[00:17:24] <wjp> time to go; g'night
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[01:33:08] <Dominus> good morning
[01:33:37] <Darke> Morning. *bow*
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[02:53:04] <artaxerxes2> hi all
[02:53:56] <Dominus> hi
[02:54:48] <artaxerxes2> I've just finished preparing my structures for shapemaker... Just need to take care of the graphics and I'm done ! :)
[02:55:01] <Dominus> :-)
[02:55:03] <Dominus> cool
[03:05:59] <artaxerxes2> what's up with you?
[03:06:15] <Dominus> insomniac :-)
[03:06:25] <artaxerxes2> ;)
[03:06:51] <artaxerxes2> how the strong winds in Europe affecting you?
[03:06:59] <artaxerxes2> s/how/how are/
[03:07:59] <Dominus> not much, I live to far off to east to feel them more than usuall (Vienna has always strong eastern winds)
[03:26:29] <artaxerxes2> any clue on when Jeff will release 1.0 ?
[03:26:54] <Dominus> soon TM
[03:26:58] <Dominus> no idea
[03:27:09] <artaxerxes2> ;)
[03:27:14] <Dominus> I think he's still waiting for everyone else to respond...
[03:27:19] <artaxerxes2> I like the TM after the "soon"
[03:29:03] <Darke> IIRC, it's trademarked by Id software. *grin*
[03:29:28] <Dominus> but they've gone open source on some of their stuff, didn't they? :-)
[03:29:29] <artaxerxes2> wasn't it "Real soon now (TM)" ?
[03:29:33] <Darke> Either that or by 3dRealms for it's Duke Nukem Forever game. *grin*
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[03:44:25] <Colourless> hi
[03:44:43] <Darke> Hi.
[03:45:09] <Dominus> hi
[03:52:45] <artaxerxes2> hi
[04:05:22] <artaxerxes2> I have a programing dilema
[04:05:36] <Colourless> i see...
[04:05:50] <artaxerxes2> I am using float to perform some calculations and some unexpected results come up
[04:06:28] <artaxerxes2> I have a function, called f, that return a double. I have declared the following:
[04:06:35] <artaxerxes2> double ret_val;
[04:06:56] <artaxerxes2> ret_val = f(x,y,z) + new/1000;
[04:07:07] <artaxerxes2> and then I try to print it:
[04:07:20] <artaxerxes2> printf("%.8f\n",ret_val);
[04:07:28] <artaxerxes2> I obtain things like:
[04:07:34] <artaxerxes2> val_ret = 40596.00000000
[04:07:34] <artaxerxes2> val_ret = 40597.00000000
[04:07:34] <artaxerxes2> val_ret = 40801.00000000
[04:07:42] <artaxerxes2> s/val_ret/ret_val/
[04:07:55] <artaxerxes2> there is no fraction part!
[04:08:18] <Colourless> is new an int?
[04:08:23] <artaxerxes2> yup
[04:08:26] <Darke> Is new a double?
[04:08:27] <artaxerxes2> I seee
[04:08:35] <artaxerxes2> I understand now
[04:08:45] <artaxerxes2> new / 1000 is not a float... it's a int
[04:08:58] <artaxerxes2> and thus f(..) + int = int
[04:09:01] <Colourless> you could do new/1000.0 to force a double division
[04:09:45] <artaxerxes2> it works! thx
[04:09:47] <Colourless> you also probably shouldn't use new as a name for your variable
[04:10:16] <Colourless> in C++ new is a reserved keyword (for allocating memory/objects) so you shouldn't use it in a C program
[04:10:27] <artaxerxes2> it's actually a member from a structure... nd->new
[04:10:43] <artaxerxes2> I never call "new" on its own
[04:10:50] <Colourless> that should be ok
[04:11:45] <artaxerxes2> all works perfectly! thank you guys!
