[00:04:29] <matto> *cough*
[00:04:30] <matto> so sorry
[00:11:54] <wjp> I should go to bed :/
[00:11:57] <wjp> night
[00:12:04] <Darke> Night. *grin*
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[00:13:50] <sb-x> Hi.
[00:13:57] <Dominus> hi
[00:14:41] <Darke> Hi.
[00:19:05] <sb-x> when will OGG be in the main cvs thingy?
[00:19:32] <Darke> Not 'til after 1.0 most likely, but you can just grab it from the branch.
[00:20:45] * sb-x started but wasn't ready to download and compile a duplicate branch yet.
[00:21:16] <sb-x> ill do it before i go to sleep tonight
[00:24:00] * Darke nods.
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[02:57:59] <EazyCheez> exultites!
[02:58:04] <EazyCheez> Wake up :)
[02:59:38] <Dominus> i am awake
[02:59:55] <Kirben> me too
[03:00:03] <EazyCheez> what's up guys
[03:00:19] <EazyCheez> Dominik Reichart and um
[03:00:21] <EazyCheez> you
[03:00:24] <EazyCheez> Kirben
[03:00:28] <EazyCheez> um *checks page*
[03:00:45] <Dominus> I am working on the map patch and am watching the last two Next Generation episodes...
[03:01:30] <EazyCheez> hmm I give up Kirben
[03:01:33] <EazyCheez> who are you? :)
[03:01:43] <Kirben> I'm just the snapshots guy and I'm not on the about page
[03:01:46] <EazyCheez> map patch?
[03:01:51] <EazyCheez> ahh
[03:01:54] --- Darke|afk is now known as Darke
[03:01:56] <EazyCheez> why not?
[03:02:08] <EazyCheez> you're the most important person to me
[03:02:19] <EazyCheez> in terms of providing the snapshots to us
[03:02:42] <Kirben> I don't know why I'm missing...
[03:02:42] <EazyCheez> you really don't have to do that you know, you could make us all wait for a beta or release candidate :)
[03:02:54] <EazyCheez> but you don't
[03:03:02] <Darke> Kirben: Probably for the same reason I was missing. *grin*
[03:03:24] <EazyCheez> Patrick Burke!
[03:03:37] <EazyCheez> and you are on the page, yes :)
[03:03:39] <Kirben> Darke: and why was that ? you are on there now.
[03:03:52] <EazyCheez> Exult AKA Kirben's Dream Land!
[03:03:54] <EazyCheez> hehe
[03:03:55] <Darke> Kirben: I'd been conveniently forgotton about. *grin*
[03:04:17] * Darke has half a mind to 'accidentally' correct the about page oneday...
[03:04:24] <EazyCheez> hehe
[03:04:28] <Dominus> I think it was for no particular reason.
[03:04:50] <EazyCheez> Dominus: what 'map patch'?
[03:05:19] <Dominus> http://www.unet.univie.ac.at/~a9848357/exult/exult000.pcx
[03:05:32] <Dominus> Kirben: what do you think of the new look of the church?
[03:05:58] * Darke seems to remember being added by wjp after he'd confused more then a few creatures that wandered into the channel.
[03:06:17] <EazyCheez> Dominus: where is that?
[03:06:40] <EazyCheez> is it a new stronghold-type place for the Avatar that you're adding? :)
[03:07:01] <Darke> Dominus: That looks very cool.
[03:07:02] <Dominus> No that'S the church of Open Source on Sourceforge Island :-)
[03:07:19] <EazyCheez> what's in it?
[03:07:51] <Dominus> some of the Exult developers, even some that are not on the about page :-)
[03:07:56] <Kirben> Darke: looks really good, maybe add something in spot between the dragons ?
[03:07:59] <Kirben> oops
[03:08:00] * Darke for some reason acroymn-ises that to CoOSoSI, and is rather confused.
[03:08:11] <Kirben> Dominus: looks really good, maybe add something in spot between the dragons ?
[03:08:26] <EazyCheez> pronounced exactly as it looks darke
[03:08:30] <EazyCheez> Coososi!
[03:08:54] <EazyCheez> so in the mailing list you can talk about it in shorthand
[03:08:56] <Darke> Koo-so-see is how I mentally pronounced it. *grin*
[03:09:18] <Kirben> Dominus: maybe something sourceforge related ? since they host majority of open source projects
[03:09:22] <EazyCheez> Coo saucy!
