#exult@irc.freenode.net logs for 29 Aug 2002 (GMT)

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[12:40:16] <Colourless> hi
[12:43:48] <Darke> Hi.
[12:45:05] * Darke almost wrote 'Gu', due to an accidental finger offset. He's not sure if it's good that he thinks that 'Gu' would be a perfect greeting message. *grin*
[12:45:50] <Colourless> GU!
[12:45:59] <Darke> Gu!
[12:46:09] <Darke> exultbot: Gu, gu GU!
[12:46:28] * Colourless gu gu gu gu gu gu gu gu
[12:46:34] <Colourless> translation:
[12:46:37] * Darke declares both of us clinically insane. Hopefully the men in white coats will be around soon.
[12:47:28] * Colourless will use gu as a greeting from now
[12:47:46] <Darke> Hmm... I translate that to "The fork is in the drawer, and the spoon is on the roof."
[12:47:55] * Darke snickers.
[12:48:05] <Colourless> impressive translation
[12:48:13] <Colourless> you managed to get more words out of it than i put in
[12:48:15] * Darke bows humbly.
[12:48:20] <Colourless> but i guess i might have made a typo :-)
[12:48:30] <Darke> Well yeah, it's an expressive language. *grin*
[12:48:43] <Colourless> GU!
[12:48:52] <Darke> Nah. There'd be an 'ug' in there if you'd made a typo. *grin*
[12:49:01] <Colourless> gugu
[12:49:29] * Darke puts a nappy on the baby dragon. *giggle*
[12:50:12] <Darke> Lurkers, this is what happens when exult developers get bored. Be afraid, very afraid. *grin*
[12:50:40] <Colourless> GU, GU GU PENTAGRAM
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[12:51:41] <Darke> "There is no such thing as Pentagram." Hmm... I think you need a 'not' in there somewhere.
[12:51:55] <Colourless> Gu!
[12:52:07] * Darke laughs and Gu!s
[12:54:24] <Nadir> hi
[12:55:50] * Darke pouts and sidles over to Colourless, whispering to him. "This one doesn't appear to be as easily converted. Quick! Get the Gu-gun!"
[12:56:02] <Colourless> Gu'd!
[12:56:43] * Colourless thinks for the moment, "Perhaps the problem is that he's not from .gu i mean .au"
[12:59:16] * Darke ponders and nodnods. "Makes sense. So how do we convert him then? Is there a guverter around here anywhere?"
[12:59:42] <Colourless> i hope not
[12:59:58] <Colourless> it would mean just anyone could join our exclusive group
[13:00:41] * Darke thinks Colourless must have typoed there, it should be 'guroup'. *grin*
[13:00:56] <Darke> Most certainly not. *noddle*
[13:01:00] <Colourless> yes sorry gumber 1
[13:04:02] * Darke snickers. But must, unfortunately, disappear off to somgumbulate now. Guight all!
[13:04:25] <Colourless> gud guight
[13:04:29] --- Darke is now known as Darke|afk
[13:05:04] * Darke|afk thinks this 'gu' thing has got _way_ out of hand. *grin* Then disappears again.
[13:12:31] <Nadir> what are you guys on ?
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[15:04:51] <Fingolfin> yo!
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[15:12:09] <Nadir> hi
[15:21:46] <Colourless> hi
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[16:07:50] <Suvroc> Hi
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[17:06:05] <wjp> hi
[17:07:43] <Suvroc> hi
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[17:21:33] <artaxerxes> hi all
[17:22:05] <wjp> hi
[17:22:15] <artaxerxes> is there anyone here with about 10 minutes on their hands to give me a hand, please ?
[17:22:31] <wjp> depends on with what ;-)
[17:23:17] <artaxerxes> trying one of my savegame and tell me if I do sth wrong or if there is a bug
[17:23:35] <artaxerxes> info at:
[17:23:37] <artaxerxes> http://sourceforge.net/tracker/index.php?func=detail&aid=601973&group_id=2335&atid=102335
[17:24:12] <wjp> no savegame attached
[17:24:23] <wjp> hm, but I probably have one in that area
[17:24:40] <wjp> main cvs branch or devel_1_00?
