#exult@irc.freenode.net logs for 26 Feb 2003 (GMT)

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[02:25:58] <Kirben> Exult Studio looks a lot better under GTK+ 2
[02:26:24] <Kirben> But it will now be a huge download
[02:31:30] <Kirben> Download size almost doubled.
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[10:52:38] <wjp> hi
[10:53:00] <wjp> Kirben, does Exult Studio for GTK2 work properly?
[10:53:02] <`daniel> hey
[10:53:12] <wjp> I think Nadir said something about it not yet being ready for use
[10:53:21] <`daniel> I'm going to try exultstudio one of these days
[10:53:29] <wjp> but it's good to know that it at least compiles/runs in windows :-)
[10:53:30] <`daniel> seee IF I can't make a map or something :P
[10:53:33] <wjp> :-)
[10:53:34] <Kirben> No, GTK 2 port isn't all working yet.
[10:53:49] <`daniel> mm
[10:53:50] <`daniel> m
[10:53:55] <wjp> how big is the resulting package, btw?
[10:54:14] <wjp> twice as big would be about 5Mb?
[10:54:19] <Kirben> The menus are functioning but nothing is listed in tree view.
[10:54:31] <`daniel> I like running linux with exult very much, they go togethor like.... some example I can't be bothering thinking of
[10:54:39] <wjp> yeah, the tree view widget was totally redesigned from gtk 1.2 to gtk 2
[10:54:42] <Kirben> Just 3.39MB packed, forgot to remove some older dlls before
[10:55:57] <wjp> where does that size come from? gtk dlls mainly?
[10:57:22] <Kirben> Require some more dlls now, atk, pango and a few modules.
[10:58:44] <wjp> ah, all that accessibility and i18n stuff
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[11:13:51] <Yuv422> Hi guys
[11:13:58] <wjp> hi
[11:14:48] <DarkeZzz> Hello.
[11:14:52] <Yuv422> I'm still trying to get U6 to run in Bochs. Not much luck though.
[11:15:06] <Yuv422> game.exe just hangs.
[11:15:44] <Yuv422> intro, character creation etc. work
[11:16:04] <wjp> does it run in dosbox?
[11:16:44] <Yuv422> I thought Nadir said he got it working but I get the same result. everything works except the game.exe
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[11:18:33] <Yuv422> I've tried dosBox, bochs and DodGE
[11:25:50] <wjp> did you try experimenting with the sound settings?
[11:25:59] <wjp> U6 had some weird issues with sound, IIRC
[11:26:11] <Yuv422> I ran the U6 install.exe and selected no sound.
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[12:00:53] <Colourless> hi
[12:00:57] <Yuv422> hi
[12:01:43] <DarkeZzz> Hi.
[12:04:56] <Yuv422> hmm I get the game background now :)
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[12:05:31] <Fingolfin> hiya
[12:05:46] <Yuv422> hi
[12:05:55] <Colourless> h
[12:05:56] <Colourless> i
[12:06:12] <Yuv422> ever tried bochs on OS X Fingolfin?
[12:07:18] <DarkeZzz> Hi
[12:07:42] <Fingolfin> Yuv422: yes, for about 5 minutes before I removed it again
[12:07:56] <Yuv422> I know how you feel. ;)
[12:08:38] <Fingolfin> you do? well, then how do I feel? :-)
[12:08:48] <Fingolfin> I didn't really expect much anyway <shrug>
[12:09:16] <Yuv422> hmm not really. I guess endian changes are quite expensive.
[12:09:17] <Fingolfin> if I want to run a DOS program (exult, any Scumm adventure), I can probably use dosbox (if I want something free), or Virtual PC (if I want a full PC emu)
[12:09:44] <Fingolfin> endian changes aren't that expensive... emulating a full machine *is* expensive
[12:10:56] * Fingolfin remembers that when he worked on packaging bochs 1.x, he had to discover that it would try to download various files as part of its build/configure process - *evil*
[12:11:17] <Fingolfin> dunno if they fixed that now, I haven't tried to build 2.x myself
[12:11:32] <Yuv422> yeah I noticed that too. Why do I want a linux image?
