#exult@irc.freenode.net logs for 25 Feb 2001 (GMT)

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[00:59:32] * Fingolfin will got to bed now me thing
[00:59:54] <wjp> goodnight :-)
[00:59:57] <Fingolfin> cya
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[08:05:14] <freedman> Nobody home?
[08:05:29] <freedman> Oh, well... later.
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[13:30:29] <Fingolfin> lo
[13:30:36] <wjp> hi
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[13:59:32] <wjp> wb
[14:01:59] <Fingolfin> thx
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[16:15:24] <Colourless> hi
[16:15:28] <wjp> hi
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[16:26:14] <Fingolfin> lo
[16:26:19] <Colourless> hi
[16:26:33] <wjp> hey
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[20:14:12] <DraX> utils.cc: In function `void to_uppercase(string &)':
[20:14:13] <DraX> utils.cc:107: syntax error before `('
[20:14:13] <DraX> *** Error code 1
[20:14:13] <DraX> Stop in /root/exult-0.91alpha2/files.
[20:14:13] <DraX> *** Error code 1
[20:14:13] <DraX> Stop in /root/exult-0.91alpha2 (line 314 of Makefile).
[20:14:15] <DraX> *** Error code 1
[20:14:17] <DraX> Stop in /root/exult-0.91alpha2 (line 827 of Makefile).
[20:16:09] <wjp> what line is that line 107? (my utils.cc seems to have changed since alpha2)
[20:16:41] <wjp> *X = std::toupper(*X);
[20:16:41] <wjp> ?
[20:16:53] <DraX> one sec
[20:17:05] <DraX> line 103
[20:17:20] <DraX> ya, thats it
[20:18:09] <wjp> is there an "OPENBSD" #define or something?
[20:18:15] <DraX> ifndef beos
[20:18:28] <DraX> and no there isn't
[20:18:48] <wjp> hmm... we can do that in configure I guess
[20:18:52] <DraX> fixed
[20:19:08] <DraX> i set the IFNDEF to IFDEF beos
[20:19:12] <DraX> so it would use the #else
[20:19:15] <DraX> and the #else built
[20:19:33] <wjp> ok, so we need to make it use the else on BeOS and OpenBSD
[20:19:46] <wjp> what does ./config.guess return?
[20:20:22] <DraX> umm
[20:20:23] <DraX> one sec
[20:20:43] <DraX> i386-unknown-openbsd2.8
[20:21:18] <DraX> In file included from gump_utils.cc:32:
[20:21:18] <DraX> gump_utils.h: In function `void Delay()':
[20:21:18] <DraX> gump_utils.h:89: `select' undeclared (first use this function)
[20:21:18] <DraX> gump_utils.h:89: (Each undeclared identifier is reported only once
[20:21:18] <DraX> gump_utils.h:89: for each function it appears in.)
[20:21:19] <DraX> *** Error code 1
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[20:21:53] <DrNick> yo
[20:21:56] <wjp> hi
[20:22:25] <DrNick> do you know any recent rpg games that have the same depth and level of interactivity as ultima 7?
[20:22:37] <DraX> ok, i reverted to SDL_delay and it worked fine
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[20:23:04] <TroyMclur> was i kicked?
[20:23:10] <wjp> <-- DrNick has quit (Killed (NickServ (This nick is reserved by another user)))
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[20:23:37] <George33> there i changed my name
[20:23:42] <-- DraX has left IRC (bye? ..(sph))
[20:24:13] <George33> so does anyone know any recent rpg games that are similar to u7?
[20:24:33] <wjp> hmm... I haven't played that many recent games
[20:24:38] <George33> heh
[20:24:46] <wjp> I liked Planescape: Torment and BG2
[20:24:56] <George33> can u kill lord british in u7?
[20:25:02] <wjp> yes, you can
[20:25:06] <George33> how?
[20:25:16] <wjp> two ways that I know of:
[20:25:39] <wjp> 1) use the Black Sword
[20:25:53] <wjp> 2) wait until he stands under the plaque in the courtyard, and then double-click the plaque
[20:26:13] <George33> one last question, what does the armageddon spell do?
[20:26:35] <wjp> it kills everyone in the world, except certain 'immune' people and yourself
[20:26:43] <George33> heh cool
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[20:27:04] <wjp> somewhat, yes ;-)
[20:27:04] <DraX> ok
[20:27:06] <DraX> it's building ok
[20:27:14] <wjp> were those two errors the only ones?