[03:09:40] <EazyCheez> ah cool
[03:09:52] <EazyCheez> you're scripting new characters to put in your church?
[03:09:57] <EazyCheez> and new dialogue?
[03:10:05] * Darke tries to think of a reference to sf.net that would 'fit' into the theme there.
[03:10:48] <Dominus> the 1st floor without roofs: http://www.unet.univie.ac.at/~a9848357/exult/exult001.pcx
[03:10:56] <Dominus> http://www.unet.univie.ac.at/~a9848357/exult/penguin.png
[03:11:34] <Dominus> a little small, but it is a penguin statue that will go into the ground floor
[03:11:48] <EazyCheez> like "Name: I am Dominik Reichart of the Exult Team. Job: I maintain the FAQ. Exult: All hail the power of Exult! You are not worthy to speak its name, but visit our website! FAQ: Frequently Asked Questions, thou dolt! Website: http://exult.sf.net/ !
[03:12:29] <Darke> Something like that. But currently you'd need to poke into the cvs and get a copy of what's there already to see that, I think. *grin*
[03:12:35] <Kirben> Dominus: maybe add some big book cases ?
[03:12:41] <Dominus> EazyCheez: see an old version at http://prdownloads.sourceforge.net/exult/bgpatch3.zip
[03:13:54] <Dominus> http://www.unet.univie.ac.at/~a9848357/exult/exult002.pcx ground floor
[03:14:21] <Dominus> Kirben: for books that's why I have the two rooms on the roof
[03:14:47] <Kirben> ok
[03:15:08] <Dominus> not much done yet, as adding new book content is not yet supported as well as adding new sahpes is not actually working in the way I would like it too
[03:17:02] <Kirben> Should we add snapshots of audiotest ?
[03:17:13] <Dominus> Kirben: not yet
[03:17:22] <Dominus> my opinion at least
[03:18:00] <Dominus> when the configuration stuff is done I'd say
[03:19:02] <EazyCheez> Hahaha gOD THAT'S FUNNY
[03:19:04] <EazyCheez> oops
[03:19:07] <EazyCheez> yeah
[03:19:33] <EazyCheez> I explored the island, and found you Dominik, and DrCode
[03:19:41] <EazyCheez> he's off looking for more Usecode :)
[03:19:57] <EazyCheez> an example of how Exult Studio can be used
[03:20:06] <EazyCheez> and you did it beautifully :)
[03:20:20] <EazyCheez> how about the new one?
[03:21:00] <Kirben> the island is now part of exult source code.
[03:21:12] <EazyCheez> cool!
[03:21:18] <Kirben> look in content directory.
[03:21:25] <Dominus> the patch you just tried was done by Jeff alone, I had no part in it
[03:21:32] <EazyCheez> ah cool
[03:21:45] <Dominus> Kirben: I just sent EazyCheez a zipped version
[03:22:08] <Dominus> the patch I just sent you is done by Jeff and me
[03:23:03] <Dominus> you start in Trinsic, there is a teleporter near the christoph's smithy, between the two small houses northeast of its entrance
[03:23:52] <EazyCheez> cool!
[03:24:12] <EazyCheez> so I don't need to start a new game?
[03:24:37] <EazyCheez> just 'journey onward' (I'm still in Trinsic so I don't need t33?
[03:24:37] <EazyCheez> [19:50:00] (@devinfo) somebody said port 1433 was ms-sql-s - Microsoft-SQL-Server
[03:24:37] <EazyCheez> [19:50:09] (NinjaRyu) haha, the fuckin onions in tyrant's chinese food are hiding out
[03:24:37] <EazyCheez> [19:50:19] (NinjaRyu) they're sitting
[03:24:38] <Dominus> oh, yes you do
[03:24:41] <EazyCheez> ooops
[03:24:42] <EazyCheez> hehe
[03:24:47] <EazyCheez> sorry ignore that
[03:25:04] <EazyCheez> ah
[03:25:06] <EazyCheez> hehe
[03:25:30] <EazyCheez> guess I should leave the patch if I want to access the 'developers island' :)
[03:25:38] * Darke returns you to your regularly scheduled #exult.
