#exult@irc.freenode.net logs for 4 Dec 2000 (GMT)

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[Mon Dec 4 00:04:48 2000] #exult: <wjp> one more
[Mon Dec 4 00:12:34 2000] #exult: <wjp> I'm going to bed now. I'll leave the bot running for a night...
[Mon Dec 4 00:12:41 2000] #exult: * wjp is wondering how it'll behave :-)
[Mon Dec 4 04:03:07 2000] #exult: <sciflyer> ??
[Mon Dec 4 04:10:53 2000] #exult: <Kefka> exultbot: hi
[Mon Dec 4 04:10:53 2000] #exult: <exultbot> Hi Kefka!
[Mon Dec 4 04:11:03 2000] #exult: <Kefka> exultbot: wassup!
[Mon Dec 4 04:11:03 2000] #exult: <exultbot> Hi Kefka!
[Mon Dec 4 04:11:28 2000] #exult: <Kefka> exultbot: Can you answer any question i give you?
[Mon Dec 4 04:11:45 2000] #exult: <Kefka> exultbot: quit
[Mon Dec 4 04:11:50 2000] #exult: <Kefka> exultbot: part
[Mon Dec 4 04:11:52 2000] #exult: <Kefka> heh
[Mon Dec 4 04:12:16 2000] #exult: <wjp> hehh
[Mon Dec 4 05:19:44 2000] #exult: <Kefka> ccc
[Mon Dec 4 05:19:46 2000] #exult: <Kefka> c
[Mon Dec 4 05:19:48 2000] #exult: <Kefka> c
[Mon Dec 4 08:34:19 2000] #exult: <Nadir> Hey, exultbot !
[Mon Dec 4 08:34:33 2000] #exult: <Nadir> how does it work ?
[Mon Dec 4 09:38:06 2000] #exult: <Nadir> exultbot hello
[Mon Dec 4 11:29:33 2000] #exult: <Fingolfin> hiya
[Mon Dec 4 11:47:23 2000] #exult: <Fingolfin|busy> hi wjp
[Mon Dec 4 11:47:27 2000] #exult: <wjp> hi
[Mon Dec 4 11:47:46 2000] #exult: <wjp> hey, exultbot didn't crash or anything
[Mon Dec 4 11:52:10 2000] #exult: <Fingolfin|busy> woa ;)
[Mon Dec 4 12:14:12 2000] #exult: <wjp> ISP trouble again :-(
[Mon Dec 4 12:42:13 2000] #exult: exultbot has joined #exult
[Mon Dec 4 12:42:13 2000] #exult: Topic for #exult is: Welcome to the semi-official Exult chatroom!
[Mon Dec 4 12:43:08 2000] #exult: <wjp> testing
[Mon Dec 4 12:43:13 2000] #exult: * wjp testing
[Mon Dec 4 12:43:20 2000] #exult: wjp set topic to: Welcome to the semi-official Exult chatroom!!!
[Mon Dec 4 12:43:27 2000] #exult: wjp set topic to: Welcome to the semi-official Exult chatroom!
[Mon Dec 4 12:44:12 2000] #exult: wjp is now called wjp|away
[Mon Dec 4 12:48:55 2000] #exult: dancer has joined #exult
[Mon Dec 4 12:49:46 2000] #exult: wjp|away is now called wjp
[Mon Dec 4 12:49:50 2000] #exult: <wjp> hey dancer
[Mon Dec 4 12:50:21 2000] #exult: <Fingolfin|busy> hi dancer
[Mon Dec 4 13:09:38 2000] #exult: <dancer> Hi
[Mon Dec 4 13:11:31 2000] #exult: <exultbot> Hi dancer!
[Mon Dec 4 13:13:10 2000] #exult: <dancer> exultbot: hey there, you mechanical wotsit.
[Mon Dec 4 13:13:18 2000] #exult: <wjp> :-)
[Mon Dec 4 13:14:10 2000] #exult: <wjp> the preliminary (ie. unformatted) logs can be found at http://www.math.leidenuniv.nl/~wpalenst/exultlog.php3
[Mon Dec 4 13:14:43 2000] #exult: <dancer> Just writing the last couple feature specs that I need to write for work. Had what I (as an australian) would colloquially term 'a fuck-lousy day'.
[Mon Dec 4 13:14:55 2000] #exult: <wjp> :-(
[Mon Dec 4 13:15:17 2000] #exult: <dancer> It's amazing at just how much profanity we normally use in both casual, polite and formal speech.
[Mon Dec 4 13:16:41 2000] #exult: <dancer> Thursday: Vendor fails to put in order to warehouse.
[Mon Dec 4 13:17:01 2000] #exult: <dancer> Friday: I wait in vain, before finally being told that the order was cocked up, and I will have to wait till monday.
[Mon Dec 4 13:17:54 2000] #exult: <dancer> Monday(today): Contact vendor. "Shipment has arrived, and goods have been despatched to you via courier." Via courier? I'm only around the corner.
[Mon Dec 4 13:18:14 2000] #exult: <dancer> 2 hours later: "The shipment has arrived, but we haven't unpacked it yet"
[Mon Dec 4 13:18:34 2000] #exult: <dancer> 2 hours later: "The shipment has arrived, and we've unpacked it, but your goods aren't in it."
[Mon Dec 4 13:18:51 2000] #exult: <wjp> ARGH
[Mon Dec 4 13:19:10 2000] #exult: <dancer> "But we are expecting another shipment today. If it's not in that one, it'll be monday."
[Mon Dec 4 13:19:29 2000] #exult: <wjp> monday next week??
[Mon Dec 4 13:19:44 2000] #exult: <dancer> Err. not monday. Tomorrow, I meant.
[Mon Dec 4 13:20:02 2000] #exult: <dancer> I start placing bets. I don't think it'll turn up in the second shipment.
[Mon Dec 4 13:20:13 2000] #exult: <dancer> 6pm: "The second shipment didn't show up."
[Mon Dec 4 13:20:43 2000] #exult: * dancer missed: Breakfast, lunch, two appointments, paying my rent, and all the time I had allocated to a fairly busy day of doing stuff.
[Mon Dec 4 13:20:53 2000] #exult: <dancer> grr.
[Mon Dec 4 13:25:21 2000] #exult: <wjp> I'm going to the univ.
[Mon Dec 4 13:25:28 2000] #exult: <wjp> bbl
[Mon Dec 4 13:25:55 2000] #exult: wjp has left IRC ([x]chat)
[Mon Dec 4 13:26:35 2000] #exult: <dancer> Second spec down. One to go.
[Mon Dec 4 13:31:02 2000] #Exult: TonyHoyt has joined #Exult
[Mon Dec 4 13:31:10 2000] #Exult: <TonyHoyt> Hello people.. What's new?
[Mon Dec 4 13:31:32 2000] #Exult: <TonyHoyt> Semi-Official Chatroom? Cute...
[Mon Dec 4 13:40:06 2000] #exult: <dancer> This is us.
[Mon Dec 4 13:40:19 2000] #exult: <dancer> Tony Hoyt. I've seen that name before, somewhere.
[Mon Dec 4 13:40:24 2000] #exult: * dancer is terrible with names.
[Mon Dec 4 13:40:26 2000] #Exult: <TonyHoyt> Hello. So how are things going on Exult.
[Mon Dec 4 13:40:41 2000] #Exult: <TonyHoyt> I've made a post on the newsgroup so you might remember it from that.
[Mon Dec 4 13:40:57 2000] #Exult: <TonyHoyt> But that was a while ago. Just related to keybindings and such.
[Mon Dec 4 13:55:31 2000] #exult: wjp has joined #exult
[Mon Dec 4 13:55:44 2000] #Exult: <TonyHoyt> Hi wjp. What's new with you?
[Mon Dec 4 13:55:53 2000] #exult: <wjp> hi Tony
[Mon Dec 4 13:58:06 2000] #Exult: <TonyHoyt> Doing well?
[Mon Dec 4 13:58:53 2000] #exult: <wjp> yes, I'm doing ok
[Mon Dec 4 14:00:14 2000] #Exult: <TonyHoyt> That's good.
[Mon Dec 4 14:10:36 2000] #exult: * dancer finishes the last spec he's got to write, and sends the whole batch of specs off to the boss. 1am. Bah.
[Mon Dec 4 14:11:57 2000] #Exult: <TonyHoyt> Real world work your talking about?\
[Mon Dec 4 14:17:24 2000] #exult: <dancer> Yes.
[Mon Dec 4 14:19:15 2000] #exult: <dancer> On the plus side in the real-world-work department, pay has finally been adequately sorted. It's been no good to me getting paid $105USD/hour, if my agency wasn't paying me adequately.
[Mon Dec 4 14:19:34 2000] #exult: <dancer> Agency is sorted out. Regular pays start next week.
[Mon Dec 4 14:19:38 2000] #exult: <wjp> $105 !?!? wow
[Mon Dec 4 14:20:08 2000] #Exult: <TonyHoyt> $105 an HOUR? I don't think I make that a day!
[Mon Dec 4 14:20:23 2000] #Exult: <TonyHoyt> Well actually I do make that a day. but not an hour!
[Mon Dec 4 14:20:40 2000] #exult: <dancer> One of the very VERY few benefits of being a World Famous Programmer(tm).
[Mon Dec 4 14:21:03 2000] #Exult: <TonyHoyt> *laughs* Dam you Dancer, daaaaaaaaaaaaam yooooooooooooou!
[Mon Dec 4 14:22:03 2000] #exult: <dancer> Anyone can pull that sort of money if they know their shit, well enough and pick up a good rep. Which I got doing open-source.
[Mon Dec 4 14:23:01 2000] #exult: <dancer> I'm pretty sure that Max could pull a reasonable fraction of that right now. When the new development office opens, I'm going to bug him and see if he wants to work in Australia, as one of the junior engineers.
[Mon Dec 4 14:23:10 2000] #Exult: <TonyHoyt> Daaaam Well I though Open-Source was just something people did for fun. I didn't think anyone ever took that into consideration for income! Dam I'm working on something open source then! Muah ha ha ha.
[Mon Dec 4 14:24:26 2000] #exult: <dancer> I worked on squid and a few other things for some years. Just about every ISP on the planet uses a proxy, students study them...it's been something of benefit to a lot of skilled and important people.
[Mon Dec 4 14:24:53 2000] #exult: <dancer> Work on a tool everyone needs, or a game everyone wants to play. That's the way it's done.
[Mon Dec 4 14:25:27 2000] #exult: <dancer> Not that I considered that, when I was doing it...but my last several jobs have all been because of my work in open-source utilities and games.
[Mon Dec 4 14:26:14 2000] #Exult: <TonyHoyt> Hmm Wierd. That's cool though. That being the case, I'll try to remember that. Neat idea. *Ponders* Although first I need to finish the game I was working on. Dam thing, I never make time for it.
[Mon Dec 4 14:27:12 2000] #exult: <dancer> That's the wonder of open source. If I can't work on it for a while, or Jeff can't, or Willem, or Max, or Tristan or Ryan, the others make up for it.
[Mon Dec 4 14:28:26 2000] #Exult: <TonyHoyt> *g* That's cool. We'll that sounds rather awsome then. Again, something I need to check into.
[Mon Dec 4 14:29:47 2000] #exult: <dancer> In any case, unless you're a World Famous Game Developer (Sid Meier, John Carmack, Warren Spector, Peter Molyneux, Andrew Braybrook, Derek Smart) closed source is lousy for gaining geek cred and an industry reputation. Name any one programmer who worked on Microsoft Office, or any programmer who was involved in a closed-source word-processor, spreadsheet, or network utility.
[Mon Dec 4 14:31:43 2000] #Exult: <TonyHoyt> *Scraches his head* Ya that's true. Although right now I'm working on something with a friend, and I'm fairly sure he doesn't want to open source it. Only because it's not that fancy of a project. It's just something we're doing for fun.
[Mon Dec 4 14:31:53 2000] #exult: <dancer> But Alan Cox, Donald Becker, Linus Torvalds, Jens Axboe, Cord Beerman, Duane Wessels, Alex Roussakov, Henrik Nordstrom are all famous to one degree or another, but we have no idea what closed source they work on. We only know them for their open source.