[17:24:44] <artaxerxes> try again... jjust updated it
[17:24:50] <artaxerxes> main
[17:25:00] <artaxerxes> (HEAD to be exact(
[17:25:09] <artaxerxes> s/(/)/
[17:28:37] <artaxerxes> for all you who played SI, could you tell me if the right process is: 1) after talking to the right peoples, collect the King's Savior 2) prepare arrows with it and 3) hit Draygan with that newly made sleeping arrow and kill him
[17:28:51] <wjp> that sounds right
[17:28:53] <artaxerxes> so to get the Orb
[17:28:58] <artaxerxes> I can't kill him
[17:29:59] <Suvroc> umm, yes, it seems correct
[17:30:25] <wjp> hm, savegame dialog rendering is still broken
[17:32:01] <wjp> also auto-stacking doesn't seem to work with the quiver
[17:33:58] <wjp> hm, yes, those sleep arrows don't really seem to work anymore
[17:34:32] <artaxerxes> what do you think doctor? Is it serious?
[17:34:43] <wjp> I'll need to run some more tests first
[17:34:58] * wjp rolls an x-ray machine into the channel
[17:36:17] <wjp> ugh, gump rendering really is broken
[17:36:39] <artaxerxes> the type that requires a cast ? :)
[17:36:57] <wjp> no, a cast most likely won't be necessary
[17:37:14] * wjp gets out a _big_ needle
[17:42:36] <wjp> wasn't the mouse cursor supposed to change to a pointing hand when over a gump?
[17:42:51] <artaxerxes> can't tell
[17:47:49] <wjp> very interesting...
[17:49:08] <artaxerxes> yes... ? ;)
[17:49:18] <artaxerxes> what is very interesting.... ?
[17:51:15] <wjp> well, it does work in devel_1_00 (or whatever that branch was called)
[17:51:40] <wjp> for some reason, the function that's supposed to make Draygan vulnerable thinks the avatar is being hit by the arrow, and not Draygan
[17:51:50] --- Cless|Away is now known as Colourless
[17:52:07] <wjp> hi Colourless
[17:52:20] <Suvroc> hi
[17:52:24] <artaxerxes> hi
[17:52:42] <Colourless> hi
[17:52:43] * wjp tosses the x-ray machine out of the channel and gets gdb instead
[17:52:57] <Colourless> what's up with the gumps?
[17:53:06] <wjp> they're not being updated when they should be
[17:53:14] <wjp> loading a game doesn't clear the savegame gump
[17:53:19] <artaxerxes> fed up of old technology wjp ? :)
[17:53:32] <wjp> using the king's saviour on the arrow doesn't redraw the gump, so the king's saviour doesn't seem to disappear
[17:53:40] <wjp> the arrow isn't changed to a pointing hand when over a gump
[17:53:41] <Colourless> gump stuff broke sometime around when jeff did all the opengl stuff
[17:54:05] * Colourless is refering to not redrawing after load
[17:54:34] <Colourless> with the hand, check the gameplay gump menu to see if you haven't turned on move while gumps are open
[17:54:37] <artaxerxes> brb
[17:54:48] <wjp> oh, that might be it
[17:54:57] <wjp> no, gumps pause game is enabled
[17:55:18] <wjp> hm, can't reproduce it onw
[17:55:20] <wjp> s/onw/now/
[17:57:48] <Colourless> i checked here and when the pause is enabled, the pointer isn't changed to the hand till you move the mouse and it needs to be repainted
[17:58:15] <Colourless> try this:
[17:58:19] <wjp> until what needs to be repainted?
[17:58:33] <Colourless> the mouse cursor (because you moved the mouse)
[17:58:39] <artaxerxes> bck
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[17:59:08] <wjp> interesting...
[17:59:08] <Colourless> move the mouse to the center of the screen. make sure nothing is going on. press esc to bring up the menu. then press esc to close it. for me the mouse disappears
[17:59:15] <wjp> click_on_item was changed
[17:59:28] <matto|wookin> greetings, sea dwellers
[17:59:46] <wjp> it disappears for a fraction of a second here
[17:59:47] <artaxerxes> I don't want to kill your enthousiasm about redrawing, but to be really honest with you, I care more about kill that ruffian
[17:59:59] <wjp> artaxerxes: working on it :-)
[18:00:01] <artaxerxes> ;)
[18:00:08] * wjp points at "<wjp> click_on_item was changed"
[18:00:27] * artaxerxes wonders what "<wjp> click_on_item was changed" has to do with it...
[18:00:30] <artaxerxes> ;)
[18:00:49] <wjp> click_on_item used to return the person hit by a weapon
[18:00:56] <Colourless> just with my pointer disappears you also want to be in a 8 bit mode (unscaled, point or interlaced)
[18:01:07] <matto|wookin> artaxerxes : J'ai une idPRIVMSG #exult :^ - is that correct now?
