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[08:14:11] <shanus> any plans for taking this and building a 3D version of it?
[08:18:39] <Darke> I've none.
[08:19:02] <Darke> There's some openGL in the works but I've no idea what DrCode has plans for that.
[08:28:16] <shanus> It looks like (from the docs) that a "2D" opengl port has been started. Would be interesting if the 2D "map" files can be converted to 3D...*shrugs* need to spend a bunch of time understanding what each of the file types do
[08:48:04] <Darke> Technically the map files are already 3d, they're just rendered in a '2d' way. You'd need to somehow translate "there's a wall here of type 'x'" to the particular model you're replacing it with.
[08:48:25] <Darke> No doubt it'd take ages to redo all the sprites as proper 3d models.
[08:50:54] <shanus> yes and no. At least there is something to model the sprites on. :)
[08:53:40] <shanus> umm...silly question, but where is the "configure" script in the CVS?
[09:00:02] <Darke> You need to run ./autogen.sh first, IIRC.
[09:04:39] <shanus> ahhh....the docs say to run ./configure...thats probably what threw me :)
[09:05:20] <Darke> Yeah. The release source tarballs have the configure script already done, with cvs you need to generate configure and setup some stuff first. *grin*
[09:07:12] <shanus> hmm..*begins hunt for CVS docs*
[09:13:14] <shanus> is there a list of --enable-FEATURE items that can be past into configure?
[09:14:48] <Darke> `./configure --help`
[09:15:27] <shanus> thanks....its been a while since I touched linux compiling...just getting back into it
[09:22:21] <shanus> Umm, but we don't have any libglade stuff.
[09:22:21] <shanus> Try again, either with libglade, or with --disable-exult-studio That is the message I am getting. But I have libglade installed???
[09:24:30] <Darke> Check to the config.log to see what it says. What's most likely the problem is it's not finding `libglade-config`.
[09:25:32] <shanus> yeah that is what it was.
[09:25:55] <shanus> or "is" should I say. Bug with mandrakes install of libglade?
[09:26:59] <Darke> No idea. See if you can find it (it might just be in a non-standard directory somewhere) and put it in the path.
[09:35:46] <shanus> *grumbles* it didn't install the libglade devel files
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[09:52:32] <shanus> this is a newey:
[09:52:43] <shanus> link: cannot find the library `/usr/lib/libvorbisfile.la'
[09:53:50] * Darke blinks. That is certainly unusual.
[09:54:50] <shanus> its the linker at the end.
[09:55:07] <shanus> that is where the error occurs anyways
[09:56:13] <Darke> The obvious thing is to check if the library is where it is, and if it isn't where it actually is.
[09:57:10] <shanus> well it is in usr/lib but the file it is referring to (libvorbisfile.la) shouldn't be used
[09:57:45] <shanus> its the libtool that is in the exult directory that is getting that error. It is like it is trying to statically link libvorbisfile in?
[09:58:58] <Darke> I don't think it should. IIRC libvorbis is actually required for sdl-mixer and is why we use it. I'm pretty sure it should be dynamically linked.
[10:03:52] <shanus> this is the output from the linker:
[10:03:54] <shanus> /bin/sh ./libtool --mode=link g++ -O2 -Wno-long-long -g -O2 -m3dnow -o exult actions.o actorio.o actors.o alloc.o args.o bggame.o browser.o cheat.o cheat_screen.o combat.o delobjs.o devgame.o dir.o drag.o effects.o exult.o exultmenu.o game.o gameclk.o gamedat.o gamemap.o gamerend.o gamewin.o keys.o keyactions.o menulist.o monsters.o mouse.o npcnear.o npctime.o palette.o paths.o readnpcs.o schedule.o segfile.o shapeid.o sigame.o tqueue.o txtscr
[10:03:55] <shanus> oll.o version.o xdrag.o pathfinder/libpathfinder.la audio/libaudio.la audio/midi_drivers/libmididrv.la flic/libflic.la conf/libconf.la
[10:03:55] <shanus> imagewin/libimagewin.la server/libserver.la usecode/libusecode.la shapes/libshapes.la objs/libobjs.la gumps/libgumps.la files/libu7file.la files/zip/libminizip.la -L/usr/lib -lSDL -lpthread -lSDL_mixer -lz -lGL
[10:03:56] <shanus> libtool: link: cannot find the library `/usr/lib/libvorbisfile.la'
[10:18:37] * Darke thinks that's rather odd. And is not sure he can help much, he's not seen that problem before.
