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[07:29:58] <alexander__b> does gemrb work with the gog versions of the games?
[07:41:09] <edheldil> alexander__b: yes, but you have to configure the paths correctly
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[07:44:46] <alexander__b> edheldil: are there any guides? because if those games work, I will copy planescape & bg1 from my friend (inb4 freenode police: entirely legal in my country), because I've misplaced one CD of each, heh.
[07:45:24] <alexander__b> (actually one of the CDs isn't misplaced as much as in a DVD-RW drive that's broken. I need to fix that somehow.)
[07:46:35] <alexander__b> edheldil: I assume I need both the installed games as well as the install files? because I can get him to install the games on his Windows system, and just copy that as well, since I'm running Linux only.
[07:48:30] <edheldil> I am not sure what you mean with "installed games as well as the install files", but GOG installer works ok under wine
[07:49:31] <edheldil> and they distribute the apps (at least bg2, tried that on Sunday) as an exe + some bins anyway
[07:49:32] <alexander__b> i.e. do I need install files in addition to the installed games with gemrb for the gog editions? with the old versions, I need the installed game and all the CDs, AFAIK.
[07:50:13] <alexander__b> and specify the game path as well as CD[n] path
[07:52:52] <edheldil> I still do not understand. 1) Install the GOG installer under wine. I do st. like: cp -r .wine-clean .wine-bg2 && cd .wine-bg2/drive_c && WINEPREFIX=~/.wine-bg2 wine BaldursGate2Installer.exe
[07:54:13] <edheldil> 2) create / edit gemrb.cfg -- cd ~/gemrb/gemrb && cp GemRB.cfg GemRB-bg2.cfg && vi GemRB-bg2.cfg
[07:54:14] <alexander__b> so the installer is just a single file, and it will install everything I need?
[07:54:34] <alexander__b> because the CD versions require you to copy the CDs to your HDD and specify the paths for the CDs, AFAIK.
[07:55:37] <edheldil> main think to edit there is GamePath (~/.wine-bg2/drive_c/Program Files/GOG.com/Baldur's Gate), CD1 (the same) and CD2..CD5 (~/.wine-bg2/drive_c/Program Files/GOG.com/Baldur's Gate/data)
[07:55:56] <edheldil> 3) ./gemrb -c GemRB-bg2.cfg
[07:57:26] <edheldil> yes, installer is a single exe and maybe two *.bin. No manual copying needed
[08:08:59] <alexander__b> do you have bg/id/pt installed right now from gog on a computer that you can access? or do anyone else in here have it nearby? if so - please check the directory sizes, if you could be bothered.
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[08:13:59] <alexander__b> also - are all games playable all the way through without any major bugs?
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[08:21:52] <edheldil> bg2 from gog is abou 2.5GB
[08:23:23] <edheldil> the other games are not from GOG, but pst and iws are about 2GB, bg1 is 3GB and iwd2 is 1.5GB
[08:23:48] <edheldil> with some leeway for save or whatever
[08:24:29] <edheldil> (I mean that they are not clean installs, there are saves and whatever)
[08:24:44] <fuzzie> morning, btw
[08:24:51] <edheldil> morning, fuzzie
[08:25:24] <edheldil> do you like Nox? It started to get rather repetitive, but I still have it installed
[08:25:41] <alexander__b> my bg2 from CD is 2.7 GiB, so the gog games are probably a tiny bit smaller.
[08:26:40] <alexander__b> thanks btw
[08:27:14] <fuzzie> edheldil: I haven't made it beyond the "buying a copy" stage yet..
[08:28:12] <edheldil> I was playing Witcher1
[08:28:16] <edheldil> lesson...
[08:28:30] <alexander__b> does each game require its own cache? i.e. will setting them all to use the same cache directory result in overwrites?
[08:28:53] <fuzzie> gemrb will wipe the cache dir, so it's fine if you use only one at once
[08:43:01] <alexander__b> is gemrb documented well? i.e. would you say it's possible to create a game for it and not hate yourself whilst doing it?
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[10:59:28] <alexander__b> does multi-player work?
[10:59:36] <alexander__b> & does it work with people running infinity?
[11:25:44] <lynxlynxlynx> no and thus no
[11:26:30] <lynxlynxlynx> wrt games, it is possible, but it's not so simple, since the original formats are awkward in many spots
[11:26:53] <lynxlynxlynx> and when was making an rpg a simple task? :)
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[12:11:26] <alexander__b> any plans on making multi-player work?