[20:27:19] <DraX> so far
[20:27:21] <George33> i better hurry up any re-buy the ultima collections cd, i lost my other one
[20:27:45] <DraX> really if you revert to the "backup" way it works fine
[20:28:24] <DraX> atleast it builds fine
[20:28:56] <DraX> if it works i'll be quite happy
[20:29:20] <DraX> now you guys need to write exult for u8 and u1-u6 :)
[20:29:31] <wjp> ok, I modified autoconf to automatically #define OPENBSD, and added that as an extra condition to use the backups in those two cases
[20:29:39] <wjp> hehe :-)
[20:29:39] <-- George33 has left IRC (Leaving)
[20:29:59] <wjp> there's already projects working on some of them
[20:30:07] <DraX> wjp, wow, i've made a contribution to a real project
[20:30:15] <DraX> i saw the ones trying to make them 3d
[20:30:15] <DraX> ewww
[20:30:24] <DraX> i don't want a 3d ultima5 and 1
[20:30:43] <wjp> someone's doing U6 in 3D too :-)
[20:30:59] <DraX> if UW wasn't bad enough *cough*
[20:31:18] <wjp> I kind of liked the UW's :-)
[20:31:32] <DraX> if i thought i could do it i'd ask to maintain an openbsd port
[20:31:53] <DraX> but i couldn't fix an actual problem
[20:32:13] <wjp> it shouldn't be that hard. As long as SDL works it should be practically the same as the linux version
[20:33:03] <DraX> what if there was an actual problem in the code though, i know i couldn't fix that
[20:34:09] <wjp> if there are any problems while compiling in OpenBSD you can't fix yourself, you can always let us try :-)
[20:34:30] <DraX> then maybe i should maintian it
[20:34:43] <DraX> if it works, then i'll take on the job
[20:34:51] <wjp> great!
[20:36:16] <DraX> it's building mapedit right now
[20:39:32] <DraX> you need to add -I/usr/X11R6/include
[20:41:00] <wjp> hmm... add --with-xlibraries=/usr/X11R6/include to the configure line for that
[20:41:44] <wjp> but I'll make that the default in OpenBSD
[20:42:55] <wjp> hmm, or maybe that's --with-x-libraries
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[20:46:17] <wjp> hi
[20:46:20] <Dominus> hi
[20:46:28] <Dominus> first time in IRC
[20:46:44] <wjp> :-)
[20:47:23] <Dominus> and Iīm finally back from Berlin
[20:47:39] <wjp> how was it?
[20:47:41] <Dominus> seems I have to update a lot in the FAQ
[20:47:47] <Dominus> Berlin was great
[20:47:51] <Dominus> exhausting
[20:48:06] <Dominus> too much beer to drink
[20:48:20] <Dominus> too many people to meet
[20:48:29] <wjp> :-)
[20:50:41] <wjp> Max converted the FAQ into an XML format, btw
[20:51:32] <Dominus> Yeah, Iīve been following the exultbot output while in Berlin
[20:52:39] <wjp> :-)
[20:52:58] <wjp> I'm glad it's useful :-)
[20:53:04] <Dominus> I mailed Max to send me the scripts or whatever
[20:53:13] <Dominus> It is very usefull
[20:53:17] <Dominus> -l
[20:53:32] <Dominus> and funny at times
[20:54:07] <wjp> it looks like Max stored the faq xml and xsl files on SF, /home/groups/exult/faq
[20:54:36] <Dominus> ahhh, I thought he did
[20:54:41] <Dominus> Iīll look it up
[20:55:06] <Dominus> question about the Keybinder:
[20:56:19] <Dominus> changing the defaultkeys.txt makes Exult use these changes, right?
[20:56:30] <wjp> yes, if you rebuild exult.flx
[20:56:46] <Dominus> that was what I feared
[20:57:02] <wjp> why?
[20:57:14] <Dominus> wouldnīt it be better to have this as a standalone outside the flx
[20:57:17] <Dominus> ?
[20:57:34] <wjp> you can specify an external file to use as keybindings file
[20:57:47] <wjp> it's just the defaults that's in exult.flx
[20:58:26] <Dominus> k, so in ecult.cfg in /keys not default but the filename?
[20:59:11] <wjp> yes
[21:00:02] <Dominus> k, thatīs one of the many things that need to go into the FAQ
[21:00:14] <wjp> we'll add an example keybindings file to the distribution, btw
[21:01:02] <Dominus> It is allready in the win32 snapshot
[21:02:09] <Dominus> thatīs why I wasnīt sure if that is used or if it is in the flx
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[21:02:24] <wjp> hmm.. I see
[21:02:31] <DraX> grr
[21:02:39] <DraX> my box keeps freezing while building keys.cc
[21:02:54] <Dominus> and since I came back yesterday I wasnīt able to play around much with Exult
[21:03:35] <DraX> sort of like it kept freezing doing a QT build at uic.cc
[21:03:46] <wjp> brb
[21:04:57] * DraX is killing off everything he can
[21:10:14] * DraX is going to update his laptop to 2.8 and use it to do the builds
[21:10:52] <wjp> try optimizing less while building keys.cc, maybe that'll help
[21:12:05] <DraX> hmm
[21:12:23] <DraX> my laptop is a little more stable anyway
[21:25:00] <DraX> openbsd2.8 is installing on Surt
[21:25:15] <DraX> just plug in the network and i can bring over SDL/exult source
[21:31:20] <DraX> ok, upgrade done, rebooting
[21:37:38] <wjp> what's your name, btw? (for the changelog/credits)
[21:38:16] <DraX> Alex Botero-Lowry
[21:38:20] <DraX> email: drax@stampede.org
[21:38:48] <DraX> which reminds me, i can probally get exult in the next major stampede release
[21:38:52] <DraX> 0.92
[21:38:59] <wjp> 'stampede' ?
