#exult@irc.freenode.net logs for 27 Jun 2006 (GMT)

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[01:16:34] <servus_> Hmm. There is a way to export all the completed chunks to image files in ExultStudio right? I had made a program to do it manually but I lost it and don't want to rewrite if I don't have ot.
[01:17:01] <servus_> Or did anyone ever snag the sourcecode for U62U7?
[01:36:31] <servus_> I have never gotten ExultStudio to work...
[01:37:11] <servus_> Clicking on any of the options (Shape Files, Map Files, Palette Files) in the GLade grid view just outputs "(null) -1" to stderr and does nada.
[01:40:45] <Colourless> sorry, i've no idea
[01:48:15] <servus_> Erf. Guess I'll remake the exporter o.O
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[06:40:36] <servus_> http://www.sammatthews.com/images/Exult3D/u7mapper-in.gif => http://www.sammatthews.com/images/Exult3D/u7mapper-out.gif Not bad for 15 minutes of actual mapping :)
[06:45:42] <servus_> I just need all of the rendered chunks in the format chunk%04x.png (or close) and I can run right through making a table of chunks that make good neighbours, and have a full auto-random-map-generator! Take that, modders!
[06:51:07] <servus_> Too bad the f3-telepor gump looks to be pre-rendered...
[06:56:45] <SB-X> That doesn't look like Britannia to me.
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[07:24:58] <servus_> It's not. It's my own land! I just made it up.
[07:25:39] <servus_> http://www.sammatthews.com/images/Exult3D/u7mapper-out-u6.gif Perfect u6 => u7 map conversion, though.
[07:25:55] <servus_> Cities not included.
[07:29:56] <SB-X> but i like cities
[07:30:17] <SB-X> not that it doesn't look great
[07:35:00] <servus_> It looks like garbage. It's not supposed to look great. It's supposed to be something to allow someone with the ambition to easily start something that they can then finish by hand
[07:35:45] <SB-X> I meant that you clearly succesfully converted the map!
[07:37:50] <servus_> Actually I drew it by hand in about 5 minutes
[07:37:58] <servus_> Then converted what I drew
[07:38:11] <servus_> But I traced over the original U6 map so it is pretty darn closed.
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[07:39:05] <SB-X> If you export to U7 chunks why not just read from the original map?
[07:39:51] <SB-X> it's intended to be a generic mapper?
[07:40:11] <SB-X> instead of a converter
[07:41:41] <servus_> It converts arbitrary 16-colour 192x192 images.
[07:42:19] <servus_> I do have a project to directly convert from U6->U7 but it took forever to map all the chunks and looked terrible. This method's easier.
[07:43:08] <SB-X> the world map in Exult was supposed to be changed to be generated for new games
[07:48:46] <servus_> I tested in 1.2, which is ancient...
[07:49:31] <SB-X> supposed to be or was going to be changed
[07:53:25] <servus_> Plus I was changing the U7MAPS and just loading an old game.
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[08:14:18] <SB-X> hi Quester
[08:15:48] <Quester> hi, SB-X
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