#exult@irc.freenode.net logs for 21 Mar 2001 (GMT)

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[00:18:31] <Fingolfin> darn, exult build is sure slow today :(
[00:19:02] <skate111> Hey, at least it builds for you ;)
[00:19:44] <Fingolfin> <g> ok ok ;)
[00:21:44] <Fingolfin> hm
[00:21:53] <Fingolfin> skate: was that your mail to the ML ?
[00:22:07] <Fingolfin> the URL there was not valid :/
[00:22:17] --> Alorelith has joined #exult
[00:22:27] <Fingolfin> this URL is bad: http://www.skaters.net/exult/error-log.txt
[00:22:29] <Fingolfin> lo
[00:22:41] <Alorelith> Hail.
[00:23:08] <Fingolfin> brb
[00:23:12] <-- Fingolfin has left IRC (42)
[00:24:14] --> Fingolfin has joined #exult
[00:24:51] <skate111> yes
[00:24:52] <skate111> i know
[00:24:54] <skate111> i just corrected ;)
[00:24:57] <skate111> it's build-log.txt
[00:25:09] <Fingolfin> ah ok
[00:26:22] <Fingolfin> hm
[00:27:01] * skate111 *shrugs*
[00:27:11] <Fingolfin> this is not an assembler bug, also as sounds it - well,ok, maybe it is, (IRIX might be wierd) but there is no asm in exult
[00:27:21] <Fingolfin> it rather looks like a linker problem
[00:27:25] <Fingolfin> as if you were missing some libs
[00:27:41] <Fingolfin> did you modify configure.in for IRIX ?
[00:27:52] <Fingolfin> maybe you need an -lstdc++ or so
[00:28:42] * DraX is gone. nobody home! (autoaway/30m) (sph/log)
[00:28:49] <skate111> yeah i know
[00:28:51] <skate111> i looked at that file
[00:29:10] <skate111> i don't usually use gcc
[00:29:32] <Fingolfin> well
[00:29:32] <skate111> but i've never successfully compiled C++ with the C++ compiler... C ports easy but C++ errors out like mad
[00:29:41] <Fingolfin> hrm
[00:29:49] <Fingolfin> what C++ libs do oyu have there?
[00:30:01] * Fingolfin looks at the error messages again
[00:30:13] <skate111> i don't know ... i've compiled blakcbox, and icewm successfully
[00:30:21] <skate111> i could see if i have libstdc++
[00:31:22] --> freedman has joined #Exult
[00:31:27] <skate111> yeah
[00:31:30] <freedman> Someone mention 'usecode'?
[00:32:03] <freedman> Just looked at the error file. No good ideas.
[00:32:19] <skate111> Heh
[00:32:37] <skate111> i'll get it
[00:32:49] <freedman> You might search for "Truncating token" on dejanews.
[00:33:13] <skate111> i'll do that
[00:33:28] <freedman> Is building in general really slower?
[00:34:36] <Fingolfin> hi jeff
[00:34:47] <Fingolfin> hm
[00:34:56] <freedman> Hi. I found the same error in a report on Google.
[00:35:35] <freedman> Someone said you need "GNU as or -fsquangle. See the FAQ."
[00:35:36] <Fingolfin> hm
[00:35:38] <Fingolfin> hi jeff
[00:35:46] <Fingolfin> hi jeff
[00:35:48] <Fingolfin> Fingolfin
[00:35:48] <freedman> Seems to be a well-known problem
[00:36:13] <Fingolfin> yes yes yes!!!!!!!!!!! OS X exult *RUNS* !!!! BG intro playing right now
[00:36:28] <freedman> Cool! With sound?:-)
[00:36:47] <Fingolfin> no, since SDL for Mac OS X has no sound support so far :/
[00:37:11] <Fingolfin> and it has lotuv bugs left, e.g. it just crashed when I moved the game window around a lot ;)
[00:37:19] <Fingolfin> but it actually worked ;)
[00:37:20] <skate111> heheh
[00:37:21] <skate111> e
[00:37:27] <freedman> Woohoo!
[00:37:28] <Fingolfin> o no
[00:37:31] <Fingolfin> it did not crash
[00:37:38] <Fingolfin> it just hid the window
[00:37:39] <Fingolfin> phew ;)
[00:38:09] <Fingolfin> there is a bug in this OS X dev release I have which causes it to sometimes think I double clicked when I did not in fact
[00:38:52] <skate111> -fsquangle fixes the problem :)
[00:39:04] <Fingolfin> SDL MacOS X sure is buggy ;)
[00:39:14] <freedman> All right. Looks like it's a well-known problem.
[00:39:18] <Fingolfin> skate: on IRIX ? cool!
[00:39:21] <skate111> yep
[00:39:48] <freedman> Is OSX released yet?
[00:40:13] <Alorelith> March 24th I believe.
[00:40:17] <Fingolfin> exactly
[00:40:32] <freedman> Only 3 days to fix those bugs?
[00:40:37] <Fingolfin> nah
[00:40:42] <Fingolfin> ;)
[00:40:50] <Fingolfin> oh you mean in exult / SDL ? hmmmmmmmmm
[00:40:54] <Fingolfin> ;)
[00:41:04] <Fingolfin> I have no clue about what SDL does on MacOS X, honestly...
[00:41:18] <Fingolfin> actually, I have about a dozen apps I want to work on for OS X right now ;)
[00:41:24] <freedman> Isn't it X-windows? Should be about the same as Linux if so.
[00:42:10] <freedman> Maybe we should get Exult users on these 'unusual' platformst to pester Origin.
[00:42:11] <skate111> adding an IRIX entry in configure.in now
[00:42:29] * Fingolfin suddenly wonders why exult/BG is not using paperdolls
[00:42:36] <Fingolfin> freedman: no x-windows
[00:42:45] <Fingolfin> freedman: Aqua/Cocoa, which is completly differnt
[00:43:00] <Fingolfin> freedman: although I could (and soon will, once I get my new HD) install X-windows, too
[00:43:06] <freedman> I thought OSX was using NextStep? I'm way out of it...
[00:43:20] <skate111> it's using things from nextstep, or well rhapsody
[00:43:21] <Fingolfin> freedman: well, OS X is based on NextStep, yes
[00:43:42] <Fingolfin> bsd -> nexstap -> rhapsody -> yellow box -> cocoa == MacOS X ;)
[00:43:59] <freedman> ?????
[00:44:01] <skate111> fingolfin: I have access to a dual g4 with 512m ram... and 40gb scsi disk
[00:44:28] <freedman> Not bad. What's it used for?
[00:44:30] <skate111> running OSX Server 2 (beta)
[00:44:30] <Fingolfin> freedman: oh well, BSD is the core of OS X.
[00:44:39] <skate111> it's going to be a fileserver for my school
[00:45:15] <Fingolfin> freedman: and nextstep was bought by Apple. they dubbed the project Rhapsody. The Nextstep part in it was called yellow box; the "classic" part in it was teh blue box
[00:45:21] <skate111> we actually have about 5 of them.. the rest are for video crap
[00:45:53] <freedman> Apple has always confused me...
[00:45:53] <Fingolfin> freedman: nowadays, the yellow box part is called cocoa; the blue box is called classic (allows you to run old MacOS apps by booting an old system, a bit like VMware)
[00:46:23] <Fingolfin> freedman: that is unfair, if you look at the unix development history, it is at least as complicated
[00:46:34] <Fingolfin> freedman: it's not so important anyway
[00:46:39] <freedman> Maybe they'll get one at the science museum; Apple seems to donate a lot of stuff.