[18:01:11] <wjp> in the main branch it returns that person's target instead
[18:01:36] <artaxerxes> matto|wookin ?
[18:01:38] <wjp> Colourless: yeah, I was guessing it was the palette rotation that made it reappear
[18:03:21] <wjp> ok... found where changed click_on_item was changed
[18:03:29] <wjp> "combat fixes/improvements"
[18:04:16] * wjp hopes the changelog entry is more descriptive
[18:04:25] <matto|wookin> :)
[18:04:45] * wjp grins at changelog entry
[18:04:56] <wjp> "Let me know if this breaks anything."
[18:05:02] <matto|wookin> was that your changelog entry, wjp? :)
[18:05:06] <wjp> Jeff's
[18:05:12] <matto|wookin> ah ha
[18:05:15] <artaxerxes> ;)
[18:05:26] <wjp> I guess I should revert that change
[18:05:56] <wjp> it was apparently to make combat spellcasting work
[18:06:13] <artaxerxes> too bad..
[18:06:15] <artaxerxes> I liked it
[18:06:39] <wjp> I can't be sure, but it sounds like if I revert this patch the avatar will start blowing himself up with spells
[18:06:41] <Colourless> hey, shouldn't you just be telling jeff it broke things, and then let him fix it ? :-)
[18:07:30] <wjp> hey, I need to get my cvs commit count up a bit ;-)
[18:07:41] <artaxerxes> That sounds like a nice idea, BUT then I won't be able to kill the mister... which mean I am blocked in my game... which I mind, me myself and I
[18:07:55] <artaxerxes> ;)
[18:12:41] <wjp> ok, that should fix Draygan
[18:13:22] <artaxerxes> yay!
[18:13:48] <wjp> yup, you attack yourself now when you arm your spellbook
[18:14:01] <Colourless> impressive :-)
[18:14:03] <wjp> I wonder if I should make the avatar a special case for this
[18:14:16] <artaxerxes> useful if the spellbook is set on "Heal"
[18:18:47] <wjp> ok, spellbook combat works again too
[18:20:47] <artaxerxes> beautiful!
[18:20:52] <artaxerxes> thank you Willem! :)
[18:21:39] <wjp> hm, you can drop items into locked chest? impressive :-)
[18:21:57] <wjp> s/chest/chests/
[18:23:00] <artaxerxes> My second name is Coperfield
[18:23:04] <artaxerxes> ;)
[18:23:18] <artaxerxes> the problem is to get them out, though.. :)
[18:24:40] <Colourless> there is a way!
[18:25:03] <Colourless> but it only works for somethings
[18:25:44] <Colourless> if you put anything that can be used automatically (by usecode or shortcut key) into a locked chest, then you hold the chest in your hand, you can get access to what is in the chest
[18:25:54] <Colourless> at least as far as I know, that trick still works
[18:27:07] <wjp> sounds like some recursing functions are carrying lockpicks :-)
[18:28:20] <Colourless> similar thing might work for the sealed boxes too...
[18:28:32] <Colourless> hmm i wonder if you can buy something using the box batlin gives you...
[18:28:40] <wjp> hehe :-)
[18:28:51] <wjp> quite possibly
[18:29:01] <artaxerxes> then you could honest say you swear you did not touch it!
[18:29:27] <wjp> it wasn't me! it was the game! really! :-)
[18:29:40] <artaxerxes> I've always been bothered by the fact you could make bread but you can never melt wax to re-seal the box
[18:29:43] <Colourless> what are you talking about game?
[18:51:17] <artaxerxes> brb
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[19:18:27] <Suvroc> hi again
[19:22:39] <matto|wookin> hehe
[19:22:46] <matto|wookin> corvus!
[19:22:51] <matto|wookin> from Heretic 2?
[19:23:38] <Suvroc> err, maybe :)
[19:41:58] <Colourless> restarting
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[19:47:07] <artaxerxes> isn't the reveal spell supposed to transform an invisible object (like a chest) into a visible one ?
[19:47:12] <artaxerxes> 'cause it doesn't work
[19:49:13] <matto|wookin> goodnight
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[19:49:23] <Suvroc> bye
[19:49:39] <artaxerxes> also, isn't Beatrix supposed to protect Shamino from dying ? it doesn't work either (first she doesn't attack him and if I push him in fire, she does nothing)
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[19:52:22] <artaxerxes> wb
[19:52:57] <Suvroc> hi
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[20:02:34] * wjp wonders if he should go back to trying to kill Draconis tonight
[20:03:08] <wjp> I spent 90 minutes getting slaughtered a dozen times
[20:04:42] <Colourless> hehe. he just a bit of a tough one
[20:04:55] <wjp> just a bit :-)
[20:05:07] <wjp> I got him down to "nearly dead" once, but then he killed me :-(
[20:06:19] <wjp> also really annoying how he keeps turning himself invisible... my mages can't get a single high-level spell targetted properly
[20:06:19] <Colourless> set up 'defences' then send in one guy and get him to follow that person. doing that should help a 'bit'
[20:06:20] <artaxerxes> whose Draconis ?