[21:39:14] <DraX> Stampede Linux
[21:39:42] <DraX> it's a linux dist
[21:40:02] <wjp> checking out stampede.org...
[21:40:13] <DraX> hehe, ok
[21:40:21] <DraX> were freezing 0.91 next week
[21:40:31] <DraX> thats why i'm not gonna try to get it in for 0.91
[21:40:39] <wjp> December 4th 1997. This date is special because it's the birthdate of Matt Wood
[21:40:48] <wjp> <-- that makes it sound like he's 3 years old :-)
[21:41:33] <DraX> well he's not working on stampede anymore :(
[21:44:54] <wjp> hehe, nice question in the FAQ: "Should I use Stampede Linux?" ;-)
[21:49:15] <DraX> could you do me a favor?
[21:49:26] <wjp> depends on the favor ;-)
[21:49:27] <DraX> i need a the path for each file libSDL installs
[21:49:32] <DraX> in a file
[21:49:40] <DraX> so i can make it into a package to move over to my laptop
[21:49:53] <wjp> using 'make install' you mean?
[21:49:58] <DraX> ya
[21:50:03] <DraX> i just want were each file goes
[21:50:11] <wjp> 1.1.7?
[21:50:20] <wjp> 1.1.8?
[21:50:43] <DraX> 1.1.8
[21:50:54] <DraX> unless you know a way to disable mmx in the build...
[21:51:26] <DraX> actully this shouldn't be
[21:51:32] <DraX> it has problems building the mmx stuff
[21:51:35] <DraX> but the proc supports mmx
[21:51:42] <DraX> but this machine dosen't have such problems
[21:51:46] <wjp> hmm, weird
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[21:52:49] <DraX> hi
[21:52:53] <Fingolfin> hiya!
[21:52:59] <wjp> hi
[21:53:09] <DraX> i'm gonna be dealing with an openbsd port :)
[21:53:30] <Fingolfin> cool
[21:54:08] <DraX> wjp, can you get me that so i can move the SDL stuff from this machine to my laptop :)
[21:54:33] <wjp> I can't be sure, but I think the only files you need are: /usr/local/include/SDL/*, /usr/local/lib/libSDL.*, /usr/local/man/man3/SDL*
[21:55:02] <wjp> or maybe minus the 'local', depends on your system
[21:55:10] <DraX> ya i'm using local :)
[21:55:57] <Fingolfin> dominus: I'll email you the current FAQ files
[21:56:05] <Fingolfin> dominus: and I'll make sure I'll update those on SG
[21:56:09] <Fingolfin> s/SG/SF
[21:56:21] <wjp> DraX: oh, and you need /usr/local/bin/sdl-config, /usr/local/share/aclocal/sdl.m4
[21:56:54] <DraX> ok
[21:58:11] <wjp> btw, I just committed the openbsd configure/utils.cc/gump_utils.cc patches. You might want to try the latest CVS version, instead of alpha2
[22:00:21] <DraX> i figure let me make sure it works first :)
[22:00:55] <DraX> my laptop is building now
[22:00:55] <wjp> k :-)
[22:01:36] <DraX> if this works i'll produce a pack
[22:02:25] <DraX> how is the beos port?
[22:03:18] <wjp> I haven't built it since alpha2, but then it was working ok
[22:03:42] <DraX> if somehow ultima could be multiuser every box in my house except the atheos one could run it :)
[22:03:53] <DraX> and the PA-RISC box
[22:04:01] <DraX> but i bet you could get it building on there with some work
[22:04:38] <wjp> what do you mean with the multiuser?
[22:04:47] <DraX> like multiple players
[22:04:53] <DraX> it wouldn't really be ultima though
[22:04:54] <wjp> oh, I see
[22:05:12] <wjp> atheos... hmm... is that free? :-)
[22:05:12] <DraX> i suppose each person could be a different member of the party, but that dosen't seem right
[22:05:16] <DraX> wjp, yes
[22:05:26] <Dominus> fingolfin: thanks
[22:05:36] <wjp> if only SDL supported it... :-)
[22:05:38] <Fingolfin> Dominus: hi there mate!
[22:05:42] <Fingolfin> Dominus: just emailed you
[22:05:42] <Dominus> hi
[22:06:01] <DraX> wjp, the API is sort of like beos's it wouldn't be THAT hard
[22:06:20] <Dominus> Fingolfin: got it
[22:06:29] <Fingolfin> cool
[22:06:43] <Fingolfin> DraX: as long as it runs SDL...