[00:46:50] <Fingolfin> freedman: you don't need to know this stuff ;)
[00:47:15] <freedman> Anyway, is Exult compiling okay now? I want to do more SI work tonight.
[00:47:56] <skate111> fine here
[00:47:58] <skate111> adding entries for irix
[00:48:26] <freedman> Irix - that's Silicon Graphics, right?
[00:48:31] <skate111> yes
[00:48:51] <skate111> ~% uname -a
[00:48:52] <skate111> IRIX spiro 6.5 05190003 IP22
[00:48:52] <freedman> Must run pretty fast there. How long is a full compile of exult?
[00:48:53] <skate111> :)
[00:48:59] <skate111> haven't gotten there yet
[00:49:03] <skate111> sdl compiled in about a minute
[00:49:07] <skate111> (with mips pro)
[00:49:43] <skate111> it's only a 200mhz sgi, not blazing fast.
[00:49:44] <freedman> Not bad... where to I get one?:-)
[00:50:12] <skate111> reputable.com ;)... workstation.net is where i got mine, picked it up for a package deal of about 500$ including shipping of a 20" monitor
[00:50:14] <freedman> Actually, I'm already buried in computers...
[00:50:20] <skate111> well, there you go
[00:50:34] <skate111> i need to pick up a sun ;)
[00:51:10] <freedman> We've been giving them away where I work. But Sparc/10's are about as fast as a 486.
[00:53:05] <skate111> i'd gladyl pay sihpping for one
[00:53:12] <skate111> it's still a sun
[00:53:36] <freedman> Collecting computers?
[00:53:54] <Alorelith> Want to buy my Kaypro?
[00:54:12] <freedman> Too bad I sold my AtariST.
[00:54:14] <skate111> i've always had in interest in computers, i'm 15, and just want a sun to add to my collection ;). After that i'm going to get my own powerbook i think
[00:54:25] <skate111> I've got an A4000 somewhere
[00:54:49] <skate111> it's in the office, i'll get it nice one day
[00:55:30] <freedman> Hmm... makes me feel old; my daughter is older than you.
[00:55:48] <Alorelith> How old is she?
[00:55:55] * Alorelith cacklez
[00:56:05] <freedman> 16...
[00:56:22] <skate111> Heh ;)
[00:56:25] <Alorelith> Damnit
[00:56:25] <freedman> Forget it!
[00:56:33] <skate111> does your daughter have interests in computer hardware?
[00:56:35] <Alorelith> Heh.
[00:57:00] <Alorelith> Let's just say she better like rackmounts.
[00:57:07] <freedman> Nope. She's kind of anti-geek. My younger daughter(12) is more the geek-type.
[00:57:11] <skate111> haha.
[00:57:15] <skate111> thats cool
[00:57:19] <skate111> she'll probably change
[00:57:23] <skate111> by the time shes 16
[00:57:26] <skate111> is my guess
[00:57:43] <freedman> Quite possible. Girls do tend to turn goofy around 13 or so.
[00:57:47] <Alorelith> I bet you hope not...
[00:57:52] <skate111> yep.
[00:58:05] <freedman> (Not sure what to say here)
[00:58:08] <skate111> i think my irix addition is finished :)
[00:58:15] <Alorelith> haha
[00:58:30] <freedman> Another platform to brag about:-)
[00:58:34] <skate111> yep
[00:58:44] <Alorelith> Nothing to fear here; there are legal ramifications if I knew her...
[00:58:47] <Alorelith> Two platforms in one night?
[00:59:18] <Alorelith> Ok, I'll just work on porting it to my 1977 Kaypro Model...
[00:59:40] <Alorelith> think it can handle CP/M?
[00:59:40] <Alorelith> I think it was CP/M that was on there...
[00:59:57] <freedman> Still boots?
[01:00:11] <Alorelith> Yeah, but it's buried under a heap of stuff in my garage.
[01:00:41] <Alorelith> It's got pixels about the size of my thumb.
[01:00:44] <freedman> Too bad OS/2 is dead, or I'd port there too.
[01:00:52] <DraX> i'm back
[01:00:59] <DraX> freedman, while your here let me complain :)
[01:01:01] <skate111> yeah
[01:01:04] <freedman> Hi.
[01:01:05] <skate111> freedman
[01:01:10] <Alorelith> Hey..
[01:01:10] <Alorelith> I still have OS/2 :)
[01:01:12] <skate111> port it ;)
[01:01:19] <skate111> drax: might have it building now
[01:01:31] <DraX> i actulyl am not getting any audio subsystem errors...
[01:01:54] <freedman> I still have it too, but rarely boot to it. No SDL for it, though.
[01:02:21] <freedman> Drax: Complaints?
[01:02:25] <DraX> freedman, it freezes
[01:02:30] <DraX> Exult V0.91alpha2.
[01:02:31] <DraX> Data path = /usr/local/share/exult
[01:02:31] <DraX> Loading default keybindings
[01:02:38] <DraX> the exult window is drawn
[01:02:40] <DraX> nothing is in it
[01:02:44] <skate111> nice
[01:02:45] <DraX> no more messages
[01:02:46] <skate111> nice error
[01:02:46] <freedman> Where, what, why?
[01:02:47] <skate111> /usr/local/bin/autoheader: Symbol `IRIX' is not covered by /usr/local/share/autoconf/acconfig.h ./acconfig.h
[01:02:53] <DraX> freedman, openbsd
[01:02:55] * skate111 fixes
[01:03:02] <DraX> freedman, why? hell if i know
[01:03:14] <freedman> Did it ever work?
[01:03:17] <DraX> freedman, no
[01:03:26] <DraX> freedman, i've been helping to push a port of exult too it :)
[01:03:36] <DraX> mainly modifcations to make it compile
[01:03:45] <freedman> Good:-) So it hasn't gotten worse.
[01:03:53] <DraX> freedman, :P
[01:04:01] <DraX> i think the problem is with threading, but i can't tell for sure
[01:04:13] <DraX> what happens in between keymap and drawing of the menu :P
[01:04:15] <DraX> ?
[01:04:18] <freedman> Best to step through with gdb.
[01:04:29] <DraX> freedman, which means i need to move it over to my laptop...
[01:04:38] <DraX> that will take me a second to do
[01:04:57] <freedman> Drax: Mostly Tristan's work there, in the intro.
[01:05:21] <DraX> the binary is also like 22 megs :)
[01:05:28] <freedman> You don't even get the Exult menu?
[01:05:31] <DraX> no
[01:07:12] <DraX> be happy i support exult as the best game to hit the computer world sense ultima7 :P
[01:07:23] <DraX> ok let me go grap my laptop
[01:08:26] <freedman> :-) Surely, there have been some better games in the last 8 years?
[01:09:16] <Fingolfin> hmm
[01:09:18] <Fingolfin> which? ;)
[01:09:21] <freedman> Monkey Island3, Wing Commander 3 & 4. Nothing much to my tastes, lately, though.
[01:09:30] <Alorelith> Angband 2.4 version was pretty good....
[01:09:34] <Alorelith> err
[01:09:36] <Alorelith> ZangBand
[01:09:39] <Fingolfin> that reminds me, Monkey Island 4 is available for macos and my cousin already oredered it ;)
[01:10:03] <freedman> I have it on the PC. Can't seem to get into it though.