[12:14:18] <alexander__b> also - if anyone is running with tutu - halp! can't seem to get it working myself.
[12:17:52] <edheldil> no plans on multiplayer yet
[12:18:48] <alexander__b> any particular reason, apart from difficulty/time?
[12:18:49] <edheldil> although playing pst's Annah and trying to wind-up FFG might be fun :-D
[12:20:01] <edheldil> time, lack of interest and possibly incomplete messaging?
[12:23:41] <alexander__b> lack of interest? :-O playing the best games ever together in Linux should be sparking more interest. :-P
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[13:34:57] <alexander__b> should now have bg1, bg2 & bgtutu with hard times working properly. all with widescreen mods. next up, go home and borrow pst from one of my neighbours, and get icewind dale working as well.
[13:35:51] <alexander__b> bgtutu did require an obscene amount of hacking on my part though, lol.
[13:36:31] <alexander__b> I assume the same holds true for iwd1 tutu, heh.
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[15:46:38] <Avenger> hi!
[16:03:36] <edheldil> Hi, Avenger
[16:03:51] <edheldil> Witcher1 is nice as well ;-)
[16:16:25] <Avenger> i played 1-2 already
[16:18:52] <Avenger> bioware is totally on a decline. DA 1 had at least good music. But i don't even remember DA 2 music
[16:19:15] <alexander__b> DA is the only bioware title ofter swkotor that got me excited
[16:19:31] <alexander__b> I thought it would be really bad, but instead found it a pleasant modern version of nwn
[16:19:36] <Avenger> but it had lots of balance issues that ruined the experience
[16:20:06] <Avenger> and if "modern" means, even more dumbed down to a console experience, then meeh
[16:20:08] <alexander__b> examples? don't recall it myself
[16:20:27] <alexander__b> modern means streamlined. for good and for bad. the bad is obviously the dumbing down.
[16:20:50] <edheldil> well, skyrim's control is STRANGE abecause of the console aim
[16:20:58] <Avenger> when starting in the village (noble human), i solved the elves line first.
[16:21:19] <Avenger> i couldn't leave the village, because a "random" encounter with 3 of those super critters
[16:21:25] <Avenger> i don't remember their name
[16:21:39] <Avenger> lots of archers, plus 3 of those strong ones
[16:22:38] <Avenger> they always killed me, whatever i did.
[16:23:10] <Avenger> in other cases, the encounters were extremely easy
[16:23:26] <Avenger> elder scrolls is much better scaled
[16:25:04] <Avenger> da 2 felt short and boring, but it was at least balanced
[16:27:23] <wjp> da 2 felt like an exercise in how not to make you care about the plot and protagonist :-)
[16:27:40] <wjp> but the combat was indeed pretty decent
[16:29:08] <DrMcCoy> DA2 is also an exercise on how to crap on player's choices in DA:O, thanks to the broken save importer
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[16:32:03] <Avenger> yep, i agree
[16:33:01] <edheldil> well, if you want something to keep you occupied for a long time, try nethack :)
[16:33:05] <Avenger> i wonder if you have any opinion about ME3 :)
[16:33:17] <Avenger> edheldil: nethack has no story :P
[16:33:42] <edheldil> it has, Your God Wants the Amulet of Yendor ;-)
[16:33:46] <wjp> I enjoyed ME3 a lot
[16:34:11] <wjp> but of course the ending is best ignored :-)
[16:34:32] <Avenger> really? i couldn't get past the point where you come out of the train in the mars research station
[16:34:39] <Avenger> pretty much the beginning of the game
[16:34:57] <Avenger> i was always overwhelmed by the opponents
[16:35:09] <edheldil> is it so bad? I have read about it when you mentioned it, but to a non-involved guy it looks kinda storm-in-teapotish
[16:35:54] <wjp> well, it was really just silly
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[16:35:56] <Avenger> i guess the ending was realistic, the reavers won, no?
[16:36:13] <Avenger> i didn't see it, i just guess
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[16:36:49] <Avenger> i was so disappointed by my combat failure, i just uninstalled it
[16:36:55] <edheldil> hehe
[16:37:07] <edheldil> what about star wars mmorpg?
[16:37:08] <wjp> that fight did take me quite a few tries
[16:37:52] <Avenger> my problem was, i always ran out of ammo
[16:43:34] <Gekz> the ending is terrifically bad
[16:43:45] <Gekz> I was a really long and justified critique of why it makes no sense
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