20] <Colourless> make that 2 no's
[21:00:49] * sbx will just stick with ext2.
[21:04:33] * sbx is gonna go for the day.
[21:04:35] <sbx> cya
[21:04:36] <-- sbx has left IRC ("Push push push, add jmp mul pop, push call sub mod, in smth say...")
[21:05:17] <wjp> ok, Gimp plugin now uses your palette
[21:05:31] <wjp> the buttons look really screwed up now :-)
[21:06:56] <Colourless> :-)
[21:18:54] * wjp is going to convert the main menu to Text_buttons
[21:27:06] <wjp> uh oh
[21:27:28] <Colourless> yes?
[21:27:28] <wjp> oh, never mind... I should re-run autogen.sh
[21:28:38] <wjp> no.. that still didn't do it
[21:28:55] * wjp thought Fingolfin fixed the subdir order
[21:29:31] <Fingolfin> not commited yet, since i am struggling with configuration.cc
[21:29:37] <wjp> ah, ok
[21:29:39] <Fingolfin> will commit my Makefile.am though
[21:29:43] <Fingolfin> it worked fine
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[21:30:16] * wjp can't type
[21:30:24] <wjp> 2 typo's in one function definition
[21:30:26] <wjp> *sigh*
[21:31:16] <Fingolfin> commited
[21:31:33] <Fingolfin> I think everybody should do a make clean from time to time, it was helpful for me today at least :)
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[21:32:08] <wjp|away> bbl
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[23:13:17] <wjp> ok... game menu and video options menu converted
[23:13:52] <wjp> I added support for a custom resolution (if entered in exult.cfg) while I was at it
[23:24:56] <Fingolfin> nice nice
[23:25:06] <Fingolfin> btw, did anybody check out my recent "fixes" yet and fixed them?
[23:25:17] <wjp> how recent?
[23:25:27] <Fingolfin> oh, over an hour I think
[23:25:44] <wjp> hmm, I didn't get any commit mails apart from the Makefile.am one
[23:26:00] <Fingolfin> no ?!?
[23:26:03] * Fingolfin goes chacek
[23:26:06] <Fingolfin> check even
[23:26:16] * wjp does an update
[23:26:22] <Fingolfin> I didn#t get mails either
[23:26:25] * wjp waits for the update...
[23:26:32] * wjp still waits for the update...
[23:26:34] <Fingolfin> oh you have a lock :)
[23:26:54] <wjp> finally...
[23:27:08] <Fingolfin> my changes are in but no commit email
[23:28:01] <wjp> full recompile... whee! :-)
[23:33:44] <Fingolfin> erhm.. full? why that?
[23:34:08] <wjp> dunno... it seemed to like doing it :-(
[23:34:32] <Fingolfin> hehe =)
[23:34:48] <wjp> could be the updated Makefile.am
[23:34:58] <Fingolfin> ohh really?
[23:35:05] <wjp> not sure, though
[23:35:22] <Fingolfin> changed configure.in + changed Makefile.am maybe? =)
[23:35:58] <wjp> oh, you added a config.h option?
[23:36:35] <wjp> yup, that would do it :-)
[23:36:44] <wjp> (#define HAVE_SSTREAM 1)
[23:39:02] <wjp> *grin*... comment in GameplayOptions_gump.cc...
[23:39:12] <wjp> // For some reason these crash Exult
[23:39:19] <wjp> (followed by two delete[]'s)
[23:39:22] <wjp> (commented out)
[23:39:42] * wjp wonders who did that... it's quite clear these arrays have already been deleted :-)
[23:43:00] <Fingolfin> he :)
[23:43:09] <Fingolfin> yeah I changed config.h.in, and yeah, that could be it :)
[23:43:41] <wjp> pity the dependency system isn't a bit more intelligent :-)
[23:44:56] <wjp> (not that it would be very feasible to implement something that would've avoided this specific case)
[23:45:16] <wjp> eek...
[23:45:31] <wjp> did you change anything else in configure.in/Makefile.am?
[23:45:54] * wjp is getting _tons_ of undefined refs to X calls
[23:48:14] <wjp> "-all-static" ?
[23:52:49] * wjp replaces the output of 'sdl-config --libs' with that of 'sdl-config --static-libs'
[23:53:18] <wjp> slightly better, but still some undefined refs to "XF40..." functions from SDL_x11*.lo
[23:54:53] <wjp> ...which according to Sam (L.) on the SDL ML needs an SDL recompile to fix
[23:54:55] <wjp> *sigh*