[01:10:03] <skate111> i played the first one
[01:10:14] <skate111> i own it, actually, i wish i knew where it was
[01:10:30] <freedman> Only non-Ultima RPG I've played was "Shadows Over Riva"; it was pretty good.
[01:11:27] <DraX> umm,, fuck
[01:11:32] <DraX> my laptop power supply isn't working
[01:11:54] <freedman> :-(
[01:12:16] <freedman> You can't debug on the desktop?
[01:12:30] <DraX> freedman, will crash the box
[01:12:57] <freedman> Why?
[01:12:57] <skate111> drax
[01:13:00] <skate111> what laptop is this?
[01:13:02] <skate111> thinkpad?
[01:14:17] <DraX> ya
[01:14:22] <DraX> freedman, bad proc
[01:14:39] <skate111> i believe this might be the solution to my problems ;)
[01:14:55] <DraX> $89 to replace it!?
[01:15:02] <skate111> replace what?
[01:15:07] <DraX> the power supply
[01:15:12] <skate111> ahah.
[01:15:19] <skate111> what'd you do?
[01:15:22] <DraX> found it for $69
[01:15:27] <DraX> i don't know but it dosen't work anymore
[01:15:42] <skate111> that sucks.
[01:15:48] <DraX> n it's $89
[01:15:53] <skate111> oh :/
[01:15:57] <freedman> How old is it?
[01:16:35] <skate111> oh yeah.
[01:16:39] <skate111> IRIX section of configure.in added
[01:16:43] * skate111 attempts a new build
[01:16:43] <DraX> freedman, it's a refrub
[01:16:45] <DraX> furb
[01:22:44] <freedman> Good luck. Got to be going.
[01:22:49] <-- freedman has left IRC (Leaving)
[01:22:54] <skate111> gcc builds sooo slowly on mips.
[01:25:32] <mattownby> mips!
[01:25:48] <skate111> yeah
[01:25:53] <skate111> IRIX spiro 6.5 05190003 IP22 mips
[01:25:54] <skate111> mips.
[01:25:54] <skate111> :)
[01:26:14] <mattownby> MIPS!!!
[01:26:21] <skate111> Yep :)
[01:26:25] <mattownby> xircon!!!
[01:26:25] <mattownby> hehe
[01:26:33] <mattownby> xircon: a quality product
[01:26:33] <skate111> yeah i'm on a pc
[01:26:41] <skate111> yeah
[01:27:01] <skate111> i use w2k, with putty to my sgi because my room smells bad and is cold today
[01:27:27] <DraX> vnc/xdm :P
[01:27:37] <skate111> yea
[01:27:37] <skate111> h
[01:27:38] <skate111> well
[01:30:24] <mattownby> I use x-chat =]
[01:30:37] <DraX> i use epic
[01:30:39] <mattownby> don't believe I have tried xircon before
[01:31:03] <skate111> hehe .. why'd see say it's a quality product then? ;P
[01:32:05] <DraX> xircom is a peice of crap
[01:32:07] <DraX> but mirc is worse
[01:32:09] <DraX> so it evens out
[01:32:14] <skate111> i like xircon actually
[01:32:16] <skate111> for a gui client
[01:32:49] <DraX> what sucks is baxter
[01:33:04] <skate111> yes
[01:33:12] <DraX> hows the build going :P
[01:33:25] <skate111> "For the seventh year in a row, every film nominated for vifx was done on SGI computers"
[01:33:39] <skate111> nice linker errors
[01:33:39] <skate111> yes
[01:34:10] <skate111> i think i need -lstdc++
[01:35:16] <skate111> or not
[01:35:17] <skate111> ld32: ERROR 33: Unresolved text symbol "string_char_traits<char>::compare(char const *, char const *, unsigned int)" -- 1st referenced by xmain.o.
[01:35:36] <DraX> that looks like stdc++...
[01:36:02] <skate111> yeaht htats what i figured
[01:36:37] <DraX> if you ever get a select: undefined... first refrence in gump_utils.h i have a gix
[01:37:15] <DraX> Kirben, when are you making a new widnows sshot?
[01:39:43] * DraX is thinking about getting a p133 laptop
[01:40:42] <Fingolfin> DraX, skate111: if IRIX needs that fix, too, I will make it "for all"
[01:40:53] <DraX> Fingolfin, good idea :P
[01:41:00] <Kirben> no cvs change I know of
[01:41:10] <skate111> Okay
[01:41:24] <Fingolfin> Kirben: ohhh that reminds me!
[01:41:29] <DraX> Kirben, so it's fine to download the current one?
[01:41:34] <Fingolfin> Kirben: you wanted me to do changes to Makefile.??? right?
[01:41:39] <Kirben> yes it is just current
[01:41:50] <Fingolfin> Kirben: i completly forgot :( if you tell me what needs to be done, I'll happily do it now
[01:42:02] * DraX trots across the room to download
[01:42:04] <Kirben> Fingolfin:yes a make tools option to compile just the tools would help
[01:42:19] <Fingolfin> "make tools" ?
[01:42:30] <Fingolfin> I mean: like "make tools" ;)
[01:42:59] <Kirben> Fingolfin: I type make tools and it will compile the 3 tools in tools directory and strip them
[01:43:20] <Fingolfin> Kirben: yeah I understand
[01:43:33] <Kirben> Fingolfin: makefile.win32 contains the commands to compile the tools, just need to add make tools option
[01:43:36] <DraX> also i would think it would be a good idea to strip bins
[01:43:40] <DraX> because the openbsd bin is MASSIVE
[01:43:59] <Kirben> make install should strip exult
[01:44:12] <Fingolfin> yeah
[01:44:15] <Kirben> as least it does under win32
[01:44:20] <Kirben> as=at
[01:44:36] <Fingolfin> that reminds me I should try make install again on OS X
[01:44:48] <skate111> yes
[01:45:09] <DraX> skate111, did that work?
[01:45:28] <DraX> Kirben, sort of funny that the windows port works so well compared to all the port work we've being doing :)
[01:45:38] <skate111> did what work?
[01:46:17] <DraX> skate111, -lstdc++
[01:46:22] <skate111> nope
[01:46:33] <DraX> skate111, show finglofin
[01:46:46] <DraX> i'm going to gdb the exult bin even though i know it'll freeze up my box
[01:46:57] <skate111> heh
[01:47:00] <skate111> massochist
[01:47:06] <DraX> skate :P
[01:47:33] <DraX> Program received signal SIGSEGV, Segmentation fault.
[01:47:35] <DraX> hmm
[01:47:50] <skate111> ld32: ERROR 33: Unresolved text symbol "string_char_traits<char>::compare(char const *, char const *, unsigned int)" -- 1st referenced by xmain.o.
[01:47:53] <skate111> for anyone who cares
[01:47:58] <DraX> Single stepping until exit from function _thread_machdep_switch,
[01:47:59] <DraX> which has no line number information.
[01:47:59] <DraX> Fatal signal: Segmentation Fault (SDL Parachute Deployed)
[01:47:59] <DraX> X Error of failed request: BadGC (invalid GC parameter)
[01:47:59] <DraX> Major opcode of failed request: 56 (X_ChangeGC)
[01:47:59] <DraX> Resource id in failed request: 0x1
[01:48:01] <DraX> Serial number of failed request: 11
[01:48:03] <DraX> Current serial number in output stream: 15
[01:48:05] <DraX> Program exited with code 0365.
