[00:00:02] <artaxerxes> but it transforms accentuated letters into SI's accentuated letters format.
[00:00:12] <sbx> ooh
[00:08:09] <artaxerxes> simple scripts really
[00:08:34] <artaxerxes> I am far from being a perl master !!
[00:09:04] <sbx> I know nothing about perl.
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[00:09:17] <sbx> Except #!/usr/bin/perl
[00:10:13] <sbx> Kharza-kzad: I saw you in Dransik again the other day. :-) Kharza-kzad died several times at a wedding party.
[00:46:50] <artaxerxes> I'm leaving now... good night all
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[01:03:24] <Kharza-kzad> that's wierd, someone must be usingmy name
[01:05:32] <Kharza-kzad> god bless open source
[01:05:41] <Kharza-kzad> I'm working on my old 3d engine again
[01:06:03] <Kharza-kzad> feels strange to work on it without a manager pushing me around
[01:53:39] * matto pushes Kharza-kzad around for old time's sake
[02:14:18] <Kharza-kzad> thanks :D
[02:25:22] <sbx> Kharza-kzad: any interesting/unique features? :-)
[02:25:59] <sbx> (3d engine)
[02:54:54] --> Darke has joined #exult
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[02:55:08] * Darke bows, "Hi!"
[02:55:56] * Darke decided to poke his muzzle in, because he couldn't access exultbot's logs, but the bot appears to be on here... hmm...
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[02:59:24] <Darke> Hi Kirben.
[03:02:38] <Kirben> Hi
[03:20:35] <sbx> Hi Darke & Kirben
[03:20:35] <sbx> ?date
[03:20:35] <exultbot> It is now Tue Jan 29 03:20:35 2002 (GMT).
[03:20:35] * sbx kicks exultbot.
[03:20:35] <Darke> It's having 'problems' at the moment. The webpage is also being rather... intermittent.
[03:26:21] <sbx> --- Ping reply from exultbot : 169.82 second(s)
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[06:10:15] <Kirben> exult studio compiles again on win32, so jeff's last update must have fixed that problem from yesterday.
[06:10:15] <sbx> :-)
[06:10:15] <sbx> not that i use win32.. but...
[06:10:15] <sbx> :-)
[06:10:15] * Darke is not even admitting to having a win32 compile environment...
[06:10:15] * sbx looks at Darke's win32 compile environment and winks.
[06:11:07] <Kirben> win32 compile enviroement is fine
[06:11:44] <Kirben> What is so bad about it ?
[06:14:18] <Darke> Lack of tools to do what I want? Sure I can code with vi only, but it's quicker if I use an ide. I keep going to use things like `locate foo.cc`, and it doesn't work. I use `find . -name foo.c` and it takes a long time, even with ntfs. I've got cygwin, so most of the 'normal' unix tools I use tend to be there when my fingers look for them, thankfully.
[06:15:25] <Kirben> you want an ide like microsoft vc ?
[06:15:32] <Kirben> There is dev c
[06:15:39] <Darke> There was one other thing that I 'had' to do the other day to get ucxt to work, but the only tools that I knew I could use were on my linux box, so I had to ftp the code over, use them, then ftp back. Lack of autoconf/automake makefiles was also a _large_ pain in the posterior.
[06:16:16] * Darke would rather use an ide like turbo c. He used to use rhide with DJGPP, but doesn't think that works with cygwin.
[06:16:25] <sbx> Fingolfin and Colourless said something about getting rid of the automake stuff
[06:16:31] <sbx> IIRC
[06:17:10] <Darke> sbx: I remember them mentioning about it in relation to pentagram, but not to exult though. <shrug> It could be in the logs somewhere.
[06:17:15] <sbx> oh
[06:17:17] <Kirben> and if you need to use configure with mingw try msys, see logs
[06:17:19] <sbx> yeah probably pentagram
[06:17:39] * sbx has only used VC++ and Cygwin, and both of those just barely so can't comment on the environment.
[06:18:39] <Darke> Kirben: Fair enough. I didn't know about that at the time unfortunately. <grin>
[06:19:06] <Kirben> msys is quite new, so not many know about it
[06:19:47] <Kirben> still no autoconf/automake ports for mingw I know of though.
