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[10:12:15] <Wumpus> oh, i see this place is busy ;-p
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[13:36:36] <Colourless> hi
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[15:00:55] <ariannerpg> hi
[15:01:01] <Colourless> hi
[15:03:44] <ariannerpg> How fast is exult rendering each frame? ( frames per second )
[15:03:56] <Colourless> 20 FPS
[15:04:17] <ariannerpg> On what machine? or it is standart?
[15:04:37] <ariannerpg> I have a problem with SDL not being able to run faster that 40 fps just blitting a surface....
[15:04:48] <ariannerpg> Don't mind what machine you run the app :(
[15:04:53] <Colourless> that's a standard frame rate. Exult wont attempt to run faster than that
[15:05:20] <ariannerpg> Oops! So desired behavior.
[15:05:31] <ariannerpg> Won't it be better to let it run as fast as possible?
[15:05:38] <Colourless> no
[15:05:48] <Colourless> and yes
[15:06:24] <Colourless> The game is designed to advance a single frame every 20th of a second. We've synced the redrawing to the game
[15:06:57] <Colourless> As far as I know, it may not actually be synced, I think it is though
[15:07:53] <ariannerpg> Oh, I see. Anyway more that 20-30 fps is just wasting CPU power.
[15:08:01] <Colourless> yeah
[15:15:01] <Colourless> hmmm. I can't tell what's really going on with the program loop code and when the screen is updated. I think it just updates when it needs to
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[18:20:38] --- Topic for #exult is: Exult, the open source Ultima 7 and U7 part 2 engine
[18:20:38] --- Topic for #exult set by ChanServ at Tue Jun 5 21:37:52 2001
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[21:48:52] <wjp> hi Matt, Miguel
[21:53:59] <ariannerpg> hi
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[21:58:10] <statix-> Hello
[21:59:28] <wjp> hi
[22:01:22] <statix-> hey wjp
[22:01:39] <statix-> are you part of the exult devel team?
[22:01:44] <wjp> yeah
[22:02:10] <statix-> dude i just wanted to say that you guys have just made my month
[22:02:21] <wjp> thanks :-)
[22:02:22] <statix-> i never thought something like this existed... i saw it in CGW
[22:02:28] <statix-> and i almost flipped man!
[22:02:46] <wjp> in a magazine?
[22:02:54] <statix-> yup computer gaming world
[22:03:00] <statix-> a very small box that was like
[22:03:00] <ariannerpg> woo!
[22:03:10] <wjp> hmm, is that a german magazine?
[22:03:13] <statix-> nope
[22:03:15] <statix-> north american
[22:03:32] <statix-> it was like "exult.sourceforge.net lets you play the good old ultima 7 with new hardware"
[22:03:47] <statix-> i don't have the magazine here but I can try to get it scanned if you want
[22:04:00] <wjp> I'd really like that!
[22:04:13] <statix-> sure man i'll try my best :) God you guys rock haha
[22:04:19] <statix-> seroiusly made my month man
[22:04:28] <statix-> but enough talk cause i gotta go play :P :P
[22:04:33] <wjp> hehe :-)
[22:04:40] <statix-> glad to see there are still ultima diehard people out there
[22:04:54] <wjp> ultima has a pretty active fanbase
[22:05:16] <statix-> true.. i didn't think for the older ones though
[22:05:31] <statix-> i remember there being "ultima dragons".. do they still exist?
[22:05:34] <wjp> some of them do have some upgrade projects running
[22:05:40] <wjp> yeah, ultima dragons still exist
[22:05:44] <wjp> www.udic.org I think
[22:06:05] <statix-> sweet
[22:06:09] <wjp> www.fansforultima.com has a nice collection of ultima projects, btw
[22:06:54] <statix-> oh that shadowlord graphic was in the magazine too
[22:07:26] <wjp> yeah, I like that one
[22:08:10] <statix-> how is ultima 9?
[22:08:21] <statix-> i bought it but haven't played it yet.. waiting to get a better machine
[22:08:23] <wjp> well... opinions differ
[22:08:36] <wjp> how fast is your current one?
[22:08:43] <statix-> p2 400
[22:08:45] <statix-> riva tnt2
[22:08:47] <statix-> win2k
[22:08:56] <statix-> oh and 320megs of ram
[22:09:10] <wjp> I played it on a p2 400, w98, tnt2 ultra, 128Mb ram
[22:09:19] <statix-> really?
[22:09:23] <statix-> did you finish it?