[22:06:48] <Dominus> Iīm going to look into this
[22:06:51] <DraX> Fingolfin, which it dosen't
[22:06:51] <Fingolfin> DraX: that would be the main hurdle I guess
[22:06:57] <Fingolfin> DraX: exactly ;)
[22:07:30] <Fingolfin> DraX: you could maybe use the BeOS driver as a guide; but the graphic systems are at all identical AFAIK
[22:07:42] <Fingolfin> "similiar", yeah, but that is only partly helpful
[22:07:58] <DraX> Fingolfin, well i have no plans to try :)
[22:08:11] <Fingolfin> DraX: but that PA-Risch thingy....
[22:08:17] <Fingolfin> PA-RISC even ;)
[22:08:25] <Fingolfin> DraX: if you got your hands on that ;=
[22:08:59] <DraX> what about my little pa-risc box
[22:09:07] <DraX> well i guess it's big, coming in at 48lbs
[22:10:11] <DraX> do you guys have paperdolling in u7blackgate also?
[22:10:46] <Fingolfin> yes
[22:10:51] <DraX> kick ass!
[22:11:06] <Fingolfin> DraX: could you port exult to the PA-RISC? Doe sit have X-Windows?
[22:11:15] <DraX> i perfer paperdolling ala u8 though
[22:11:21] <DraX> Fingolfin, it uses X11
[22:11:30] <DraX> Fingolfin, i need to retreive a monitor/keyboard for it somehow
[22:11:31] <Fingolfin> DraX: so, does SDL run?
[22:11:34] <Fingolfin> ahhh ;)
[22:11:36] <DraX> but if i can get them i will TRY
[22:11:40] <Fingolfin> DraX: cool!
[22:11:46] <DraX> Fingolfin, i'll fight to get it working on openbsd
[22:11:50] * Fingolfin cannot remmeber exactly how U8 did it
[22:11:57] <DraX> but if it dosen't work on hp-ux easily
[22:12:03] <Fingolfin> DraX: can you DCC me a screen shot of U8 "paper dolls" ?!?
[22:12:03] <DraX> Fingolfin, the actual avater
[22:12:06] <DraX> like on the screen
[22:12:10] <Fingolfin> ah well
[22:12:13] <DraX> is wearing the armor
[22:12:14] <Fingolfin> only for weapons, IIRC
[22:12:16] <DraX> not just in the char view
[22:12:17] <Fingolfin> nope
[22:12:23] <DraX> no armor too, in u8
[22:12:30] <DraX> atleast i thought it was
[22:12:32] <DraX> i might be wrong
[22:12:33] <Fingolfin> U8 has a prerendered Avatar I thought
[22:12:40] <DraX> you might be right
[22:12:43] <wjp> yes, avatar is prerendered in U8
[22:12:44] <DraX> i haven't played it in a year
[22:12:47] <Fingolfin> I think you are wrong, I am 99% sure they only change the weapon, like in u7
[22:13:03] <Fingolfin> no worries
[22:13:05] <DraX> ya i think your right
[22:13:13] <wjp> they couldn't use different shapes because of space constraints.... (it was released on floppydisks :-) )
[22:13:14] <Dominus> you are right
[22:13:25] <DraX> wjp, i have the original floppies :)
[22:13:28] <DraX> and the speech kit
[22:13:36] <DraX> and i have the copy in the Ultima Collection
[22:13:40] <wjp> I got the cdrom version :-)
[22:13:57] <Dominus> I have the CD-Rom and UC
[22:14:00] <Dominus> overkill
[22:14:07] <wjp> I have the CD-ROM and TWO UC's ;-)
[22:14:09] <DraX> i have u4 on 5 1/4's for the commodore 64
[22:14:18] <DraX> and u5 i think
[22:14:26] <Dominus> oh, I also have to UCs
[22:14:29] <Dominus> :)
[22:14:30] <wjp> :-)
[22:14:41] <DraX> my UC cd was like $10 i think
[22:15:02] <DraX> my laptop is doing the build quite well
[22:15:04] <Dominus> Donīt know about mine anymore
[22:15:07] <DraX> haven't gotten to keys.cc yet though
[22:15:10] <Dominus> the price I mean
[22:15:34] <DraX> ultima is the second computer game i remeber from my child hood
[22:15:38] <DraX> the first being bards tale
[22:15:41] <DraX> 3
[22:15:57] <wjp> I recently restructured a large part of keys.cc, so if it still doesn't work, you could try the CVS
[22:16:19] <DraX> there are no compilation errors, it's that it freezes my box
[22:16:30] <DraX> shapevga.cc is huge or something
[22:16:36] <DraX> it takes forever to build it
[22:17:04] <Dominus> I played Ultima 4 a little on the C64 but I got it from a friend and I didnīt have the docs and didnīt know what it was all about
[22:17:13] <Dominus> and found it very frustrating
[22:17:18] <DraX> it's hard as hell
[22:17:25] <DraX> another game i remeber is wasteland :)
[22:17:30] <DraX> but i think fallout is better
[22:17:36] <DraX> it's alot mroe fun to play, but it's the same premise
[22:17:51] <Fingolfin> and uses the u8 engine ;)
[22:17:52] <Dominus> I only played a little fallout
[22:18:04] <DraX> Fingolfin, really?
