#exult@irc.freenode.net logs for 3 Nov 2011 (GMT)

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[00:31:34] <sh4rm4> Spark died in some flames... a living Spark now stands beside his body o.0
[00:31:47] <sh4rm4> but he cannot be interacted with
[00:32:02] <sh4rm4> but clicking on him shows "Spark"
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[01:11:51] <sh4rm4> http://i.imgur.com/HVtNQ.png
[01:44:17] <sh4rm4> lol that same happened to sentri now
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[23:14:15] <Dominus> sh4rm4: interesting bug and first time ever mentioned...
[23:15:16] <Dominus> btw. the enable debug configure setting is just for the debug messages. if you want to really debug exult you need to use one of the other debug configure settings
[23:17:38] <sh4rm4> i can override it via CXXFLAGS, but how are those configure switches called ?
[23:18:45] <sh4rm4> Dominus, the bug looks easily reproducible ... it's in the jhelom dungeon. whenever somebody dies in those flames, he seems to get cloned
[23:19:06] <Dominus> can you file a bug report with a savegame?
[23:19:27] <Dominus> from configure.ac --enable-heavy-gdb-debug
[23:19:52] <sh4rm4> ok, i look that i can reproduce it from my last save...
[23:20:50] <Dominus> and actually --enable-debug shouldn't use O2, only --enable-optimized-debug should do that
[23:21:08] <Dominus> see lines 653 and following of configure.ac
[23:22:42] <sh4rm4> shall i save before or after the flame death ?
[23:22:52] <Dominus> before
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[23:42:03] <sh4rm4> https://sourceforge.net/tracker/?func=detail&aid=3433026&group_id=2335&atid=102335
[23:48:17] <sh4rm4> now that we're at it, if you take the savegame and move a little to the left, to the poison trap you will notice another bug
[23:48:37] <sh4rm4> i put a crate there before the poison trap got activated
[23:48:59] <sh4rm4> now whenever the poison trap is activate, you can't interact with the crate anymore
[23:49:20] <sh4rm4> it's like "overlayed" by the trap
[23:50:25] <sh4rm4> but optically, the crate is on top of the trap
[23:50:44] <Dominus> Please file a bug report :)
[23:51:00] <sh4rm4> can i reference the same save ?
[23:51:40] <Dominus> If you don't mind, please move the avatar to the spot, save and upload that one
[23:52:16] <Dominus> and no need to tar/bz them
[23:52:23] <sh4rm4> ok
[23:56:21] <Dominus> strange that this happens with the dead bodies...
[23:56:41] <Dominus> I can reproduce it fine
[23:56:48] <Dominus> unfortunately :)
[23:56:53] <sh4rm4> :D
[23:57:42] <sh4rm4> maybe just hit another bug,,, avatar is knocked down, -2 health, and i cant change back from combat mode to normal
[23:58:13] <sh4rm4> inventory doesnt work either
[23:58:22] <Dominus> that is kind of intentionally
[23:58:33] <sh4rm4> ok
[23:58:53] <Dominus> you are the avatar, the avatar is unconscious, so how should he call of combat? :)
[23:59:03] <sh4rm4> ah :)
[23:59:24] <sh4rm4> well, i experienced the same lately when the avatar wasnt knocked down
[23:59:38] <sh4rm4> i just couldnt turn off the combat mode
[23:59:52] <Dominus> maybe he was charmed?