[22:09:26] <wjp> yeah
[22:09:35] <wjp> I'm currently replaying it
[22:09:55] <wjp> (on an athlon 700, tnt2 ultra, 512Mb)
[22:10:59] <wjp> I think it should be playable on your system, as long as you keep the detail levels down, and don't expect really fluid movement
[22:11:19] <wjp> the extra ram should help a lot
[22:13:25] <statix-> sweet!
[22:13:35] <statix-> does it run perfectly smooth on your machine?
[22:13:52] <wjp> it comes very close most of the time
[22:14:06] <wjp> with lots of spell/flame effects it slows down quite a lot, though
[22:14:12] <statix-> i see..
[22:14:29] <statix-> i heard the main reason why people didn't like it was because it was so buggy/slow.
[22:15:07] <ariannerpg> Ohhh! I was scared, I though that Exult dont' run fast on those machines :)
[22:15:08] <wjp> and the practically ignoring the history of britannia
[22:15:30] <ariannerpg> Ultima IX seems good, but it is kinda slow on a K6/2
[22:15:44] <ariannerpg> I couldn't play as I would have wish.
[22:15:49] <statix-> it ignores the history? damn..
[22:16:00] <statix-> did richard work on 9?
[22:16:04] <wjp> well, not completely, but a lot of plot threads are left open
[22:16:20] <wjp> (plot threads from earlier ulitma's, that is)
[22:16:28] <statix-> nod
[22:16:35] <wjp> yeah, richard worked on it
[22:18:03] <wjp> it's still a very enjoyable game, though. just not as much a 'traditional ultima'
[22:19:25] <statix-> i should start it soon
[22:36:46] <ariannerpg> bye
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[22:37:28] <statix-> what made you guys start this port?
[22:37:56] <wjp> hmm, I wasn't the one that started it :-)
[22:38:35] <wjp> I joined in because I thought it would be fun to do
[22:38:47] <wjp> (which it is)
[22:38:51] <statix-> sweet :D
[22:39:06] <statix-> are there any major bugs?
[22:39:20] <wjp> yes, some
[22:39:32] <wjp> (and in SI lots)
[22:40:19] <wjp> you should be able to finish BG
[22:40:24] <statix-> is it fully playeable though?
[22:40:26] <statix-> cool
[22:41:14] <wjp> I haven't really played the game in a while, though
[22:46:16] * statix- going to try it now!@ :D
[22:46:19] <statix-> brb
[22:46:24] <wjp> bye
[22:48:39] <statix-> what's the best gfx engine to use?
[22:48:51] <wjp> scaler?
[22:48:57] <statix-> ya
[22:49:16] <wjp> most people prefer supereagle I think, although it depends on personal taste
[22:49:41] <wjp> (and speed)
[22:50:50] <statix-> it sounds bad on my live card hehe
[22:51:03] <statix-> god it works great though!@
[22:51:11] <wjp> are you using the latest release or daily snapshot?
[22:51:26] <statix-> Official - v0.92alpha3
[22:51:46] <wjp> snapshots contain quite a lot of improvements; 0.92 was a while ago already
[22:52:45] <statix-> oh okay
[22:54:17] <wjp> oh, and the digital SFX packs improve the sound a lot
[22:55:18] <statix-> Windows 9x/ME/NT/2000 binary snapshot (09.06.2001 AM) (896KB)
[22:55:25] <statix-> that's the one i want correct?
[22:55:31] <wjp> yes
[22:55:43] <statix-> cool tnx
[22:55:54] <wjp> maybe we should do another release soon
[22:56:02] <wjp> last one was 2 months ago
[22:57:19] <statix-> has there been a lot of development sine?
[22:57:23] <statix-> since
[22:57:27] <wjp> yeah, quite a lot
[22:57:42] <wjp> the front page of our homepage lists some of them
[22:58:23] <wjp> a new savegame interface is one of the improvements
[22:58:39] <wjp> (unlimited saves, a miniature screenshot with each save, etc...)
[22:59:17] <statix-> hoo fucking cool!
[23:00:06] <statix-> when i turned off sound conversion it works great
[23:00:13] <statix-> and i copied that patch into /data
[23:01:07] <wjp> conversion isn't used when you use a digital sfx pack
[23:01:14] <wjp> (SFX conversion)
[23:01:43] <statix-> to enable the sfx pack i just set the conversion to "no"?
[23:02:00] <wjp> no, you also need to point to the correct file in exult.cfg
[23:03:39] <wjp> (the FAQ contains specific instruction for this)
[23:40:11] <statix-> got it :) tnx