[22:18:06] <Dominus> the U8 engine?
[22:18:11] <Dominus> donīt think so
[22:18:16] <DraX> they must have done a major overhaul of it if so
[22:18:17] <Fingolfin> well, of course a enhanced version
[22:18:27] <Fingolfin> well, if you look at fallout 1
[22:18:28] <DraX> it's a MUCH better engine
[22:18:29] <Dominus> donīt you mean crusader
[22:18:33] <Fingolfin> nope
[22:18:37] <Fingolfin> fallout
[22:19:01] <Dominus> I think it wasnīt even from origin, or?
[22:19:02] <DraX> alot of it was rewritten if thats true
[22:19:10] <DraX> it's Electronic Arts i think
[22:19:13] <DraX> i ahve the box somewhere
[22:19:30] <Dominus> evil EA :-)
[22:19:41] <wjp> Fallout uses the U8 engine? really?
[22:19:59] <DraX> i actully don't think so, but what do i know
[22:20:39] <DraX> i congratulate you on not having gmake specific makefiles :)
[22:20:59] <wjp> umm... thanks, I think :-)
[22:21:13] <DraX> it means i have to type one less letter
[22:21:15] <DraX> i type make
[22:21:17] <DraX> instead of gmake
[22:22:33] <DraX> heh, fan on my laptop just kicked in :)
[22:24:02] <Fingolfin> well, the fallour engine is *based* on the U8 engine if you like it more.... actually, I never played the game after the beta, so maybe they replaced it later ;) but they certainly rewrote big parts.
[22:24:03] <Fingolfin> but
[22:24:19] <Fingolfin> never forgot how vast the difference between two games using the same engine can be!
[22:24:47] * DraX puts a fan next to his laptop :)
[22:25:14] <DraX> pentium 166 doing large compilations with only a heatsink is not a cold proccess
[22:25:27] <wjp> that's going to take some time...
[22:25:42] <DraX> it's on barge.o
[22:25:51] <Fingolfin> yeah
[22:25:58] <Fingolfin> I hope you have a replacement CPU ? ;)
[22:26:16] <DraX> Fingolfin, it's been thru worse
[22:26:18] * Fingolfin remebers that old school PC that had a fan which you need to shake a bit to get it running ;)
[22:26:31] <DraX> *cough* qt build *cough
[22:26:34] <wjp> did we put a disclaimer in the license? "We are not responsible if your CPU blows up" ;-)
[22:26:43] <Fingolfin> <g>
[22:26:50] <DraX> it actully lasted the qt build
[22:27:06] <DraX> anyway my 233 runs alot hotter, so it's safer for my computers health to do builds on my laptop
[22:27:31] <DraX> egg.o
[22:27:52] <wjp> still in the objs/ subdir
[22:28:06] <DraX> whats after objs?
[22:28:33] <wjp> mapedit I think
[22:28:41] <DraX> i think it already did it
[22:28:44] <wjp> if it does them in the order from Makefile.am
[22:29:00] <wjp> alphabetically it would be pathfinder
[22:29:30] <DraX> objs.o
[22:30:31] <DraX> mapedit now
[22:30:37] <DraX> how far till end?
[22:30:46] <wjp> mapedit is the last subdir
[22:30:57] <DraX> then it does keys.cc and others
[22:31:03] <DraX> ugh
[22:33:35] <wjp> brb
[22:33:58] <Fingolfin> DraX: thrilling ;)
[22:35:13] <DraX> cheat.cc
[22:35:30] <DraX> is htat in mapedit, or am i out of there?
[22:37:02] <wjp> b
[22:37:14] <wjp> cheat.cc is not in mapedit
[22:39:33] <Fingolfin> main dir
[22:39:43] <wjp> yeah
[22:39:46] <DraX> exult.cc
[22:41:13] * DraX begins to cross his fingers, keys is coming
[22:41:29] <wjp> are you using -O2 currently?
[22:41:39] <DraX> yes
[22:44:16] <Dominus> Fingolfin: Iīm getting more and more confused Xalan, Java and so on ;-)
[22:44:26] <Fingolfin> hehe
[22:44:26] <Dominus> But Iīll survive
[22:44:27] <Fingolfin> well
[22:44:33] <Fingolfin> it is not so complicated in fact
[22:44:43] <Fingolfin> if you have Java instaleld, that is
[22:44:58] <Fingolfin> maybe you just edit the XML file and then send it to me if it is too complicated
[22:45:12] <Dominus> Iīm downloading it right now - Java
[22:45:13] <Fingolfin> I'll try to get a MakeFile done for it eventually, and put the whole thing into CVS...