[Mon Dec 4 14:32:37 2000] #Exult: <TonyHoyt> You shure know a lot of people who did open source shit. Jeeze. Although games have picked up nameed individuals just because they are games. Which tend to worshiped more then apps.
[Mon Dec 4 14:32:39 2000] #exult: <dancer> I never saw myself as much of an open-source fanatic...then the other day I encountered a free-game under development, and I went to download the source and there _wasn't_ any! I was shocked, and just lost interest.
[Mon Dec 4 14:33:04 2000] #Exult: <TonyHoyt> *laughs* Just got to have the source to hack at, eh?
[Mon Dec 4 14:33:12 2000] #exult: <dancer> IMO, games are as important as apps. Entertainment is a basic human need.
[Mon Dec 4 14:33:39 2000] #exult: <dancer> Yeah. I want to fix things that are broken, and change things that don't suit me.
[Mon Dec 4 14:33:59 2000] #Exult: <TonyHoyt> Well I'm not saying anything for or against that, it's just that games tend to be more idolized. People pay attention more to how games are made then anything else I think.
[Mon Dec 4 14:36:02 2000] #exult: <dancer> Games are something of a frontier. Utilities don't innovate much. Mind you, game publishers aren't keen on new things. But gameplay is elusive and an art...and good games require tools, and technology that word-processors just can't make use of.
[Mon Dec 4 14:37:08 2000] #Exult: <TonyHoyt> *nods* Well that's a givin. Else why would we have half the modlers and art tools for computers. I would say games have a hell of a lot more to do with it then anything else.
[Mon Dec 4 14:37:12 2000] #exult: <dancer> If you're a normal IT geek, you'll be writing the same apps for different companies for years, with tiny variations. I've been lucky and worked in a wide variety of fields in IT, but for most people, it's a grind.
[Mon Dec 4 14:37:57 2000] #exult: <dancer> Most programmers in their heart-of-hearts wants to write games. Many of us, because publishers aren't publishing the sorts of games we want to play. That's how most game-development teams start.
[Mon Dec 4 14:38:56 2000] #Exult: <TonyHoyt> *nods* Then again most game developers don't get much of a chance to write what they want. Usually they get one or two games out then they get sucked into some bigger company.
[Mon Dec 4 14:40:13 2000] #exult: <dancer> Case in point. I recently worked with Alun Bjorksten. He (and a few other people) had just left Tantalus studios in Melbourne. (Alun's brother, Gus, was already a workmate. Gus did lots of stuff for the warhammer and call-of-chthulhu pen-and-paper games)
[Mon Dec 4 14:49:30 2000] #exult: exultbot has joined #exult
[Mon Dec 4 14:49:30 2000] #exult: Topic for #exult is: Welcome to the semi-official Exult chatroom!
[Mon Dec 4 14:49:48 2000] #exult: * wjp really liked Fallout
[Mon Dec 4 14:50:17 2000] #Exult: <TonyHoyt> hi wjp.
[Mon Dec 4 14:50:43 2000] #exult: <wjp> hey
[Mon Dec 4 14:51:05 2000] #Exult: <TonyHoyt> Ya, Fallout is a good game, but only really cought on to a very small crowd. I think it was considered a minor flop. That's because it didn't appeal to a larger audiance to help justify the cost of the game.
[Mon Dec 4 14:51:42 2000] #exult: * dancer thinks.
[Mon Dec 4 14:52:36 2000] #exult: <dancer> My all-time fave games, are XCom 1 & 3, and Thief I(gold) & II, an assortment of ultimas. They're right up there.
[Mon Dec 4 14:53:21 2000] #Exult: <TonyHoyt> One of the real problems with games today is that companys are spending way too much time on unimportant matters in some line of games. Take RPG's for instance. They honestly do NOT need the greatest and coolest graphics and 3d engine. Move it all down to a 2d world that's even only semi-attractive and you can help cut the costs down a WHOLE lot.
[Mon Dec 4 14:54:48 2000] #Exult: <TonyHoyt> I think the problem is, people tend to make some of the more expensive aspects of a game a little too high in the priority list of things. And RPG's don't tend to be big sellers, so that often doesn't justify the costs which often result in the product not doign that well which result in publishers trying to push away from those line of games.
[Mon Dec 4 14:56:19 2000] #exult: <dancer> There's an old term for a lot of those glitz games. Back in the 80's and 90's we used to call them 'French games' because almost without exception, they looked fantastic, sounded fantastic and had about as much gameplay as a dead muskrat.
[Mon Dec 4 14:56:37 2000] #Exult: <TonyHoyt> *laughs*
[Mon Dec 4 14:56:47 2000] #Exult: <TonyHoyt> I like that term! I'll try to remember that one.
[Mon Dec 4 14:56:48 2000] #exult: <dancer> The french publishing houses churned out games with so MUCH potential, but they never grokked gameplay.
[Mon Dec 4 14:57:23 2000] #exult: <dancer> But, GOD, they looked so good.
[Mon Dec 4 14:57:48 2000] #Exult: <TonyHoyt> *laughs* Lots of cute graphics but that's it eh? I think a lot of publishers are haveing this problem now.
[Mon Dec 4 14:58:14 2000] #exult: <dancer> However, some of that glitz does matter. Look at the difference between a full game and a rip. Often the full game is much more enjoyable because of those glitzy bits the rip left out.
[Mon Dec 4 14:58:19 2000] #exult: <dancer> Odd, but true.
[Mon Dec 4 14:58:59 2000] #Exult: <TonyHoyt> I mean, for example the game Exile. I've heard it's a good series of games. But it's 2d, looks like ultima 5/6 but ya got all the good things nailed.
[Mon Dec 4 14:59:18 2000] #Exult: <TonyHoyt> Well you also have the problem of developers doing everything 'real time' Someone give me turnbased please. PLEASE!
[Mon Dec 4 14:59:19 2000] #exult: * wjp just download Exile a few days ago
[Mon Dec 4 14:59:40 2000] #exult: <dancer> If a game doesn't look very nice or sound very nice (for a spoiled public's current evaluation of nice) then the gameplay has to be _really_ good to support it.
[Mon Dec 4 15:00:05 2000] #exult: <dancer> Yes, Exile's fun. I've fiddled with it a little.
[Mon Dec 4 15:00:33 2000] #Exult: <TonyHoyt> I haven't played it that much, Although a friend of mine just finished all three of them.
[Mon Dec 4 15:00:58 2000] #exult: <dancer> TonyHoyt: x-com 3 had the choice of turn-based or real-time tactical combat. Of course you could pause the real-time any instant and change your orders around. I usually played real-time, but I appreciated having the choice.
[Mon Dec 4 15:01:31 2000] #exult: <dancer> The previous 2 were turn-based, but I don't feel that they suffered from it.
[Mon Dec 4 15:02:11 2000] #Exult: <TonyHoyt> Well, The Bauldur Gate series of games have realtime with pausing but It's not fun at all.
[Mon Dec 4 15:02:54 2000] #exult: * dancer points to Jagged Alliance 1&2 as good examples of shiny, glitzy, tactical combat with good graphics and good sound and good gameplay.
[Mon Dec 4 15:03:48 2000] #Exult: <TonyHoyt> Never played them, never cared for them. So I'm kind of ignorant to a good tatical game since.... I can't remember when..
[Mon Dec 4 15:04:09 2000] #exult: <dancer> Agree on Baldur's Gate games. I don't think party-based melee combat is best done in real-time. Too hard to pick out characters, too hard to control individuals. If it was one-player/one-character I'd be happier.
[Mon Dec 4 15:04:57 2000] #Exult: <TonyHoyt> You do have some good console games which have realtime combat but it's not a pain like most american games tend to be. Then again those games have not evolved much since the days of Final Fantasy which basicly defined the style of a console rpg combat event.
[Mon Dec 4 15:05:55 2000] #exult: <dancer> I played the FF8 demo the other day. I'm tempted to pick up FF7 and play it.
[Mon Dec 4 15:05:57 2000] #Exult: <TonyHoyt> Well BG had problems where the AI just wasn't smart enough to deal with things like incomeing fireball spells, And good tatics. We could sheeperd all the characters around but it hardly felt like tatics and mroe like controling a dumb flock.
[Mon Dec 4 15:06:11 2000] #Exult: * TonyHoyt got ff9 for is ps2. *g*
[Mon Dec 4 15:07:28 2000] #exult: <dancer> I've never owned a game console. I've never even _seen_ one outside of television commercials since about 1986.
[Mon Dec 4 15:07:59 2000] #exult: <dancer> I certainly don't know of anyone who owns one, or anyone who knows anyone who does :)
[Mon Dec 4 15:08:14 2000] #exult: <wjp> hehe :-)
[Mon Dec 4 15:08:18 2000] #Exult: <TonyHoyt> *laughs* Well download then a super nintendo emulator (snes9x is a great one) Get some rom's (US ff3 is a good game) And have fun.
[Mon Dec 4 15:08:47 2000] #exult: <wjp> I had some friends who owned a Nintendo. (about 12 years ago). I just didn't get those console games
[Mon Dec 4 15:09:14 2000] #Exult: <TonyHoyt> *laughs* Non-console lovers channel I assume then.
[Mon Dec 4 15:09:27 2000] #exult: <dancer> I used to repair them when I was younger. Up until the aforementioned 1986, that is.
[Mon Dec 4 15:10:10 2000] #exult: <wjp> brb
[Mon Dec 4 15:10:17 2000] #Exult: <TonyHoyt> It's too bad you guys didn't check out at least some of the SquareSoft games for the Playstation. Square make some great stuff.
[Mon Dec 4 15:11:29 2000] #exult: <dancer> I'm not even sure where I'd go about buying one. Oz isn't big as a console market really.
[Mon Dec 4 15:14:17 2000] #Exult: <TonyHoyt> *shrugs* Oh well. Console rpg's are something to see. They tend to be quite plot heavy as well as hack fests. And SquareSoft does seem to make a good line of them. Although the other companies out there aren't as good for the console market. So it might be just one good company that gives it it's reputation.
[Mon Dec 4 15:18:30 2000] #exult: <dancer> Well, I'm planning to take a look when I can.
[Mon Dec 4 15:18:56 2000] #exult: <dancer> Crud. 2:20AM. I've got to get up in about 3.5 hours for a teleconference.
[Mon Dec 4 15:19:06 2000] #Exult: <TonyHoyt> But ya, I'm going into left field here.
[Mon Dec 4 15:19:18 2000] #Exult: <TonyHoyt> Ahh Might want to get going then.
[Mon Dec 4 15:19:24 2000] #Exult: <TonyHoyt> Dam your over... 14 hours ahead of me.
[Mon Dec 4 15:21:09 2000] #Exult: <TonyHoyt> Well I'll talk to you later Dancer. Nice to meet you though.
[Mon Dec 4 15:22:48 2000] #exult: <dancer> And you. Another time, then.
[Mon Dec 4 15:22:57 2000] #exult: * dancer is out of here. Have fun, gang.
[Mon Dec 4 15:22:59 2000] #exult: dancer has left IRC (I'm too lame to make a quit message)
[Mon Dec 4 15:36:39 2000] #exult: wjp has joined #exult
[Mon Dec 4 16:20:58 2000] #exult: <wjp> exultbot: quit
[Mon Dec 4 16:24:41 2000] #exult: --> exultbot has joined #exult
[Mon Dec 4 16:24:49 2000] #Exult: <TonyHoyt> Cool. cool. Did you base it off another bot or made it from scrach?
[Mon Dec 4 16:24:56 2000] #exult: <wjp> from scratch
[Mon Dec 4 16:25:20 2000] #exult: <wjp> although I did peek at the infobot and xchat sources for some IRC protocol semantics
[Mon Dec 4 16:25:30 2000] #Exult: <TonyHoyt> *nods*
[Mon Dec 4 16:25:44 2000] #Exult: <TonyHoyt> So this is a bot written in C and not in some irc scripting language?
[Mon Dec 4 16:25:46 2000] #exult: <wjp> it does a few simple tricks:
[Mon Dec 4 16:25:48 2000] #exult: <wjp> no perl
[Mon Dec 4 16:25:54 2000] #exult: <wjp> ?exultbot
[Mon Dec 4 16:25:54 2000] #exult: <exultbot> Exultbot is written in Perl by Willem Jan Palenstijn.
