#exult@irc.freenode.net logs for 3 Feb 2016 (GMT)

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[15:40:04] <dominus> Marzo, how does one test music in the original BG? The sound tester (alt+1) is only for sfx and the music tester (alt+6) is only for SI and the ambient tracks are at a different # in SI, methinks
[15:43:45] <dominus> hmm, according to our code, it seems not but our music player plays different tracks on 4,5,6,7,52 in SI than BG
[16:01:57] <dominus> how I hate Windows these days. if my Windows wasn't on a VM I'd have thrown the machine out of the Window....
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[18:07:47] <Malignant_Manor> dominus: there is some conversion code for tracks and sfx that are the same. https://sourceforge.net/p/exult/code/HEAD/tree/exult/trunk/audio/conv.cc
[18:08:00] <Malignant_Manor> https://sourceforge.net/p/exult/code/HEAD/tree/exult/trunk/audio/convmusic.h
[18:09:37] <Malignant_Manor> BG 4 is SI 68, 5 is 69, 6 is 67, 7 is 66, 42 is 52
[18:14:54] <Malignant_Manor> last one should be 52 BG is 42 SI
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[22:20:32] <dominus> wth
[22:20:39] <dominus> my exult is acting up with that patch by Marzo
[22:21:01] <dominus> it seems as if the background tracks take a life of their own and don't stop playing even after s in the musik player and even when disabling audio alltogether in the audio gump
[22:22:57] <dominus> hmmm
[22:23:52] <dominus> wow
[22:24:28] <dominus> Marzo, it's not your patch directly but it emphasizes this problem.
[22:25:32] <dominus> At least for me in Exult when in FMOpl mode, playing those tracks is somehow locking up the audio so it doesn't even get destroyed by disabling audio in game
[22:26:05] <dominus> Current SVN in SI playing track 42 does that for me (FMOpl driver)
[22:32:37] <dominus> seems to only happen in SI
[22:47:47] <dominus> confirmed on Windows