[04:33:17] <Dominus> k, finally got to go to bed
[04:33:22] <Dominus> see you guys
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[04:44:07] <artaxerxes2> I'll have to go too
[04:44:15] <artaxerxes2> see ya tomorrow
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[05:04:50] * Colourless should be going
[05:05:04] <Colourless> bbl
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[11:09:31] <Colourless> hi
[11:12:12] <Colourless> shocking:
[11:12:12] <Colourless> [05:05:05] <-- Colourless has left IRC ("casts invisibility")
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[11:13:08] <Colourless> nothing has occured in over 6 hours
[11:13:40] <Darke> Umm... how is this 'shocking'? *grin*
[11:14:04] <Colourless> the only event after me leaving, was me returning :-)
[11:14:43] <Darke> What? You mean we didn't get a single netsplit in those 6 hours!?! Now I'm shocked!
[11:15:00] <Colourless> :-)
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[14:01:40] * Darke yawns and disappears as he's consumed by The Evil (formly) Known As Sleep(tm). Night!
[14:01:53] --- Darke is now known as Darke|afk
[14:18:26] * artaxerxes is back in the chan!
[14:18:34] <artaxerxes> hi all!
[14:18:44] <artaxerxes> good morning/afternoon/evening
[14:22:55] <Colourless> hi
[14:45:54] * Darke|afk wanders through the channel innocently dumping a bucket of pink paint, (somehow intersperced with purple dots), over the dragon claiming to be colourless. Making him besotted, (or is that bedotted?) before disappearing again, with the claim, "Insomnia, don't mind me..."
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[14:46:29] <Colourless> ahh, that felt nice
[14:46:37] <Colourless> i had forgotten how nice is actually feels
[14:46:56] <Darke|afk> Yay! Bouncy bunny! *bouncebounce!*
[14:47:19] * Darke|afk makes a mental note to do that more often then. Can't have Colourless forgetting it. *nodnod!*
[14:50:28] * Darke|afk returns to argue with this 'sleep' thing that is demanding to be addressed as a weird, squiggly icon rather then something sane. It also has a pack of lawers backing it up. The only question now is do I use lasers as a 'defensive measure', (and what callibre?), or do I just go straight to using plasma based weapons against the landsharks?
[14:50:28] <Colourless> artaxerxes: you didn't actually update the source to mock-up on the site. it's still the old source
[14:51:45] * Colourless is concerned with Darke|afk's behaviour
[14:52:46] <artaxerxes> Colourless: my apoligies.
[14:52:52] <artaxerxes> I'll correct that asap
[14:53:12] <Darke|afk> What? They don't do enough damage for you? I _was_ considering using the Secret Government Orbital Defensive Satellite Array(so-secret-it's-not-even-tm'ed) against them, but I thought that was just a _little_ overkill.
[14:53:15] <artaxerxes> also, I'm making IMMENSE progress with ShapeMaker... So much that I amaze myself!
[14:53:47] <artaxerxes> ;)
[14:54:11] * Darke|afk removes artaxerxes from the maze he's lost himself in, and really disappears off to sleep now. Before everyone else thinks he's _really_ weird. *grin*
[14:55:04] <artaxerxes> mock_up should be updated now
[14:55:24] <artaxerxes> Darke|afk: :)
[14:58:23] * Colourless would have had a lot less sleep than Darke|afk last night, and he is still some what sane, as much as can be expected from a person who thinks he is a pink and purple coloured dragon
[14:59:01] <Colourless> um, artaxerxes, do you want to give me the url
[14:59:12] <Colourless> i keep downloading http://si-french.sf.net/mock_up.tar.gz and it's still not updated
[15:02:05] <artaxerxes> I've checked the md5sum and it works.
[15:02:30] <artaxerxes> what md5sum do you get?
[15:02:38] <Colourless> i don't have md5sum
[15:02:46] <artaxerxes> (the url you mention is good btw)
[15:02:50] <Colourless> i can tell by the filedates. all 24th
[15:02:53] <Colourless> some 22nd
[15:03:10] <artaxerxes> main.c should be 28th
[15:03:18] <artaxerxes> or 27th
[15:03:31] <Colourless> looks like a webcaching problem
[15:03:38] <artaxerxes> filesize for main.c ?