[06:20:24] <Kirben> but as least configure is working, which allows bombs out under mingw with cygiwn shell.
[06:21:28] * Darke nods, that's impressive.
[06:25:59] <Kirben> You could always do mingw compile through mingw switch of native cygwin gcc too but its has more limited mingw includes and libs. Something like:
[06:26:00] <Kirben> CC='gcc -mno-cygwin' CXX='g++ -mno-cygwin' ./configure
[06:26:01] <Kirben> --host=i386-pc-mingw32 --build=i386-pc-mingw32 --target=i386-pc-mingw32
[06:27:14] <Kirben> that was the program won't rely on cygwin dll and uses includes in /usr/include/mingw and libs in /lib/mingw
[06:28:54] <Kirben> if you need c++ you also need to copy /usr/include/g++ directory to /usr/include/mingw or just create symbolic link.
[06:29:00] <Kirben> Hope that helps for next time
[06:32:06] * Darke nods, and hopes there will be no next time. Because it means he's b0rk3n things badly again. <grin> Thanks!
[06:35:38] <sbx> heh
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[07:20:15] <V0|D> hi
[07:21:16] <sbx> hi
[07:27:38] <Darke> Hi.
[07:39:51] * Darke bows, and will be back in a few minutes.
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[07:52:15] * Darke bows. Back again.
[07:52:25] <V0|D> wb :)
[07:52:28] <sbx> wb :)
[07:52:54] <V0|D> Darke: perhaps you can answer me this, since you are part of the optusnet cable network:
[07:53:18] * Darke nods.
[07:53:31] <V0|D> the optus web site says they have a number of game servers and the public can use them, but i cant find a list of them, or how to connect to them
[07:53:41] <V0|D> know anything about the servers?
[07:54:05] <Darke> You can find them out, once you're a member. There was quite a few of them, and they were up to date, the last time I wanted to use them.
[07:54:23] <V0|D> so, how does the public find out about them?
[07:54:24] * Darke only really used the tribes2 servers they had up. His friends used the CS ones though.
[07:55:26] <Darke> Become a member, look at your internal-to-the-cable-network webpage, then you can find out. Or ask somebun what they are. IIRC you're blocked from joining if you're outside optus' ip ranges.
[07:56:08] <V0|D> so why do the advertise the servers as accessable to the public?
[07:57:18] <Darke> Because they are publicly accessable, their members are 'public' right? Like I said, I don't think there is any way someone not on the optus network, can connect to them.
[07:57:42] <V0|D> ahhh
[07:57:46] <V0|D> i understand now, thanks
[07:58:01] <Kirben> here is list from web site
[07:58:06] <V0|D> thanks kirben
[07:59:13] <Darke> I've always heard the term 'public' used to reference the ones without passwords, as in, the ones with passwords are 'private'. If that enlightens you some more. <grin>
[08:00:40] <V0|D> np
[08:00:42] <V0|D> bbl
[08:00:48] * Darke nods.
[08:00:56] <sbx> k
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[22:04:40] --> exultbot has joined #exult
[22:04:40] --- Topic for #exult is: Exult! An engine to play Ultima7: Black Gate and Serpent Isle! Exult!
[22:04:40] --- Topic for #exult set by Darke at Sun Jan 27 04:05:44 2002
[22:05:13] <Colourless> it's time to celebrate :-)
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[22:05:37] <wjp> hi
[22:05:45] * wjp will be going again in a minute or so
[22:06:44] <wjp> like now :-)
[22:06:45] <wjp> g'night
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[22:13:51] <Fingolfin> that was a short stay
[22:14:07] * Fingolfin runs cvs update to peek at ryan's changes
[22:24:09] <Colourless> i changed all of 3 lines i think
[22:29:29] <chihuahua> what compiler do you guys use for win32?
[22:29:59] <Colourless> I personally use MSVC, but pretty much everyone else uses gcc 2.95.3 afaik
[22:30:17] <Colourless> with mingw32
[22:31:36] <chihuahua> i've been reading up on c, and i have a copy of borland c++ 4
[22:32:20] * Fingolfin doesn't use gcc on win32, nor MSVC
[22:32:35] <Colourless> yeah well you don't use win32 :-)
[22:41:27] <Fingolfin> hm, I admit that is true
[22:41:30] <Fingolfin> =)
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