#exult@irc.freenode.net logs for 25 Jan 2017 (GMT)

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[10:12:38] <Dominus> ok, I think I understand now and got it to work
[10:13:46] <Dominus> But Marzo, I think the flats in shapes.vga don't allow more than 32 frames. Other shapes do, but these seem to be restricted, at least I couldn't add one in ES without it crashing.
[10:14:34] <Marzo> Hm. Theoretically, they should support more than 32 frames
[10:14:40] <Marzo> In any case, ES should not be crashing
[10:20:13] <Dominus> actually Exult crashes first with Assertion failed: (rle), function paint_rle, file vgafile.cc, line 419.
[10:24:25] <Dominus> Ok Exult dies when you add *any* new frame in ES and then "save all" wit the above error
[10:26:56] <Dominus> and ES may or may not crash when you add more than 32 frames to the flats
[10:42:55] <Dominus> and our shape number limit is at 2048 shapes, right? (0-2047) Above that Exult crashes on startup
[11:23:34] <Dominus> Marzo, last question about this for now :)
[11:23:47] <Dominus> why is our stock u7 chunk different to the original?
[11:24:32] <Dominus> the second byte in the original is 4xframe + 128 + shape
[11:25:09] <Dominus> For example frame #11 of shape #1016 (0x03F8), which would make the first byte be 0xF8 and the second 0x2F (hex of 11x4 + 3) in our u7chunks
[11:26:06] <Dominus> the original would be 0xF8 0xAF (4 x 11 + 128 + 3)
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[19:23:05] <Dominus> Malignant Manor, dev_game.zip is no longer available http://exult.sourceforge.net/forum/read.php?f=1&i=348885&t=327453
[19:23:23] <Dominus> can you upload it elsewhere or we can dump it in our download folder?