[Mon Dec 4 16:25:56 2000] #Exult: <TonyHoyt> Perl? *shrugs* okay.
[Mon Dec 4 16:26:12 2000] #Exult: <TonyHoyt> ?version
[Mon Dec 4 16:26:12 2000] #Exult: <exultbot> The latest official version of Exult is: 0.90alpha1
[Mon Dec 4 16:26:20 2000] #Exult: <TonyHoyt> I knew that one had to be there
[Mon Dec 4 16:26:22 2000] #Exult: <TonyHoyt> ?list
[Mon Dec 4 16:26:25 2000] #Exult: <TonyHoyt> Hmmmm
[Mon Dec 4 16:26:27 2000] #Exult: <TonyHoyt> ?help
[Mon Dec 4 16:26:31 2000] #Exult: <TonyHoyt> Ahhh
[Mon Dec 4 16:26:35 2000] #Exult: <TonyHoyt> ?snapshot
[Mon Dec 4 16:26:35 2000] #Exult: <exultbot> You can find daily windows snapshots at: http://io.spaceports.com/~kirben/
[Mon Dec 4 16:26:40 2000] #Exult: <TonyHoyt> ?exult
[Mon Dec 4 16:26:40 2000] #Exult: <exultbot> Exult is a project to create an Ultima 7 game engine that runs on modern operating systems, capable of using the data and graphics files that come with the game. See http://exult.sourceforge.net/ for more information.
[Mon Dec 4 16:26:44 2000] #exult: * Kefka yawns
[Mon Dec 4 16:26:52 2000] #Exult: <TonyHoyt> ?faq
[Mon Dec 4 16:26:52 2000] #Exult: <exultbot> You can find the semi-official FAQ at: http://www.unet.univie.ac.at/~a9848357/exult/exult_faq.htm
[Mon Dec 4 16:27:02 2000] #Exult: <TonyHoyt> NEat
[Mon Dec 4 16:27:03 2000] #exult: <Kefka> morning all
[Mon Dec 4 16:27:06 2000] #Exult: <TonyHoyt> Neat even.
[Mon Dec 4 16:27:08 2000] #exult: <wjp> hi Kefka
[Mon Dec 4 16:27:08 2000] #Exult: <TonyHoyt> Hi Kefka.
[Mon Dec 4 16:27:21 2000] #exult: <Kefka> exultbot: wassup
[Mon Dec 4 16:27:21 2000] #exult: <exultbot> Hi Kefka!
[Mon Dec 4 16:27:22 2000] #exult: <wjp> exultbot: say #exult Hi Kefka!
[Mon Dec 4 16:27:22 2000] #exult: <exultbot> Hi Kefka!
[Mon Dec 4 16:27:27 2000] #exult: <wjp> lol :-)
[Mon Dec 4 16:27:48 2000] #Exult: <TonyHoyt> exultbot: Hi!
[Mon Dec 4 16:27:48 2000] #Exult: <exultbot> Hi TonyHoyt!
[Mon Dec 4 16:27:52 2000] #Exult: <TonyHoyt> Cuuuute.
[Mon Dec 4 16:28:22 2000] #exult: <wjp> exultbot: how are you?
[Mon Dec 4 16:28:22 2000] #exult: <exultbot> buggy
[Mon Dec 4 16:28:26 2000] #exult: <wjp> ;-)
[Mon Dec 4 16:29:28 2000] #Exult: <TonyHoyt> lol
[Mon Dec 4 16:29:37 2000] #Exult: <TonyHoyt> Neat. Very neat.
[Mon Dec 4 16:30:30 2000] #exult: <Kefka> well, i have class in about 45 minutes, i'll be back in about 3 hours
[Mon Dec 4 16:31:10 2000] #exult: <wjp> ok, I'll see you in 3 hours then
[Mon Dec 4 16:31:25 2000] #exult: * Kefka is away [Reason: Class] [Log: On] [Page: Off]
[Mon Dec 4 16:33:10 2000] #Exult: <TonyHoyt> Ack.. this place doesn't live long eh? People come in and out. *g*
[Mon Dec 4 16:33:14 2000] #Exult: * TonyHoyt was on the phone.
[Mon Dec 4 16:33:17 2000] #Exult: <TonyHoyt> Well Bye Kefka.
[Mon Dec 4 16:34:20 2000] #exult: <-- wjp has left #exult
[Mon Dec 4 16:34:20 2000] #exult: --> wjp has joined #exult
[Mon Dec 4 16:50:44 2000] #exult: --- Fingolfin|busy is now known as Fingolfin
[Mon Dec 4 16:50:55 2000] #exult: <Fingolfin> hi
[Mon Dec 4 16:51:01 2000] #exult: <wjp> hi
[Mon Dec 4 16:52:56 2000] #exult: <wjp> I'm going home
[Mon Dec 4 16:53:00 2000] #exult: <wjp> brb
[Mon Dec 4 16:53:08 2000] #exult: <-- wjp has left IRC ([x]chat)
[Mon Dec 4 16:56:07 2000] #exult: --> seguy has joined #exult
[Mon Dec 4 16:57:54 2000] #exult: <Fingolfin> hi
[Mon Dec 4 16:58:14 2000] #exult: <seguy> asl please
[Mon Dec 4 16:59:12 2000] #exult: <Fingolfin> ?asl
[Mon Dec 4 16:59:18 2000] #exult: <Fingolfin> what is "asl" ?
[Mon Dec 4 17:00:31 2000] #exult: <seguy> a=age s=sex l=location my dear friend
[Mon Dec 4 17:01:54 2000] #exult: <Fingolfin> seguy: uhm... do you know what this channel is about?
[Mon Dec 4 17:02:29 2000] #exult: <seguy> no could u pl
[Mon Dec 4 17:02:31 2000] #exult: --- Fingolfin has changed the topic to: Welcome to the semi-official Exult (Ultima 7 game engine) chatroom!
[Mon Dec 4 17:02:59 2000] #exult: <-- seguy has left #exult
[Mon Dec 4 17:06:01 2000] #Exult: <TonyHoyt> I"m back.. hi guys
[Mon Dec 4 17:06:11 2000] #exult: <Fingolfin> hi tony
[Mon Dec 4 17:06:17 2000] #Exult: <TonyHoyt> *laughs his ass off*
[Mon Dec 4 17:06:29 2000] #Exult: <TonyHoyt> Seguy was looking for a little action and didn't find any now didn't he?
[Mon Dec 4 17:06:56 2000] #exult: <Fingolfin> <g>
[Mon Dec 4 17:07:31 2000] #Exult: <TonyHoyt> What's up with you Fingolfin.
[Mon Dec 4 17:08:04 2000] #exult: <Fingolfin> hm... I am happy right now ;=) oh, and I work on a really simple PHP based login scheme for a web page (non exult related)
[Mon Dec 4 17:08:36 2000] #exult: <Fingolfin> or, "session", I should say. It is for our MCS course homepage, I want to make an address list, which only ppl with password can access
[Mon Dec 4 17:09:18 2000] #Exult: <TonyHoyt> PHP based? What is PHP mind me asking.
[Mon Dec 4 17:10:15 2000] #exult: <Fingolfin> PHP is a web language which you can embed into HTML and a special web server interprets it
[Mon Dec 4 17:10:41 2000] #exult: <Fingolfin> a bit like perl one could say, but different
[Mon Dec 4 17:10:44 2000] #Exult: <TonyHoyt> Is that kind of like asp only a hell o f a lot better?
[Mon Dec 4 17:11:22 2000] #exult: <Fingolfin> yeah
[Mon Dec 4 17:11:24 2000] #exult: <Fingolfin> ;)
[Mon Dec 4 17:11:31 2000] #exult: <Fingolfin> look at www.zend.com for more info
[Mon Dec 4 17:11:47 2000] #exult: <Fingolfin> my problem is: there are a lot of pre-made PHP solutions for what I need
[Mon Dec 4 17:11:56 2000] #exult: <Fingolfin> but: they all need MySQL or some other SQL db
[Mon Dec 4 17:12:09 2000] #Exult: <TonyHoyt> Hmmm Okay. Thanks. I"m not that interested in it now though. I'm more interested in game stuff though. *g*
[Mon Dec 4 17:12:13 2000] #exult: <Fingolfin> but where I need to place it, I have no SQL db :/ So I need to use a flat file
[Mon Dec 4 17:12:20 2000] #exult: <Fingolfin> sure ;)
[Mon Dec 4 17:12:21 2000] #Exult: <TonyHoyt> Ahhhh mySQL is something I've been meaning to learn.
[Mon Dec 4 17:12:54 2000] #Exult: <TonyHoyt> oh jeeze that reminds me! I need to reinstall oracle! Doh. Okay sorry Fing. Got to jet. be back later.
[Mon Dec 4 17:13:11 2000] #Exult: <TonyHoyt> Drat drat drat.. Pain in the...
[Mon Dec 4 17:13:22 2000] #Exult: <TonyHoyt> Don't have much time so I got to do it now. bye!
[Mon Dec 4 17:13:23 2000] #exult: <-- TonyHoyt has left IRC (Leaving)
[Mon Dec 4 17:40:59 2000] #exult: --- Fingolfin is now known as Fingolfin|busy
[Mon Dec 4 18:07:36 2000] #exult: --> wjp has joined #exult
[Mon Dec 4 18:14:23 2000] #Exult: --> TonyHoyt has joined #Exult
[Mon Dec 4 18:14:32 2000] #Exult: <TonyHoyt> Hello hello again.
[Mon Dec 4 18:14:38 2000] #exult: <wjp> hi
[Mon Dec 4 18:25:18 2000] #exult: <-- wjp has left IRC (Ping timeout for wjp[132.229.232.245])
[Mon Dec 4 18:30:05 2000] #Exult: <-- TonyHoyt has left #Exult
[Mon Dec 4 18:37:47 2000] #exult: <-- Kefka has left IRC (Ping timeout for Kefka[cc51780-a.warn1.mi.home.com])
[Mon Dec 4 18:38:23 2000] #exult: <Fingolfin|busy> hm
[Mon Dec 4 18:38:31 2000] #exult: <Fingolfin|busy> now I missed all of you
[Mon Dec 4 18:38:34 2000] #exult: <Fingolfin|busy> exultbot: hi man
[Mon Dec 4 18:38:34 2000] #exult: <exultbot> Hi Fingolfin|busy!
[Mon Dec 4 18:38:43 2000] #exult: <Fingolfin|busy> exultbot: tell wjp to come back, plz
[Mon Dec 4 18:38:47 2000] #exult: <Fingolfin|busy> :)
[Mon Dec 4 19:05:36 2000] #exult: --- ChanServ has changed the topic to:
[Mon Dec 4 19:14:29 2000] #exult: --> wjp has joined #exult
[Mon Dec 4 19:15:37 2000] #exult: <-- wjp has left #exult
[Mon Dec 4 19:15:37 2000] #exult: --> wjp has joined #exult
[Mon Dec 4 19:15:48 2000] #exult: * wjp is beginning to really hate his ISP
[Mon Dec 4 19:18:35 2000] #exult: <Fingolfin|busy> hu?
[Mon Dec 4 19:18:38 2000] #exult: --- Fingolfin|busy is now known as Fingolfin
[Mon Dec 4 19:18:56 2000] #exult: <Fingolfin> hi wjp
[Mon Dec 4 19:19:08 2000] #exult: <wjp> hi
[Mon Dec 4 19:19:10 2000] #exult: <wjp> -- Looking up irc.openprojects.net..
[Mon Dec 4 19:19:11 2000] #exult: <wjp> --- Connecting to irc.openprojects.net (64.242.77.150) port 6667..
[Mon Dec 4 19:19:11 2000] #exult: <wjp> --- Connection failed. Error: No route to host
[Mon Dec 4 19:19:12 2000] #exult: <wjp> grrr
[Mon Dec 4 19:19:27 2000] #exult: <Fingolfin> try irc.linux.com instead
[Mon Dec 4 19:19:30 2000] #exult: <wjp> third time the last couple of days
[Mon Dec 4 19:19:56 2000] #exult: <wjp> irc.linux.com is mapped to the same addresses
[Mon Dec 4 19:21:52 2000] #exult: <wjp> exult said "out of memory". weird
[Mon Dec 4 19:22:37 2000] #exult: <wjp> oh, it was re-initializing Audio
[Mon Dec 4 19:25:16 2000] #exult: --> jameson has joined #exult
[Mon Dec 4 19:25:21 2000] #exult: <jameson> Hi!
