#gemrb@irc.freenode.net logs for 11 Jul 2011 (GMT)

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[18:47:34] <lynxlynxlynx> brad_a: any objections to splitting up the ios thread?
[18:47:53] <lynxlynxlynx> i'd like it to have your post as the first one, so you can edit in the latest info as needed
[18:48:09] <lynxlynxlynx> plus, it has nothing to do with the old story sans the device
[18:50:09] <lynxlynxlynx> hmm, you posted as guest
[18:52:03] <brad_a> none at all
[18:52:22] <brad_a> it would be most welcome actually
[19:12:52] <lynxlynxlynx> make a new thread
[19:13:09] <lynxlynxlynx> i'll split the first one and then it can be appended to the new one
[19:19:23] <lynxlynxlynx> huh
[19:19:35] <lynxlynxlynx> all i can do is make single posts disappear :s
[19:23:58] <lynxlynxlynx> this will take some time
[19:30:46] <lynxlynxlynx> Many times on my board I would like to split a topic, but with page after page of "ticking" off topic posts, this seldom happens.
[19:30:46] <lynxlynxlynx> It should be only one click and select "split all posts after selected post". Done. <-- crap, there /is/ no way
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[19:43:53] <Avenger> lynx: i don't think i have the widescreen mod. I guess, guiw12 is simply bad. Most likely the engine uses an other file for the options pane
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[19:44:47] <lynxlynxlynx> so it is loading guiw12.chu, not some cguiXXYY.chu?
[19:44:57] <Avenger> ?
[19:46:17] <Avenger> i have never seen cgui files
[19:48:19] <fuzzie> they're produced by the widescreen mod in gemrb mode
[19:48:48] <lynxlynxlynx> ok, split complete
[19:49:02] <lynxlynxlynx> brad_a: prod me once you post the new thread
[19:50:28] <lynxlynxlynx> Avenger: then yep, it's an original data problem
[19:50:38] <lynxlynxlynx> i'll go try it
[19:53:41] <lynxlynxlynx> looks like the clock breaks it
[19:58:32] <brad_a> im going to start that thread right now
[19:58:55] <lynxlynxlynx> it's broken at the start here btw, can't even get to the ingame options
[19:59:43] <lynxlynxlynx> the portrait window is bad
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[20:13:36] <brad_a> new thread http://forums.gibberlings3.net/index.php?showtopic=22624
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[20:27:47] <lynxlynxlynx> just locked the old one
[20:27:59] <lynxlynxlynx> the original sank deep into history by itself
[20:29:49] <brad_a> cool. thank you
[21:05:42] <brad_a> im not sure you are going to like my method but i got rid of the magic number in my scrollbar code by implementing perpixel scrolling
[21:05:42] <brad_a> http://dl.dropbox.com/u/13866402/scrollbar.patch
[21:06:36] <brad_a> that patch is relative to my other patch set so you probably need to appy the other set first. if my solution is satisfactory ill merge them together
[21:07:41] <brad_a> and get rid of those print statements while im at it
[21:23:05] <lynxlynxlynx> it doesn't look that ugly, since you're mostly moving stuff around
[21:23:44] <lynxlynxlynx> the long core calculation would be nicer with a comment explaining it though
[21:24:35] <brad_a> indeed
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[21:46:14] <brad_a> so is it satisfactory then? anything else I should do with it aside form some comments?
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[22:11:52] <lynxlynxlynx> are the sample configs fixed?
[22:12:26] <lynxlynxlynx> run it through fuzzie if you can get her attention; she usually gives excellent feedback
[22:24:28] <brad_a> mkay. an yes to the configs being fixed now
[23:14:43] <brad_a> lynx i can no longer edit the first post in that new iOS thread. im guessing after a certain amount of time posts are locked...
[23:15:05] <lynxlynxlynx> eeh
[23:15:24] <lynxlynxlynx> i'm about to go to sleep, prod me when you need an update
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