[20:06:46] <wjp> yeah, one of my hasted fighters might do the trick
[20:07:24] <wjp> but I never could distract him for too long
[20:07:28] <wjp> artaxerxes: baldur's gate 2 expansion
[20:07:43] <Colourless> keep your other guys well back... and I mean WELL back
[20:07:58] <Colourless> summoning higher level creatures will help, if you can summon them
[20:08:00] <wjp> hm, but mages have to get in fairly close
[20:08:15] <wjp> planetars survive for a few seconds, yes :-)
[20:08:30] <artaxerxes> is it a good game ? similar to what ?
[20:08:39] <wjp> similar to baldur's gate 1 :-)
[20:08:56] <Colourless> and baldur's gate 2 without the expansion :-)
[20:09:07] * wjp resisted saying that :-)
[20:09:10] <artaxerxes> ;)
[20:09:25] <wjp> it's a very combat-oriented RPG
[20:09:27] <Colourless> wjp: if worst comes to worst you can always slayer change, but i'm not sure how effective it is against him
[20:09:36] <wjp> Colourless: tried that
[20:09:39] <wjp> doesn't work at all :-)
[20:09:49] <wjp> you just get wing-buffeted out of range constantly
[20:10:05] <wjp> although it might be enough of a distraction to get in some 9th level spells
[20:10:37] <Colourless> really what you need to do is manage to survive long enough so he uses up all his spells.. which is ages :-)
[20:11:08] <Colourless> took me ages to kill him myself
[20:11:13] <Colourless> was almost going to give up
[20:11:38] <wjp> hm, he can use up his spells? :-)
[20:11:49] <Colourless> yeah :-)
[20:13:51] <wjp> hm, I wonder if there are any things I can do to level up a couple of times before trying Draconis
[20:14:08] <wjp> can't think of anything, though
[20:14:26] <wjp> abizagal (sp?) is the last bhaalspawn I know the location of
[20:14:39] <wjp> although maybe I could explore that desert town a bit more
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[20:15:42] <Colourless> there isn't much in the expansion pack other than the main plot
[20:16:01] <wjp> apart from Watcher's Keep, but I already got most of the XP from there
[20:16:16] <wjp> I could try demogorgon but I think he's harder than Draconis :-)
[20:16:32] <Colourless> i asked a friend of mine and he is possible to kill
[20:16:37] <wjp> I know
[20:16:37] <Colourless> obviously :-)
[20:16:59] <Colourless> to do it, he set lots and lots of traps :-)
[20:17:27] <wjp> yeah, that sounds like a good idea :-)
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[20:17:40] <wjp> it helps that you have the chance to 'prepare' the area before the fight :-)
[20:17:49] <Colourless> :-)
[20:18:05] <Colourless> i always hated fighting dragons
[20:18:32] <wjp> the one you had to fight in watcher's keep was quite easy
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[20:18:45] <wjp> (the one of level 5; not sure about the one on 4)
[20:18:46] <Colourless> yeah, that's probably the only easy one of the lot
[20:19:33] <Colourless> i was expecting some huge battle and countless retries, but i think i got it on the second attempt
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[20:24:50] <Darke|afk> Gu Morning everyone. And for the reference of the now-gone Nadir, I'm on nothing, this is the naturally surreal me. *grin*
[20:27:10] <wjp> morning
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[20:29:49] <Colourless> gu
[20:30:01] <wjp> I think I'll go kill myself a couple of more times...
[20:30:23] <wjp> bye :-)
[20:30:33] <Colourless> cya
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[20:31:39] <artaxerxes> got a couple Sig Fault once in a while... arg
[20:33:03] <artaxerxes> bbl
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[21:54:34] <artaxerxes> ?seen wj
[21:54:34] <exultbot> I haven't seen wj lately
[21:54:41] <artaxerxes> ?seen wjp
[21:54:41] <exultbot> wjp left IRC around Thu Aug 29 20:30:37 2002 (GMT) ()
[21:55:06] <artaxerxes> just checking...
[21:55:11] <artaxerxes> see ys later
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