#gemrb@irc.freenode.net logs for 10 Apr 2015 (GMT)

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[07:15:05] <edheldil> Lightkey: I have IPv6 over avian carriers :)
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[16:39:40] <phao_> hi
[16:42:45] <phao_> Does GemRB make use of OpenGL?
[16:44:44] <phao_> Or is it all done through SDL?
[16:49:58] <lynxlynxlynx> both
[16:50:18] <lynxlynxlynx> we have three rendering backends
[16:50:26] <lynxlynxlynx> it's a compile time switch though
[17:01:09] <phao_> I see.
[17:01:25] <lynxlynxlynx> why do you ask?
[17:01:55] <phao_> I was curious. I'm doing some experimentation with game development, and I'd like to know if opengl is needed (or good to have) in order to make something like diablo 2, bg2, bg1, ...
[17:01:57] <phao_> that sort of game.
[17:02:12] <phao_> In general, I'm looking for materials on how to code games like that.
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[17:04:32] <lynxlynxlynx> it's not needed, no
[17:04:39] <lynxlynxlynx> we managed 10 years without it :)
[17:05:01] <lynxlynxlynx> and the two gl backends aren't even fully complete yet
[17:05:11] <phao> I see.
[17:05:24] <lynxlynxlynx> however, once you go mobile, the speed gain / power use is important
[17:06:02] <phao> Btw... do you know where I can get bg2 style graphics for free?
[17:06:30] <phao> Or maybe one of those old games' graphics got into public domain ... ???
[17:06:33] <phao> =)
[17:07:32] <lynxlynxlynx> flare has some
[17:07:48] <lynxlynxlynx> s.c.o.u.r.g.e did too, but i think it was fully 3d rendered
[17:08:14] <phao> I see.
[17:08:16] <lynxlynxlynx> then there's freedroid-rpg that also has 3d models, but prerenders them
[17:08:16] <phao> Thanks =D
[17:08:35] <phao> I'll look for those.
[17:08:39] <lynxlynxlynx> you know about open game art library (or something like that)
[17:08:50] <phao> I don't...
[17:08:52] <phao> wait...
[17:08:57] <phao> is it opengameart website?
[17:09:04] <phao> opengameart.org/
[17:09:12] <lynxlynxlynx> quite likely
[17:09:24] <phao> Yep. I know about it.
[17:09:30] <phao> I found about flare in there, but not much else.
[17:27:10] <phao> I guess I could use bg2's graphics... I mean... it's only for practice programming anyway...
[17:37:03] <lynxlynxlynx> probably easier to start with flare
[17:37:15] <lynxlynxlynx> no funky file formats
[17:38:43] <phao> I see.
[17:38:55] <phao> That seems like a good idea =)
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