[Mon Dec 4 19:25:28 2000] #exult: <Fingolfin> hi jameson!
[Mon Dec 4 19:25:56 2000] #exult: <jameson> I'll have to leave RSN, because I need to fix some bugs in my homework for tomorrow...
[Mon Dec 4 19:26:32 2000] #exult: <wjp> hi jameson
[Mon Dec 4 19:26:37 2000] #exult: <jameson> Still, I have bad news: I probably won't have time to work on the Alpha port for the next two weeks or so (more probably until after christmas).
[Mon Dec 4 19:27:03 2000] #exult: <Fingolfin> :(
[Mon Dec 4 19:27:12 2000] #exult: <jameson> Sorry about that, but I'll try to fix stuff afterwards (I promise ;-)
[Mon Dec 4 19:27:53 2000] #exult: * wjp just added a "heal party" cheat (ctrl-alt-h)
[Mon Dec 4 19:27:56 2000] #exult: <jameson> I just need to finish a lot of university work. If it makes you feel better, I won't be able to work on FreeSCI either... (though I don't really expect you to feel better from that ;-)
[Mon Dec 4 19:28:18 2000] #exult: <jameson> And some other work.
[Mon Dec 4 19:28:25 2000] #exult: <jameson> And get presents (argh.)
[Mon Dec 4 19:28:38 2000] #exult: <Fingolfin> hehe
[Mon Dec 4 19:28:39 2000] #exult: <wjp> :-)
[Mon Dec 4 19:28:59 2000] #exult: <jameson> Anyway, one thing is still on my mind: You may remember the 40 line error message I talked about...
[Mon Dec 4 19:29:19 2000] #exult: <jameson> It occured somewhere in the hash_map header file.
[Mon Dec 4 19:29:35 2000] #exult: <jameson> Does that class inherit from something?
[Mon Dec 4 19:29:45 2000] #exult: <jameson> (does it have a sibling with identical functionality)?
[Mon Dec 4 19:30:31 2000] #exult: --- wjp is now known as wjp|tv
[Mon Dec 4 19:30:33 2000] #exult: <wjp|tv> bbl
[Mon Dec 4 19:30:57 2000] #exult: <jameson> Have fun
[Mon Dec 4 19:31:21 2000] #exult: <Fingolfin> wekk
[Mon Dec 4 19:31:25 2000] #exult: <Fingolfin> well even ;)
[Mon Dec 4 19:31:31 2000] #exult: <jameson> ;->
[Mon Dec 4 19:31:33 2000] #exult: <Fingolfin> hash_map is really similiar to map
[Mon Dec 4 19:31:42 2000] #exult: <Fingolfin> only the internals are different
[Mon Dec 4 19:31:47 2000] #exult: <Fingolfin> red black tree versus hash
[Mon Dec 4 19:32:05 2000] #exult: <jameson> Ah, OK. So I can just replace it if I can't fix the problem.
[Mon Dec 4 19:32:29 2000] #exult: <jameson> Thanks!
[Mon Dec 4 19:32:40 2000] #exult: <Fingolfin> yes
[Mon Dec 4 19:32:43 2000] #exult: <Fingolfin> np ;)
[Mon Dec 4 19:33:31 2000] #exult: <jameson> If it turns out that I _do_ have the time to work on it before christmas, I'll come back here and bother you with silly questions once again.
[Mon Dec 4 19:33:45 2000] #exult: <jameson> If it doesn't, I may still come on occasion for motivational boosts ;-)
[Mon Dec 4 19:34:54 2000] #exult: <jameson> Anyway, I need to finish some stuff now. Homework about probabilistic inference systems. So I don't want to keep you from coding...
[Mon Dec 4 19:35:07 2000] #exult: <Fingolfin> sure ;)
[Mon Dec 4 19:35:10 2000] #exult: <jameson> have fun, and bye!
[Mon Dec 4 19:35:13 2000] #exult: <Fingolfin> cya
[Mon Dec 4 19:35:15 2000] #exult: <-- jameson has left IRC (Leaving)
[Mon Dec 4 19:46:13 2000] #Exult: --> freedman has joined #Exult
[Mon Dec 4 19:46:20 2000] #exult: <Fingolfin> jeff!!!!
[Mon Dec 4 19:46:46 2000] #Exult: <freedman> Hey, I made it by telneting through my ISP. Kind of slow, though.
[Mon Dec 4 19:49:16 2000] #exult: <Fingolfin> hehe
[Mon Dec 4 19:49:44 2000] #Exult: <freedman> Anyone else here?
[Mon Dec 4 19:52:13 2000] #exult: <Fingolfin> wjp is at the TV right now...
[Mon Dec 4 19:52:20 2000] #exult: <Fingolfin> dancer was here earlier
[Mon Dec 4 19:52:49 2000] #exult: <Fingolfin> ?faq
[Mon Dec 4 19:52:49 2000] #exult: <exultbot> You can find the semi-official FAQ at: http://www.unet.univie.ac.at/~a9848357/exult/exult_faq.htm
[Mon Dec 4 19:52:55 2000] #exult: <Fingolfin> ?version
[Mon Dec 4 19:52:55 2000] #exult: <exultbot> The latest official version of Exult is: 0.90alpha1
[Mon Dec 4 19:53:12 2000] #exult: <Fingolfin> look at http://www.math.leidenuniv.nl/~wpalenst/exultlog.php3
[Mon Dec 4 19:53:20 2000] #Exult: <freedman> Well, it's lunch time here. I may be back later.
[Mon Dec 4 19:53:33 2000] #exult: <Fingolfin> sure
[Mon Dec 4 19:53:54 2000] #exult: <-- freedman has left IRC (Leaving)
[Mon Dec 4 20:13:18 2000] #exult: --- wjp|tv is now known as wjp
[Mon Dec 4 20:13:25 2000] #exult: <wjp> missed him :-(
[Mon Dec 4 20:18:08 2000] #exult: --> Kefka has joined #exult
[Mon Dec 4 20:18:50 2000] #exult: <wjp> hi Kefka
[Mon Dec 4 20:18:58 2000] #exult: <Kefka> hi
[Mon Dec 4 20:19:23 2000] #exult: <Kefka> dentist appt kept me longer than expected
[Mon Dec 4 20:19:44 2000] #exult: <wjp> brb
[Mon Dec 4 20:19:59 2000] #exult: <Kefka> ok
[Mon Dec 4 20:22:31 2000] #exult: <Kefka> hmm, new cheat added
[Mon Dec 4 20:23:02 2000] #exult: --> sciflyer has joined #exult
[Mon Dec 4 20:23:11 2000] #exult: <Kefka> hi
[Mon Dec 4 20:23:16 2000] #exult: <sciflyer> hey
[Mon Dec 4 20:23:30 2000] #exult: <sciflyer> is willem around
[Mon Dec 4 20:23:31 2000] #exult: <sciflyer> ?
[Mon Dec 4 20:23:37 2000] #exult: <Kefka> yeah
[Mon Dec 4 20:23:42 2000] #exult: <Kefka> [15:20] <wjp> brb
[Mon Dec 4 20:23:49 2000] #exult: <Kefka> thats 4 minutes ago
[Mon Dec 4 20:23:55 2000] #exult: <sciflyer> yope
[Mon Dec 4 20:23:56 2000] #exult: <sciflyer> ok
[Mon Dec 4 20:24:03 2000] #exult: <wjp> b
[Mon Dec 4 20:24:08 2000] #exult: <Kefka> so he'll be back most likely in 5 minutes
[Mon Dec 4 20:24:09 2000] #exult: <wjp> hey sciflyer
[Mon Dec 4 20:24:17 2000] #exult: <Kefka> or maybe sooner :)
[Mon Dec 4 20:24:18 2000] #exult: <sciflyer> b stands for bggame.cc
[Mon Dec 4 20:24:32 2000] #exult: <sciflyer> beos doesnt like it when i was building last night
[Mon Dec 4 20:24:40 2000] #exult: <wjp> no, I noticed
[Mon Dec 4 20:24:45 2000] #exult: <sciflyer> cry
[Mon Dec 4 20:25:23 2000] #exult: <wjp> brb, this server is going down in a few minutes...
[Mon Dec 4 20:25:26 2000] #exult: * wjp is switching servers
[Mon Dec 4 20:25:28 2000] #exult: <sciflyer> ohh
[Mon Dec 4 20:25:31 2000] #exult: <-- wjp has left IRC ([x]chat)
[Mon Dec 4 20:27:07 2000] #exult: --> wjp has joined #exult
[Mon Dec 4 20:27:23 2000] #exult: <wjp> back, obviously
[Mon Dec 4 20:27:25 2000] #exult: <wjp> :-)
[Mon Dec 4 20:27:29 2000] #exult: <sciflyer> hehe
[Mon Dec 4 20:27:44 2000] #exult: <sciflyer> does the compiler not like that line with the ? : stuff in it?
[Mon Dec 4 20:27:52 2000] #exult: <sciflyer> i think thats pretty standard
[Mon Dec 4 20:28:00 2000] #exult: * sciflyer doesnt remember enough c to know better
[Mon Dec 4 20:28:00 2000] #exult: <wjp> no, that's not the problem
[Mon Dec 4 20:28:13 2000] #exult: <Fingolfin> hiya
[Mon Dec 4 20:29:29 2000] #exult: <wjp> shouldn't be too hard to fix, btw
[Mon Dec 4 20:31:07 2000] #exult: <sciflyer> cool
[Mon Dec 4 20:31:27 2000] #exult: <sciflyer> i was gonna put together a trial pkg to show you
[Mon Dec 4 20:32:28 2000] #exult: <wjp> trial pkg?
[Mon Dec 4 20:33:20 2000] #exult: <sciflyer> yeah, to figure out how to distribute for be
[Mon Dec 4 20:33:47 2000] #exult: <wjp> I put together a sample .zip file too
[Mon Dec 4 20:33:58 2000] #exult: <wjp> (in fact, you can just say 'make bindist' and you get a .zip)
[Mon Dec 4 20:34:06 2000] #exult: <sciflyer> oh, awesome
[Mon Dec 4 20:34:11 2000] #exult: <wjp> as soon as I can get it to build, that is
[Mon Dec 4 20:34:18 2000] #exult: <sciflyer> i think however you wanna do it, it will be ok
[Mon Dec 4 20:34:21 2000] #exult: <sciflyer> be people are smart
[Mon Dec 4 20:34:48 2000] #exult: <sciflyer> if you want to make the dist prettier, youll probably end up doing a whole mess of be specific code you probably wont want to get involved in
[Mon Dec 4 20:35:07 2000] #exult: <sciflyer> as long as it runs.we happy w. it
[Mon Dec 4 20:35:35 2000] #exult: <wjp> I'll go and reboot to Be, see if I can fix it
[Mon Dec 4 20:35:36 2000] #exult: <wjp> brb
[Mon Dec 4 20:35:39 2000] #exult: <-- wjp has left IRC ([x]chat)
[Mon Dec 4 20:38:51 2000] #exult: --> wjp has joined #exult
[Mon Dec 4 20:43:16 2000] #exult: <sciflyer> beos rules
[Mon Dec 4 20:43:39 2000] #exult: <wjp> is there a better compiler than the default 'gnu pro' one available?
[Mon Dec 4 20:43:45 2000] #exult: <wjp> or a new version?
[Mon Dec 4 20:43:48 2000] #exult: <sciflyer> thats the only one anybody uses
[Mon Dec 4 20:44:29 2000] #exult: <sciflyer> i dont know about new versions
[Mon Dec 4 20:44:43 2000] #exult: <wjp> this one is over a year old
[Mon Dec 4 20:46:56 2000] #exult: <wjp> ok, fixed one bug. I changed 'std::toupper' to 'toupper', and added a 'using std::toupper' at the top. (bggame.cc)
[Mon Dec 4 20:47:02 2000] #exult: <wjp> (Max, that's ok, right?)
