#exult@irc.freenode.net logs for 27 Oct 2002 (GMT)

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[04:13:08] <Colourless> hi
[04:13:32] <Kirben> Hi Colourless
[04:19:48] <Darke> Hi.
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[11:46:27] <Colourless> hi
[11:48:34] <Kirben> Hi Colourless
[11:49:07] <Darke> Hi.
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[12:37:58] <wjp> hi
[12:38:31] <Colourless> hi
[12:39:15] <Darke> Hi.
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[16:00:30] <wjp> ugh, why do people keep bringing up the issue of destroying doors/chests
[16:00:56] <wjp> any idea if the door and chests under the list field should be destroyable by powder kegs?
[16:01:21] <Colourless> no idea
[16:01:37] <Colourless> as far as I know, they are destroyable
[16:02:07] <Colourless> however, should a powderkeg damage them though
[16:02:23] <Colourless> should the pk blast be blocked by the doors?
[16:02:39] <wjp> the door itself is blown up by the powderkeg
[16:02:53] <wjp> but I'm not sure if a wall/door should block an explosion
[16:03:04] <Colourless> ah, then that is a different matter all together
[16:03:31] <wjp> Dominus: if you read this, could you add the 'invulnerable chest/door' issue to the FAQ?
[16:03:46] <wjp> (i.e., some doors and chests are _not_ supposed to be destroyable, just like in the original)
[16:09:57] <Colourless> hmm, just tried it then, and a powderkeg didn't blow them up
[16:10:07] <wjp> in the original?
[16:10:14] <Colourless> yes
[16:10:18] <wjp> argh
[16:10:39] <Colourless> now ill try exult
[16:12:46] <Colourless> exult blew them up
[16:13:09] <wjp> neither the door nor the chests were destroyed in the original?
[16:13:25] <Colourless> i moved the door out the way, so i'm not sure
[16:15:40] <wjp> weird, since the chests just have 5 hps
[16:15:50] <wjp> and a quality of 234, so that's nothing overly special either
[16:16:07] <wjp> (well, quality of around 234)
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[18:56:11] <wjp> hi
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[18:56:40] <Dominus> hey ho
[18:56:47] <Dominus> wjp: so you want me to FAQ again? :-)
[18:56:51] <wjp> yes :-)
[18:57:41] <Dominus> Why can't I destroy that chest/door? Because you are a weakling and not supposed to do it unless you have Str:1000....
[18:57:49] <wjp> :-)
[19:00:04] * Dominus is reading up on the logs
[19:00:30] <Dominus> three logs (#exult, #uwadv, #pentagram) just make too much stuff to read
[19:16:18] <Dominus> ah cool they play Gattaca in German TV...
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[20:02:12] <Dominus> wb
[20:02:23] <wjp> thanks :-)
[20:07:01] <wjp> well, this is all looking pretty good
[20:07:07] <wjp> my system seems to have mostly survived :-)
[20:07:13] <wjp> (and all without rebooting :-) )
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[20:33:11] <Darkatom> hi
[20:33:37] <wjp> hi
[20:33:57] <Darkatom> does anybody know what can I use to make my own u7 maps?
[20:34:18] <wjp> Exult Studio, but it's not exactly finished yet :-)
[20:34:45] <Darkatom> but, does it work?
[20:34:53] <Dominus> yes
[20:35:11] <Dominus> we have some in depth documentation up on our site
[20:35:16] <Darkatom> is it in exult.sf.net?
[20:35:42] <Dominus> yep
[20:36:00] <Darkatom> Exult 1.1.x Snapshots (Unstable) ???
[20:36:25] <Dominus> yes
[20:36:34] <Darkatom> I have another little question
[20:36:38] <Dominus> you need both exult and Exult studio from there
[20:37:50] <Darkatom> why don't you think to make an online U7? I think people don't play U7 at the moment, is an old game, and it would be better to make it online
[20:38:31] <Dominus> because we a) don't see a need for it and b) there are much better programs for that already
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[20:39:44] <Darkatom> and what do you see to continue developing exult?
[20:39:58] <Dominus> ? what do you mean?
[20:39:58] <Darkatom> what for?
[20:40:53] <Darkatom> "a) don't see a need for it and" -> and why you continue with exult?
[20:41:11] <Dominus> to make Exult better
[20:41:13] <Darkatom> yo do see an interesting thing in it?
[20:41:22] <Dominus> add gameplay features
[20:41:37] <Dominus> what would you intend to do with online Exult?
[20:42:10] <Darkatom> because I think it would be MORE fun
[20:42:21] <Darkatom> don't you think it?
[20:42:47] <Dominus> sure, but what exactly would you like to do? meet friends and talk with them?
[20:42:50] <Dominus> finish quests?
[20:43:04] <Dominus> how would you manage to get the whole party going?
[20:43:31] <Darkatom> and my question is
[20:44:32] <Darkatom> why do you want to include news features to an old game that nobody plays?
[20:45:34] <Darkatom> and what for?
[20:45:55] * Dominus points to our download statistics
[20:46:27] <Darkatom> anyway, do you know a program to make U7 online?
