#exult@irc.freenode.net logs for 4 May 2003 (GMT)

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[05:31:59] <DarkeZzz> sbx: Thanks for the window manager suggestions, from poking about I think I'll probably just setup the machine as a remote X client, like I should have at the beginning. *grin*
[05:32:06] --- DarkeZzz is now known as Darke
[05:32:44] * Darke just needs to go to all the effort to work out how. *sigh*
[05:34:33] * Darke thinks it's something to do with xauth and setting up access 'n stuff.
[05:36:29] * sbx looks around.
[05:36:29] <sbx> hello
[05:36:29] <sbx> no problem :)
[05:38:55] <sbx> ive never done that
[05:38:55] <sbx> since i only have the one computer here
[05:39:24] <Darke> blackbox is nice... well... except it feels like you're using gnome, minus the prettyness. I'm way to used to a bit more of a fleshed out windows manager. *grin*
[05:41:00] <sbx> ah
[05:41:00] <sbx> yeah
[05:41:21] <sbx> and minus the gnome perhaps
[05:46:44] <Darke> Heh.
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[06:36:51] <Colourless> gi
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[06:50:35] <Darke> Gu.
[06:50:48] <Colourless> something like that
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[08:35:48] <wjp> hi
[08:36:47] <Darke> Greetings.
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[10:28:34] <Dark-Star> has anyone ever tried to compile exult with gcc-3.2.2 on windows?
[10:30:33] <Kirben> Should work fine, I have used gcc 3.2 and 3.2.3 under mingw
[10:31:32] <Dark-Star> I keep getting errors in gcc's include files. however when I rename the old 3.2 include directory to 3.2.2 it seems to work...
[10:31:59] <Dark-Star> although I doubt it will link correctly, but we'll see...
[10:32:19] <Kirben> That was minor problem in gcc 3.2.3 release
[10:34:07] <Kirben> Check http://sourceforge.net/mailarchive/forum.php?thread_id=2044045&forum_id=5119
[10:37:20] <Dark-Star> nope that didn't fix it. Maybe I should download & install gcc 3.2.3...
[10:38:19] <Dark-Star> http://dark-star.homeftp.org/exult_build_error.txt
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[10:44:43] <Kirben> no idea on that one
[10:52:19] <Dark-Star> I'll check if it compiles with the old headers, if not, I've still got VC7 to try with :-)
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[11:37:11] <wjp> hi Max
[11:37:19] <Darke> Hi.
[11:38:03] <Fingolfin> hiya
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[12:48:29] <Colourless> hi
[12:48:38] <Darke> Hiya.
[12:48:53] <Darke> Most of the conversation is hiding in #pentagram tonight. *grin*
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[19:51:39] <Dominus> hey ho
[19:51:41] <Dominus> happy birthday to me :-)
[19:58:25] <Matt_O> happy birthday!!
[19:58:43] <Dominus> thanks#
[20:03:16] <wjp> happy birthday :-)
[20:03:41] <Dominus> thanks a lot
[20:03:51] <Dominus> imagine what I'm doing at my birthday?
[20:04:04] <Dominus> writing additions to our docs :-)
[20:09:14] <Dark-Star> happy birthday!
[20:11:04] <Fingolfin> Herzlichen Glückwunsch :-)
[20:11:37] <Dominus> he he, Danke danke
[20:18:13] <Dominus> hmm, where do you have the gem from that you need to bind the demon to in FoV?
[20:18:26] <Dominus> from that mad mage?
[20:24:03] <Dominus> ah, from that dragon
[20:30:40] <wjp> yeah, you get it when you reach the dragon the first time
[20:31:03] <wjp> and it's the tiny blue gem, but I suspect that's what you're writing about :-)
[20:31:12] <Dominus> after last night some more brain cells must have vanished
[20:31:20] <Dominus> I needed my hint book for that
[20:31:44] <Dominus> yeah, I'm writing about the confusion of tiny-blue with glowing gem :-)
[20:35:47] <Dominus> grr, and how is that test called you enter when you cdoubleclick on the pillars in the fort of silver seed?
[20:36:23] <wjp> hm, can't remember
[20:36:32] <wjp> test from the gargoyle city? :-)
[20:36:44] * Dominus takes his hint book again
[20:37:41] <Dominus> only says : test of the gargoyle...
[20:40:37] <Dominus> I could look it up at Joseph's dark guied to SI...
[20:40:49] <Dominus> but I'm too lazy and bandwidth impaired :-)
[20:42:47] <Dominus> I wonder if that can be fixed with ES
[20:44:09] <wjp> either change the usecode to only trigger in the right area, or change the pillars, I guess
[20:45:10] <wjp> (i.e., change their shape (or frame, depending on the usecode))
[20:45:25] <wjp> or give the 'real' pillar a quality and check for that
[20:45:27] <wjp> or... :-)
[20:46:08] <Dominus> the quality thing could work
[20:46:22] <Dominus> something for the uscodebug file
[20:47:53] <Dominus> and it is frame specific
[20:48:36] <Dominus> in the gameplay faq I gave it the header: How to break the plot by doubleclicking some pillars (SI-SS)
[21:47:01] <wjp> hm, I think you should mention with "The Other Forsythe(TM)" bug that it's completely harmless
[21:47:11] <wjp> (since you say "You need to start a new game...")
[21:47:25] <wjp> (it's really not worth restarting the game for, IMHO)
[21:47:41] <Dominus> true, need to do that tomorrow
[21:48:18] <wjp> anyway, changes look good :-)
[21:48:50] <Dominus> thanks, that party formation stuff needed to get added
[21:50:03] <Dominus> oops, check out the messed news page (that link to O'reilly) :-)
[21:50:50] <wjp> hm, not much there :-)
[21:50:59] <Dominus> exactly :-)
[21:53:44] <Dominus> ok, better
[21:54:09] <wjp> hm, I have to get kind of early tomorrow
[21:54:14] <wjp> I guess I'd better go
[21:54:16] <wjp> 'night
[21:54:22] <Dominus> have to go too
[21:54:23] <wjp> s/get/get up/ even :-)
[21:54:28] <Dominus> night
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[21:54:31] <Dominus> and bye to all
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