[10:20:28] <shanus> I found it...once again the devel lib wasn't installed. Then I had to symbolically link in the libGL stuff to /usr/X11R6/lib and finally got it to compile.
[10:20:52] <shanus> now it wont install. it cant find the data files.. :)
[10:21:41] <shanus> its trying to do this:
[10:21:44] <shanus> /usr/bin/install -c -m 644 ./estudio/new/combos.flx /usr/local/share/exult/estudio/new/estudio/new/combos.flx
[10:22:04] <shanus> see how the "estudio/new" is appearing twice
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[10:47:25] <Dominus> hey ho
[10:47:43] <Dominus> I auctioned me a nice Crusader Playstation CD. Will arrive in the next two weeks by mail :-)
[10:54:33] <Darke> Hi! Cool!
[10:54:46] <Dominus> this time I got it
[10:55:12] * Darke yays!
[10:55:54] <Dominus> with emulators that version should be more playable than the PC version :-)
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[11:02:58] <Colourless> hi
[11:03:08] <Dominus> hi
[11:03:53] <Dominus> Colourless: as I just told Darke, I've obtained the PSX Crusader version and it will arrive the next two weeks
[11:03:59] <Colourless> i saw
[11:04:13] <Dominus> not that it will help in any way I guess :-)
[11:12:43] * Darke really needs to get his paws on a copy of that, and a PS emulator or two, too. *grin*
[11:15:46] <Dominus> I would like to get a copy of the Ultima Underworld Playstation game but that one is really hard to get
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[11:45:41] <Dominus> even though it is in German: http://cgi.ebay.de/ws/eBayISAPI.dll?ViewItem&item=1921788347
[11:46:28] * Darke blinkies. Ok...
[11:46:45] * Dominus can't believe that people are paying over 77.00 Euro for gold on Ultima Online....
[11:47:04] * Dominus is browsing the ebay.de for Ultima stuff
[11:47:22] <Darke> Me neither. Considering that gold is supposed to be rediculousy common there.
[11:48:22] <Dominus> that's one sign for you to stop playing UO -> when you consider shelling out that amount of money for virtual money...
[11:49:10] * Darke nods. Yup. Or any MMORPG.
[11:54:47] * Dominus is imagining an office where people go to work just to get regs, gold or whatever for UO so their employer can sell the stuff on ebay...
[11:56:49] <Darke> Umm... you really don't need to imagine it. There is at least one dedicated company that does that sort of stuff on MMORPGs, even went to court about it when the companies started cracking down on them.
[11:57:23] <Dominus> damn, another good idea already taken :-)
[12:02:41] <Darke> Yup. *grin*
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[12:39:17] <Dominus> have to go
[12:39:19] <Dominus> see you
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[13:38:48] * Darke disappears too. He's come to the conclusion that this "getting up in the morning for work" stuff is not all that fun. *grin* Night!
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[17:23:57] <wjp> hi
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[17:33:58] <wjp> hi
[17:33:59] <Fingolfin> yo
[17:34:03] <matto|wookin> Fingolfin! what are you doing in .NL ?
[17:34:14] <Fingolfin> studying
[17:34:18] <Fingolfin> playing games
[17:34:23] <Fingolfin> sleeping, eating, etc.
[17:34:25] <Fingolfin> usual stuff =)
[17:34:35] <matto|wookin> do you speak Dutch?
[17:36:02] <Fingolfin> a bit. I understand a enough of it, though, and most people in NL speak & understand english (except for some of the foreigners :-P)
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