[03:25:40] <EazyCheez> but still play normally right?
[03:27:38] <EazyCheez> guess you should make a teleporter back to the real world :)
[03:27:58] <EazyCheez> my God a rabbit just said 'xml'
[03:28:16] <Dominus> well, maybe that rabbit says more :-)
[03:28:24] <EazyCheez> I know I just saw
[03:28:32] * Darke innocentblinks.
[03:28:33] <EazyCheez> he has Chuckles's face :)
[03:28:41] <EazyCheez> you're a bunny darke!
[03:28:49] <EazyCheez> bowfluff?
[03:28:58] * Darke knows. *grin*
[03:29:09] <EazyCheez> HAHA cool joke on Colourless
[03:34:27] <Dominus> Kirben: when you feel like it sometime in the future could you add options to makefile to build/install/distribute patch? With option to build usecode through ucc? Nothing urgent, just something for when you are bored :-)
[03:34:36] <Dominus> and when ucc builds again :-)
[03:34:57] <EazyCheez> very nice work
[03:35:10] <EazyCheez> very funny
[03:35:23] <EazyCheez> and very informative as to what can be done with the Studio
[03:35:28] <EazyCheez> amazing
[03:35:35] <EazyCheez> I might actually get into it sometime
[03:35:42] <Kirben> ok
[03:36:14] <EazyCheez> you guys really are wonderful
[03:36:34] <EazyCheez> I especially liked the window washer in the Open Church on Sourceforge Island :)
[03:37:02] <Dominus> did you finish the EsBee-X quest?
[03:37:11] <EazyCheez> Dominus: there's a quest?!
[03:37:15] <EazyCheez> I didn't know
[03:37:16] <Kirben> Dominus: what directory should be created for island by default ? content or patch ?
[03:37:30] <Dominus> hmm,
[03:37:36] <EazyCheez> where do I find EsBee-X?
[03:37:56] <Dominus> Kirben: normall I'd say patch as there it is played...
[03:38:02] <Dominus> EazyCheez: on the island...
[03:43:10] <EazyCheez> yep
[03:43:20] <EazyCheez> I completed it all right ;)
[03:43:31] <EazyCheez> clicky clicky on the powderkegs right? ;)
[03:43:37] <Dominus> nope
[03:43:43] <Dominus> wrong
[03:43:49] <EazyCheez> oops
[03:43:55] <EazyCheez> should I start over?
[03:44:10] <Dominus> yes
[03:48:23] <Dominus> come on now compile...
[03:49:26] <EazyCheez> haw
[03:49:30] <EazyCheez> he blew himself up
[03:50:21] <Dominus> Kirben: If I added a *.png file to the content dir, and also a script for ipack to use (ipack -c scriptfile) would it be difficult to run that through makefile as well (don'T think so as it is done with the exult flexes as well)
[03:50:33] <EazyCheez> is that the end of the little quest?
[03:50:52] <Kirben> Dominus: that should be easy.
[03:51:05] <Dominus> EazyCheez: there is also a little quest concerning the lost FAQ but it is not finished yet
[03:51:21] <EazyCheez> yeah I'm looking for it
[03:51:22] <EazyCheez> hehe
[03:51:33] <EazyCheez> it doesn't exist in the world yet, does it?
[03:51:40] <Dominus> Kirben: any preferences as to how to add it? How is it done with the exult flexes?
[03:51:40] <EazyCheez> probably take forever to click through :)
[03:52:00] <Dominus> EazyCheez: new book content it not yet supported
[03:52:06] <EazyCheez> ah
[03:52:29] <EazyCheez> I have great confidence that it will soon, however
[03:52:38] <Dominus> EazyCheez: and Jeff hasn't made his mind up yet as to how the quest will end..
[03:52:42] * EazyCheez hugs the Exult team tightly
[03:53:04] <EazyCheez> You guys are my FAVORITE software development team
[03:53:04] <Dominus> EazyCheez: don't be too sure as it really isn't that important yet
[03:53:15] <EazyCheez> ah
[03:53:20] <EazyCheez> well I guess not
[03:53:25] <Kirben> Dominus: just have to make sure ipack.exe is compiled and add the command(s) to makefile as you usually do them.
