#exult@irc.freenode.net logs for 3 Feb 2003 (GMT)

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[06:26:30] <Zxcvb> is planting the silver seed supposed to do anything besides let you use the amulet of balance without the 7 day recharge time?
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[09:42:50] <Zxcvb> anyone alive?
[10:35:32] --- DarkeZzz is now known as Darke
[10:35:58] <Darke> Depends how you define 'alive'. "Asleep yet not dead" might qualify under certain circumstances. *grin*
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[10:48:36] <Zxcvb> do you know anything about ziosoft?
[10:48:45] <Zxcvb> apparently they ported ultima underworld to the pocket pc
[10:51:49] * Darke knows nothing! *grin*
[10:52:55] <Zxcvb> is planting the silver seed supposed to do anything besides let you use the amulet of balance at will?
[10:53:40] <Darke> No idea. I've never played more then the first bit of SI.
[10:54:03] * Darke is really *full* of useful information today, eh? *grin*
[10:54:15] <Zxcvb> SI is much different
[10:54:55] * Darke nods.
[10:55:23] <Darke> Much more story based and less exploring.
[10:56:16] <Zxcvb> I usually use the silver seed keep as a storage area to stockpile items (potions, torches, etc)
[10:56:36] <Zxcvb> as after a certain point, almost all the shopkeepers die
[10:56:56] <Zxcvb> ever play ultima underworld (1 or 2)?
[10:58:53] <Darke> Nope. Neither.
[10:59:29] <Zxcvb> they are all pure 3d
[11:00:05] <Zxcvb> in underworld 2, after identifying a scroll/potion (I use the name enchantment spell, and never train lore), throw it against the wall
[11:00:08] * Darke nods. He's played System Shock 1 which apparently uses the same engine.
[11:00:19] <Zxcvb> it will eventually turn to debris
[11:00:33] <Zxcvb> but it will be like "debris of great heal"
[11:00:48] <Zxcvb> the debris can be used infinitely
[11:01:02] <Zxcvb> Darke: what does that trick work on in system shock?
[11:01:16] <Zxcvb> Darke: in uw2, only potions and scrolls, wands will not work
[11:01:25] <Darke> Nothing as far as I know.
[11:01:35] <Zxcvb> Darke: it is the looking glass engine, btw
[11:02:03] <Zxcvb> Darke: try using the debris of single use items in system shock 1
[11:02:19] <Zxcvb> Darke: in UW 1, it works but takes forever to turn a potion to debris
[11:02:28] <Darke> I don't think you can break anything in SS1.
[11:02:54] <Darke> At least I never noticed it anyway. Don't have a working dos machine at the moment either to try it out again.
[11:03:09] <Zxcvb> in ultima underworld, you can
[11:03:27] <Zxcvb> but if you break a potion or scroll, it can be used infinitely
[11:03:44] * Darke nods. An easily exploted bug too. *grin*
[11:04:36] <Zxcvb> how about the past posting casino trick?
[11:04:56] <Zxcvb> that is actually a feature
[11:05:50] <Zxcvb> in ultima 7, go to the wheel and put 100gp on a color
[11:06:09] <Zxcvb> as the wheel is about to stop, open your inventory, and move the money to the winning color
[11:06:21] <Zxcvb> just make sure no one is in the casino or you get attacked
[11:08:26] <Darke> Makes sense. Though really if there's no one in the casino, you really shouldn't get paid. *grin*
[11:09:29] <Zxcvb> except that in britannia, they use magic just like we use technology
[11:10:06] <Zxcvb> in fact, one point RG made in ultima (from 4 onward) is that magic is to be a pseudoscience
[11:10:23] <Zxcvb> and not based on any kind of diety
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[14:44:50] <royalsexy> sup all?
[14:50:36] <Darke> Erm... nothing. At least nothing I know of anyway. *grin*
[14:51:01] <royalsexy> heya Darke :)
[14:51:25] <royalsexy> i see you have a 1.0 release, impressive :)
[14:51:53] <royalsexy> (or am i just hopelessly out of date?)
