#exult@irc.freenode.net logs for 6 May 2001 (GMT)

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[06:28:08] --- ChanServ has changed the topic to: Exult, the open source Ultima 7 and U7 part 2 engine
[07:52:25] <matt0> no ops for you Kirben!!!!
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[11:19:03] <wjp> hi
[11:22:03] <Kirben> Hi
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[12:54:18] <ashp> Hola, I found a bug in SI. I know that the game doesn't really play properly yet, but just figured I'd let you know. :)
[12:54:31] <ashp> If you move the rocks in the warriors test, it crashes when it has to display a snake.
[12:55:35] <ashp> I'm gonna go back and play some more, just figured if anyone is awake they might wanna take a look sometime. I can't code so... :)
[12:55:54] <Kirben> Best to add the bug at http://sourceforge.net/bugs/?group_id=2335
[12:56:28] <ashp> will do
[12:56:54] <ashp> Is there a cheat key to grab objects? Otherwise I'll try and teleport myself onto the key
[12:59:07] * ashp finds std* stuff under the windows build.
[12:59:09] <ashp> LOC
[12:59:09] <ashp> snake flags walk
[12:59:13] <ashp> Yeah, it's the snake for sure :)
[13:10:14] <Kirben> Try hack mover
[13:12:13] <wjp> yup, that freezes for me too
[13:12:20] <Kirben> Ctrl-Alt-M
[13:13:12] <ashp> I'm going on a bug submitting spree this afternoon :)
[13:13:22] <ashp> little things like the light levels are wrong after you return from serpent isle
[13:13:27] * ashp needs to learn c++ ;)
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[13:32:00] <wjp> hmm, it seems exult is waiting for the snake to reach the avatar, but the snake is created at location (0,0)
[14:14:17] <ashp> Argh, o many bugs :)
[14:14:23] <ashp> I'm not sure I should submit them all.
[14:14:48] <ashp> Goblins in Fawn Tower don't *do* anything. Automatons just stand there.. The guy in the list field has vanished which means I can't really continue any further..
[14:14:56] <ashp> I think I should go back to black gate for now :)
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[15:46:27] <Colourless> hi
[15:46:51] <ashp> Hola colourless
[16:16:43] <wjp> hi
[16:21:13] <Colourless> I thought of a bug in my saveinfo code... it's not platform portable... opps :) I'll fix it tomorrow
[16:22:02] <wjp> endlines?
[16:22:23] <Colourless> i am just writing the save info structures to the file and are ignoring any endian issues, which I shouldn't have done
[16:22:34] <wjp> ah, I see
[16:23:57] <Colourless> this will break save games for fingolfin, but I don't think it works for him anyway as is
[16:25:52] <wjp> yeah, AFAIK he didn't do the filelist function yet
[16:51:10] <wjp> bbl
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[17:37:23] <Colourless> wb
[17:37:26] <wjp> thanks
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[20:48:02] <wjp> time for me to go
[20:48:04] <wjp> bye
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[23:43:27] <johnw> hello
[23:48:07] <johnw> anybody around?