[03:53:46] <EazyCheez> you're so down-to earth and nice
[03:53:55] <EazyCheez> and not stingy or stuck-up
[03:54:14] <Dominus> EazyCheez: well, I guess some people wouldn't say so (on the forum) :-)
[03:54:16] <EazyCheez> and you answer questions patiently and FULLY support Exult
[03:54:23] <EazyCheez> even though it's Open Source
[03:54:44] <Dominus> thanks Kirben
[03:55:14] <EazyCheez> so, since I'm close to the beginning of the game, think I should leave the patch, start a new game, and play up to the point where I get the password and then save? it's where I am in my normal games
[03:55:29] <EazyCheez> oh! I have an idea
[03:56:23] <EazyCheez> Dominus: make finding the FAQ a condition to leave the island :)
[03:56:46] <EazyCheez> when I return the FAQ to you, you'll send me right back to in front of the smithy's house
[03:57:09] * Darke wonders if anyone will actually _read_ the FAQ then... not likely.
[03:57:19] <Dominus> EazyCheez: plans for SF island are other
[03:58:00] <Dominus> Whenever exult passes 1.0 and Jeff manages to support more maps, SF island will be moved off the main map
[03:58:16] <EazyCheez> and like, when you first teleport there, have Iolo and Spark look around, confused, saying "British's beard..." and "By my sling!" and then conversation like: "Avatar, have you seen such a place before? Look, I see a rabbit, and an invisible man..."
[03:58:56] <EazyCheez> and Dominik tells us that we've landed on Sourceforge Island, and he won't help us get back to Britannia until he has his FAQ back
[03:59:18] * Darke wonders if adding 'copy protection' as a requirement to leave the island, by asking people questions from the FAQ, would result in more people reading the FAQ...
[03:59:28] <EazyCheez> Darke: HEY!
[03:59:31] <EazyCheez> That's an idea!
[03:59:35] <EazyCheez> I like it!'
[04:00:20] <EazyCheez> same sorts of questions that are asked by Finnigan and Batlin
[04:00:24] <EazyCheez> number type questions
[04:00:26] <EazyCheez> like...
[04:01:36] <Darke> Wierd Question. Anyone know of a 'good' website for fonts? Like one that you can search through to find all the fixed-width truetype fonts?
[04:01:39] <EazyCheez> "How many inventory slots on the paperdoll are merged into one in BG?" The answer being 3
[04:02:06] <Dominus> Darke: no idea
[04:02:16] <Dominus> EazyCheez: not true actually
[04:02:39] <EazyCheez> aw
[04:02:46] <EazyCheez> I just look at the FAQ for that
[04:03:08] <EazyCheez> The 'shield behind back', 'weapon behind back' and 'belt' slots are one and the same in BG. (So if you have a weapon on your back, you can't use your belt slot)
[04:03:41] <EazyCheez> oh
[04:03:42] <EazyCheez> two then
[04:03:44] <EazyCheez> hehe
[04:03:48] <EazyCheez> yeah just two
[04:04:48] <Dominus> not true that they are merged. There was always just that one slot in BG, it just seems there are more slots...
[04:05:46] <EazyCheez> ahhh
[04:05:51] <EazyCheez> ok
[04:05:52] <EazyCheez> hehe
[04:06:06] <EazyCheez> maybe you can make it a thinking question (a trick :) )
[04:06:14] <EazyCheez> and the answer then is zero
[04:07:35] <Dominus> Sorry to say, but I'm pretty sure I won't do this. Looking through text to find stupid copy protections is quite annoying
[04:07:36] <EazyCheez> how about "What is the maximum resolution supported by Exult?"
[04:07:38] <EazyCheez> hehe
[04:07:39] <Dominus> like in sI
[04:08:08] <Dominus> and loking for coordinates in BG was even more annoying
[04:08:52] <EazyCheez> yeah
[04:09:02] <EazyCheez> it's cool
[04:09:35] <EazyCheez> how about just a glance-check? like, what section is this in... they can just look at the contents :)
[04:09:45] <EazyCheez> and hopefully they'll be interested enough
[04:10:25] <Dominus> won'T work as the FAQ changes sometimes :-)
[04:10:34] <EazyCheez> ah
[04:10:47] <Darke> I'm tempted to download a couple of fonts from here just for irony's sake, even though I don't really like any of the fixed fonts. *grin* http://www.microsoft.com/typography/fontpack/default.htm
[04:11:31] <Dominus> he he
[04:12:12] <Darke> I mean, they're _free_ downloads as far as I can tell...
