#exult@irc.freenode.net logs for 30 Jul 2007 (GMT)

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[06:42:42] <servus> It's all about the cowntiums.
[06:47:04] <servus> http://fuzzyballsapparel.com/images/cylon.red.gif I got this shirt at Comic Con 2007.
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[08:40:32] <pupnik> :/
[08:40:48] <pupnik> it would have been nice if gfx hardware designers for devices
[08:40:58] <pupnik> would have given us 2d layering/compositing hardware
[08:41:04] <pupnik> like they did back in the late 80s
[08:41:26] <pupnik> and agreed on a freaking standard
[08:43:28] <pupnik> one damn api for hardware accelerated blits with depth-independent multiple layers
[08:52:37] <pupnik> it's 2007 and 2d games are taking performance hits
[08:52:40] <pupnik> for problems that were solved in hardware in ... 1983
[08:52:53] <pupnik> we're unable to get smooth framerates because of issues that were dealt with (in crude form) by the Atari 400, the TI 99/4a
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[09:45:21] <Colourless> all 3d accelerators can function as advanced layering and compositing devices. The apis for those are also quite 'standard'. Even embedded devices nowdays are coming with 3d cores embedded... but that doesn't mean they are being exposed
[09:48:10] <Colourless> example: the new iPhone. It contains a 3dcore, but apple wont even allow 3d party software on the device so it's never going to see any real use
[09:48:21] <pupnik> neither will nokia with the n800
[09:49:23] <Zaar-jobb> pffft
[09:49:25] <Zaar-jobb> iHype
[09:49:43] <pupnik> i discovered an open-source game that makes good use of opengl for the 2d compositing - Secret Maryo Chronicles
[09:51:09] <pupnik> i happen to know about this stuff - my first programming job was graphics demos for 2D accelerated graphics cards in the $800-1800 range
[09:52:12] <pupnik> it's a good looking device, phones are jewelry now
[09:52:34] <Zaar-jobb> hmmm!
[09:52:42] <Zaar-jobb> mine just makes annoying noises whenever the battery runs low
[09:52:53] <pupnik> http://pupnik.de/Netrek_0_01_tinyfont.jpg geektime on nokia :)
[09:53:02] <Zaar-jobb> heh
[09:53:16] <pupnik> 220 dpi
[09:54:28] <Colourless> something like ultima 7 could probably could have it's rendering done significantly different to the way exult does it in order to improve the framerate.
[09:56:27] <pupnik> yeah the scrolling could be asynchronous to the pathfinding and the rest of the logic
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[11:09:39] <Sevalecan> deather :O
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[11:10:18] <deather> hell
[11:10:20] <deather> +o
[11:12:29] <Sevalecan> hell +o to you too!
[11:12:30] <Sevalecan> ;)
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