#gemrb@irc.freenode.net logs for 11 Sep 2015 (GMT)

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[05:28:40] <decker^> hello
[05:29:02] <decker^> <lynxlynxlynx> sf is annoying, but fine
[05:29:10] <decker^> is there a preferred alternative
[05:29:33] <decker^> i know github can do issues, similar to sf's tickets i suppose.
[05:31:34] <decker^> Well found another bug. Has to do with the dream text again or dream chapter text whatever you called it. If it happens while sleeping in an inn (at least in Nashkel), the game breaks. You can play but no hotkeys can be used and can't save. It enters a permanent "store" mode, trying to save says: cannot save while in store or something similar.
[05:41:32] <decker^> Cannot save during a store.
[05:41:39] <decker^> That is the exact message.
[05:42:11] <decker^> can't even talk to the innkeeper to open the store.
[05:42:20] <decker^> the only way to fix it is to completely exit.
[05:43:40] <decker^> I think it is supposed to go back into the store screen afterward, but it doesn't. So it is in a store state but actually in a game state, if that makes sense.
[05:48:47] <decker^> anyway i will see if i can track it down some more and figure out what it is.
[05:49:10] <decker^> gonna run to the store then try and finish the mines.
[05:49:12] <decker^> thanks :)
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[07:05:25] <lynxlynxlynx> we exit the store gui, so it's not open if a dream cutscene starts
[07:05:46] <lynxlynxlynx> perhaps we don't exit the store itself
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[09:01:40] <lynxlynxlynx> ... but we do
[09:01:47] <lynxlynxlynx> perhaps old guiscripts
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[11:21:00] <Pepelka> [commit] lynxlynxlynx: SetupSavingThrows: completed level-up support https://github.com/gemrb/gemrb/commit/d71ca8c29a20c8f2d33db94490d23fea14744b09
[11:21:01] <Pepelka> [commit] lynxlynxlynx: iwd2: improve saving throws on level-up https://github.com/gemrb/gemrb/commit/130285f1e7535ac128d0f3880631dcf0a5d599a4
[11:21:03] <Pepelka> [commit] lynxlynxlynx: guirec: fixed display of monk wisdom ac bonus https://github.com/gemrb/gemrb/commit/c19081069e335381b0359f320ffd981a4154cc47
[11:21:04] <Pepelka> [commit] lynxlynxlynx: Actor::GetWisdomAC: consider all armor https://github.com/gemrb/gemrb/commit/388604c4ddd23585fbd0a5cc0ba215d6fcc1b74d
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[18:04:59] <Pepelka> [commit] lynxlynxlynx: iwd2: also add any class resistances and increase the level https://github.com/gemrb/gemrb/commit/56896fe1ae5cf932de77cc66cf0a22066784fc56
[18:05:00] <Pepelka> [commit] lynxlynxlynx: iwd2: also set hp on level-up https://github.com/gemrb/gemrb/commit/ba4bc7411b2b88c659ec1107bb30a8b20cbb280b
[18:05:01] <Pepelka> [commit] lynxlynxlynx: iwd2: also handle to-hit upgrades during level-up https://github.com/gemrb/gemrb/commit/7ccd1794a471f31846a008f1ae30cd6f9fc175b0
[18:05:02] <Pepelka> [commit] lynxlynxlynx: iwd2: only set kit during cg if one was selected https://github.com/gemrb/gemrb/commit/5d1d92fb27cea3a518affe368daccc3a2f8bf6b5
[18:05:03] <Pepelka> [commit] lynxlynxlynx: GUIREC: fixed level spacing for multiclass iwd2 chars https://github.com/gemrb/gemrb/commit/2f731a9f2a7c57758d3211d2e9856f3c32d8fc17
[18:05:05] <Pepelka> [commit] lynxlynxlynx: Actor::ApplyKit: fixed handling of kitless pcs - no clabs were applied https://github.com/gemrb/gemrb/commit/9d9b0cbc7adca390c5ec188ad62095aed6de911e
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