[04:12:39] <Kirben> Dominus: check out latest cvs, patch option added.
[04:12:56] <Dominus> Kirben: great!
[04:15:23] <Dominus> hm, Kirben: did you get a cvs message that /content/islefaq/u7map was updated by me?
[04:15:25] <EazyCheez> so there's an option on the menu that'll load the patch in, and tell us how to get to the secret island? :)
[04:15:51] <Kirben> no
[04:15:51] <Dominus> what do you mean?
[04:16:06] <Dominus> ah, I understand :-)
[04:16:29] <EazyCheez> it's all internal
[04:16:30] <EazyCheez> hehe
[04:16:38] <Dominus> Kirben: but it got updated on your side as well?
[04:16:44] <EazyCheez> it's a "for developers only" joke eh?
[04:17:04] <Dominus> EazyCheez: no
[04:17:08] <Kirben> no last update was a few days ago.
[04:18:44] <Dominus> I don't know why but it doesn't get comitted by WinCVS...
[04:18:45] <EazyCheez> how will you introduce the new area to the masses?
[04:19:01] <Dominus> just like the patch you first downloaded...
[04:19:52] <EazyCheez> just pop you into the new area with no explanation?
[04:20:34] <Dominus> no, we will mention the patch, have a readme in it which explains how to install it, tell where the teleporter is and that'S it
[04:20:58] <EazyCheez> ahhh k
[04:21:35] <EazyCheez> sorry I'm a bit dense tonight... fatigue :)
[04:24:31] <Dominus> Kirben: forcing the comit helped now, it should be updated now.
[04:25:15] <EazyCheez> do you get any special items/things for finishing the patch quests? :)
[04:25:22] <Kirben> worked this time.
[04:26:20] <Dominus> Kirben: it was really starnge, normally I get an error message when it isn't working and it gives an error code but this time it just would finish not saying the new revision number...
[04:26:35] <Dominus> Well it is in now, that what' matters
[04:26:41] <Dominus> EazyCheez: maybe
[04:28:56] <Dominus> Kirben: thanks for adding that stuff
[04:33:12] <Kirben> np
[04:38:24] <EazyCheez> welp guys I'm gonna hit the hay...
[04:38:27] <Dominus> Kirben, Darke: your opinion if I wanted to add a directory to /content with our custom shapes how would you name it? /content/shapes, /content/data, /content/whatever ?
[04:38:35] <Dominus> EazyCheez: bye
[04:38:51] * EazyCheez double-clicks on his bed and drags the slider to 8, then hits the big red check mark
[04:38:52] <EazyCheez> ;)
[04:39:34] <Kirben> - /content/shapes or /content/whatever
[04:39:57] <Darke> Dominus: /content/data if there's going to be more then shapes in it, otherwise /content/data I guess.
[04:40:09] <Darke> /content/shapes for the last one.
[04:41:13] <Dominus> not sure if there will only be shapes and the sript files for them in it forever, so I guess I'll make it /data
[04:41:52] <Dominus> wanted to ask at least two other members before I mess up cvs :-)
[04:43:45] <Kirben> bbl
[04:44:02] <Darke> Cya
[04:44:07] <Dominus> see you
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[06:21:19] <Darke> For those who are searching for random fonts like I was, just a couple of good links I dredged up: http://www.1001fonts.com/ http://www.larabiefonts.com/
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[09:09:22] <wjp> hi
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[09:32:52] <Darke> Hi.
[09:33:15] * Darke drops an extra "Hi." into the channel for Nadir too. *grin*
[09:34:49] <wjp> hi
[09:36:21] <Nadir> thx
[09:36:53] <Nadir> does anyone know how I can import a palette in the GIMP ?
[09:37:09] <Kirben> Is there any way to specify the directory that ipack looks in for files ?
[09:39:14] <wjp> Nadir: well, you can specify a palette when converting an image to indexed, I think
[09:40:12] <Nadir> Yes, but how can I have my Exult palette as one of the Gimp's default ones ?