[Mon Dec 4 20:47:10 2000] #exult: <Fingolfin> yup
[Mon Dec 4 20:47:29 2000] #exult: --- Fingolfin is now known as Fingolfin|Futurama
[Mon Dec 4 20:48:09 2000] #exult: <wjp> ok, got another one
[Mon Dec 4 20:48:16 2000] #exult: <wjp> everything seems to be compiling smoothly now
[Mon Dec 4 20:48:18 2000] #exult: <sciflyer> how you add the using thing?
[Mon Dec 4 20:48:42 2000] #exult: <wjp> just say 'using std::toupper;' somewhere at the top of the file
[Mon Dec 4 20:49:07 2000] #exult: <sciflyer> oh, compiled anyway
[Mon Dec 4 20:49:56 2000] #exult: <wjp> uh oh
[Mon Dec 4 20:50:10 2000] #exult: <wjp> lots of errors
[Mon Dec 4 20:50:30 2000] #exult: <sciflyer> gamedat.cc?
[Mon Dec 4 20:50:38 2000] #exult: <wjp> wasn't objs.cc removed from the main directory?
[Mon Dec 4 20:50:41 2000] #exult: * wjp is confused
[Mon Dec 4 20:53:56 2000] #exult: <wjp> ok, some leftovers from the reorganization
[Mon Dec 4 20:54:08 2000] #exult: <sciflyer> jes
[Mon Dec 4 20:54:18 2000] #exult: <sciflyer> hey how do you guys say yes and no?
[Mon Dec 4 20:54:23 2000] #exult: <sciflyer> dutch people, i mean
[Mon Dec 4 20:54:34 2000] #exult: <wjp> yup, they're 'ja' and 'nee'
[Mon Dec 4 20:54:39 2000] #exult: <wjp> guess which one's which ;-)
[Mon Dec 4 20:54:48 2000] #exult: <sciflyer> ok
[Mon Dec 4 20:54:52 2000] #exult: <sciflyer> dankje
[Mon Dec 4 20:54:58 2000] #exult: <wjp> graag gedaan :-)
[Mon Dec 4 20:55:01 2000] #exult: <sciflyer> ik lere nederlands
[Mon Dec 4 20:55:09 2000] #exult: <wjp> 'leer' :-)
[Mon Dec 4 20:55:13 2000] #exult: <sciflyer> shit
[Mon Dec 4 20:55:43 2000] #exult: <wjp> yes, we use 'shit' here too :-)
[Mon Dec 4 20:55:54 2000] #exult: <sciflyer> thought so : )
[Mon Dec 4 20:56:12 2000] #exult: <sciflyer> is gamedat.cc givin you problems?
[Mon Dec 4 20:56:21 2000] #exult: <wjp> I already got that one
[Mon Dec 4 20:56:25 2000] #exult: <wjp> now doing vgafile.cc
[Mon Dec 4 20:57:13 2000] #exult: <sciflyer> could you throw the ones you make changes to in a zip file and dcc me?
[Mon Dec 4 20:57:26 2000] #exult: <wjp> I suppose
[Mon Dec 4 20:57:38 2000] #exult: <wjp> you can't get them from CVS?
[Mon Dec 4 20:57:45 2000] #exult: --- Fingolfin|Futurama is now known as Fingolfin|busy
[Mon Dec 4 20:58:10 2000] #exult: <sciflyer> i could, but i havent set it up yet
[Mon Dec 4 20:58:57 2000] #exult: <wjp> k
[Mon Dec 4 20:59:00 2000] #exult: --- Fingolfin|busy is now known as Fingolfin
[Mon Dec 4 20:59:03 2000] #exult: * wjp is getting there
[Mon Dec 4 20:59:16 2000] #exult: <wjp> (changing tons of 'unsigned char*' to 'uint8*'
[Mon Dec 4 20:59:22 2000] #exult: <sciflyer> damn
[Mon Dec 4 20:59:32 2000] #exult: <Fingolfin> hehe
[Mon Dec 4 21:00:41 2000] #exult: <Fingolfin> wjp: can you come to #SDL, plz?
[Mon Dec 4 21:00:54 2000] #exult: <wjp> got it
[Mon Dec 4 21:01:04 2000] #exult: <wjp> yay, it builds!
[Mon Dec 4 21:01:11 2000] #exult: <sciflyer> rock on
[Mon Dec 4 21:02:02 2000] #exult: <Fingolfin> ?logs
[Mon Dec 4 21:02:12 2000] #exult: <wjp> good idea...
[Mon Dec 4 21:02:15 2000] #exult: <Fingolfin> wjp: can you add an FAQ that points to the logs?
[Mon Dec 4 21:02:18 2000] #exult: <Fingolfin> yeah ;)
[Mon Dec 4 21:02:21 2000] #exult: <Fingolfin> ?list
[Mon Dec 4 21:02:25 2000] #exult: <Fingolfin> ?faqs
[Mon Dec 4 21:02:26 2000] #exult: <wjp> I'll add that to exultbot when I get back to linux
[Mon Dec 4 21:02:28 2000] #exult: <Fingolfin> ?faq
[Mon Dec 4 21:02:28 2000] #exult: <exultbot> You can find the semi-official FAQ at: http://www.unet.univie.ac.at/~a9848357/exult/exult_faq.htm
[Mon Dec 4 21:02:35 2000] #exult: <Fingolfin> sure
[Mon Dec 4 21:02:39 2000] #exult: <wjp> I might change the ?... syntax to prefix-based too
[Mon Dec 4 21:02:47 2000] #exult: <wjp> so you can say both 'faq' and 'faqs'
[Mon Dec 4 21:02:51 2000] #exult: <Fingolfin> ?list should show the known exultbot "faqs"
[Mon Dec 4 21:03:04 2000] #exult: <wjp> like "?help"
[Mon Dec 4 21:03:10 2000] #exult: <wjp> ok, I'll do that too
[Mon Dec 4 21:03:21 2000] #exult: <Fingolfin> BTW, I am used to "?? help" etc. style... but I guess this is not really important ;)
[Mon Dec 4 21:03:23 2000] #exult: <Fingolfin> ?help
[Mon Dec 4 21:03:29 2000] #exult: <Fingolfin> ah, ok
[Mon Dec 4 21:03:36 2000] #exult: <Fingolfin> ?exultbot
[Mon Dec 4 21:03:36 2000] #exult: <exultbot> Exultbot is written in Perl by Willem Jan Palenstijn.
[Mon Dec 4 21:03:38 2000] #exult: <Fingolfin> ?exul
[Mon Dec 4 21:03:43 2000] #exult: <Fingolfin> ?exult
[Mon Dec 4 21:03:43 2000] #exult: <exultbot> Exult is a project to create an Ultima 7 game engine that runs on modern operating systems, capable of using the data and graphics files that come with the game. See http://exult.sourceforge.net/ for more information.
[Mon Dec 4 21:03:56 2000] #exult: <Fingolfin> nice
[Mon Dec 4 21:03:59 2000] #exult: <wjp> what is the "?? help" style?
[Mon Dec 4 21:04:05 2000] #exult: <Fingolfin> also, add ?wjp, ?fingolfin etc.
[Mon Dec 4 21:04:15 2000] #exult: <wjp> ok, sounds like a good idea
[Mon Dec 4 21:04:29 2000] #exult: <Fingolfin> instead of "?help", one writes "?? help". I am used to this from #jabber
[Mon Dec 4 21:04:35 2000] #exult: <sciflyer> in my UO guild we have this bot in our irc channel that you could define and dict things
[Mon Dec 4 21:04:50 2000] #exult: <wjp> an "infobot" based bot?
[Mon Dec 4 21:04:58 2000] #exult: <sciflyer> i dont know what he built it on
[Mon Dec 4 21:05:05 2000] #exult: <sciflyer> but its got a lot of funny shit in it
[Mon Dec 4 21:07:18 2000] #exult: <wjp> sciflyer: here's the changed files
[Mon Dec 4 21:07:26 2000] #exult: <sciflyer> boo ya, dankje
[Mon Dec 4 21:10:41 2000] #exult: * wjp is committing
[Mon Dec 4 21:12:27 2000] #exult: <wjp> ok, committed
[Mon Dec 4 21:12:35 2000] #exult: * wjp hopes he didn't break the linux builds
[Mon Dec 4 21:13:07 2000] #exult: <sciflyer> oh god forbid
[Mon Dec 4 21:13:55 2000] #exult: <wjp> do I sense a little sarcasm here? :-)
[Mon Dec 4 21:14:13 2000] #exult: * Fingolfin hopes wjp didn't break the macos build
[Mon Dec 4 21:14:17 2000] #exult: <sciflyer> jö
[Mon Dec 4 21:14:37 2000] #exult: <sciflyer> hehe i bet you could breathe on the macos build and it would break
[Mon Dec 4 21:14:37 2000] #exult: <wjp> an o-umlaut?
[Mon Dec 4 21:14:46 2000] #exult: <sciflyer> jes
[Mon Dec 4 21:14:51 2000] #exult: <sciflyer> is it broken on your end?
[Mon Dec 4 21:15:33 2000] #exult: <wjp> the o-umlaut?
[Mon Dec 4 21:15:40 2000] #exult: <sciflyer> yeah
[Mon Dec 4 21:15:48 2000] #exult: <sciflyer> you can see it or just a box?
[Mon Dec 4 21:15:56 2000] #exult: <wjp> that's working, I was just wondering why you used it :-)
[Mon Dec 4 21:16:07 2000] #exult: <sciflyer> cause a lot of people say that
[Mon Dec 4 21:16:14 2000] #exult: <wjp> windows probably
[Mon Dec 4 21:16:22 2000] #exult: <wjp> :-)
[Mon Dec 4 21:16:35 2000] #exult: <Fingolfin> sciflyer: actually, the macos is often broken when new files are added, cause g++ is so buggy, and people commit buggy code, and my MacOS compiler complains about it ;)
[Mon Dec 4 21:16:49 2000] #exult: <Fingolfin> so I see it positive, helps me to work as code police
[Mon Dec 4 21:16:54 2000] #exult: <wjp> :-)
[Mon Dec 4 21:17:34 2000] #exult: <sciflyer> yeah, thats whats cool about xplatform development, a lot of bugs surface
[Mon Dec 4 21:17:55 2000] #exult: <Fingolfin> "buggy code" is not a good term ... not 100% valid C++ code would be more correct... mostly missing std::
[Mon Dec 4 21:18:07 2000] #exult: <wjp> drat, I missed a few unsigned char*'s
[Mon Dec 4 21:19:28 2000] #exult: <sciflyer> oh, i have an egg
[Mon Dec 4 21:19:35 2000] #exult: <wjp> :-)
[Mon Dec 4 21:21:56 2000] #exult: <wjp> ok, I've got one 700Kb .zip file ready to go
[Mon Dec 4 21:22:29 2000] #exult: <wjp> 'scp: command not found'... grrr...
[Mon Dec 4 21:22:47 2000] #exult: <sciflyer> whats scp mean
[Mon Dec 4 21:22:59 2000] #exult: <wjp> secure copy
[Mon Dec 4 21:23:06 2000] #exult: <wjp> it's a copy tool that uses ssh
[Mon Dec 4 21:23:09 2000] #exult: <sciflyer> oh
[Mon Dec 4 21:23:39 2000] #exult: <wjp> ok, it's there, but just not in my path
[Mon Dec 4 21:23:47 2000] #exult: <wjp> uploading...
[Mon Dec 4 21:26:48 2000] #exult: <wjp> sciflyer: any standard naming convention for the .zips? I've got exult-20001204.x86.beos.zip, atm
[Mon Dec 4 21:27:22 2000] #exult: <sciflyer> sounds good
[Mon Dec 4 21:27:58 2000] #exult: <-- Fingolfin has left IRC (Ping timeout for Fingolfin[p3EE22545.dip.t-dialin.net])
[Mon Dec 4 21:28:48 2000] #exult: <wjp> now let's see if it runs...