[22:45:16] <Fingolfin> err
[22:45:30] <Dominus> Iīll see how far I will go
[22:45:36] <Dominus> get
[22:45:53] <DraX> keys.cc :)
[22:46:00] * DraX crosses fingers
[22:46:05] <DraX> gamewin.cc took forever
[22:46:15] <DraX> ssh is still responding :)
[22:48:43] <DraX> it's working so far (knocks on wood)
[22:50:10] <DraX> hmm
[22:50:26] <DraX> ssh stopped responging, sort of, and my laptop dosen't respond at all
[22:50:35] <DraX> i think it finnaly bit the dust :(
[22:50:53] <wjp> keys.cc?
[22:51:01] <DraX> ya
[22:51:08] <DraX> my laptop crashed and froze up
[22:52:23] --> Drowsy_Drake has joined #exult
[22:52:24] <DraX> i could try without -O2..
[22:52:49] <wjp> yeah
[22:53:09] <Drowsy_Drake> That's unbelievable! There's actually someone here! :)
[22:53:25] <wjp> yes, there's quite a crowd in here :-)
[22:53:54] <Drowsy_Drake> Even the FAQ maintainer is present ;)
[22:54:04] <Fingolfin> ha
[22:54:07] <Fingolfin> you bet!
[22:54:22] <Dominus> first time around
[22:54:25] <DraX> that did it
[22:54:25] <Dominus> Hi
[22:54:33] <Fingolfin> T-Offliner are in the majority now ;)
[22:54:46] <wjp> :-)
[22:54:47] <Drowsy_Drake> ;)
[22:55:00] <Dominus> Iīm not T-Offline but Chello
[22:55:09] <Fingolfin> I know
[22:55:17] <Fingolfin> you are in austria after all, no?
[22:55:24] <Dominus> Yep
[22:55:30] <Fingolfin> still, two t-offliner - no other fraction is as big...
[22:55:31] <Fingolfin> well
[22:55:33] <Dominus> but maybe not for long anymore
[22:55:36] <Fingolfin> I don't count exult bot ;)
[22:55:44] <Drowsy_Drake> Um, who's the other T'er?
[22:55:45] <Fingolfin> dominus? you're moving=
[22:55:55] <Dominus> probably to Berlin :-)
[22:55:58] <Fingolfin> Drowsy: <g>
[22:55:58] <exultbot> grrr.... :-)
[22:56:05] <DraX> without -O2 it's much easier on the machine
[22:56:12] <Fingolfin> exultbot: good boy, here, catch
[22:56:13] <DraX> i suppose it'll be a bit slow, but the bulk of the code is -O2
[22:56:17] * Fingolfin throws a cookie for exultbot
[22:56:20] <exultbot> Woof!
[22:56:42] <Drowsy_Drake> I always imagined the Exultbot as a cat (it always ignored me)
[22:56:43] * exultbot devours cookie
[22:56:52] <Fingolfin> wekk
[22:56:57] <Dominus> Iīm getting tired of living in the exile
[22:57:08] * DraX urinates on a cookie and hands it to exultbot
[22:57:08] <Fingolfin> well even ;) is a program of course!
[22:57:10] <Fingolfin> tsa! ;)
[22:57:22] <Dominus> tsa? whatīs that
[22:57:30] <Fingolfin> Dominus: exile? I like that game! ;)
[22:57:31] * exultbot stays far away from that cookie
[22:57:47] <Fingolfin> Drowsy: don't be so mean to our bot!
[22:57:49] <Dominus> Exile - yes I liked that one too
[22:58:00] <Dominus> they are doing a remake of it
[22:58:20] <Drowsy_Drake> fingolfin, what did *I* do?
[22:58:57] <Drowsy_Drake> dominus, a remake? with a 3d engine, perhaps?
[22:59:18] <Dominus> no with spiderwebs newer engine
[22:59:23] * Fingolfin excuses to drowsy and slaps the autocompletion mode of his irc client
[22:59:35] <Fingolfin> Avernum
[22:59:37] <Dominus> take alook at spiderweb.com
[22:59:44] <Fingolfin> Avernum I -> I registered it even
[22:59:44] <Dominus> right avernum
[22:59:51] <Dominus> really?
[22:59:51] <Fingolfin> and Avernum II -> I'll register it soon ;)
[22:59:59] <Fingolfin> it's a great game, IMHO
[23:00:00] <Fingolfin> I love it
[23:00:34] <Dominus> havenīt played it
[23:00:51] <Drowsy_Drake> are you sure it's .com?
[23:01:12] <Dominus> only up to nethergate
[23:01:24] <Dominus> Drowsy: itīs actually spidweb.com, sorry
[23:01:29] <DraX> hmm
[23:01:44] <DraX> -lX11: no match, wtf
[23:01:58] <DraX> i'm moving the builds back over here, in hopes for salvaging this
[23:02:08] <Dominus> fingolfin: do you read sword of truth in english or german?
[23:02:14] <Fingolfin> english
[23:02:21] <Fingolfin> actually, I read book two right now ;)
[23:02:22] <Dominus> better like this
[23:02:23] <Fingolfin> love it a lot
[23:02:44] <Fingolfin> the mud people are really similiar to the inhabitants of the "Easter Island", did ya notice?