[01:48:11] <DraX> i could bt it but that WILL crash my box
[01:48:36] <DraX> the intresthing thing is it in thread_machdep_switch
[01:48:44] <DraX> *cough* thread!!!! *cough
[01:48:46] <DraX> *
[01:49:23] <DraX> i think i should go thru and email the openbsd guy that does threading
[01:49:37] <skate111> yeah probably
[01:49:40] <Fingolfin> skate: hmm
[01:49:47] <mattownby> hehe..
[01:49:56] <mattownby> i thought openbsd was supposed to be The Best! what's going on? hehe
[01:50:25] * Fingolfin whispers to matt don't make him feel to bad, we might need them in the future
[01:50:29] <-- DraX has left IRC (Read error to DraX[64.3.212.138]: Connection reset by peer)
[01:50:40] <mattownby> oh ok
[01:50:45] * mattownby amends his ways
[01:54:05] * skate111 reads the IRIX CC man pages
[01:58:16] <skate111> or not
[01:58:49] * skate111 googles
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[02:04:06] <nev_dull> Has anyone here tried to get this thing compiling using cygwin? I've been trying to debug it with the mingw32 stuff, but its gdb keeps crashing on me. Cygwin almost compiles, but chokes on the link with some internal c++lib stuff
[02:04:14] <nev_dull> Any help would be appreciated :)
[02:04:32] <mattownby> dev null!!!!!
[02:04:34] <mattownby> errr
[02:04:36] <mattownby> nev dull!!!!!
[02:04:44] <nev_dull> Yup.
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[02:05:30] <Kirben> nev_dull:it will compile under cygwin, just use same makefile with one minor change
[02:05:32] * DraX drools over paperdolling
[02:05:42] <skate111> it seems as i don't have libstdc++ installed
[02:05:49] <DraX> that is exceptionaly cool in u7
[02:05:56] <DraX> except spark is really fucked up
[02:05:59] <skate111> hehe
[02:06:32] <Alorelith> Should just use Cantra's portrait for spark :)
[02:06:32] <DraX> skate111, i think one comes with gcc...
[02:06:34] <skate111> i'm going ot grab libstdc++ source i guess
[02:06:42] <nev_dull> brb
[02:06:50] <DraX> bbial
[02:07:00] <skate111> i have a static lib
[02:07:07] <skate111> but i don't know
[02:07:40] <Kirben> nev_dull:just remove -mwindows from the cxxflags section of makefile.cygwin
[02:08:27] <Kirben> nev_dull:for some odd reason though, sound fails with cygwin build
[02:08:27] <-- Alorelith has left IRC (Sleep.)
[02:08:36] <nev_dull> Ahh... I didn't do that. It actually compiles just fine, then chokes on the [oi]stream link stuff... I'll give that a shot tho. Thanks!
[02:10:08] <Kirben> nev_dull:btw are you using cvs source code or alpha 2 ?
[02:10:19] <nev_dull> I was trying to get this all going because it's crashing on me somewhere in Jhelom. The crash appears to be associated with my location, but of course there could be lots of other state issue. I will be catching it in the debugger once I get it compiling, but has anyone else seen a bug like this?
[02:10:32] <nev_dull> I'm using the last windows snapshot.
[02:10:54] <Kirben> I get worse, randon crashes
[02:11:02] <nev_dull> Not good, that :)
[02:11:32] <nev_dull> 09(14*File Server Online*09) Trigger:(14!goosnarg09) Snagged:(141.72Gb in 70 files09) Record CPS:(1427.0Kb/s by redrob6909) Online:(140/409) Sends:(140/209) Queues:(140/1009) Accessed:(14225 times09) Note:(14DC Games... requesting fills or anything I don't have09) 09~14{09ePolaris14}09~
[02:11:35] <skate111> gaj
[02:11:37] <skate111> don't do that
[02:11:38] <nev_dull> BTW, having been just recently introduced to this project, I have to send serious kudos to all involved! It's just a truly
[02:11:42] <nev_dull> Shit sorry about that.
[02:11:44] <nev_dull> Turning it off now
[02:11:47] <skate111> it's okay :)
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[02:12:11] <nev_dull> To finish my previous statement... :)
[02:12:25] <nev_dull> Just a truly beautiful thing to be able to revisit these games in all their glory!
[02:13:50] <Kirben> yes it sure is amazing, especially added features
[02:14:17] * skate111 builds libstdc++ with MipsPRO
[02:14:36] * skate111 grabs his spool of cat5 and starts running it
[02:14:37] <nev_dull> Definitely. Did someone mention that paperdolling had been retrofitted into U7? Is there a config option to turn that on?
[02:15:28] <nev_dull> D'oh! Gotta go. I'll try and catch this (thankfully repeatable) crash and let you guys know what it is!
[02:15:30] <Kirben> yes just alter path to serpent isle in exult.cfg
[02:15:43] <nev_dull> Ah... thanks. See everyone later!
[02:15:44] <-- nev_dull has left IRC (9(46I was using ePolaris09) Version:(462.0409) mIRC:(46v5.8 32bit09) Author:(46Conglomo(modded by Mazdasportz)09) Released:(46March 27th 200009) Webpage:(46http://www.geocities.com/ePolaris2k/09) + FTP AD Addon v1.0b)
[02:16:16] * DraX just loves the random threading freeze on openbsd
[02:17:59] <skate111> heh
[02:18:10] <skate111> drax: i have a hunch building libstdc++ from source will do somtehing
[02:18:34] <skate111> i don't know why thoug
[02:18:47] <skate111> i'm going to measure and start cutting cat5 for the new rooms :)
[02:18:59] <DraX> skate111, stop rubbing it on
[02:20:58] * DraX is emailing chris about the guy that does openbsd's pthread support
[02:24:06] <DraX> what i need is a backtrace, which i can't do without my laptop
[02:25:48] <DraX> adam: do you have a freebsd box with x11?
[02:29:05] <DraX> tommrow i'll email hemi and see if he'll do the build for me
[02:29:06] <-- DraX has left IRC (bye? ..(sph))
[02:53:23] <skate111> drax: indeed i do
[02:53:24] <skate111> grr
[02:53:47] * skate111 laid down wiring for two ports
[02:53:51] <skate111> now only about 12 to do :)
[03:05:54] <Kirben> 12 more platforms ?
[03:59:30] <skate111> no
[03:59:31] <skate111> heh
[03:59:33] <skate111> ethernet ports
[03:59:34] <skate111> :)
[03:59:48] <skate111> i'm working on irix
[03:59:53] <skate111> thats all
[04:00:03] <skate111> DraX wanted me to do something on my freebsd machien i think
[04:04:52] <Kirben> ok
[04:07:26] <skate111> i think
[04:07:30] <skate111> i don't know. i thinkl.
[04:07:34] <skate111> yes thinkl
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[16:29:40] <Flyn_Oakplume> Olla!
[16:29:47] <Colourless> hi
[16:30:05] <Flyn_Oakplume> hehe
[16:30:15] <Flyn_Oakplume> I did some more art
[16:30:17] <Flyn_Oakplume> made
[16:30:23] * Flyn_Oakplume kicks self
[16:30:27] <Flyn_Oakplume> Anyway
[16:30:35] <Flyn_Oakplume> Who should I send it to?
[16:31:24] <Colourless> hmm. not sure. who do you normally give it to?