[Mon Dec 4 21:30:01 2000] #exult: <wjp> ok, looks good
[Mon Dec 4 21:30:16 2000] #exult: <wjp> get it at: http://www.math.leidenuniv.nl/~wpalenst/exult-20001204.x86.beos.zip
[Mon Dec 4 21:31:08 2000] #exult: <sciflyer> not a bad size
[Mon Dec 4 21:31:18 2000] #exult: <sciflyer> static or dynamic linked?
[Mon Dec 4 21:34:02 2000] #exult: <wjp> dynamic
[Mon Dec 4 21:34:10 2000] #exult: <wjp> but it includes libSDL
[Mon Dec 4 21:34:19 2000] #exult: <sciflyer> cool
[Mon Dec 4 21:38:57 2000] #exult: * wjp reboots back to linux
[Mon Dec 4 21:39:00 2000] #exult: <-- wjp has left IRC ()
[Mon Dec 4 21:42:08 2000] #exult: --> wjp has joined #exult
[Mon Dec 4 21:42:27 2000] #exult: <sciflyer> what desktop/wm you use willem?
[Mon Dec 4 21:42:40 2000] #exult: <wjp> gnome, saw(fish/mill)
[Mon Dec 4 21:42:49 2000] #exult: <sciflyer> helix?
[Mon Dec 4 21:43:28 2000] #exult: <wjp> hmm... I think not
[Mon Dec 4 21:43:37 2000] #exult: <wjp> the one that came with Mandrake 7.1
[Mon Dec 4 21:43:44 2000] #exult: <sciflyer> ohh
[Mon Dec 4 21:44:21 2000] #exult: <wjp> what version is called Helix?
[Mon Dec 4 21:45:07 2000] #exult: <sciflyer> www.helixcode.com
[Mon Dec 4 21:45:23 2000] #exult: <sciflyer> its a gnome desktop distribution
[Mon Dec 4 21:46:01 2000] #exult: <wjp> ah, then I probably don't have it
[Mon Dec 4 21:46:26 2000] #exult: --> dancer has joined #exult
[Mon Dec 4 21:46:33 2000] #exult: <wjp> hi dancer
[Mon Dec 4 21:46:34 2000] #exult: <dancer> Hi.
[Mon Dec 4 21:47:03 2000] #exult: * dancer slept in a bit. Only a very little while till the teleconference. Bah.
[Mon Dec 4 21:47:25 2000] #exult: <wjp> I just put the BeOS binary online
[Mon Dec 4 21:47:53 2000] #exult: <wjp> can I put it on SF or does Jeff have to do it?
[Mon Dec 4 21:48:11 2000] #exult: --> Fingolfin has joined #exult
[Mon Dec 4 21:48:18 2000] #exult: <Fingolfin> *sigh*
[Mon Dec 4 21:48:25 2000] #exult: <sciflyer> you gonna put it up on bebits?
[Mon Dec 4 21:48:25 2000] #exult: <Fingolfin> hi dancer,wjp,all
[Mon Dec 4 21:48:29 2000] #exult: <sciflyer> or wait until beta maybe
[Mon Dec 4 21:49:48 2000] #exult: * wjp wonders if Jeff will come back soon
[Mon Dec 4 21:50:18 2000] #exult: <Fingolfin> ?log
[Mon Dec 4 21:53:19 2000] #exult: <-- Fingolfin has left IRC (Ping timeout for Fingolfin[p3EE03DCE.dip.t-dialin.net])
[Mon Dec 4 21:57:13 2000] #exult: --> Fingolfin has joined #exult
[Mon Dec 4 21:57:16 2000] #exult: <Fingolfin> grrrr
[Mon Dec 4 21:57:31 2000] #exult: <Fingolfin> this time at least I got an idea what is causing this freakin' crash
[Mon Dec 4 21:57:39 2000] #exult: <Fingolfin> wjp: where are the logs again?
[Mon Dec 4 21:58:07 2000] #exult: <wjp> http://www.math.leidenuniv.nl/~wpalenst/exultlog.php3
[Mon Dec 4 21:59:28 2000] #exult: <Fingolfin> suggestion: add some more html spice to them; like marking nicks with color or so... look at http://jabber.box5.net/ for an idea
[Mon Dec 4 21:59:37 2000] #exult: <wjp> I know :-)
[Mon Dec 4 21:59:51 2000] #exult: <wjp> I just added logging
[Mon Dec 4 22:00:27 2000] #exult: <wjp> Warning: Failed opening '/home/temas/www/jabber-logs/logs/Dec_04_2000.toc' for inclusion (include_path='.:/usr/local/lib/php') in /home/temas/www/jabber-logs/index.phtml on line 7
[Mon Dec 4 22:00:43 2000] #exult: <Fingolfin> yes
[Mon Dec 4 22:00:50 2000] #exult: <Fingolfin> these are the first few lines and are normal ;)
[Mon Dec 4 22:00:52 2000] #exult: <sciflyer> haha
[Mon Dec 4 22:00:56 2000] #exult: <Fingolfin> reason is that there is no TOC for today yet
[Mon Dec 4 22:01:03 2000] #exult: <Fingolfin> and temas was too lazy to fix it ;)
[Mon Dec 4 22:01:08 2000] #exult: <wjp> ok :-)
[Mon Dec 4 22:01:11 2000] #exult: <Fingolfin> if you look at older logs, it is working ok
[Mon Dec 4 22:02:25 2000] #exult: <dancer> wjp: You can upload it, but jsf has to do the work after that.
[Mon Dec 4 22:02:48 2000] #exult: <dancer> Vaguely awake now. Been going through email.
[Mon Dec 4 22:02:55 2000] #exult: <Fingolfin> ok, it seems my crasges are related to the audio system
[Mon Dec 4 22:03:03 2000] #exult: <Fingolfin> something in fill_audio/fill_audio_func or so
[Mon Dec 4 22:03:09 2000] #exult: <wjp> k
[Mon Dec 4 22:03:12 2000] #exult: <Fingolfin> I can't say more right now
[Mon Dec 4 22:03:27 2000] #exult: <wjp> where do I upload it to?
[Mon Dec 4 22:04:51 2000] #exult: <dancer> Hrm.
[Mon Dec 4 22:05:05 2000] #exult: <dancer> wjp: Umm.
[Mon Dec 4 22:05:18 2000] #exult: <wjp> I'll just let Jeff handle it ;-)
[Mon Dec 4 22:06:14 2000] #exult: * wjp is wondering why his ISP's SMTP server is down...
[Mon Dec 4 22:07:12 2000] #exult: <dancer> http://sourceforge.net/docman/display_doc.php?docid=781&group_id=1
[Mon Dec 4 22:07:25 2000] #Exult: --> freedman has joined #Exult
[Mon Dec 4 22:07:26 2000] #exult: <wjp> documentation manager?
[Mon Dec 4 22:07:31 2000] #exult: <wjp> speak of the devil :-)
[Mon Dec 4 22:07:32 2000] #exult: <Fingolfin> hi jeff
[Mon Dec 4 22:07:34 2000] #exult: <wjp> Hi Jeff!
[Mon Dec 4 22:07:56 2000] #exult: * dancer dials into the teleconference. Nobody else is in it yet.
[Mon Dec 4 22:08:03 2000] #exult: <dancer> Heya, Jeff.
[Mon Dec 4 22:08:03 2000] #exult: <Fingolfin> jeff: did you register your nick?
[Mon Dec 4 22:08:16 2000] #Exult: <freedman> Howdy! Forgive me for slow responses; I'm having to telnet through my ISP
[Mon Dec 4 22:08:25 2000] #exult: <Fingolfin> wjp: that answers whether it is jsf,jeff,DrCode or freedman ;)
[Mon Dec 4 22:09:13 2000] #Exult: <freedman> Not sure how. This is an old command-line IRC (sirc?)
[Mon Dec 4 22:10:12 2000] #exult: <Fingolfin> if you wann register your nick, type in this: /msg nickserv help
[Mon Dec 4 22:10:21 2000] #exult: <Fingolfin> this will give you nickserv help, explaining what to do
[Mon Dec 4 22:10:53 2000] #exult: <Fingolfin> or just do: /msg nickserv register NEWPASSWORD
[Mon Dec 4 22:10:57 2000] #exult: <Fingolfin> and remember the password
[Mon Dec 4 22:10:59 2000] #exult: <Fingolfin> ;)
[Mon Dec 4 22:12:36 2000] #exult: * Fingolfin looks at Mixer.cc to find the reason for his bad crashes
[Mon Dec 4 22:12:48 2000] #exult: <Fingolfin> hm, let's check for mixer != NULL...
[Mon Dec 4 22:13:03 2000] #exult: <Fingolfin> ouch! what is that: a vector of list iterators? Funky...
[Mon Dec 4 22:13:48 2000] #exult: <dancer> The Mixer's been pretty solid lately.
[Mon Dec 4 22:13:56 2000] #Exult: <freedman> Anyone else notice the explosion of bugs on Sourceforge?
[Mon Dec 4 22:14:12 2000] #exult: <wjp> Jeff: yup :-(
[Mon Dec 4 22:14:18 2000] #exult: <dancer> Hasn't yet. Was going to peer at our bugs section today, though and see about assigning.
[Mon Dec 4 22:14:46 2000] #exult: <wjp> most bugs are unassigned, currently
[Mon Dec 4 22:14:51 2000] #exult: <dancer> Wow, cool.
[Mon Dec 4 22:14:58 2000] #Exult: <freedman> Mostly minor, it appears. I may bounce a few.
[Mon Dec 4 22:15:10 2000] #exult: <wjp> some are duplicates, too
[Mon Dec 4 22:15:19 2000] #exult: <dancer> Let me log in and assign a few of those.
[Mon Dec 4 22:15:34 2000] #exult: <wjp> Kreg's dagger <--> Avatar using wrong weapon are probably related
[Mon Dec 4 22:15:50 2000] #exult: <wjp> "Can't can't be lighted" ?
[Mon Dec 4 22:16:00 2000] #exult: <wjp> interesting description :-)
[Mon Dec 4 22:16:29 2000] #Exult: <freedman> The Avatar weapon has to do with lack of understanding the Weapons.dat file. My current guess gives the torch a higher rating than the dagger.
[Mon Dec 4 22:16:31 2000] #exult: <dancer> Oops teleconference just started up.
[Mon Dec 4 22:17:32 2000] #Exult: <freedman> Kreg's schedule is 'thief'. Maybe that means his weapon shouldn't be readied?
[Mon Dec 4 22:17:48 2000] #exult: <wjp> that sounds like a reasonable assumption
[Mon Dec 4 22:19:14 2000] #exult: * wjp goes and adds a few bugs
[Mon Dec 4 22:19:47 2000] #Exult: <freedman> I'd really like to find the crashes, but these two might get rated as "who cares".
[Mon Dec 4 22:19:48 2000] #exult: --> Kirben has joined #exult
[Mon Dec 4 22:20:08 2000] #exult: <wjp> which crashes are you referring to?
[Mon Dec 4 22:20:16 2000] #exult: <wjp> hi Travis
[Mon Dec 4 22:20:36 2000] #exult: <Fingolfin> jeff: but still it would be nice to fix those, so my suggestion would be to not delete them, but just let them stay there till we can fix 'em!
[Mon Dec 4 22:21:24 2000] #Exult: <freedman> The one someone reported when you used Rudyom's wand/blackrock as a weapon.
[Mon Dec 4 22:21:44 2000] #exult: <Kirben> Hi
[Mon Dec 4 22:21:45 2000] #Exult: <freedman> But id didn't crash when I tried it.
[Mon Dec 4 22:22:08 2000] #exult: <sciflyer> i tried to use that to blow the door to the farmer's shed open, to get the Hoe of Destruction
[Mon Dec 4 22:22:17 2000] #exult: <sciflyer> but it just killed Spark
[Mon Dec 4 22:22:49 2000] #Exult: <freedman> Fingolfin: Yes, they are mostly real bugs. But I might be too busy this week watching the 6-hour Dune series:-)
[Mon Dec 4 22:23:22 2000] #exult: <Fingolfin> hehe
[Mon Dec 4 22:23:38 2000] #exult: <wjp> I'll try it in Be sometime. It seems to be very intolerant of memory-related bugs
[Mon Dec 4 22:23:38 2000] #exult: <wjp> :-)
[Mon Dec 4 22:23:38 2000] #exult: <wjp> I saw some ad. banners for that series :-)
[Mon Dec 4 22:23:44 2000] #exult: <wjp> hmm... oops... wrong bug group
[Mon Dec 4 22:24:05 2000] #exult: <wjp> *sigh*
[Mon Dec 4 22:24:06 2000] #exult: --- Fingolfin is now known as Fingolfin|crash_mode
[Mon Dec 4 22:24:12 2000] #exult: * dancer starts sorting bugs, mostly just assigning priorities.
