#exult@irc.freenode.net logs for 24 Apr 2009 (GMT)

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[00:04:29] <Malignant_Manor> Dang, it's still doing the same thing, not rendering.
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[03:15:23] <Malignant_Manor> Sam are you there?
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[07:59:02] <HoppyDragon> Hey, if anyone is awake, I just have a quick question..
[08:00:48] <HoppyDragon> In what directory does Exult v1.4 (or rather the latest snapshot even) save games? I'm using the Windows build, by the way.
[08:03:14] <HoppyDragon> Ah, nevermind.. I figured out how to override the default location, which is just as good for the moment.
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[18:37:35] <Malignant_Manor> I'm having issues getting extra video options gump settings to update in game. It will change the config if I quit after selecting ok, but the settings don't seem to have changed in game. Even the video options gump won't show the changes. http://pastebin.com/dcd1c9c0
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[18:42:50] <Malignant_Manor> Sorry to bother you again but I am unable to figure out what to do.
[18:48:03] <Marzo> In VideoOptions_gump::save_settings:
[18:48:09] <Marzo> Move the following line:
[18:48:11] <Marzo> Set_renderer(gwin->get_win(), gwin->get_pal(), true);
[18:48:42] <Marzo> to just below the curly brace '}' below it
[18:49:09] <Marzo> (i.e., just before "gwin->set_painted();")
[18:49:13] <Marzo> and see if it works
[18:49:30] <Malignant_Manor> Thanks, trying now.
[18:50:39] <Malignant_Manor> It didn't work.
[18:53:38] <Marzo> k. Can you post the code where "config/video/clamping", "config/video/gl_filter" and "config/video/exult3d" are read?
[18:58:04] <Malignant_Manor> I use gwin->get_gl_clamp(), gwin->get_gl_clamp(), and gwin->get_exult3d() to check for settings. The first two are used once. The latter is used a lot. The only places that have config/video/ * are posted in the link.
[18:59:18] <Malignant_Manor> Well, the first two are used twice (once in video options).
[19:00:54] <Marzo> In VideoOptions_gump::save_settings
[19:01:22] <Marzo> After the config->set lines
[19:02:14] <Marzo> gwin->set_gl_clamp(gl_clamp);
[19:02:39] <Marzo> gwin->set_gl_linear(gl_linear);
[19:03:06] <Marzo> gwin->set_exult3d(exult3d);
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[19:04:02] <Marzo> (place these just after the corresponding config->set lines, and within the corresponding #if...#endif)
[19:05:10] <Malignant_Manor> Thanks, that seems to have worked.
[19:13:02] <Malignant_Manor> I see only minuscule differences between GL_CLAMP and GL_CLAMP_TO_EDGE that make it impossible to tell if one is better than the other. GL_LINEAR shows outlines of chunks and between to shapes.
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