[23:02:45] <Dominus> i read them all in english - the german edition is all fucked up
[23:03:01] <DraX> i wanna learn german
[23:03:11] <Fingolfin> I didn't even look at the german version - I tend to read english authors in english ;)
[23:03:14] <Drowsy_Drake> drax, that takes time :)
[23:03:18] <Dominus> nope. didnīt notice, donīt know much about them
[23:03:23] <Fingolfin> yeah, years even ;)
[23:03:31] <DraX> libtool: link: `audio/midi_drivers/libmididrv.la' is not a valid libtool archive
[23:03:40] <Fingolfin> DraX: well, you can practise with us if ya want ;)
[23:04:03] <Drowsy_Drake> Guten Morgen, ich heisse Drax. Wie heisst Du?
[23:04:06] <Dominus> DraX: where are you from?
[23:04:06] <Fingolfin> Dominus: the "Bird Man"; the slapping, some more. I don't know that much about Easter Islands myself, though
[23:04:17] <DraX> Florida
[23:04:18] <Fingolfin> Drowsy: you're a liar! ;)
[23:04:21] <Drowsy_Drake> now repeat after me ;)
[23:04:34] <Drowsy_Drake> 'twas just an example sentence...
[23:05:23] <Dominus> Sword of truth 2- in germany they split it up ina bout two or three books
[23:05:37] <Dominus> made discussions with a friend a bit awkward
[23:06:03] <Drowsy_Drake> dominus, who's the author of that book?
[23:06:07] <DraX> Midi.o: Undefined symbol `forked_player::forked_player(int)' referenced from tex
[23:06:07] <DraX> t segment
[23:06:13] <Dominus> me: in book three that happens - him: donīt know about that!
[23:06:13] <DraX> what do i need to fix?
[23:06:22] <Dominus> Terry Goodkind
[23:06:40] <Drowsy_Drake> i'm not familiar with that name
[23:06:41] <Dominus> apart from Exult a favourite discussion in this channel
[23:06:56] <Dominus> fantasy books mainly
[23:06:57] <Fingolfin> yeah ;)
[23:07:01] <DraX> i take it it's a refrence to a library i don't have, but what library
[23:07:26] <Dominus> maybe we should change the channel description
[23:07:51] <DraX> come on guys, what library do i need :)
[23:07:52] <wjp> DraX: no, that's an exult function, no separate library
[23:07:56] <Dominus> Drax: I hope your questions donīt getting lost
[23:07:56] <Drowsy_Drake> Maybe one of his books could be turned into a game - with Exult...
[23:08:28] <Dominus> Drowsy: to linear, I think
[23:08:28] <DraX> wjp, umm, why is it unifined then?
[23:10:08] <wjp> hmm... because that specific form of that function doesn't exist
[23:10:23] <DraX> wjp, then why is it being called :)
[23:10:39] <wjp> not a clue :-(
[23:12:28] <wjp> try commenting the TRY_MIDI_DRIVER(forked_player) from audio/Midi.cc, line 394
[23:12:39] <wjp> it doesn't fix the issue, but it should work around it
[23:13:41] * DraX crosses fingers
[23:13:55] <DraX> i got to do comments ala c++ :)
[23:14:01] * DraX is so used to doing /* */
[23:14:20] <wjp> :-)
[23:14:22] * DraX is amazed
[23:14:53] <DraX> brb, going to X11
[23:14:54] <-- DraX has left IRC (bye? ..(sph))
[23:16:48] <wjp> brb
[23:19:14] --> DraX has joined #exult
[23:19:21] <DraX> grf
[23:19:26] <DraX> (gdb) run
[23:19:27] <DraX> Starting program: /usr/local/bin/exult
[23:19:30] <DraX> Exult V0.91alpha2.
[23:19:32] <DraX> Data path = /usr/local/share/exult
[23:19:34] <DraX> Couldn't open audio: Application not compiled with SDL 1.1
[23:19:36] <DraX> Unable to create a music device. No music will be played
[23:19:38] <DraX> Unable to create a music device. No music will be played
[23:19:40] <DraX> Program received signal SIGSEGV, Segmentation fault.
[23:19:42] <DraX> 0xf1954 in MyMidiPlayer::start_track ()
[23:19:47] <DraX> [root@Syn] [~/core]# exult
[23:19:48] <DraX> Exult V0.91alpha2.
[23:19:49] <DraX> Data path = /usr/local/share/exult
[23:19:52] <DraX> Couldn't open audio: Application not compiled with SDL 1.1
[23:19:53] <DraX> Unable to create a music device. No music will be played
[23:19:56] <DraX> Unable to create a music device. No music will be played
[23:19:58] <DraX> Fatal signal: Segmentation Fault (SDL Parachute Deployed)
[23:19:59] <DraX> pid 16008: Fatal error '_waitq_insert: Already in queue' at line 285 in file /usr/src/lib/libc_r/uthread/uthread_priority_queue.c (errno = 35)
[23:20:02] <DraX> zsh: abort (core dumped) exult
[23:20:16] <DraX> what do you guys think?