[20:47:39] <Dominus> there was a project that aimed to do this
[20:47:46] <Dominus> long dead
[20:47:53] <Dominus> search for blackrock project or u7online
[20:48:39] <Darkatom> u7online is dead
[20:48:54] <Dominus> yes
[20:49:13] <Dominus> play Ultima Online on a free shard if you want similar world interaction
[20:49:38] <Darkatom> no
[20:49:53] <Darkatom> I don't like it
[20:49:58] <Darkatom> I like U7, :)
[20:50:06] <Darkatom> I don't know what
[20:50:18] <Dominus> well, exult is open source, feel free to code in multiplayer support
[20:50:49] <Darkatom> I'm not a experienced coder by now
[20:51:56] <Darkatom> what did you used to exult? c or c++ ?
[20:52:08] <Dominus> c++
[20:52:34] <Darkatom> and why not c?
[20:53:07] <Dominus> and why?
[20:53:21] <Darkatom> yes, why
[20:53:36] <Dominus> because
[20:54:23] <Darkatom> cuz...
[20:59:18] <wjp> C++ is more natural for complex games because of its OO support, in our opinion
[21:00:05] <Darkatom> is U7 a complex game really?
[21:00:19] <Dominus> yes
[21:00:26] <Darkatom> very complex?
[21:00:30] <wjp> yes :-)
[21:00:34] <Darkatom> wow
[21:00:42] <Dominus> name 4 games that support baking of bread
[21:00:44] <Darkatom> I didn't think it so
[21:00:58] <Dominus> :-)
[21:00:58] <wjp> you're kidding? how much programming experience do you have?
[21:00:59] <Darkatom> what is "baking of bread" ?
[21:01:38] <Dominus> you know what bread is? basic food? :-)
[21:01:42] <Darkatom> only a little bit
[21:02:39] <Darkatom> sorry, I don't understand english so much
[21:02:53] <Dominus> you know toast?
[21:03:37] <Darkatom> uhmmm, no
[21:03:42] <Darkatom> :)
[21:04:42] <Darkatom> I how did you do to remake all U7?
[21:05:22] <Darkatom> you have the original source code..
[21:05:38] <Dominus> original source code is lost
[21:05:48] <Darkatom> lost?
[21:05:54] <Darkatom> what do you mean?
[21:06:03] <Dominus> gone, poof, deleted, gone from earth
[21:06:09] <Darkatom> lies
[21:06:12] <Dominus> shot to sun, I don't know
[21:06:33] <Darkatom> it can't be it was deleted
[21:06:39] <Darkatom> I don't believe that
[21:06:47] <wjp> that's what EA says
[21:06:52] <Dominus> and Origin
[21:07:08] <Darkatom> yes, EA can say anything
[21:07:19] <Darkatom> but I don't think it is that way
[21:07:40] <Dominus> choose to believe whatever you want. Fact is no one has it
[21:08:00] <Darkatom> and how many years you've beed working on exult?
[21:08:27] <Dominus> 4 years
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[21:15:03] <Darkatom> do you have lag?
[21:15:36] <Dominus> here on #exult?
[21:16:36] <Darkatom> on this server
[21:17:25] <Dominus> don't know on which server you are (openprojects is accessed from different servers...)
[21:17:58] <wjp> there was just a netsplit
[21:18:07] <Darkatom> ok
[21:18:08] <wjp> s/openprojects/freenode/ ;-)
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[21:20:50] <Darkatom> EA or Origin have contact with some of you with interest in exult or something like that?
[21:21:07] <Dominus> nope, no word at all from them
[21:21:23] <Dominus> we tried to contact them
[21:22:05] <Darkatom> then?
[21:22:24] <Dominus> no word at all
[21:25:07] <Darkatom> do you know why exult studio doesn't work? Must I modify the exult.cfg file?
[21:25:27] <Dominus> please read its documentation
[21:25:51] <Dominus> exult studio is started from Exult via ctrl-alt-m
[21:26:04] <Dominus> needs cheats enabled
[21:26:06] <Darkatom> oops, sorry
[21:26:26] <Dominus> wjp: that is something I'd like to have changed sometimes
[21:26:52] <Dominus> like ctrl-alt-m is possible whenver exult finds the glade file...
[21:33:30] <Darkatom> exult-0.99.1RC2.tar.gz file is the windows source code or it is only for unix?
[21:33:58] <Dominus> take the one in the snapshot list of 1.1.x
[21:34:28] <Darkatom> I want the source for windows
[21:34:29] <Dominus> labeled source code if you want source code, or use the binary if you want "click'n'play"
[21:34:38] <Darkatom> wich file is it?
[21:34:43] <Darkatom> ok
[21:35:45] <Darkatom> what compiler can I use?
[21:36:04] <Dominus> read readme.win32 in the source
[21:36:09] <Darkatom> ok
[21:36:12] <Dominus> everything needed for compilation is in there
[21:36:22] <Darkatom> ok, thanks
[21:36:29] <Dominus> and while you are at it read the FAQ as well
[21:37:09] <Darkatom> all of you are in Europe?
[21:37:29] <Dominus> nope, USA, Australia as well
[21:37:38] * Dominus thinks that covers it
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[23:20:46] <wjp> hm, some people on the forum have apparantly found out how to make bold/italic text
[23:21:05] <Dominus> why would that be? :-)
[23:21:29] <wjp> because I pointed them to the readme post that contained that info? :-(
[23:21:44] <wjp> but that was only to show them the [url] command :-(
[23:21:45] <Dominus> exactly"
[23:22:09] <Dominus> We could edit that info and I guess we could disable certain codes...
[23:22:10] <wjp> I wonder if I should hack up phorum some more to disable bold and italic :-)
[23:23:11] <Dominus> they are overdoing some bold/italic stuff...