[16:31:34] <Flyn_Oakplume> Willem
[16:31:42] <Flyn_Oakplume> Well
[16:31:59] <Flyn_Oakplume> Maybe you'd like to look at it anyway? ;-)
[16:32:15] <Colourless> :) i'm kind of busy
[16:32:30] <Flyn_Oakplume> heh
[16:32:32] <Flyn_Oakplume> oh well
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[16:33:23] <Flyn_Oakplume> Olla!
[16:33:27] <Fingolfin> lo
[16:33:37] <Colourless> hi
[16:34:26] <Flyn_Oakplume> Say
[16:34:29] <Flyn_Oakplume> Fingolfin
[16:34:36] <Flyn_Oakplume> You're good with macs, aren't you?
[16:34:41] <Fingolfin> hm?
[16:34:42] <Fingolfin> yes
[16:34:57] <Fingolfin> depends on how you define "good", though ;)
[16:35:09] <Fingolfin> I am not so good at mac-long-rang-throwing
[16:35:40] <Flyn_Oakplume> hehe
[16:35:42] <Flyn_Oakplume> If
[16:35:49] <Flyn_Oakplume> I want to make a file undeleteable
[16:35:53] <Flyn_Oakplume> How does one do that?
[16:36:24] <Fingolfin> it is not really possible to make a file undeletable, but you could lock it
[16:36:37] <Fingolfin> "Get Info" (Cmd-I) and select locked
[16:36:38] <Flyn_Oakplume> How?
[16:36:43] <Flyn_Oakplume> hmm
[16:36:47] <Flyn_Oakplume> ok
[16:36:54] <Flyn_Oakplume> Thanks
[16:37:17] <Flyn_Oakplume> Wanna see the latest amazing graphic from the Adam Delman workshop? ;-)
[16:38:09] * Flyn_Oakplume prods Fingolfin.
[16:38:27] <Fingolfin> sure , show me ;)
[16:38:29] <Fingolfin> ?? prods
[16:39:11] <Flyn_Oakplume> heh
[16:39:20] <Flyn_Oakplume> its like poking
[16:39:21] <Flyn_Oakplume> ;-)
[16:40:48] <Flyn_Oakplume> What'd you think?
[16:44:16] <Fingolfin> neat ;) but I have to see it "on the model" to really appreciate it ;)
[16:44:28] <Flyn_Oakplume> heh
[16:44:37] <Flyn_Oakplume> Feel free to include it ;-)
[16:45:17] <Fingolfin> cant without GIMP
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[17:26:01] <wjp> hi
[17:26:07] <Colourless> hi
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[17:36:41] <wjp> hi Jeff
[17:36:47] <freedman> Hi!
[17:36:50] <wjp> just reading through last night's logs...
[17:36:53] <Colourless> hi
[17:37:04] <wjp> <skate111> /usr/local/bin/autoheader: Symbol `IRIX' is not covered by /usr/local/share/autoconf/acconfig.h ./acconfig.h
[17:37:06] <wjp> ??
[17:37:11] <freedman> Colourless! What do you know about 'usecode containers'?
[17:37:23] <Colourless> they contain paths :)
[17:37:40] <Colourless> thats about it
[17:37:50] <freedman> SI's driving me crazy. I was working on it last night.
[17:38:21] <Colourless> what exactly are you stuck on?
[17:38:26] <freedman> Does the Avatar have just one usecode container?
[17:38:47] <Colourless> as far as I know yes, and it's the only one in the entire game
[17:39:41] <freedman> Seems like some functions test for paths of various frames. I bet this is something simple.
[17:40:10] <freedman> It comes up in the Lydia-tattoo segment.
[17:42:26] <Colourless> since you seem to have played it, the 'scripted' seuqence doesn't work does it, but from what I can tell, the procedure works because all the NPC's think you have the tattoo. Of course Exult doesn't change your face to show the tattoo.
[17:43:02] <freedman> Script is working better now, but there's still a problem.
[17:43:35] <freedman> I think flag 33 means 'tattooed', and modified conversation.cc to use it to get the right face.
[17:43:49] <Colourless> ok cool
[17:44:23] <freedman> But, that flag doesn't seem to get saved/restored. Any idea which bit it's supposed to use in the file?
[17:44:56] <Colourless> nope.
[17:45:17] <freedman> How did you figure out the other flags?
[17:46:23] <wjp> oops... I missed Adam by 20 minutes... and he had some new art :-(
[17:46:47] <Colourless> some were already documented in u7tech.txt other I worked out by using the cheat mode and toggling flags and comparing the changes in the save game file
[17:47:31] <wjp> small question: what are all these programs in the tools directory? (mklink, rip, wuc...)
[17:48:26] <freedman> Clever.
[17:48:52] <freedman> wjp: wuc is there, but not sure about the others.
[17:50:30] <freedman> Colourless: Poisoning after the tattoo seems to use the 'usecode container'.
[17:51:44] <freedman> Another aggravating problem is intrinsic A7. It's definitely not 'fade_palette', but 'run_usecode'.
[17:52:27] <freedman> But enabling it causes stuff to happen twice. Synchronization is all wrong between it and 'si_path_run_usecode'.
[17:52:59] <Colourless> I think i've seen that problem elsewhere as well.
[17:53:30] <Colourless> At the banquet things happen twice.
[17:53:36] <freedman> The banquet. But most of that worked pretty well! The duplication was just at the end.
[17:54:44] <freedman> For now, I've disabled A7. It really messes up the tattoo sequence.
[17:56:43] <Colourless> YOu haven't by anychance attempted to get to Moonshade? The last time i tried I freed hawk and everything BUT the other passengers kind of couldn't find their way onto the ship. They would begin to follow the paths but would get stuck and begin to wonder a bit.
[17:57:27] <freedman> No, I'm only at the banquet.
[17:58:17] <Colourless> ah ok.
[17:58:44] <freedman> I could try that next. Is that where the game is stuck?
[17:59:31] <Colourless> yeah, it's stuck there.
[18:00:36] <Colourless> What might be an idea would be to fix the get_time intrinsic in SI. it doesn't seem to work
[18:01:03] <Colourless> that is, if you haven't fixed it already
[18:01:28] <freedman> Okay. There are a lot of things that aren't right! It's really quite a bit different from BG.
[18:01:44] <freedman> Hmm, haven't touched get_time(). What's wrong?
[18:03:25] <freedman> For now, I'll probably keep working on the tattooing scene, and getting the various run_usecode() intrinsics to work right together.
[18:03:40] <Colourless> it's easy to see the problem. Just double click on a clock and you'll get a very strange time from it
[18:04:13] <freedman> Okay.
[18:04:34] <Colourless> it looks like minutes are becomming hours.
[18:04:48] <Colourless> I might fix it myself
[18:05:10] <freedman> Fine with me:-) Maybe it works differently than BG's.
[18:06:43] <Colourless> ok, i see the problem. it's really simple. Intrinsics are numbered incorrectly :)
[18:06:55] <freedman> Where?
[18:07:32] <Colourless> 0x45 should be get_hour and 0x46 should be get_minute.
[18:07:54] <Colourless> we have 0x44 as get_hour and 0x45 as get minute and 0x46 as get_npc_number
[18:08:03] <freedman> And 47? get_npc_number()
[18:08:34] <Colourless> i would guess tat 47 might be that. at the moment 47 is unknown
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[18:11:19] --- Maloh[Away] is now known as Maloh
[18:11:32] <Maloh> Hi all
[18:11:41] <Colourless> hi
[18:11:44] <freedman> Hello!