[23:20:39] <DraX> Core was generated by `exult'.
[23:20:39] <DraX> Program terminated with signal 6, Abort trap.
[23:20:39] <DraX> #0 0x4040d937 in ?? ()
[23:20:44] <DraX> is a gdb analize of the core
[23:21:06] <DraX> ...
[23:23:48] <-- Drowsy_Drake has left #exult
[23:25:01] <wjp> b
[23:25:08] <DraX> yes?
[23:26:17] <wjp> hmm.. can you do a backtrace?
[23:26:32] <DraX> wjp, how :(
[23:26:41] <wjp> "bt" in gdb
[23:27:01] <DraX> 0 0xf1954 in MyMidiPlayer::start_track ()
[23:27:01] <DraX> #1 0xed833 in Audio::start_music ()
[23:27:01] <DraX> #2 0x64344 in ExultMenu::run ()
[23:27:01] <DraX> #3 0x59dd1 in Init ()
[23:27:01] <DraX> #4 0x5928d in exult_main ()
[23:27:01] <DraX> #5 0x578a3 in main ()
[23:28:12] <wjp> hmm... this looks like a bug
[23:28:39] <DraX> but the problem is with the midi stuff it looks
[23:29:02] <wjp> I wonder if we've ever tested it without a midi device
[23:29:49] <DraX> is there another midi driver i can revert too
[23:29:53] <DraX> timidity for instance?
[23:29:58] <wjp> do you have timidity?
[23:30:08] <wjp> this bug should be fixed...
[23:30:49] <wjp> ok, I think I got it
[23:31:01] <DraX> no i don't
[23:31:04] <DraX> have timidity
[23:31:27] <DraX> wjp, mind telling me how to fix it, i dont want to grab cvs
[23:31:30] <Fingolfin> ah, gotta go to bed
[23:31:36] <DraX> sleep well
[23:31:37] <wjp> goodnight
[23:31:39] <Fingolfin> cya
[23:31:40] <-- Fingolfin has left IRC (42)
[23:32:44] <DraX> also i had to add it so it'd include -lX11 -lXext, and some others
[23:32:50] <DraX> and a -L/usr/X11R6/lib
[23:33:00] <wjp> audio/Midi.cc, line 406: replace "return no_device" by "return !no_device" and try again
[23:33:35] <wjp> those two libraries and the path are automatically added by the new configure
[23:33:45] <DraX> you nee dtoo others
[23:33:52] <DraX> -lxmdga or something like that
[23:34:28] <DraX> without it it will build, but will have a problem getting screen size, and thus not work
[23:34:35] <DraX> -lXxf86vm -lXxf86dga
[23:35:04] <DraX> ok
[23:35:09] <DraX> it draws the window
[23:35:11] <DraX> the window is empty
[23:35:18] <DraX> and is titled "Untitled"
[23:35:28] <DraX> no error messages on the xterm
[23:35:48] <DraX> it's sort of frozen
[23:35:58] <wjp> hmmm...
[23:36:15] <DraX> and it's EATING proccesser for lunch :)
[23:36:19] <wjp> :-)
[23:36:32] <DraX> could it be that i don't have the data files?
[23:36:55] <wjp> hmm.. theoretically it should just abort then
[23:37:10] <DraX> it draws an ankh now
[23:37:21] <wjp> ok, that's good :-)
[23:37:23] <DraX> then freezes
[23:37:25] <DraX> no menu
[23:37:36] <DraX> [root@Syn] [/usr/local/share/exult]# exult
[23:37:37] <DraX> Exult V0.91alpha2.
[23:37:37] <DraX> Data path = /usr/local/share/exult
[23:37:37] <DraX> Couldn't open audio: Application not compiled with SDL 1.1
[23:37:37] <DraX> Unable to create a music device. No music will be played
[23:37:37] <DraX> Unable to create a music device. No music will be played
[23:38:22] <wjp> did you compile with debugging on?
[23:38:31] <DraX> no
[23:38:37] <wjp> :-(
[23:38:47] <DraX> can gdb tell us anything more?
[23:38:56] <wjp> not easily
[23:39:28] <DraX> it's not drawing the ankh this time
[23:39:36] <DraX> it does it sometimes, and others it dosen't
[23:39:52] <wjp> hmm... maybe it really needs those pthreads semaphores?
[23:40:29] <wjp> I have to go :-( (need to get up early tomorrow)
[23:40:33] <DraX> ok
[23:40:48] * DraX is going to go snoop around other openbsd boxes for semaphore.h
[23:40:56] <wjp> you could maybe try configuring with --enable-debug, and see if it says anything
[23:41:32] <wjp> (and you can add --with-x-libraries=/usr/X11R6/lib to avoid a couple of those link errors)
[23:42:12] <wjp> let me know how it goes
[23:42:13] <wjp> bye
[23:42:21] <-- wjp has left IRC ([x]chat)
[23:46:34] <Dominus> bye as well!
[23:46:37] <-- Dominus has left IRC ()