[09:41:04] <Darke> Kirben: For the files you're adding to an 'ipack', can't you just add the relative path in the script?
[09:42:47] <Kirben> Darke: yes but the script looks in the current directory, for example currently the makefile.cygwin/win32 use ipack -c content/data/shapes which fails since images aren't in main directory
[09:44:57] <Darke> So you're in exult/ and calling `ipack -c content/data/shapes`, ipack is successfully opening the file, but trying to locate the image at `exult/shapesdir/shapename`, rather then (say) `exult/content/data/shapesdir/shapename`?
[09:45:09] <Nadir> Kirben, why don't you have a Makefile.cygwin in the content/data directory ?
[09:45:36] <Nadir> Instead of having one big master Makefile, you should delegate tasks like these to appropriate subdirectories
[09:46:35] <Kirben> Darke: yes, except images are in exult/content/data/
[09:46:46] <Kirben> ok will try splitting the makefiles
[09:47:46] * Darke thinks Nadir's solution is the best for this 'exception'. *grin*
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[09:52:13] <vividos> hi there
[09:54:00] <Darke> Hi.
[10:11:11] <vividos> does anyone here own a Mac with MacOS X?
[10:12:03] <Darke> You'll likely need to talk to Fingolfin. I think he's the only one that frequents here that has one.
[10:12:29] <vividos> ok thanks
[10:13:20] <vividos> I was able to build my project on sf's compile farm, but could not run it :)
[10:13:59] * Darke ahhs. Generally not the best thing. *grin*
[10:15:28] <vividos> you know, I do a ultima underworld 1 remake
[10:17:24] * Darke nods. He remembers you mentioning it a previous time you hoped in here.
[10:18:50] <vividos> did you take a look at it, yet?
[10:23:12] <Darke> Not had the chance, sorry. RL has been keeping me rather busy recently, with assignments and study for exams. *grin*
[10:25:42] <vividos> no problem, I'm just interested in opinions about it. good luck for your exams!
[10:28:58] <Darke> Thanks. *grin* I think I shall need it.
[10:32:18] <vividos> do you study on an university?
[10:34:54] <Darke> *nod* A Bachelor of Information Technology is within my grasp, so long as I can force myself to pass another 9 or 10 subjects. *grin*
[10:35:15] <vividos> hehe
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[10:42:12] <vividos> hi fingolfin
[10:42:18] <Fingolfin> hi
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[10:43:32] <vividos> Fingolfin, do you have MacOS X installed on your Mac?
[11:04:00] <Nadir> yes he does
[11:11:17] <vividos> hmm, he seems to be away
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[11:31:07] <Colourless> hi
[11:32:11] <Fingolfin> yo
[11:32:21] <Fingolfin> vividos: yes I have, I don't use OS 9 anymore
[11:32:55] <Nadir> Colourless: hi
[11:33:17] <Nadir> wjp: are you going to import pentagram to the new project ?
[11:35:16] <wjp> what do you mean?
[11:35:36] <wjp> hi Ryan, Max
[11:39:18] <Nadir> wjp: sorry, I didn't see the old module
[11:39:28] <Nadir> actually I didn't see the "old" module
[11:52:56] <Kirben> Fingolfin: could you make a makefile.common file for exult like you did with scummvm ? to replace main sections of makefile.be/cygwin/mingw/morphos files or would it be too difficult ?
[11:54:17] <Fingolfin> Kirben: no idea but I can look at it; ask me later today, though, right now I am doing my homework, and in two hours I have to be at a meeting
[11:54:28] <Kirben> ok
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[13:09:46] <Nadir> hi
[13:10:08] <Nadir> I'm listening to Simon's OGG files. They are awesome
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[13:14:14] <Nadir> Especially end01bg.ogg and endbg02.ogg which have the additional sfx...
[13:14:42] <Nadir> Ahhhh, Dupre's Death !!!
[13:15:26] * Nadir wishes he had a real MT-32
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[13:25:11] <Dominus> hi
[13:25:26] <wjp> hi
[13:26:00] <Dominus> Kirben; are you listening?