[18:13:21] <freedman> Ryan: I used to spend hours staring at the decompiled BG usecode. Looks like it will be the same for SI. I'd have to search for uses of 47, and see if the context looks like get_npc_number().
[18:14:58] <Colourless> jeff: yeah. i'm just doing a quick search to see if I can see it in some of the usecode that I've got
[18:15:32] <Colourless> well, I found it :)
[18:15:41] <freedman> And...
[18:15:50] <Colourless> 0080: 38 47 00 01 callis _UNKNOWN@1 ; 0047
[18:16:21] <freedman> Then you need to see how the result is used.
[18:16:39] <freedman> That's where it gets tricky (or impossible).
[18:17:36] <Colourless> the result is cmpl with -255
[18:18:18] <freedman> Could be an NPC #, then. You might need more examples.
[18:18:34] <freedman> Unfortunately, work calls:-( I may be back later.
[18:18:40] <-- freedman has left IRC (Leaving)
[18:18:57] <Maloh> Is anyone interested in checking my new site?
[18:19:36] <Maloh> I updated it again today
[18:23:10] <Colourless> what's different
[18:23:22] <Maloh> I added some more graphics
[18:23:28] <Maloh> Design mainly
[18:26:08] <Colourless> i might check it out
[18:26:17] <Maloh> Thank you
[18:28:41] <Colourless> url? :)
[18:29:04] <Maloh> :) http://travellersrest.freecyberzone.com
[18:29:51] <Maloh> I'm just adding the Message Board now...
[18:30:53] <Colourless> turns out it was in my url in my history all along. BTW your flash anim restarted itself :)
[18:31:14] <Maloh> Ahh yes, I'll fix that :)
[18:32:35] <Colourless> want some feedback on your site?
[18:32:43] <Maloh> Yes please
[18:35:16] <Colourless> only 2 things concern me. Firtly, the animated gifs, I don't like them really. Secondly the black backgound seems a little to contrasting to the text, sidebar and tables.
[18:35:40] <Colourless> to me the background almost seems as if there is something missing
[18:35:43] <Maloh> Any suggestions for the background?
[18:38:50] <Colourless> I think that a dark brown texture sort of like the side bar texture
[18:39:06] <Maloh> Ahh ok
[18:40:28] <Colourless> something kind of like this http://www.users.on.net/triforce/Image2.jpg
[18:40:42] <Colourless> maybe a bit darker
[18:41:57] <Colourless> no not maybe, it should be darker that that pic
[18:42:37] <Maloh> Can I use that?
[18:43:10] <Colourless> you can if you want, it's based off of your sidebar background anyway
[18:43:29] <Maloh> It is? :)
[18:43:34] <Colourless> yeah
[18:43:36] <Maloh> Hehe
[18:49:10] <Maloh> Colourless, would you check the site now and tell me what you think before I go any further
[18:51:38] <Colourless> yeah, seems better.
[18:51:54] <Colourless> here's another one, it's a bit darker, IMO it would be better http://www.users.on.net/triforce/image3.gif
[18:52:59] <Maloh> Ok, I'll try it
[18:53:16] <Colourless> as always though, it's your site it's up to you what you want to do with it
[18:53:33] <Maloh> Of course, I know
[18:57:13] --- Fingolfin|afk is now known as Fingolfin
[18:57:16] <Fingolfin> back
[18:57:23] <Maloh> Hullo :)
[18:57:25] <Fingolfin> wjp: you quoted: <skate111> /usr/local/bin/autoheader: Symbol `IRIX' is not covered by /usr/local/share/autoconf/acconfig.h ./acconfig.h
[18:57:38] <Colourless> wb
[18:57:46] <Fingolfin> wjp: he propably meant he had not added it?!? or maybe he doesn't know how to add it ? ;)
[18:58:01] <Fingolfin> wjp: when skate is back here, and if I am still awake, I'll explain to him ;)
[18:58:06] <Fingolfin> hiya ryan!
[18:58:11] <Fingolfin> ah and i missed jeff ;)
[19:01:00] <Colourless> yep you did :)
[19:01:27] <Maloh> Colourless. Could you give me your opinion on it now?
[19:01:55] <Colourless> sure
[19:02:13] <Maloh> Just uploading
[19:02:15] <Maloh> Done
[19:02:43] <Colourless> IMO Much better
[19:02:56] <Maloh> Yea it is :)
[19:03:09] <Maloh> I'll just change the rest of it
[19:03:19] <Fingolfin> opinion on what?
[19:03:25] * Fingolfin wants to have an opinion, too ;)
[19:03:35] <Maloh> travellersrest.freecyberzone.com
[19:03:38] <Maloh> My new site
[19:03:57] <Maloh> I just changed the background from black
[19:04:07] <Maloh> With a texture from Colourless
[19:05:49] <Maloh> Fingolfin: Are you checking it? I'd love your opinion.
[19:06:00] <Fingolfin> moment please :)
[19:06:04] <Maloh> Ok :)
[19:08:48] <Fingolfin> Maloh: about the web provider: check out www.f2s.com
[19:09:11] <Maloh> Ok
[19:10:25] <Fingolfin> Maloh: hm, the background looks almost black to me, though
[19:11:25] <Maloh> Hmm, on my screen its dark brown, very dark brown
[19:11:50] <Maloh> If you look at it it's really textured
[19:13:45] <Fingolfin> yeah, very very very dark brown
[19:13:57] <Fingolfin> windows has different game than mac, and linux maybe, too, dunno
[19:14:08] <Maloh> Ahh I see
[19:14:15] <Maloh> Maybe that's it
[19:14:37] <Maloh> Does it look good anyway? (Honest opinion)
[19:15:57] <Fingolfin> it looks ok, but not yet great, IMHO
[19:16:06] <Fingolfin> maybe it is the rendering of IE, though
[19:16:22] <Fingolfin> e.g. some pictures seem to have black bacgrounds, but should have transparent ones
[19:16:38] <Maloh> Well... I'm using IE...
[19:16:54] <Fingolfin> and the advertising is really bugging me ;) not your fault I know
[19:16:56] <Fingolfin> ok
[19:17:00] <Maloh> Oh, maybe it's because
[19:17:05] <Fingolfin> some pics have black background, did oyu notice?
[19:17:10] <Maloh> Yea
[19:17:14] <Maloh> Thats because
[19:17:17] <Maloh> It used to be
[19:17:22] <Maloh> A black backgorund
[19:17:30] <Maloh> I'm changing it to brown
[19:17:45] <Fingolfin> can't you make them transparent instead?
[19:17:52] <Fingolfin> so they work on all backgrounds properly?
[19:17:53] <Maloh> Not with .jpg
[19:18:07] <Maloh> I want it as small as possible
[19:18:14] <Fingolfin> ah ok
[19:18:17] <Fingolfin> you tried png?
[19:18:22] <Fingolfin> (will be bigger, though)
[19:18:36] <Maloh> No I haven't
[19:18:54] <Maloh> Is the quality good?
[19:19:16] <Colourless> fingolfin: would Maloh ever be able to properly view the results?
[19:19:33] <Fingolfin> colourless: ?!?!
