#exult@irc.freenode.net logs for 29 Jul 2007 (GMT)

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[05:32:31] <pupnik> ok this could be cool
[05:32:36] <pupnik> open-source baldur's gate engine (WIP)
[05:32:40] <pupnik> http://en.wikipedia.org/wiki/Image:Baldur%27s_Gate_Cloakwood_Forest_GemRB_0.2.4_Linux.png
[05:33:12] <pupnik> maybe by 2010 ...
[05:37:10] * Colourless points to wjp, one of the GemRB developers and project admins
[05:43:43] <pupnik> morning Colourless
[05:44:06] <pupnik> i don't see how one can reverse-engineer things like game logic and AI
[05:44:19] <pupnik> at least with the AD&D the ruleset is published
[05:44:41] <pupnik> amazing stuff
[05:45:34] <pupnik> GemRB will be incredibly cool on the 2008 tablets with OMAP 3430 (ARM A8 Coretex) and 8+ SDHC cards
[05:46:18] <Colourless> you don't normally reverse engineer game logic and AI... instead you reimplement them to the same specification. Things become a lot easier if the game uses an interpreted language to control most logic. You then only need to implement the interpreter for most things to work. Of course you need to reverse engineer the bytecode, assuming someone hasn't already done it
[05:46:36] <pupnik> ahhhh
[05:46:48] * Colourless points to Exult and ScummVM as examples
[05:50:18] <pupnik> well i'm getting close to release quality for the tablet port of Exult
[05:50:48] <pupnik> i still want to implement a switchable zoom so people can toggle between close up mode for object pickup, and zoomed out mode for walking around
[05:51:28] <pupnik> the objects are very small on a 220dpi screen
[05:53:27] <pupnik> the testing versions have only had about 20 downloads. hope to get it in the main repository by mid august
[05:54:04] <pupnik> cheers and thanks for the awesome engine :)
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[17:34:19] <pupnik> any news with exult?
[17:34:50] <Baastop> No! Go away!
[17:34:57] * Baastop slams the door shut in your face like a rude shopkeeper.
[17:37:16] <pupnik> hah
[17:38:00] <Baastop> (I actually have nothing at all to do with the development of Exult, so please ignore me when I have these uncalled-for outbursts.)
[17:42:27] <pupnik> ok
[17:42:36] <pupnik> i haven't had time to actually play it yet
[17:42:53] <pupnik> or to be more precise, the UI issues with my port make it too un-fun
[17:42:56] <pupnik> so i have to fix them first
[17:43:22] <Baastop> Very well!
[17:43:24] <pupnik> <- more of a U4/U5 guy
[17:43:46] <pupnik> cheers
[18:08:01] <Flooder> hail
[18:09:28] <pupnik> and well met, Avatar!
[18:09:56] * Baastop picks up a nearby baseball bat and bludgeons Flooder with it.
[18:11:27] <Flooder> :P
[18:11:55] <Flooder> Baastop seems to have always nice and friendly greetings
[18:13:16] <Baastop> I... I apologize.
[18:13:26] <Flooder> hehe
[18:13:41] <Flooder> no problem
[18:13:42] <Baastop> I... I deal with my personal insecurities by lashing out in violence at those whom I love.
[18:13:49] * Baastop cries in your bosom.
[18:14:39] <Flooder> cheer up mate :P
[18:16:24] <Baastop> Uloste.
[18:16:46] <Flooder> O_o
[18:17:45] <Baastop> I... I...
[18:18:00] * Baastop fumbles through his Finnish dictionary, attempting to correct his faux pas.
[18:18:17] <Flooder> Well you did wrote finnish word right
[18:18:26] <Flooder> but I don't know why you wrote that :D
[18:18:35] <Baastop> Yeah, I was just kidding around. I just felt like being uncouth.
[18:18:43] <Flooder> heh
[18:20:15] <Baastop> I wanted to be epäkypsä.
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