#gemrb@irc.freenode.net logs for 11 Aug 2009 (GMT)

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[11:45:48] <CIA-22> gemrb: 03lynxlupodian * r6838 10/gemrb/trunk/gemrb/ (2 files in 2 dirs): fixed the ActOnPC documentation issues
[11:51:50] <CIA-22> gemrb: 03lynxlupodian * r6839 10/gemrb/trunk/gemrb/GUIScripts/bg2/GUICommonWindows.py: bg2: added ActOnPC block - targetting by portrait now works
[11:52:14] <lynxlynxlynx> now either bg1 stores i with a -1 offset or that implementation is buggy
[11:52:19] <fuzzie> "Targets the selected PC for an action" doesn't seem like a good fix
[11:53:10] <fuzzie> yes, the current implementation is just a hack anyway, it's not finished
[11:54:13] <lynxlynxlynx> it's a bit more clear, at least to me and the syntax errors are gone
[11:55:38] <fuzzie> i think "Performs the current targeting action on the specified player" or .. something
[11:57:18] <fuzzie> and bg1 does indeed store i with a -1 offset
[11:57:34] <fuzzie> you can see where it does SetVarAssoc on PressedPortrait, bg2 stores i+1 and bg1 stores i
[11:57:56] <fuzzie> i guess someone changed one of them and didn't update the other..
[11:59:09] <lynxlynxlynx> it's not that important
[11:59:40] <lynxlynxlynx> feel free to further improve the doc :)
[12:00:26] <fuzzie> sorry, i don't mean to complain :( good to have the doc added
[12:01:39] <lynxlynxlynx> it's fine, i'm not offended
[12:01:48] <lynxlynxlynx> incremental changes ftw
[12:02:24] <fuzzie> well, i'm sorry anyway, i am grateful for your documentation upkeep
[12:02:54] <lynxlynxlynx> still seems wierd to me
[12:03:44] <lynxlynxlynx> you've got nothing to be sorry for; i can take criticism just fine (as it should be)
[12:04:01] <lynxlynxlynx> peer review
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[13:14:21] <fuzzie> well, i don't think i was being very constructive, that's all. but ok, thanks for being nice :)
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[16:03:06] <fuzzie> hm, nokia N810s going very cheaply nowadays
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[17:16:41] <geos_one> hallo one cracy idea
[17:16:42] <geos_one> is it pssible to modify config panel of bg2 so it can modify the gemrb config file
[17:17:31] <fuzzie> most people can't run the bg2 config panel anyway, so it wouldn't be very helpful
[17:17:51] <fuzzie> but maybe i misunderstand you
[17:18:56] <geos_one> it is starting at the moment in 0.5.0
[17:18:58] <geos_one> you can move the sound controllst but on next start everything is back to the configs in gemrb
[17:19:06] <fuzzie> oh, you mean the in-game settings
[17:19:14] <fuzzie> we should do that, yes
[17:19:36] <geos_one> yes i mean this parametes
[17:20:15] <geos_one> its frustrating to always go to the config file to change the sound voluemen
[17:21:25] <geos_one> so to the next problem
[17:21:27] <fuzzie> i wonder why we don't read that from the original game ini
[17:24:55] <geos_one> do someone know this bug
[17:24:57] <geos_one> if you create a new game as a sourcerer it's always like the mage (mage can learn new spells but the sourcerer has some std excuseme my english is not that good)
[17:25:31] <fuzzie> in baldur's gate 2?
[17:25:53] <geos_one> yes in bg2
[17:29:05] <fuzzie> maybe that is "sorcerers have the same spellbook as mages" from http://linux.prinas.si/gemrb/doku.php?id=todo
[17:30:13] <geos_one> ok its a known bug
[17:30:30] <fuzzie> it is still nice to hear things that you notice
[17:30:37] <fuzzie> because then we can work out what is important to people
[17:30:53] <lynxlynxlynx> yes, known
[17:31:24] <lynxlynxlynx> 17 users here - wow
[17:31:25] <fuzzie> the todo list really needs some things removed :)
[17:31:56] <fuzzie> from bg2, i think druergar sliding, the summoning, the portal key and the familiar summoning is all fixed..
[17:32:12] <fuzzie> so good candidates for testing sometime
[17:32:50] <lynxlynxlynx> i was toying with an idea to complete a speed run
[17:33:19] <lynxlynxlynx> starting with a highlevel monk, so i don't have to micromanage
[17:33:44] <fuzzie> http://fuzzie.org/nfs/gemrb/soa.html are my notes going through a walkthrough, i forget if i linked it here
[17:33:52] <fuzzie> but i don't have any time recently
[17:33:55] <geos_one> plz help me my brother wants to kill me :-)
[17:33:57] <geos_one> he has every game runniing on linux he likes
[17:33:58] <lynxlynxlynx> last time i got stuck in that ch2 cutscene, but that was fixed
[17:33:58] <geos_one> and now that bg2 crashes in wine i moved hom to gemrb
[17:34:28] <fuzzie> you will probably have more luck building your brother another wine :)
[17:34:29] <lynxlynxlynx> too early i'm afraid
[17:36:51] <geos_one> hey whats the state of the keymap.ini support
[17:37:41] <lynxlynxlynx> ask zipi
[17:38:00] <fuzzie> well, people starting arguing about how to do keymap.ini
[17:39:01] <geos_one> i would suggest a ingame mod
[17:39:29] <fuzzie> well, some of the games already have an ingame keymap configuration
[17:40:17] <geos_one> do someone know if such a mod already exist for bg2
[17:40:42] <fuzzie> it would probably be too difficult to do it for bg2 without gemrb
[17:41:17] <geos_one> my only focus is gemrb
[17:41:24] <pupnik> hhh
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