[19:19:53] <Fingolfin> maloh: it is lossless, similiar to gif, but patent free and compresses better and has many more features
[19:20:09] <Colourless> fingolfin: png support in IE for Windows is not that good
[19:20:16] <Maloh> Ahh ok
[19:20:18] <Fingolfin> ryan: ah right
[19:20:28] <Fingolfin> ryan: I forgot that the mac IE is written by another team ;)
[19:20:36] <Maloh> Is it supported by all browsers?
[19:20:37] <Fingolfin> ryan: it has perfect png support just like mozilla ;)
[19:20:42] <Fingolfin> by all current ones
[19:20:45] <Fingolfin> and by olders via plugin
[19:21:03] <Maloh> Ok, I'll give it a go
[19:21:08] <Fingolfin> e.g. NS >= 6, Mozilla, IE 5, Opera support it native; NS 4.5 via plugin, I think
[19:21:35] <Maloh> I'm not sure though if Paint Shop Pro supports .png transparency
[19:22:26] <Colourless> just checking to see if it does
[19:22:51] <Colourless> it does
[19:22:57] <Maloh> Ok :)
[19:23:04] <Maloh> I'll give it a go then
[19:23:12] <Colourless> do you know how to save alpha channels in PSP?
[19:23:29] <Maloh> Hmm.. no
[19:25:03] <Colourless> uh oh. My test didn't render properly
[19:25:28] <Maloh> I'm not getting any transparency...
[19:26:12] <Colourless> ok. You need to save an alpha channel for your transparancy. There are to ways of doing that. You can either you a mask, or you can save a selection to an alpha channel
[19:26:36] <Colourless> in the selection and mask menus there are "save to alpha channel" options
[19:26:51] <Colourless> you can only save one alpha channel at a time
[19:27:15] <Maloh> Ahh ok, I see
[19:28:53] <wjp> Fingolfin / Colourless: if Flyn_Oakplume pops in again, could you ask him to mail me the images? (if I'm gone by then)
[19:29:06] <Colourless> i'f i'm around
[19:29:18] <Maloh> Ok, that worked
[19:29:33] <Colourless> Maloh: Has IE rendered it properly?
[19:29:42] <Maloh> Yes, it seems so
[19:29:57] <Maloh> Yes, it has
[19:29:58] <Fingolfin> malo: did you check out www.f2s.com ? I haven't tried it yet myself (will soon, maybe), but it sounds like what you wnat: no adds, and tons of features (e.g. PHP
[19:30:15] --- Fingolfin is now known as Fingolfin|afk
[19:30:20] <Maloh> Check ing now
[19:30:30] * wjp wonders what the catch is :-)
[19:30:37] <Maloh> :-)
[19:32:04] <Maloh> Well I'll soon find out...
[19:37:44] <Maloh> There is a "sort of" catch
[19:38:02] <wjp> so I see
[19:38:09] --- Fingolfin|afk is now known as Fingolfin
[19:38:16] <Maloh> What's yours?
[19:38:27] <wjp> well... :
[19:38:28] <Fingolfin> catch? what catch?
[19:38:30] <Fingolfin> catch of the day?
[19:38:32] <wjp> the hosting of the following filetypes are not permitted: .mp3 .exe .zip .ra.
[19:38:39] <wjp> Only signup now if you do not mind lots of downtime!
[19:38:43] <Fingolfin> ah ah ok
[19:38:44] <Maloh> Exactly
[19:38:46] <wjp> You agree to fully rate your site correctly using the PICS rating system and register your site with www.rsac.org.
[19:38:46] <Fingolfin> you talk about f2s
[19:38:55] <Fingolfin> true
[19:39:04] <Fingolfin> I didn't say it was perfect ;)
[19:39:14] <Fingolfin> but I never host .mp3 .exe .zip files
[19:39:15] <wjp> oh, this one's interesting:
[19:39:20] <wjp> You agree not to use the Freedom To Surf services such that you cause whole of part of Freedom To Surf to be interrupted, damaged, rendered less efficient or in any way impaired.
[19:39:27] <Fingolfin> only .tgz/.tar.gz and .sit ;)
[19:39:38] <wjp> I suspect generating traffic makes it less efficient...
[19:39:39] <Colourless> hehe
[19:39:41] <Fingolfin> wjp: where's the problem with that?
[19:39:43] <Fingolfin> ahhhh ;)
[19:39:50] <Maloh> You can always rename the .zip
[19:39:55] <Fingolfin> well, I use a different provider anyway - put I pay them
[19:39:56] <Maloh> to like .zit :)
[19:40:11] <Fingolfin> did you upload a new version of the web page?
[19:40:17] <Maloh> Not yet
[19:40:26] <Maloh> There are a good few files to convert
[19:40:46] * wjp goes back to calculating torsion subgroups...
[19:42:14] <Fingolfin> if dominick comes here, please shout out my name, LOUD!
[19:42:18] --- Fingolfin is now known as Fingolfin|food
[19:44:12] <Maloh> I have to go study... :(
[19:44:30] <Maloh> Why can't my teachers be on strike :(
[19:44:57] <Maloh> See ye all later
[19:45:07] <Maloh> Bye
[19:45:10] <-- Maloh has left IRC ()
[19:59:39] --- Fingolfin|food is now known as Fingolfin
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[20:21:23] <Colourless> got to go
[20:21:24] <-- Colourless has left IRC (bed)
[20:27:38] <-- skate111 has left IRC (Leaving)
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[21:13:25] <Dominus> Hi
[21:13:29] <Dominus> FINGOLFIN
[21:13:36] <wjp> lol
[21:13:39] <wjp> hi Dominik
[21:13:41] <Fingolfin> DOMINUS
[21:13:43] <Dominus> I just read the log
[21:13:45] <Fingolfin> that was loud ;)
[21:14:05] * Fingolfin tries to get ez-ipupdate to work on OS X
[21:14:18] <Dominus> whatever that is
[21:15:11] <Fingolfin> how do I got to a line in emacs?
[21:15:22] <Fingolfin> domnius: a unix app to help use dyndns
[21:15:30] <Fingolfin> dominus: dyndns -> dynamic dns entry
[21:15:33] * Dominus has to download AOL 6 US version for his mom
[21:15:40] <Dominus> ahh, i get it
[21:16:15] <wjp> Fingolfin: ESC-G I think
[21:16:36] <Fingolfin> wjp: hm, no
[21:16:46] <wjp> it is in my emacs :-)
[21:16:55] <wjp> describe key bindings, search for goto-line
[21:18:55] <Fingolfin> hm, none found :/
[21:19:23] <wjp> M-x goto-line
[21:19:48] <wjp> (where M might be alt or meta or system or whatever)
[21:19:48] <Fingolfin> sure
[21:19:54] <Fingolfin> I knew that
[21:19:55] --- Dominus is now known as dominus|diswashing
[21:20:06] <Fingolfin> but it seems my emacs has no key binding for it, hence I should define one ,)
[21:20:35] <wjp> hmm, when I run goto-line that way, it even tells me which key it is mapped to :-)
[21:21:54] <Fingolfin> it is definitly not mapped here
[21:22:05] <wjp> global-set-key M-g 'goto-line
[21:29:37] <wjp> I should try to setup my emacs properly someday
[21:29:47] <wjp> some of the colours are really horrible
[21:32:13] --- dominus|diswashing is now known as Dominus
[21:32:26] <Dominus> back from battlefield kitchen
[21:32:33] <wjp> Fingolfin: did you find a way to find all defined preprocessor macros?
