#exult@irc.freenode.net logs for 6 Apr 2013 (GMT)

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[17:13:04] <Dominus> wjp, Marzo, about that patrol schedule crashing in SI around #964 in schedule.cc: shouldn't that check whether the real schedule is patrol as well and then maybe set the actor to schedule pace?
[17:13:41] <Dominus> I'm a bit lost where that would be though. I guess the "if (safenpc->get_schedule() != this)" needs to be modified
[17:18:45] <Dominus> or rather it needs to be checked when schedules list is checked if (cnt != 0)
[17:26:36] <Dominus> When I change this to
[17:26:43] <Dominus> Actor *safenpc = npc;
[17:26:43] <Dominus> if (cnt != 0 && (safenpc->get_schedule() != this))
[17:26:51] <Dominus> it doesn't crash anymore
[17:27:23] <Dominus> hmm, yes, but that isn't right
[17:28:57] <Dominus> forget what I did :)
[17:38:40] <Dominus> so before doing safenpc->update_schedule(gclock->get_hour() / 3, 8, -1); you'd need to check whether safenpc would have the patrol schedule
[17:48:49] <Dominus> if (cnt != 0 && npc->get_schedule_type() != Schedule::patrol) works as well but I guess it's faulty again as the current schedule *is* patrol until we change it next. So all I do is skipping the safenpc-> part forever.
[17:48:55] <Dominus> Right?
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[21:04:39] <Demorde> Has there been any updates on the rotate patch? It doesn't successfully apply to the current svn.
[22:10:05] <Eviltar> off topic, does anyone know how to select different branches when browsing code on sourceforge?
[22:11:19] <Eviltar> it shows 15 branches here http://sourceforge.net/p/jedioutcast/code/ci/3fe70557f2af097687f54aa56511c31d08485410/tree/ but i cant get it to list them or choose another