[14:52:19] * Darke nods and gives all the credit to... well... everyone else. *grin*
[14:52:30] <Darke> Six of one and half a dozen of the other? *grin*
[14:53:07] <royalsexy> hehe
[14:53:30] <royalsexy> was a good trick finding you, last i visitted you were at openprojects.org
[14:54:23] <royalsexy> ooh sounds like lots of work has gone into the studio lately
[14:54:35] <Darke> Wow. Must have been a long time ago then. *grin*
[14:54:57] * royalsexy shrugs - could well have been :)
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[14:58:12] <Zxcvb> anyone up?
[14:58:23] <Darke> Yup.
[14:58:49] <Zxcvb> do you ever use the ship?
[14:59:34] <Zxcvb> wind nex
[15:09:21] <Zxcvb> or do you use the carpet everywhere?
[15:19:41] <Darke> Carpet everywhere. *grin*
[15:20:09] * Darke could never successfully manouver the boat correctly.
[15:29:46] <Zxcvb> exult is a pain with the boat
[15:30:00] <Zxcvb> docking is nearly impossible because it tries to be helpful and "go around" other boats or the pier
[15:32:16] * Darke thinks we missed out on a *great* marketing opportunity there. Envisage: 'MS Exult(tm)', "Where do you want to dock today?"
[15:33:25] <Zxcvb> stupid unreal mode
[15:33:32] * Zxcvb thwacks intel
[15:36:05] * Darke paws Zxcvb a splintered 2x4 with 6" nails embedded in it. Rusty nails.
[15:38:30] * Zxcvb thwacks intel again
[15:39:06] <Zxcvb> what idiot at intel came up with unreal mode?
[15:39:08] * Darke wonders if you created a usecode-based microprocessor whether you could claim you had 'Exult Inside(r)'?
[15:39:15] <Zxcvb> or even real/protected mode
[15:39:33] <Zxcvb> can usecode be used for anything other than ultima like games?
[15:39:36] <Darke> Erm... they didn't. IIRC, unreal mode was a result of a bug in their microprocessor.
[15:41:15] <Darke> U7usecode? Perhaps, but I think you'd have to do quite a bit of work adding intrinsics to support such. U8's? Most certainly.
[15:41:35] <Zxcvb> why did they use unreal mode?
[15:41:41] <Zxcvb> why not dpmi like everyone else?
[15:42:48] <Darke> It's faster. And dmpi wasn't as available/well known at that time.
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[15:44:45] * Darke idles to munch on a bowl of parallel, cereal to y'all non-geeky types. *grin*
[15:44:59] <royalsexy> heh
[15:46:04] <Zxcvb> killed LB yet?
[15:52:53] <Darke> Sure. Hasn't everyone? *grin*
[15:56:15] <Zxcvb> LB == clinton
[16:00:03] <Darke> Clinton? Why not Bush Jr? Instead of a gold plaque, you'd have a handful of pretzils. *grin*
[16:03:15] <Zxcvb> the affair
[16:03:37] <Zxcvb> wouldn't bush jr be more like the guardian?
[16:10:38] * Darke doesn't think he's the ultimate incarnation of evil. Just clueless and no doubt wanting to go down in the history books as finishing what his father started. *shrug*
[16:11:57] <Zxcvb> you know how the guardian was destroyed, right?
[16:12:30] * Darke nods.
[16:13:38] <Zxcvb> the buggiest game on the planet
[16:17:41] * Darke admits he can't think of many worse.
[16:17:58] * Darke is, however, almost falling asleep on his feet. *grin*
[16:18:00] <Zxcvb> even 1.19f doesn't help that much
[16:19:30] <Zxcvb> how is it that poisoned bread can survive moongate travel?
[16:24:12] * Darke blames u9, and a certainly extent u8, in part on Origin's need to keep 'pushing the limits' of PC hardware. It seems to have become primary to the secondary of 'good gameplay', whereas with the earlier ones it was the good gameplay that drove the need to push the limits of the tech.
[16:24:21] <Darke> s/and a/and to a/
[16:27:59] * Darke wanders off to a deep and hopefully restful sleep. Night!
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[16:57:24] <wjp> hi
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[17:10:32] <Colourless> hi
[17:11:14] <wjp> hi
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