[13:26:17] <Kirben> I'm here
[13:26:45] <Dominus> I got a small problem with the changes I made to the makefile.win32 (or cygwin)
[13:27:24] <Dominus> It craps out on the ipack -c command as it can't handle the script form /exult
[13:28:35] <Dominus> if I change the script in /content/data to have the line "archive content/data/faces.vga" (in faces) it works with the makefile
[13:28:54] <Dominus> but not with manual ipack command in that dir
[13:29:14] <Kirben> yes I need to split the makefiles
[13:29:28] <Nadir> Dominus: read the faq....erm read the logs
[13:30:40] <Dominus> oops :-)
[13:30:45] <vividos> hi dominus
[13:30:59] <Dominus> oh hi mr. UWadventure :-)
[13:31:10] * vividos grins
[13:33:34] <Nadir> Dominus: about the moving with the arrow keys on the ML, shouldn't that be a FAQ ?
[13:34:26] <Dominus> Nadir: you are right. one of the things I always want to add but forgot to add to my "to do" list and then totally forgot
[13:35:14] <Dominus> added to my list
[13:36:10] <Nadir> maybe we should actually implement this
[13:36:30] <Dominus> which would be better :-)
[14:11:27] <Kirben> Dominus: done
[14:11:37] <Dominus> cool
[14:11:48] <Dominus> thanks
[14:27:29] <wjp> Nadir: gimp palettes are in /usr/share/gimp/1.2/palettes, btw
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[14:27:51] <wjp> (a bit late, I know :-) )
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[14:40:27] <Nadir> yes, but how can I export one from an indexed image ?
[14:41:18] <Dominus> yeah, I would like to know that as well and also how to use a palette with an image to make it indexed
[14:42:46] <Nadir> that is easy. Once you have the indexed palette in the GIMP, you can choose which one it will use to create the Indexed version
[14:44:11] <Dominus> ok, will have to try harder the next time I work on shapes for SF island... I really have problems finding my way with Gimp.
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[15:28:19] <Nadir> hi
[15:59:22] <vividos> ok, have to go. bye!
[15:59:29] <Dominus> see you
[15:59:35] <Colourless> bye
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[16:42:19] <Nadir> I'm off too
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[17:07:28] <EazyCheez> hello exultites
[17:07:33] <EazyCheez> what's uuuuuuuup
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[17:10:00] <matto> E.Z. !
[17:10:56] <Dominus> hi
[17:15:36] <matto> Dominus!
[17:47:58] <Dominus> Exult Studio really begins showing the limitations of the Exult engine (at least in regard to the original u7 games)...
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[17:53:49] <matto> showing limitations doesn't exactly sound positive :)
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[20:14:17] <Dominus> http://scummvm.sourceforge.net/ seems they als had reports of the trojaner found in their snapshot. I highly doubt Kirben has been infected.
[20:19:00] --- Darke|afk is now known as Darke
[20:19:33] <Darke> Yeah. It's highly unlikely that, that person is infected with that virus too.
[20:19:56] <Dominus> Kirben does their snapshots as well
[20:20:24] <Dominus> but Norton Antivirus doesn't find a virus in scummvm or our snapshots...
[20:25:20] <MisterP> hi guys
[20:25:26] <Dominus> hi
[20:26:32] <MisterP> just thought I would drop by and seee what the room is up to
[20:26:48] <Dominus> atm not very much is going on
[20:26:54] <MisterP> Yeah :)
[20:28:31] <MisterP> Keep up the good work guys, Exult is a great game/program
[20:28:45] <MisterP> I am running it on Debian Sid PPC
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[21:49:03] <wjp> time for bed
[21:49:04] <wjp> 'night
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[21:49:10] <Dominus> bye
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[21:58:03] * Darke pawwaves. Hello again.
[21:58:43] <Dominus> wb
[22:08:46] <Darke> Curious. I've just managed to get email from a mailinglist, someone else with Klez accidentally subscribed me too.,,
[22:09:11] <Dominus> he
[22:12:10] * Darke usually uses that address on usenet and so tends to have piles of spam, he gave this one the benefit of the doubt because it did look completely legit, and he's subbed to a mailing list or two as it, so it's likely people will know it.
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[22:34:55] <sb-x> hello
[22:35:10] <Dominus> hi
[22:35:17] * sb-x is using gaim.
[22:35:38] <Darke> Hi.
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