#gemrb@irc.freenode.net logs for 11 Nov 2012 (GMT)

Archive Today Yesterday Tomorrow
GemRB homepage

[00:08:15] <-- kida_laptop has left IRC (Ping timeout: 260 seconds)
[00:29:38] --> kida_laptop has joined #gemrb
[00:32:04] <-- kida_laptop has left IRC (Client Quit)
[02:15:58] --> kida_laptop has joined #gemrb
[09:38:40] --> rocket_hamster has joined #gemrb
[12:47:23] <-- rocket_hamster has left IRC (Read error: Connection reset by peer)
[12:59:46] --> rocket_hamster has joined #gemrb
[13:33:28] --> duckpunc1 has joined #gemrb
[13:35:22] <-- duckpunc1 has left IRC (Client Quit)
[13:40:39] --> traveler has joined #gemrb
[13:41:03] <traveler> yay, thanks for cursed item info + sound- works.
[13:45:28] <-- traveler has left IRC (Ping timeout: 245 seconds)
[15:31:19] --> edheldil has joined #gemrb
[15:31:19] --- ChanServ gives channel operator status to edheldil
[15:48:51] --> Avenger has joined #gemrb
[15:48:51] --- ChanServ gives channel operator status to Avenger
[15:50:15] <Avenger> hey fuzzie are you here?
[15:50:55] <Avenger> i've rewritten a lot around berserking
[16:15:29] <-- edheldil has left IRC (Ping timeout: 268 seconds)
[17:16:02] --> edheldil has joined #gemrb
[17:16:02] --- ChanServ gives channel operator status to edheldil
[17:45:24] --> traveler has joined #gemrb
[17:45:44] <traveler> /gemrb/gemrb/core/GameScript/Actions.cpp:4627:6: error: unused parameter 'parameters' [-Werror=unused-parameter] cc1plus: all warnings being treated as errors *** [gemrb/core/CMakeFiles/gemrb_core.dir/GameScript/Actions.cpp.o] Error code 1
[17:45:53] --> nickdaly has joined #gemrb
[18:59:27] <-- edheldil has left IRC (Ping timeout: 260 seconds)
[19:02:10] <Avenger> thanks traveler
[19:03:50] --> edheldil has joined #gemrb
[19:03:51] --- ChanServ gives channel operator status to edheldil
[19:04:24] <Avenger> fixed
[19:15:02] <Avenger> traveler you can try to equip the berserking sword
[19:15:22] <Avenger> actually, it shouldn't make you berserking on the fly. Only if you attack someone
[19:25:40] <traveler> ok
[19:25:42] <traveler> will try
[19:30:33] <traveler> compile errors
[19:30:37] <traveler> how do you test changes?
[19:31:02] <traveler> /gemrb/gemrb/core/Scriptable/Actor.cpp:8521:46: error: no 'bool GemRB::Actor::SeeAnyOne(bool, bool)' member function declared in class 'GemRB::Actor'
[19:31:12] <traveler> /gemrb/gemrb/core/Scriptable/Actor.cpp: In member function 'bool GemRB::Actor::TryToHide()':
[19:31:20] <traveler> /GemRBGit/gemrb/gemrb/core/Scriptable/Actor.cpp:8568:35: error: 'SeeAnyOne' was not declared in this scope
[19:31:35] <traveler> [ 59%] Building CXX object gemrb/core/CMakeFiles/gemrb_core.dir/Scriptable/InfoPoint.cpp.o *** [gemrb/core/CMakeFiles/gemrb_core.dir/Scriptable/Actor.cpp.o] Error code 1 1 error
[19:33:48] <Avenger> hmm
[19:34:00] <Avenger> likely something wasn't committed
[19:36:20] <Avenger> i don't test all commits, it would require another project or rebooting to linux
[19:36:45] <Avenger> of course, i tested the change, just not the commits :)
[19:37:13] <Avenger> what's what buildbot is for
[19:38:07] <Avenger> but i didn't look at it, hehe
[19:44:26] <traveler> hm
[19:44:38] <traveler> not sure if it's supposed to work that way
[19:44:41] <Avenger> does it compile now?
[19:44:46] <traveler> yes,sure
[19:44:52] <traveler> i;m talking about berserk
[19:45:11] <Avenger> why, how is it working, and how is it supposed to work
[19:45:18] <traveler> i've regained full control after killing enemy creatures
[19:45:25] <-- nickdaly has left #gemrb ("ERC Version 5.3 (IRC client for Emacs)")
[19:45:31] <traveler> and my character wasn't trying to attack neutral ones
[19:45:47] <traveler> how _it is_ supposed to work, i do not remember though :)
[19:45:58] <Avenger> but you killed all enemies?
[19:46:05] <traveler> yes
[19:46:19] <Avenger> well, it might require some tweaks
[19:46:37] <Avenger> you won't always attack neutral/friendlies, only enemies
[19:46:43] <traveler> yes
[19:46:45] <Avenger> but there is a random number for that
[19:46:47] <traveler> it works that way
[19:47:07] <Avenger> i might have set that random number wrong
[19:47:13] <traveler> i don't know
[19:47:21] <traveler> now i have full control upon my character
[19:47:29] <traveler> till attacking first one of enemies
[19:47:36] <Avenger> you are supposed to regain control
[19:47:46] <traveler> then, i'm loosing it till last one wof them is dead
[19:47:55] <traveler> so it's good, eh?
[19:48:11] <Avenger> probably the percent of turning on friendlies/neutrals is wrong
[19:48:23] <traveler> btw
[19:48:28] <traveler> i though that upon seeing enemy
[19:48:36] <traveler> i should loose control /auto attack them
[19:48:54] <Avenger> yes, maybe that too, i don't remember that
[19:48:59] <traveler> same here
[19:49:05] <traveler> but it would be logiccal
[19:49:17] <Avenger> it is now easy to add these
[19:49:27] <Avenger> but i think the engines differ a bit
[19:49:53] <Avenger> there are 3 stats plus a state for this in ToB: berserk state, checkforberserk, berserkstage1/2
[19:50:09] <Avenger> i don't even use berserkstage1
[19:50:09] <traveler> * should be all inventory greyed out all times?
[19:50:13] <Avenger> no
[19:50:19] <Avenger> but that is guiscript stuff
[19:50:23] <traveler> well it is now
[19:50:27] <traveler> right
[19:50:32] <Avenger> it should be greyed out only when you have no control
[19:50:47] <traveler> yes, that's what i think too
[19:50:52] <Avenger> i don't know if ValidTarget has a guiscript interface now?
[19:51:05] <Avenger> ValidTarget(GA_SELECT) should be the right one
[19:52:08] <Avenger> i will add it
[19:52:46] <traveler> + maybe should portrait berserk icon disappear upon regaining control?
[19:53:34] <traveler> haha
[19:53:52] <traveler> i can change quick weapon = get rid of berserking curse
[19:54:29] <Avenger> really?
[19:54:40] <Avenger> all cursed weapons are changeable then
[19:54:58] <traveler> yes
[19:55:19] <traveler> + while berserk you cannot travel between areas, even if you have control
[20:00:49] <traveler> thanks for fixes, I must go for now.
[20:05:03] <-- traveler has left IRC (Ping timeout: 245 seconds)
[21:05:33] <-- Avenger has left IRC (Quit: bye!)
[22:54:06] <-- rocket_hamster has left IRC (Ping timeout: 240 seconds)
[23:47:48] <-- edheldil has left IRC (Read error: Operation timed out)
[23:50:50] --> edheldil has joined #gemrb
[23:50:51] --- ChanServ gives channel operator status to edheldil