#exult@irc.freenode.net logs for 3 Feb 2011 (GMT)

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[17:17:56] <Dominus|away> I think I need to post in our news section about the disappearing objects :(
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[20:43:06] <Dominus|away> eviltar: to answer your question about the sfx pack script - when you have the same sound file for different sfx numbers you don't need to have more copies around, instead you let it pack to the other "slots" (so if #91 is the same as #92 and #93 you only use it once)
[20:58:09] <eviltar> i see
[20:58:16] <eviltar> thank you
[20:58:35] <eviltar> im trying to impliment some of those mods now
[20:58:44] <eviltar> just to see them
[20:59:35] <eviltar> i dont think i quite understand how the directory structure should be, and the cfg files
[20:59:53] <eviltar> since the all have a data folder with usecode file
[21:00:30] <eviltar> i cant throw them all ina mods folder, without overwriting the usecode file of the last one
[21:01:20] <eviltar> so i made subfolders and changed the cfg file
[21:01:30] <eviltar> and it reads all the cfg's when exult starts
[21:01:41] <eviltar> but the list in the menu, the names dont show up
[21:10:10] <Dominus|away> you have to differ between mods and patches
[21:10:17] --- Dominus|away is now known as Dominus
[21:10:35] <Dominus> if it's a mod it will have a infomration file
[21:11:12] <Dominus> like the keyring mod has keyring.cfg
[21:13:18] <Dominus> patches don't have that and normally don't have much of a directory structure
[21:13:47] <Dominus> thse belong in the patches folder and yes these might not be compatible with each other
[21:14:07] <Dominus> a patch *might* be compatible with a mod, not sure though
[21:17:31] <eviltar> well what i have is LB joins, SF Island, and Keyring
[21:17:43] <eviltar> i built them from the content forlder
[21:17:47] <eviltar> folder
[21:18:01] <eviltar> and they all have cfg's
[21:18:26] <eviltar> i define a mods folder in exult.cfg
[21:18:56] <eviltar> then in the mods folder, for instance i have mods/lbjoins/data
[21:18:58] <Dominus> ah... lbjoins and sf island are patches
[21:19:07] <eviltar> with the usecode file in the data folder
[21:19:25] <eviltar> oh k
[21:19:35] <Dominus> I'm obviously wrong about the cfg making it a mod :)
[21:20:21] <eviltar> ill keep messing around with it i'm just doing this for fun anyway
[21:21:02] <Dominus> so you need to put the patches into the patches folder and it will load them automatically.
[21:21:03] <eviltar> it's been a good learning experience as well :)
[21:21:08] <Dominus> one at a time though
[21:21:36] <eviltar> but lbjoins and sfisland both make a usecode file that needs added
[21:21:59] <eviltar> maybe i can combine them
[21:22:04] <Dominus> it needs top be in the patch folder
[21:22:17] <Dominus> yes you probably can combine them
[21:23:02] <Dominus> the usecode file in the patch folder *adds* to the usecode of the game
[21:23:34] <eviltar> i was a little confused b'c SF island has a patch fodler
[21:23:41] <eviltar> and also a data folder
[21:23:47] <eviltar> with just the usecode file in it
[21:23:59] <eviltar> after i built it
[21:24:02] <Dominus> it doesn't replace it but exult will additionally read the patch usecode file and use it. you can override original usecode with the patch usecode though
[21:24:21] <eviltar> ^ as in the case of the sifixes
[21:24:23] <eviltar> ?
[21:24:56] <Dominus> yep
[21:25:40] <Dominus> as for sf isle, it's an early proof of concept patch not everything is as well thought out as with marzo's mods :)
[21:26:23] <eviltar> i just cant help wanting to see it tho
[21:26:41] <eviltar> i got the island to load by putting all the patch stuff in the exult patch dir
[21:26:51] <eviltar> but without the usecode it was just scenery
[21:26:57] <eviltar> cant talk to anyone
[21:32:10] <Dominus> yes the usecode file needs to be in the patch dir
[21:32:30] <eviltar> well thats what my problem was :P
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[21:51:08] <eviltar> finally, im recovering the FAQ
[21:51:34] <Dominus> it's such a silly quest :)
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[23:01:11] <eviltar> thats a fun quest tho
[23:02:51] <eviltar> took me a second to figure out who BillyG was :P
[23:03:00] <Dominus> :)
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