[Mon Dec 4 22:24:13 2000] #exult: * Fingolfin|crash_mode notices he has been assigned a bug
[Mon Dec 4 22:24:16 2000] #exult: <Fingolfin|crash_mode> hm ;)
[Mon Dec 4 22:24:31 2000] #exult: <wjp> a gump related bug :-)
[Mon Dec 4 22:25:05 2000] #exult: <wjp> oh no, wait, I fixed that one :-)
[Mon Dec 4 22:25:10 2000] #exult: <wjp> oops...
[Mon Dec 4 22:25:13 2000] #Exult: <freedman> Well, I've got to reboot to do s0ome work under Windows; I may be back in a little while.
[Mon Dec 4 22:25:13 2000] #exult: <Fingolfin|crash_mode> ok ok I will see what I can do ;) but before I gotta crash... err, I mean, gotta try to fix this crash
[Mon Dec 4 22:25:28 2000] #exult: <Fingolfin|crash_mode> wjp: well, that is fine on me, too
[Mon Dec 4 22:25:32 2000] #exult: <dancer> Fingolfin|crash_mode: Thought it might be something you might both enjoy and be able to find quickly. Low priority though.
[Mon Dec 4 22:25:35 2000] #Exult: <freedman> Dancer: I'll be willing to fix the stats-update bug.
[Mon Dec 4 22:25:46 2000] #exult: <wjp> ok, see you later
[Mon Dec 4 22:25:47 2000] #exult: <dancer> freedman: Gotcha.
[Mon Dec 4 22:25:53 2000] #exult: <-- freedman has left IRC (Leaving)
[Mon Dec 4 22:26:14 2000] #exult: <Fingolfin|crash_mode> dancer: hm?
[Mon Dec 4 22:29:23 2000] #exult: <wjp> hey, I got a crash on blowing up blackrock
[Mon Dec 4 22:29:54 2000] #exult: <Fingolfin|crash_mode> good that it crashes. Would have been bad if it worked ;)
[Mon Dec 4 22:30:15 2000] #exult: <dancer> Fingolfin|crash_mode: Cool.
[Mon Dec 4 22:30:27 2000] #exult: <dancer> Who wants slimes?
[Mon Dec 4 22:30:37 2000] #exult: <Fingolfin|crash_mode> slimes?
[Mon Dec 4 22:30:49 2000] #exult: <dancer> Slime animations not quite right, and not expanding properly.
[Mon Dec 4 22:31:05 2000] #exult: <wjp> Program received signal SIGSEGV, Segmentation fault.
[Mon Dec 4 22:31:06 2000] #exult: <wjp> 0x805405a in Actor::attacked (this=0x894e148, attacker=0x0, weapon_shape=704,
[Mon Dec 4 22:31:06 2000] #exult: <wjp> ammo_shape=0) at actors.cc:1649
[Mon Dec 4 22:31:06 2000] #exult: <wjp> 1649 attacker->get_property((int) exp) + expval);
[Mon Dec 4 22:31:18 2000] #exult: <wjp> attacker isn't an actor when blowing things up, obviously
[Mon Dec 4 22:31:22 2000] #exult: <Fingolfin|crash_mode> yes
[Mon Dec 4 22:31:29 2000] #exult: <dancer> NULL pointer, yes.
[Mon Dec 4 22:31:32 2000] #exult: <Fingolfin|crash_mode> that is something I can fix I guess
[Mon Dec 4 22:31:43 2000] #exult: <dancer> Okay, Max gets slimed.
[Mon Dec 4 22:31:45 2000] #exult: <Fingolfin|crash_mode> BTW, I can't use hackmover to move the avatar onto roofs it seems?
[Mon Dec 4 22:31:59 2000] #exult: <Fingolfin|crash_mode> and the actor stuff as well
[Mon Dec 4 22:32:13 2000] #exult: <Fingolfin|crash_mode> where can I find some decent slimes?
[Mon Dec 4 22:32:13 2000] #exult: <dancer> Who's doing hackmover?
[Mon Dec 4 22:32:34 2000] #exult: <dancer> A dungeon, definitely. Try Despise or covetous.
[Mon Dec 4 22:32:48 2000] #exult: <Fingolfin|crash_mode> 'k
[Mon Dec 4 22:33:29 2000] #exult: <wjp> I'll do hackmover
[Mon Dec 4 22:33:40 2000] #exult: * dancer assigns hackmover.
[Mon Dec 4 22:33:56 2000] #exult: <wjp> cheating is my territory ;-)
[Mon Dec 4 22:34:44 2000] #exult: * dancer checks...is it an already submitted bug? Can't quite see it.
[Mon Dec 4 22:35:09 2000] #exult: <dancer> Who's on fonts, btw?
[Mon Dec 4 22:35:34 2000] #exult: <wjp> I think Tristan did the Font_manager class
[Mon Dec 4 22:36:11 2000] #exult: <dancer> That's right, yes.
[Mon Dec 4 22:36:54 2000] #exult: <wjp> are you adding the hack-mover bug or should I?
[Mon Dec 4 22:37:37 2000] #exult: <wjp> argh... I think I accidently reposted the form setting the "slime bug" properties
[Mon Dec 4 22:37:39 2000] #exult: * wjp sighs
[Mon Dec 4 22:37:58 2000] #exult: <dancer> wjp: I'll get you to add it, I think.
[Mon Dec 4 22:38:04 2000] #exult: <wjp> k
[Mon Dec 4 22:38:10 2000] #exult: * wjp adds it
[Mon Dec 4 22:38:14 2000] #exult: <dancer> wjp: priority 2, I should thinl.
[Mon Dec 4 22:38:20 2000] #exult: <dancer> -l +k
[Mon Dec 4 22:38:26 2000] #exult: <wjp> yes, that sounds about right :-)
[Mon Dec 4 22:39:55 2000] #exult: <wjp> anybody fixing the blackrock-explosion bug?
[Mon Dec 4 22:39:59 2000] #exult: <wjp> (if not, I will)
[Mon Dec 4 22:42:32 2000] #exult: <dancer> Sold.
[Mon Dec 4 22:42:38 2000] #exult: <wjp> fixed :-)
[Mon Dec 4 22:43:00 2000] #exult: <-- sciflyer has left IRC (...)
[Mon Dec 4 22:43:45 2000] #exult: <dancer> Who would like a really low priority job to do visual static for the guardian's intro speech background?
[Mon Dec 4 22:44:33 2000] #exult: <Fingolfin|crash_mode> hhmmmm
[Mon Dec 4 22:45:07 2000] #exult: <dancer> Static is really hard to do right.
[Mon Dec 4 22:45:16 2000] #exult: <dancer> As we can see from the original :)
[Mon Dec 4 22:45:21 2000] #exult: <wjp> hehe :-)
[Mon Dec 4 22:45:30 2000] #exult: <Fingolfin|crash_mode> I just actiavted a switch in one of the dungeons... the avatar walked to it, and now exult hangs. That is, the mouse can be moved, but the arrow doesn't change its "heading", and keys are ignored
[Mon Dec 4 22:45:36 2000] #exult: <wjp> can't we just steal a 'plasma' effect from fractint or something?
[Mon Dec 4 22:45:52 2000] #exult: <wjp> try escape, clicking, combat mode
[Mon Dec 4 22:46:00 2000] #exult: <wjp> anything :-)
[Mon Dec 4 22:46:02 2000] #exult: <Kirben> I think it would be cool if the introduction could be reproduced exactly the same
[Mon Dec 4 22:46:16 2000] #exult: <dancer> We _are_ missing a bit of the intro, I think.
[Mon Dec 4 22:46:22 2000] #exult: <wjp> we are?
[Mon Dec 4 22:46:34 2000] #exult: <Fingolfin|crash_mode> nothing works
[Mon Dec 4 22:46:36 2000] #Exult: --> freedman has joined #Exult
[Mon Dec 4 22:46:38 2000] #exult: <Kirben> and if you do that static for guardian add it for loading for first game too
[Mon Dec 4 22:46:48 2000] #exult: <dancer> After the bushes part and we see the moongate isn't there an animation of the avatar moving towards it, like in U5?
[Mon Dec 4 22:46:50 2000] #exult: <Fingolfin|crash_mode> either this is a bug on MacOS, or a usecode bug ;)
[Mon Dec 4 22:46:56 2000] #exult: <dancer> Err U6, rather.
[Mon Dec 4 22:47:21 2000] #exult: <Fingolfin|crash_mode> the funny thing is the mouse cursor is still following...hrm
[Mon Dec 4 22:47:23 2000] #exult: * wjp tries to remember
[Mon Dec 4 22:47:43 2000] #exult: <wjp> wb Jeff
[Mon Dec 4 22:47:55 2000] #exult: <dancer> freedman: Remember to give us a review of Dune.
[Mon Dec 4 22:48:14 2000] #exult: <Fingolfin|crash_mode> it hangs in Wait_for_arrival
[Mon Dec 4 22:48:29 2000] #exult: <Fingolfin|crash_mode> the avatar is never able to reach his destination it seems
[Mon Dec 4 22:48:41 2000] #exult: * wjp committed fix to blackrock explosion bug
[Mon Dec 4 22:48:50 2000] #Exult: <freedman> Dune is great so far, much better than the movie from several years ago.
[Mon Dec 4 22:49:14 2000] #Exult: <freedman> Wjp: YOu found and fixed the explosion bug? What was it?
[Mon Dec 4 22:49:16 2000] #exult: <wjp> Dancer, why are you assigning windows bugs to me? I haven't used windows in weeks...
[Mon Dec 4 22:49:36 2000] #exult: <wjp> Program received signal SIGSEGV, Segmentation fault.
[Mon Dec 4 22:49:37 2000] #exult: <wjp> 0x805405a in Actor::attacked (this=0x894e148, attacker=0x0, weapon_shape=704,
[Mon Dec 4 22:49:37 2000] #exult: <wjp> ammo_shape=0) at actors.cc:1649
[Mon Dec 4 22:49:38 2000] #exult: <wjp> 1649 attacker->get_property((int) exp) + expval);
[Mon Dec 4 22:50:16 2000] #exult: * dancer has allocated almost all of the bugs.
[Mon Dec 4 22:50:29 2000] #exult: <wjp> couldn't give experience to the blackrock for killing the monster ;-)
[Mon Dec 4 22:50:33 2000] #Exult: <freedman> Oops! So attacker is null.
[Mon Dec 4 22:50:51 2000] #exult: <Fingolfin|crash_mode> Actor *attacker, // 0 if from a trap.
[Mon Dec 4 22:51:04 2000] #exult: <Fingolfin|crash_mode> one should read the comments that one writes on top of a func ;)
[Mon Dec 4 22:51:23 2000] #exult: <dancer> wjp: Sorry. Thought you were doing windows stuff. We have an alternative victim for those?
[Mon Dec 4 22:51:50 2000] #Exult: <freedman> It's hard to keep someone working on Windows after he's tried Linux!
[Mon Dec 4 22:51:55 2000] #exult: <wjp> I think Ryan is the only developer using windows?
[Mon Dec 4 22:52:35 2000] #exult: <dancer> Assign to him, then?
[Mon Dec 4 22:52:46 2000] #exult: <wjp> sure :-)
[Mon Dec 4 22:52:58 2000] #Exult: <freedman> Gets my vote too:-)
[Mon Dec 4 22:53:04 2000] #exult: <wjp> was the blackrock bug on SF?
[Mon Dec 4 22:53:23 2000] #Exult: <freedman> It was on the mailing list recently.
[Mon Dec 4 22:54:25 2000] #exult: <dancer> Don't think it went into the bugs system.