[12:11:37] <Yuv422> still does it
[12:12:07] <Yuv422> at first I thought it was sending files from my computer. :(
[12:12:10] <Fingolfin> very bad engineering
[12:12:53] <Fingolfin> even the compile instructions are bad (for OS X at least) - they seem to expect that you have "." in your PATH
[12:12:55] <Fingolfin> <sigh>
[12:13:49] <Yuv422> yeah that could be dangerous.
[12:17:32] <Yuv422> do all the questions at the start of U6 actually effect your character in anyway?
[12:17:53] <Colourless> yes
[12:18:09] <Colourless> they effect your stats
[12:18:40] <Yuv422> your sence of morality?
[12:19:18] <Colourless> nope
[12:19:28] <Yuv422> strength? ;)
[12:19:46] <Colourless> nothing about 'morality' at all.... Richard Garriot doesn't like that word
[12:19:50] <Colourless> it's about the virtues
[12:20:16] <Colourless> there are of course 8 virtues
[12:20:55] <Colourless> the first 4 questions will put 4 of the virtues against the other 4
[12:21:43] <Colourless> the next 2 quetsions will have two of your selections from the first 4 q's put up against your other 2 selections
[12:22:17] <Colourless> the final question will put the 2 virtues you selected in the previous 2 questions against each other.
[12:22:32] <Yuv422> so what does this mean in terms of game play?
[12:22:39] <Colourless> your selection in the final question determines your stating stats
[12:22:53] <Colourless> in u4 it also determined your class as well
[12:24:02] <Yuv422> we have a game!!
[12:24:54] <Colourless> Valor = +1 Str, Compassion = +1 Dex, Honesty = +1 Int, Honour = +1 Str +1 Int, Justice = +1 Int +1 Dex, Sacrifice = +1 Str +1 Dex, Spirituality = +1 Str +1 Dex +1 Int, Humility = Nothing
[12:25:50] <Colourless> i 'think' i got all that right
[12:27:20] <Yuv422> is that from memory?
[12:27:37] <Colourless> yes
[12:34:34] <Yuv422> hmm now I've got a working U6 on OS X I feel less inspired to create a reworked engine. ;)
[12:46:35] <Yuv422> How was the U7 usecode / schedule system worked out?
[12:47:30] <Yuv422> any pointers on how to tackle the U6 schedule system?
[12:49:54] <Colourless> u7 and u6 probably do nothing alike
[12:51:53] <Yuv422> My guess is that U6 has a primative story state and npcs will react differently depending what the state the storyline is up too.
[12:52:19] <Yuv422> then they would have daily schedules similar to U7.
[13:11:02] <Colourless> got to go
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[13:36:08] <Yuv422> well I'm off to bed.
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[13:41:10] * Fingolfin wonders if Yuv422 tried just to use dosbox for Ultima 6 .... which reminds me, I should try that myself =)
[13:41:28] <wjp> hi Max
[13:41:34] <Fingolfin> now, how do I get these floppy disks into my computer ? anybody got a spare USB floppy drive? :-)
[13:41:34] <wjp> I wonder if I ever tried that
[13:41:36] <Fingolfin> hi willem
[13:41:55] <wjp> I think I only tried 1-3 a while back
[13:42:08] <wjp> hm, does this mean you succesfully ported dosbox to macosx?
[13:44:57] <wjp> (IIRC there were some endian issues a while back?)
[13:48:04] <Fingolfin> yeah, worked together with Harakiet
[13:48:25] <Fingolfin> some endian issues (he actually fixed those, after I wrote a patch, he wrote his own <g>)
[13:48:33] <Fingolfin> then some fixes to the VGA code
[13:48:46] <Fingolfin> and finally, a lockup which occured upon exit
[13:49:00] <Fingolfin> (he was killing a thread, then a mutex... but the mutex was still held by the now gone thread...)
[14:32:38] <wjp> hm, so cvs doesn't handle file permissions properly?
[14:32:43] <wjp> annoying
[14:32:56] * wjp wonders if subversion does that right
[14:33:14] <wjp> oh, I recently installed a subversion server here :-)
[14:33:28] <wjp> (haven't actually used it for anything yet, though :-) )
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[16:49:03] <wjp> hi again
[17:31:52] <Fingolfin> rehi
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[23:53:40] <wjp> hi Travis
[23:55:54] <Kirben> Hi
[23:59:12] <wjp> time for me to go; bye
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