[21:32:39] <Fingolfin> no
[21:33:00] <wjp> pity :-(
[21:33:18] <Fingolfin> don't need it though ;)
[21:36:14] <wjp> g++ -E -dM cheat.cc
[21:36:29] <wjp> (just looked it up)
[21:36:41] <wjp> tons and tons of defines
[21:37:13] <wjp> well, 736 of them
[21:38:28] <Dominus> all: Id like to know what the original programmers would say when they find out that their game is now playable on that many systems
[21:38:38] <Fingolfin> well
[21:38:45] <wjp> well, the lead programmer seemed enthusiastic
[21:38:48] <Fingolfin> you read one by a lead programmer on the ML ;)
[21:38:59] <Dominus> that one in the last days?
[21:40:17] <Dominus> isnt exult now the most ported game engine?
[21:40:36] <wjp> nethack probably beats us :-)
[21:40:48] <Dominus> :-( damn
[21:40:57] <Dominus> even with OS X?
[21:40:59] <wjp> Fingolfin: "g++ -E -dM - < /dev/null" is better
[21:41:16] <wjp> (only 18 there)
[21:41:35] <wjp> the rest must be SDL...
[21:41:59] <Dominus> well, then exult can settle on 2nd place
[21:42:14] <wjp> so what platforms has exult been ported to now?
[21:42:25] <wjp> Linux, Windows, MacOS, BeOS, OSX...
[21:42:36] <wjp> OpenBSD (?), IRIX (?), Solaris (?)...
[21:42:45] <Fingolfin> need, works
[21:44:09] * wjp yawns
[21:44:26] <wjp> maple is useful...
[21:44:51] * wjp just wrote a function that computes the torsion subgroup of a (special type of) elliptic curve
[21:58:19] <Dominus> Fingolfin: is it okay for you to update the FAQ on cvs?
[21:59:52] <Fingolfin> Dominus: oh, sure, what needs to be updated?!?
[22:00:16] <Dominus> Ive sent you a mail a couple of hours ago
[22:00:24] <Dominus> with the files
[22:02:22] <Fingolfin> oh ok
[22:02:28] * Fingolfin launches his mail app
[22:02:39] <Dominus> :-)
[22:06:06] <Fingolfin> okok ;)
[22:06:25] <Fingolfin> but why don't you try it yourself? you cannot really screw it up
[22:06:30] <Fingolfin> it is CVS after all ;)
[22:06:38] <Fingolfin> learning by doing ;)
[22:06:44] <Fingolfin> but of course I can do it for ya
[22:06:46] <Dominus> i will next time, promise
[22:06:48] <Dominus> :-)
[22:07:20] <Dominus> btw, when I commit changes and add a comment do I have to change changelog as well or is this done automaticly?
[22:07:37] <wjp> you need to do that manually
[22:08:03] <Dominus> ah, I was wondering as WinCvs didnt get this file with the other modules
[22:08:32] <Dominus> oh, I just noticed it did...
[22:08:44] <Dominus> my, I have to get glasses
[22:09:15] <wjp> ok, firedoom staff art is in
[22:09:28] <Dominus> cant wait to see this
[22:09:29] * wjp wonders if he included all new art...
[22:09:53] <wjp> I should keep a list of images I still have to add
[22:10:11] <Dominus> a to do list is always handy
[22:10:47] <Dominus> btw, its a shame about Sparky
[22:11:07] <wjp> he does look a bit weird :-)
[22:11:08] <Dominus> but having him in a smaller body would mean a lot of extra art
[22:11:38] <Dominus> actually just the womans stuff without big breasts
[22:11:41] <Dominus> "just"
[22:12:05] <wjp> feel free to do it ;-)
[22:12:22] <Dominus> hmmm, I think Ill skip this
[22:12:37] <Dominus> considering the work, I like how he looks right now
[22:12:39] <Dominus> :-)
[22:12:42] <wjp> hehe :-)
[22:13:16] <wjp> maybe we could draw him a new set of arms/legs
[22:13:40] <Dominus> this big body on sticky leggs, please
[22:14:00] <wjp> not sticky, just a little less muscular :-)
[22:14:19] <Dominus> or maybe turn off paperdolling only for him?
[22:14:35] <Dominus> nah, I like this too much
[22:15:42] <Dominus> paperdolling, I mean
[22:16:08] <Dominus> thank god you can turn it off from time to time
[22:16:21] <Dominus> (especially when stuff disappears)
[22:16:43] <wjp> we should probably add an exult.cfg entry for it
[22:17:02] <Dominus> yep, that would be good.
[22:17:13] <wjp> anyway, I should go to bed
[22:17:15] <wjp> goodnight
[22:17:26] <Dominus> godd night
[22:17:29] <-- wjp has left IRC ([x]chat)
[22:19:53] --- Dominus is now known as Dominus|packing
[22:26:32] <Fingolfin> dominus: ok, I will commit it in a few, just a question:
[22:26:46] <Fingolfin> dominus: you turned of indention in the xsl file...
[22:27:04] <Fingolfin> dominus: this is good since it makes the html smaller, but...
[22:27:21] <Dominus|packing> one moment
[22:27:44] <Fingolfin> it causes problems, since for some reasons, it causes appache to choke, and it fails to deliver that page as "text/html"
[22:31:54] <Fingolfin> ok, cvs updated
[22:33:31] <Dominus|packing> we can turn it on - im on the phone right now
[22:33:43] <Fingolfin> ok
[22:38:22] <Dominus|packing> okey dockey
[22:39:05] <Dominus|packing> if you want you can turn it on and resubmit and Ill built a new faq right way and up it to the webpage
[22:40:01] <Dominus|packing> Fingolfin indent="yes" right?
[22:40:34] <Fingolfin> hm
[22:40:36] <Fingolfin> well
[22:40:42] <Fingolfin> first of, did you already put it online?
[22:40:46] <Fingolfin> with indent="no" ?
[22:40:48] <Dominus|packing> yep!
[22:40:50] <Dominus|packing> yep!
[22:40:55] <Fingolfin> and it works?
[22:41:02] <Dominus|packing> yep!
[22:41:41] <Fingolfin> good then ;)
[22:41:42] <Fingolfin> keep it ;)
[22:41:47] <Dominus|packing> 3k smaller but it builds with xalan
[22:41:59] <Fingolfin> 3k smaller is a lot
[22:42:03] <Fingolfin> it is still very big, though...
[22:42:26] <Dominus|packing> double the size of the text only thing
[22:42:56] <Dominus|packing> thats when I copy/paste it to a text file
[22:44:17] <Dominus|packing> I think the size of the html can only be reduced by manually editing it
[22:51:56] <Fingolfin> well
[22:52:01] <Fingolfin> I have an app that does that for me
[22:52:09] <Fingolfin> it reduces the size a lot, lemme try...
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[22:53:00] <Fingolfin> hi skate
[22:53:07] <Fingolfin> how is IRIX port going? ;)
[22:54:16] <Fingolfin> dominus: hm, ok, not that much... only from 45 KB to 42 KB
[22:54:58] <Dominus|packing> Fingolfin:then I think we can keep it at 45, or?
[22:55:21] <Fingolfin> for now, yeah
[22:55:27] <Dominus|packing> :-)
[22:59:23] <skate111> just got home
[22:59:32] <skate111> haven't done anything since last night
[22:59:50] <skate111> going to get the libstdc++ freeware package
[23:00:06] <Fingolfin> sure
[23:02:32] <Dominus|packing> Im off, see you next week!
[23:02:35] <Dominus|packing> bye
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