[15:04:07] <artaxerxes> (4305 here)
[15:04:31] <Colourless> artaxerxes: it's old, i can tell by looking in the file itself
[15:04:54] <artaxerxes> ok gimme 2 minutes
[15:05:26] <artaxerxes> try http://si-french.sf.net/mock_up2.tar.gz
[15:05:50] <Colourless> better
[15:06:13] <artaxerxes> definately a cache pb
[15:09:01] <Colourless> http://www.users.on.net/triforce/mock_up.zip for the new version. note that i had to modify main.c again. There were a number of minor issues that needed fixing (headers not included, not specifying a return value)
[15:09:18] <Colourless> just a sec still uploading :-)
[15:10:31] <Colourless> ok, finished uploading
[15:10:52] <artaxerxes> what changes did you have to make/
[15:10:57] <artaxerxes> s///?/
[15:11:04] <Colourless> (headers not included, not specifying a return value)
[15:11:28] <Colourless> why can't you just grab the modified file from the zip?
[15:15:44] <artaxerxes> just did
[15:15:50] <artaxerxes> what return value are you talking about?
[15:16:12] <Colourless> line 78 ( i think)
[15:16:32] <Colourless> yes, 78
[15:16:57] <artaxerxes> indeed
[15:17:03] <artaxerxes> should be exit(-1) even
[15:17:13] <Colourless> why didn't your compiler complain?
[15:17:38] <artaxerxes> maybe cause I didn't use "strict" I guess...
[15:17:47] <artaxerxes> The compiler is too smart maybe! :)
[15:17:50] <Colourless> are you even getting the 'chunk_num' : unreferenced local variable
[15:17:53] <Colourless> warning
[15:18:05] <artaxerxes> not one warning at all
[15:18:13] <artaxerxes> but I didn't use -Wall
[15:18:21] <Colourless> well, you should have had about 5 without those changes i just made
[15:20:13] <artaxerxes> plus another one: strncasecmp should be in fact strcasecmp
[15:20:31] <Colourless> that is what I was actually thinking
[15:20:57] <artaxerxes> there... even with -Wall, I get no warnings
[15:21:04] <artaxerxes> posted in a few minutes
[15:21:10] <artaxerxes> bbl
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[16:14:04] <Colourless> time for me to go
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[16:19:54] <artaxerxes> back
[16:19:59] <artaxerxes> mock_up is updated
[16:38:39] <artaxerxes> ShapeMaker is getting better and better. I can now draw in a frame a serie of dots based on their (x,y,z) coordinates from different angles!
[16:39:29] <artaxerxes> exultbot: what do you think?
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[16:44:45] <xKallDrex> hmm
[16:44:56] <artaxerxes> hi
[16:51:41] <xKallDrex> anyone here know anything about the zaurus port?
[16:51:44] <xKallDrex> i can't figure out how to attack
[16:58:52] <artaxerxes> I'm the guy to talk to about that
[16:59:30] <artaxerxes> you must go in combat mode by pressing 'c' or by d-tapping the avatar and tapping on the dove so that it looks like a sword
[17:00:19] <artaxerxes> I recommand to press 'c'... it's much faster this way
[17:25:00] <xKallDrex> attack is double click right?
[17:38:54] <artaxerxes> yup
[17:39:16] <artaxerxes> or you can press 't' to go in target mode
[17:46:49] <artaxerxes> bbl
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[18:08:59] <artaxerxes> back
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[19:29:34] <wjp> hi
[19:31:44] <artaxerxes> hi
[19:32:05] <artaxerxes> very quiet in here since a couple days
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[20:04:08] <Dark-Star> hi
[20:04:33] <wjp> hi
[20:14:37] <artaxerxes> hi
[21:55:36] <artaxerxes> gotta go
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[21:58:26] <wjp> bye
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