[Mon Dec 4 22:54:59 2000] #exult: * wjp adds the "hack-moving monster into walls" bug
[Mon Dec 4 22:56:23 2000] #exult: * dancer runs out of tmp space on SF. Ouch
[Mon Dec 4 22:56:30 2000] #Exult: <freedman> I'll take the 'Kreg' bug.
[Mon Dec 4 22:56:59 2000] #exult: <wjp> I'll take this hack-mover bug too
[Mon Dec 4 22:57:54 2000] #exult: <dancer> freedman: You want all the weapon frame/animation/clipping bugs when they come up?
[Mon Dec 4 22:58:15 2000] #exult: <wjp> didn't Ryan say something about wanting to fix that?
[Mon Dec 4 22:58:22 2000] #exult: * wjp browses through some mails
[Mon Dec 4 22:58:40 2000] #Exult: <freedman> I'll take the 'candle-lighting' bug.
[Mon Dec 4 22:58:40 2000] #exult: * dancer waits.
[Mon Dec 4 22:58:43 2000] #exult: <Fingolfin|crash_mode> uh, this is some wiered bug... for reasons unknown to me, the avatar is now in combat schedule mode... avatar looks infinitly for an opponent. But he really should be in a Walk_to_schedule or so?!?
[Mon Dec 4 22:59:02 2000] #exult: <Kirben> hmm some candles still showing through roofs too
[Mon Dec 4 22:59:07 2000] #exult: <wjp> Ryan isn't very clear about whether he wants to fix it himself
[Mon Dec 4 22:59:19 2000] #exult: <wjp> oh, right, I got that once too
[Mon Dec 4 22:59:21 2000] #exult: <dancer> Kirben: Drop that in as a new bug.
[Mon Dec 4 22:59:28 2000] #exult: <Kirben> just adding now
[Mon Dec 4 23:00:03 2000] #exult: <dancer> I'll assign weapons to Ryan, and Jeff and Ryan can fight it out...with badly drawn weapons :)
[Mon Dec 4 23:00:13 2000] #exult: <wjp> hehe :-)
[Mon Dec 4 23:00:55 2000] #exult: <wjp> all bugs seem to be assigned...
[Mon Dec 4 23:00:56 2000] #Exult: <freedman> Ryan can win:-) I tend not to even notice graphics glitches.
[Mon Dec 4 23:01:01 2000] #exult: <dancer> I am still in teleconference :)
[Mon Dec 4 23:01:06 2000] #exult: <wjp> hehe :-)
[Mon Dec 4 23:01:30 2000] #exult: <dancer> wjp: Don't worry. Kirben's adding more :)
[Mon Dec 4 23:01:43 2000] #exult: <wjp> ok, good ;-)
[Mon Dec 4 23:01:54 2000] #Exult: <freedman> I'm still doing a ClearTools source checkout under NT. Looks like a good time to go for a walk.
[Mon Dec 4 23:01:54 2000] #exult: <Fingolfin|crash_mode> hm... turning off infra vision does not work for me
[Mon Dec 4 23:02:06 2000] #exult: <-- freedman has left IRC (Leaving)
[Mon Dec 4 23:02:22 2000] #exult: <wjp> yes, it doesn't recalculate light level immediately
[Mon Dec 4 23:02:27 2000] #exult: <Fingolfin|crash_mode> I noticed
[Mon Dec 4 23:02:30 2000] #exult: <Fingolfin|crash_mode> it just went dark ;)
[Mon Dec 4 23:02:37 2000] #exult: <Fingolfin|crash_mode> inside of a dungeon..
[Mon Dec 4 23:02:42 2000] #exult: <dancer> Mpw that Jeff's gone, lets assign him another bug.
[Mon Dec 4 23:02:49 2000] #exult: <wjp> Infravision isn't working all that well
[Mon Dec 4 23:02:58 2000] #exult: <Fingolfin|crash_mode> it happend when I activate the same switch that froze me before... couldn't reproduce it this time :/
[Mon Dec 4 23:03:02 2000] #exult: <wjp> there's lighting code over all the place
[Mon Dec 4 23:03:05 2000] #exult: <dancer> Unless someone else wants to work on the rendering pipeline, candles and roofs.
[Mon Dec 4 23:03:13 2000] #exult: <wjp> nah...
[Mon Dec 4 23:03:15 2000] #exult: <wjp> :-)
[Mon Dec 4 23:03:34 2000] #exult: <Fingolfin|crash_mode> are you supposed to be able to attack everything, including switches?
[Mon Dec 4 23:03:44 2000] #exult: <Kirben> Should waiters be working at moment ?
[Mon Dec 4 23:03:51 2000] #exult: <dancer> Doors, for example./
[Mon Dec 4 23:04:05 2000] #exult: <wjp> I think only breakable items should be attackable
[Mon Dec 4 23:04:24 2000] #exult: <dancer> Doors, for example :)
[Mon Dec 4 23:04:43 2000] #exult: <Kirben> waiters seems to move around alright in Exult but they aren't moving food/kitching items about, normal ?
[Mon Dec 4 23:04:56 2000] #exult: <Fingolfin|crash_mode> and chests should be attackable, too
[Mon Dec 4 23:05:12 2000] #exult: <wjp> Fingolfin|crash_mode: yup
[Mon Dec 4 23:05:12 2000] #exult: <dancer> I don't remember if they just hover around or do stuff.
[Mon Dec 4 23:05:22 2000] #exult: <Fingolfin|crash_mode> 'nother lightning bug: I am inside a dungeon, it is only "half dark" due to the entrance being nearby
[Mon Dec 4 23:05:54 2000] #exult: <dancer> There's a light pool at the entrance of each dungeon, that keeps things lit until you move off it.
[Mon Dec 4 23:06:00 2000] #exult: <Fingolfin|crash_mode> I then walk to a sport where it turns pitch black. I click, and hold the mouse, walking back to the entrance. The lightning only chances back to "half dark" when I release the mouse, not when it should
[Mon Dec 4 23:06:05 2000] #exult: <Kirben> In original waiters are moving items about, was just wondering if it had been added to exult
[Mon Dec 4 23:06:09 2000] #exult: <Fingolfin|crash_mode> dancer: I know ;)
[Mon Dec 4 23:06:27 2000] #exult: --- Fingolfin|crash_mode is now known as Fingolfin
[Mon Dec 4 23:07:10 2000] #exult: <wjp> those pools of light seem misaligned, btw
[Mon Dec 4 23:07:28 2000] #exult: <Fingolfin> right now, you can attack everything, including walls ;)
[Mon Dec 4 23:09:17 2000] #exult: <Fingolfin> tstst
[Mon Dec 4 23:09:43 2000] #exult: * wjp checks attacking code
[Mon Dec 4 23:09:43 2000] #exult: <dancer> Max, god of war.
[Mon Dec 4 23:10:02 2000] #exult: <Fingolfin> teleporting just crashed me. Well, not crashed, put me into the debugger
[Mon Dec 4 23:10:06 2000] #exult: <Fingolfin> reason:
[Mon Dec 4 23:10:42 2000] #exult: <Fingolfin> gwin->get_path_egg(get_quality()); returned a bogus value of 0xF1F1F1F1
[Mon Dec 4 23:10:57 2000] #exult: <Fingolfin> guess the bounds of path_eggs should be checked, at least by an assert
[Mon Dec 4 23:11:08 2000] #exult: <dancer> That's freed memory.
[Mon Dec 4 23:11:18 2000] #exult: <Fingolfin> hmmm
[Mon Dec 4 23:11:31 2000] #exult: <dancer> No. My error.
[Mon Dec 4 23:11:31 2000] #exult: <Fingolfin> freed memory?
[Mon Dec 4 23:12:02 2000] #exult: <dancer> That's allocated memory but if poisoning is enabled, it's initialised to 0xf1 before the block is returned for use. Uninitialised data.
[Mon Dec 4 23:12:23 2000] #exult: <dancer> We've allocated a block but not put anything in it.
[Mon Dec 4 23:12:34 2000] #exult: <Fingolfin> but I don't use your alloc code... or where is this done?
[Mon Dec 4 23:12:51 2000] #exult: <Fingolfin> I use some debug new/delete code from my compiler vendor, though, which put these in as well
[Mon Dec 4 23:12:58 2000] #exult: <Fingolfin> anyway, it should not be in a vector
[Mon Dec 4 23:13:21 2000] #exult: <Fingolfin> and we should use at() instead of []... but IIRC jeff said g++ had not at() in std::vector?!?
[Mon Dec 4 23:13:34 2000] #exult: <dancer> Well, I do it in alloc.cc
[Mon Dec 4 23:13:43 2000] #exult: <dancer> through configure, usually.
[Mon Dec 4 23:14:01 2000] #exult: <dancer> I know it _used_ to have it.
[Mon Dec 4 23:14:14 2000] #exult: <dancer> Hold. Let me do a test.
[Mon Dec 4 23:14:48 2000] #exult: <Fingolfin> My compiler vendor new/delete code uses 0xF1F1F1F1L for uninited and 0xF3F3F3F3L for freed memory
[Mon Dec 4 23:15:42 2000] #exult: <dancer> Good lord...it's not ther.
[Mon Dec 4 23:16:09 2000] #exult: <dancer> Maybe I should change my poison pattern to 0xf5 for differentiation.
[Mon Dec 4 23:16:11 2000] #exult: <Fingolfin> g++'s c++ lib sucks in regards of standard compatibility
[Mon Dec 4 23:16:26 2000] #exult: <Fingolfin> I don't use your poison code, I know that ;)
[Mon Dec 4 23:16:31 2000] #exult: <Fingolfin> you don't need to change it
[Mon Dec 4 23:16:35 2000] #exult: <Fingolfin> anyway, the result is the same
[Mon Dec 4 23:16:47 2000] #exult: <Fingolfin> hm... but the code I have also poisons freed blocks
[Mon Dec 4 23:16:51 2000] #exult: <Fingolfin> this is useful
[Mon Dec 4 23:17:03 2000] #exult: <dancer> Very
[Mon Dec 4 23:17:56 2000] #exult: <dancer> Conference over.
[Mon Dec 4 23:18:27 2000] #exult: <wjp> I should probably go to bed.
[Mon Dec 4 23:18:39 2000] #exult: <wjp> goodnight all
[Mon Dec 4 23:18:48 2000] #exult: <dancer> g++'s STL is in the throes of being completely rewritten from the ground up to properly support the standards, btw.
[Mon Dec 4 23:18:57 2000] #exult: <dancer> wjp: Goodnight.
[Mon Dec 4 23:19:03 2000] #exult: <Fingolfin> wjp: sleep well
[Mon Dec 4 23:19:16 2000] #exult: <wjp> exultbot: bye! :-)
[Mon Dec 4 23:19:16 2000] #exult: <exultbot> goodbye!
[Mon Dec 4 23:19:24 2000] #exult: <-- wjp has left IRC ([x]chat)
[Mon Dec 4 23:23:27 2000] #exult: <Kirben> well submited waiter bug too
[Mon Dec 4 23:23:28 2000] #exult: <Fingolfin> I will go to bed now, too
[Mon Dec 4 23:23:32 2000] #exult: <Fingolfin> cya
[Mon Dec 4 23:23:34 2000] #exult: <Kirben> night
[Mon Dec 4 23:23:39 2000] #exult: <Fingolfin> exultbot: bye
[Mon Dec 4 23:23:39 2000] #exult: <exultbot> goodbye!
[Mon Dec 4 23:23:42 2000] #exult: <-- Fingolfin has left IRC (42)
[Mon Dec 4 23:27:52 2000] #exult: <dancer> Kirben: thanks for submitting lots of bugs. It's a real help.
[Mon Dec 4 23:29:04 2000] #exult: <Kirben> np
[Mon Dec 4 23:29:30 2000] #exult: <-- Kirben has left IRC (brb)
[Mon Dec 4 23:32:08 2000] #exult: --> Kirben has joined #exult
[Mon Dec 4 23:40:42 2000] #exult: <dancer> I need to go get some chores done. Paying the rent, that sort of thing.
[Mon Dec 4 23:40:53 2000] #exult: <dancer> See you later, folks.
[Mon Dec 4 23:40:57 2000] #exult: <-- dancer has left IRC (I'm too lame to make a quit message)